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901 Commits
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02e11c9bd0 |
27
.editorconfig
Normal file
27
.editorconfig
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
###############################################################################
|
||||||
|
# Unity Project - A Test Framework for C
|
||||||
|
# .editorconfig - F. Zahn 2019
|
||||||
|
###############################################################################
|
||||||
|
|
||||||
|
# This is the topmost .editorconfig file
|
||||||
|
root = true
|
||||||
|
|
||||||
|
# Settings that apply to all languages / files
|
||||||
|
[*]
|
||||||
|
charset = utf-8
|
||||||
|
indent_size = 4
|
||||||
|
indent_style = space
|
||||||
|
insert_final_newline = true
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
|
||||||
|
[*.md]
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.txt]
|
||||||
|
trim_trailing_whitespace = false
|
||||||
|
|
||||||
|
[*.rb]
|
||||||
|
indent_size = 2
|
||||||
|
|
||||||
|
[*.yml]
|
||||||
|
indent_size = 2
|
||||||
31
.gitattributes
vendored
Normal file
31
.gitattributes
vendored
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
* text=auto
|
||||||
|
|
||||||
|
# These files are text and should be normalized (convert crlf to lf)
|
||||||
|
*.rb text
|
||||||
|
*.test text
|
||||||
|
*.c text
|
||||||
|
*.cpp text
|
||||||
|
*.h text
|
||||||
|
*.txt text
|
||||||
|
*.yml text
|
||||||
|
*.s79 text
|
||||||
|
*.bat text
|
||||||
|
*.xcl text
|
||||||
|
*.inc text
|
||||||
|
*.info text
|
||||||
|
*.md text
|
||||||
|
makefile text
|
||||||
|
rakefile text
|
||||||
|
meson.build text
|
||||||
|
|
||||||
|
|
||||||
|
#These files are binary and should not be normalized
|
||||||
|
*.doc binary
|
||||||
|
*.odt binary
|
||||||
|
*.pdf binary
|
||||||
|
*.ewd binary
|
||||||
|
*.eww binary
|
||||||
|
*.dni binary
|
||||||
|
*.wsdt binary
|
||||||
|
*.dbgdt binary
|
||||||
|
*.mac binary
|
||||||
12
.gitignore
vendored
12
.gitignore
vendored
@@ -1 +1,11 @@
|
|||||||
build/
|
build/
|
||||||
|
builddir/
|
||||||
|
test/sandbox
|
||||||
|
.DS_Store
|
||||||
|
examples/example_1/test1.exe
|
||||||
|
examples/example_1/test2.exe
|
||||||
|
examples/example_2/all_tests.exe
|
||||||
|
examples/example_1/test1.out
|
||||||
|
examples/example_1/test2.out
|
||||||
|
examples/example_2/all_tests.out
|
||||||
|
examples/example_4/builddir
|
||||||
|
|||||||
26
.travis.yml
Normal file
26
.travis.yml
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
sudo: required
|
||||||
|
language: ruby c
|
||||||
|
|
||||||
|
matrix:
|
||||||
|
include:
|
||||||
|
#- os: osx
|
||||||
|
# compiler: clang
|
||||||
|
# osx_image: xcode7.3
|
||||||
|
- os: linux
|
||||||
|
dist: trusty
|
||||||
|
rvm: "2.4"
|
||||||
|
compiler: gcc
|
||||||
|
- os: linux
|
||||||
|
dist: xenial
|
||||||
|
rvm: "2.7"
|
||||||
|
compiler: clang
|
||||||
|
|
||||||
|
before_install:
|
||||||
|
- if [ "$TRAVIS_OS_NAME" == "linux" ]; then sudo apt-get install --assume-yes --quiet gcc-multilib; fi
|
||||||
|
|
||||||
|
install:
|
||||||
|
- gem install rspec
|
||||||
|
- gem install rubocop -v 0.57.2
|
||||||
|
|
||||||
|
script:
|
||||||
|
- cd test && rake ci
|
||||||
133
CMakeLists.txt
Normal file
133
CMakeLists.txt
Normal file
@@ -0,0 +1,133 @@
|
|||||||
|
###################################################################################
|
||||||
|
# #
|
||||||
|
# NAME: CMakeLists.txt #
|
||||||
|
# #
|
||||||
|
# AUTHOR: Mike Karlesky, Mark VanderVoord, Greg Williams. #
|
||||||
|
# WRITTEN BY: Michael Brockus. #
|
||||||
|
# #
|
||||||
|
# License: MIT #
|
||||||
|
# #
|
||||||
|
###################################################################################
|
||||||
|
|
||||||
|
cmake_minimum_required(VERSION 3.12)
|
||||||
|
|
||||||
|
# Read src/unity.h file and get project version from it
|
||||||
|
set(UNITY_HEADER "src/unity.h")
|
||||||
|
|
||||||
|
file(STRINGS "${UNITY_HEADER}" UNITY_HEADER_CONTENT
|
||||||
|
REGEX "^#define UNITY_VERSION_(MAJOR|MINOR|BUILD) +[0-9]+$"
|
||||||
|
)
|
||||||
|
|
||||||
|
set(UNITY_HEADER_VERSION_MAJOR 0)
|
||||||
|
set(UNITY_HEADER_VERSION_MINOR 0)
|
||||||
|
set(UNITY_HEADER_VERSION_BUILD 0)
|
||||||
|
|
||||||
|
foreach(VERSION_LINE IN LISTS UNITY_HEADER_CONTENT)
|
||||||
|
foreach(VERSION_PART MAJOR MINOR BUILD)
|
||||||
|
string(CONCAT REGEX_STRING "#define UNITY_VERSION_"
|
||||||
|
"${VERSION_PART}"
|
||||||
|
" +([0-9]+)"
|
||||||
|
)
|
||||||
|
|
||||||
|
if(VERSION_LINE MATCHES "${REGEX_STRING}")
|
||||||
|
set(UNITY_HEADER_VERSION_${VERSION_PART} "${CMAKE_MATCH_1}")
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
endforeach()
|
||||||
|
|
||||||
|
project(unity
|
||||||
|
VERSION ${UNITY_HEADER_VERSION_MAJOR}.${UNITY_HEADER_VERSION_MINOR}.${UNITY_HEADER_VERSION_BUILD}
|
||||||
|
LANGUAGES C
|
||||||
|
DESCRIPTION "C Unit testing framework."
|
||||||
|
)
|
||||||
|
|
||||||
|
# Main target ------------------------------------------------------------------
|
||||||
|
add_library(${PROJECT_NAME} STATIC)
|
||||||
|
add_library(${PROJECT_NAME}::framework ALIAS ${PROJECT_NAME})
|
||||||
|
|
||||||
|
# Includes ---------------------------------------------------------------------
|
||||||
|
include(GNUInstallDirs)
|
||||||
|
include(CMakePackageConfigHelpers)
|
||||||
|
|
||||||
|
target_sources(${PROJECT_NAME}
|
||||||
|
PRIVATE
|
||||||
|
src/unity.c
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${PROJECT_NAME}
|
||||||
|
PUBLIC
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>
|
||||||
|
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}>
|
||||||
|
)
|
||||||
|
|
||||||
|
set(${PROJECT_NAME}_PUBLIC_HEADERS src/unity.h
|
||||||
|
src/unity_internals.h
|
||||||
|
)
|
||||||
|
|
||||||
|
set_target_properties(${PROJECT_NAME}
|
||||||
|
PROPERTIES
|
||||||
|
C_STANDARD 11
|
||||||
|
C_STANDARD_REQUIRED ON
|
||||||
|
C_EXTENSIONS OFF
|
||||||
|
PUBLIC_HEADER "${${PROJECT_NAME}_PUBLIC_HEADERS}"
|
||||||
|
EXPORT_NAME framework
|
||||||
|
)
|
||||||
|
|
||||||
|
target_compile_options(${PROJECT_NAME}
|
||||||
|
PRIVATE
|
||||||
|
$<$<C_COMPILER_ID:Clang>:-Wcast-align
|
||||||
|
-Wcast-qual
|
||||||
|
-Wconversion
|
||||||
|
-Wexit-time-destructors
|
||||||
|
-Wglobal-constructors
|
||||||
|
-Wmissing-noreturn
|
||||||
|
-Wmissing-prototypes
|
||||||
|
-Wno-missing-braces
|
||||||
|
-Wold-style-cast
|
||||||
|
-Wshadow
|
||||||
|
-Wweak-vtables>
|
||||||
|
$<$<C_COMPILER_ID:GNU>:-Waddress
|
||||||
|
-Waggregate-return
|
||||||
|
-Wformat-nonliteral
|
||||||
|
-Wformat-security
|
||||||
|
-Wformat
|
||||||
|
-Winit-self
|
||||||
|
-Wmissing-declarations
|
||||||
|
-Wmissing-include-dirs
|
||||||
|
-Wno-multichar
|
||||||
|
-Wno-parentheses
|
||||||
|
-Wno-type-limits
|
||||||
|
-Wno-unused-parameter
|
||||||
|
-Wunreachable-code
|
||||||
|
-Wwrite-strings
|
||||||
|
-Wpointer-arith>
|
||||||
|
-Wall
|
||||||
|
-Werror
|
||||||
|
)
|
||||||
|
|
||||||
|
write_basic_package_version_file(${PROJECT_NAME}ConfigVersion.cmake
|
||||||
|
VERSION ${PROJECT_VERSION}
|
||||||
|
COMPATIBILITY SameMajorVersion
|
||||||
|
)
|
||||||
|
|
||||||
|
## Target installation
|
||||||
|
install(TARGETS ${PROJECT_NAME}
|
||||||
|
EXPORT ${PROJECT_NAME}Targets
|
||||||
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
|
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
|
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
|
||||||
|
COMPONENT library
|
||||||
|
)
|
||||||
|
|
||||||
|
## Target's cmake files: targets export
|
||||||
|
install(EXPORT ${PROJECT_NAME}Targets
|
||||||
|
NAMESPACE ${PROJECT_NAME}::
|
||||||
|
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
|
||||||
|
)
|
||||||
|
|
||||||
|
## Target's cmake files: config and version config for find_package()
|
||||||
|
install(FILES ${PROJECT_NAME}Config.cmake
|
||||||
|
${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake
|
||||||
|
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
|
||||||
|
)
|
||||||
21
LICENSE.txt
Normal file
21
LICENSE.txt
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
The MIT License (MIT)
|
||||||
|
|
||||||
|
Copyright (c) <year> 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
191
README.md
Normal file
191
README.md
Normal file
@@ -0,0 +1,191 @@
|
|||||||
|
Unity Test API
|
||||||
|
==============
|
||||||
|
|
||||||
|
[](https://travis-ci.org/ThrowTheSwitch/Unity)
|
||||||
|
__Copyright (c) 2007 - 2020 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams__
|
||||||
|
|
||||||
|
Getting Started
|
||||||
|
===============
|
||||||
|
The [docs](docs/) folder contains a [getting started guide](docs/UnityGettingStartedGuide.md)
|
||||||
|
and much more tips about using Unity.
|
||||||
|
|
||||||
|
Unity Assertion Summary
|
||||||
|
=======================
|
||||||
|
For the full list, see [UnityAssertionsReference.md](docs/UnityAssertionsReference.md).
|
||||||
|
|
||||||
|
Basic Validity Tests
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
TEST_ASSERT_TRUE(condition)
|
||||||
|
|
||||||
|
Evaluates whatever code is in condition and fails if it evaluates to false
|
||||||
|
|
||||||
|
TEST_ASSERT_FALSE(condition)
|
||||||
|
|
||||||
|
Evaluates whatever code is in condition and fails if it evaluates to true
|
||||||
|
|
||||||
|
TEST_ASSERT(condition)
|
||||||
|
|
||||||
|
Another way of calling `TEST_ASSERT_TRUE`
|
||||||
|
|
||||||
|
TEST_ASSERT_UNLESS(condition)
|
||||||
|
|
||||||
|
Another way of calling `TEST_ASSERT_FALSE`
|
||||||
|
|
||||||
|
TEST_FAIL()
|
||||||
|
TEST_FAIL_MESSAGE(message)
|
||||||
|
|
||||||
|
This test is automatically marked as a failure. The message is output stating why.
|
||||||
|
|
||||||
|
Numerical Assertions: Integers
|
||||||
|
------------------------------
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_INT(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_INT8(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_INT16(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_INT32(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_INT64(expected, actual)
|
||||||
|
|
||||||
|
Compare two integers for equality and display errors as signed integers. A cast will be performed
|
||||||
|
to your natural integer size so often this can just be used. When you need to specify the exact size,
|
||||||
|
like when comparing arrays, you can use a specific version:
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_UINT(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_UINT8(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_UINT16(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_UINT32(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_UINT64(expected, actual)
|
||||||
|
|
||||||
|
Compare two integers for equality and display errors as unsigned integers. Like INT, there are
|
||||||
|
variants for different sizes also.
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_HEX(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_HEX8(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_HEX16(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_HEX32(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_HEX64(expected, actual)
|
||||||
|
|
||||||
|
Compares two integers for equality and display errors as hexadecimal. Like the other integer comparisons,
|
||||||
|
you can specify the size... here the size will also effect how many nibbles are shown (for example, `HEX16`
|
||||||
|
will show 4 nibbles).
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL(expected, actual)
|
||||||
|
|
||||||
|
Another way of calling TEST_ASSERT_EQUAL_INT
|
||||||
|
|
||||||
|
TEST_ASSERT_INT_WITHIN(delta, expected, actual)
|
||||||
|
|
||||||
|
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
|
||||||
|
size specific variants.
|
||||||
|
|
||||||
|
|
||||||
|
TEST_ASSERT_GREATER_THAN(threshold, actual)
|
||||||
|
|
||||||
|
Asserts that the actual value is greater than the threshold. This also comes in size specific variants.
|
||||||
|
|
||||||
|
|
||||||
|
TEST_ASSERT_LESS_THAN(threshold, actual)
|
||||||
|
|
||||||
|
Asserts that the actual value is less than the threshold. This also comes in size specific variants.
|
||||||
|
|
||||||
|
|
||||||
|
Arrays
|
||||||
|
------
|
||||||
|
|
||||||
|
_ARRAY
|
||||||
|
|
||||||
|
You can append `_ARRAY` to any of these macros to make an array comparison of that type. Here you will
|
||||||
|
need to care a bit more about the actual size of the value being checked. You will also specify an
|
||||||
|
additional argument which is the number of elements to compare. For example:
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)
|
||||||
|
|
||||||
|
_EACH_EQUAL
|
||||||
|
|
||||||
|
Another array comparison option is to check that EVERY element of an array is equal to a single expected
|
||||||
|
value. You do this by specifying the EACH_EQUAL macro. For example:
|
||||||
|
|
||||||
|
TEST_ASSERT_EACH_EQUAL_INT32(expected, actual, elements)
|
||||||
|
|
||||||
|
Numerical Assertions: Bitwise
|
||||||
|
-----------------------------
|
||||||
|
|
||||||
|
TEST_ASSERT_BITS(mask, expected, actual)
|
||||||
|
|
||||||
|
Use an integer mask to specify which bits should be compared between two other integers. High bits in the mask are compared, low bits ignored.
|
||||||
|
|
||||||
|
TEST_ASSERT_BITS_HIGH(mask, actual)
|
||||||
|
|
||||||
|
Use an integer mask to specify which bits should be inspected to determine if they are all set high. High bits in the mask are compared, low bits ignored.
|
||||||
|
|
||||||
|
TEST_ASSERT_BITS_LOW(mask, actual)
|
||||||
|
|
||||||
|
Use an integer mask to specify which bits should be inspected to determine if they are all set low. High bits in the mask are compared, low bits ignored.
|
||||||
|
|
||||||
|
TEST_ASSERT_BIT_HIGH(bit, actual)
|
||||||
|
|
||||||
|
Test a single bit and verify that it is high. The bit is specified 0-31 for a 32-bit integer.
|
||||||
|
|
||||||
|
TEST_ASSERT_BIT_LOW(bit, actual)
|
||||||
|
|
||||||
|
Test a single bit and verify that it is low. The bit is specified 0-31 for a 32-bit integer.
|
||||||
|
|
||||||
|
Numerical Assertions: Floats
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)
|
||||||
|
|
||||||
|
Asserts that the actual value is within plus or minus delta of the expected value.
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_FLOAT(expected, actual)
|
||||||
|
TEST_ASSERT_EQUAL_DOUBLE(expected, actual)
|
||||||
|
|
||||||
|
Asserts that two floating point values are "equal" within a small % delta of the expected value.
|
||||||
|
|
||||||
|
String Assertions
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_STRING(expected, actual)
|
||||||
|
|
||||||
|
Compare two null-terminate strings. Fail if any character is different or if the lengths are different.
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len)
|
||||||
|
|
||||||
|
Compare two strings. Fail if any character is different, stop comparing after len characters.
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)
|
||||||
|
|
||||||
|
Compare two null-terminate strings. Fail if any character is different or if the lengths are different. Output a custom message on failure.
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message)
|
||||||
|
|
||||||
|
Compare two strings. Fail if any character is different, stop comparing after len characters. Output a custom message on failure.
|
||||||
|
|
||||||
|
Pointer Assertions
|
||||||
|
------------------
|
||||||
|
|
||||||
|
Most pointer operations can be performed by simply using the integer comparisons above. However, a couple of special cases are added for clarity.
|
||||||
|
|
||||||
|
TEST_ASSERT_NULL(pointer)
|
||||||
|
|
||||||
|
Fails if the pointer is not equal to NULL
|
||||||
|
|
||||||
|
TEST_ASSERT_NOT_NULL(pointer)
|
||||||
|
|
||||||
|
Fails if the pointer is equal to NULL
|
||||||
|
|
||||||
|
Memory Assertions
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)
|
||||||
|
|
||||||
|
Compare two blocks of memory. This is a good generic assertion for types that can't be coerced into acting like
|
||||||
|
standard types... but since it's a memory compare, you have to be careful that your data types are packed.
|
||||||
|
|
||||||
|
\_MESSAGE
|
||||||
|
---------
|
||||||
|
|
||||||
|
you can append \_MESSAGE to any of the macros to make them take an additional argument. This argument
|
||||||
|
is a string that will be printed at the end of the failure strings. This is useful for specifying more
|
||||||
|
information about the problem.
|
||||||
|
|
||||||
@@ -2,93 +2,118 @@
|
|||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
if RUBY_PLATFORM =~/(win|w)32$/
|
if RUBY_PLATFORM =~ /(win|w)32$/
|
||||||
begin
|
begin
|
||||||
require 'Win32API'
|
require 'Win32API'
|
||||||
rescue LoadError
|
rescue LoadError
|
||||||
puts "ERROR! \"Win32API\" library not found"
|
puts 'ERROR! "Win32API" library not found'
|
||||||
puts "\"Win32API\" is required for colour on a windows machine"
|
puts '"Win32API" is required for colour on a windows machine'
|
||||||
puts " try => \"gem install Win32API\" on the command line"
|
puts ' try => "gem install Win32API" on the command line'
|
||||||
puts
|
puts
|
||||||
end
|
end
|
||||||
# puts
|
# puts
|
||||||
# puts 'Windows Environment Detected...'
|
# puts 'Windows Environment Detected...'
|
||||||
# puts 'Win32API Library Found.'
|
# puts 'Win32API Library Found.'
|
||||||
# puts
|
# puts
|
||||||
end
|
end
|
||||||
|
|
||||||
class ColourCommandLine
|
class ColourCommandLine
|
||||||
def initialize
|
def initialize
|
||||||
if RUBY_PLATFORM =~/(win|w)32$/
|
return unless RUBY_PLATFORM =~ /(win|w)32$/
|
||||||
get_std_handle = Win32API.new("kernel32", "GetStdHandle", ['L'], 'L')
|
|
||||||
@set_console_txt_attrb =
|
get_std_handle = Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
|
||||||
Win32API.new("kernel32","SetConsoleTextAttribute",['L','N'], 'I')
|
@set_console_txt_attrb =
|
||||||
@hout = get_std_handle.call(-11)
|
Win32API.new('kernel32', 'SetConsoleTextAttribute', %w[L N], 'I')
|
||||||
|
@hout = get_std_handle.call(-11)
|
||||||
|
end
|
||||||
|
|
||||||
|
def change_to(new_colour)
|
||||||
|
if RUBY_PLATFORM =~ /(win|w)32$/
|
||||||
|
@set_console_txt_attrb.call(@hout, win32_colour(new_colour))
|
||||||
|
else
|
||||||
|
"\033[30;#{posix_colour(new_colour)};22m"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def change_to(new_colour)
|
|
||||||
if RUBY_PLATFORM =~/(win|w)32$/
|
|
||||||
@set_console_txt_attrb.call(@hout,self.win32_colour(new_colour))
|
|
||||||
else
|
|
||||||
"\033[30;#{posix_colour(new_colour)};22m"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
def win32_colour(colour)
|
def win32_colour(colour)
|
||||||
case colour
|
case colour
|
||||||
when :black then 0
|
when :black then 0
|
||||||
when :dark_blue then 1
|
when :dark_blue then 1
|
||||||
when :dark_green then 2
|
when :dark_green then 2
|
||||||
when :dark_cyan then 3
|
when :dark_cyan then 3
|
||||||
when :dark_red then 4
|
when :dark_red then 4
|
||||||
when :dark_purple then 5
|
when :dark_purple then 5
|
||||||
when :dark_yellow, :narrative then 6
|
when :dark_yellow, :narrative then 6
|
||||||
when :default_white, :default, :dark_white then 7
|
when :default_white, :default, :dark_white then 7
|
||||||
when :silver then 8
|
when :silver then 8
|
||||||
when :blue then 9
|
when :blue then 9
|
||||||
when :green, :success then 10
|
when :green, :success then 10
|
||||||
when :cyan, :output then 11
|
when :cyan, :output then 11
|
||||||
when :red, :failure then 12
|
when :red, :failure then 12
|
||||||
when :purple then 13
|
when :purple then 13
|
||||||
when :yellow then 14
|
when :yellow then 14
|
||||||
when :white then 15
|
when :white then 15
|
||||||
else
|
else
|
||||||
0
|
0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def posix_colour(colour)
|
def posix_colour(colour)
|
||||||
case colour
|
# ANSI Escape Codes - Foreground colors
|
||||||
when :black then 30
|
# | Code | Color |
|
||||||
when :red, :failure then 31
|
# | 39 | Default foreground color |
|
||||||
when :green, :success then 32
|
# | 30 | Black |
|
||||||
when :yellow then 33
|
# | 31 | Red |
|
||||||
when :blue, :narrative then 34
|
# | 32 | Green |
|
||||||
when :purple, :magenta then 35
|
# | 33 | Yellow |
|
||||||
when :cyan, :output then 36
|
# | 34 | Blue |
|
||||||
when :white, :default_white, :default then 37
|
# | 35 | Magenta |
|
||||||
else
|
# | 36 | Cyan |
|
||||||
30
|
# | 37 | Light gray |
|
||||||
|
# | 90 | Dark gray |
|
||||||
|
# | 91 | Light red |
|
||||||
|
# | 92 | Light green |
|
||||||
|
# | 93 | Light yellow |
|
||||||
|
# | 94 | Light blue |
|
||||||
|
# | 95 | Light magenta |
|
||||||
|
# | 96 | Light cyan |
|
||||||
|
# | 97 | White |
|
||||||
|
|
||||||
|
case colour
|
||||||
|
when :black then 30
|
||||||
|
when :red, :failure then 31
|
||||||
|
when :green, :success then 32
|
||||||
|
when :yellow then 33
|
||||||
|
when :blue, :narrative then 34
|
||||||
|
when :purple, :magenta then 35
|
||||||
|
when :cyan, :output then 36
|
||||||
|
when :white, :default_white then 37
|
||||||
|
when :default then 39
|
||||||
|
else
|
||||||
|
39
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def out_c(mode, colour, str)
|
def out_c(mode, colour, str)
|
||||||
case RUBY_PLATFORM
|
case RUBY_PLATFORM
|
||||||
when /(win|w)32$/
|
when /(win|w)32$/
|
||||||
change_to(colour)
|
change_to(colour)
|
||||||
$stdout.puts str if mode == :puts
|
$stdout.puts str if mode == :puts
|
||||||
$stdout.print str if mode == :print
|
$stdout.print str if mode == :print
|
||||||
change_to(:default_white)
|
change_to(:default_white)
|
||||||
else
|
else
|
||||||
$stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts
|
$stdout.puts("#{change_to(colour)}#{str}\033[0m") if mode == :puts
|
||||||
$stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print
|
$stdout.print("#{change_to(colour)}#{str}\033[0m") if mode == :print
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end # ColourCommandLine
|
end
|
||||||
|
|
||||||
def colour_puts(role,str) ColourCommandLine.new.out_c(:puts, role, str) end
|
def colour_puts(role, str)
|
||||||
def colour_print(role,str) ColourCommandLine.new.out_c(:print, role, str) end
|
ColourCommandLine.new.out_c(:puts, role, str)
|
||||||
|
end
|
||||||
|
|
||||||
|
def colour_print(role, str)
|
||||||
|
ColourCommandLine.new.out_c(:print, role, str)
|
||||||
|
end
|
||||||
|
|||||||
@@ -1,39 +1,39 @@
|
|||||||
# ==========================================
|
# ==========================================
|
||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
require "#{File.expand_path(File.dirname(__FILE__))}/colour_prompt"
|
require_relative 'colour_prompt'
|
||||||
|
|
||||||
$colour_output = true
|
$colour_output = true
|
||||||
|
|
||||||
def report(message)
|
def report(message)
|
||||||
if not $colour_output
|
if !$colour_output
|
||||||
$stdout.puts(message)
|
$stdout.puts(message)
|
||||||
else
|
else
|
||||||
message = message.join('\n') if (message.class == Array)
|
message = message.join('\n') if message.class == Array
|
||||||
message.each_line do |line|
|
message.each_line do |line|
|
||||||
line.chomp!
|
line.chomp!
|
||||||
colour = case(line)
|
colour = case line
|
||||||
when /(?:total\s+)?tests:?\s+(\d+)\s+(?:total\s+)?failures:?\s+\d+\s+Ignored:?/i
|
when /(?:total\s+)?tests:?\s+(\d+)\s+(?:total\s+)?failures:?\s+\d+\s+Ignored:?/i
|
||||||
($1.to_i == 0) ? :green : :red
|
Regexp.last_match(1).to_i.zero? ? :green : :red
|
||||||
when /PASS/
|
when /PASS/
|
||||||
:green
|
:green
|
||||||
when /^OK$/
|
when /^OK$/
|
||||||
:green
|
:green
|
||||||
when /(?:FAIL|ERROR)/
|
when /(?:FAIL|ERROR)/
|
||||||
:red
|
:red
|
||||||
when /IGNORE/
|
when /IGNORE/
|
||||||
:yellow
|
:yellow
|
||||||
when /^(?:Creating|Compiling|Linking)/
|
when /^(?:Creating|Compiling|Linking)/
|
||||||
:white
|
:white
|
||||||
else
|
else
|
||||||
:silver
|
:silver
|
||||||
end
|
end
|
||||||
colour_puts(colour, line)
|
colour_puts(colour, line)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
$stdout.flush
|
$stdout.flush
|
||||||
$stderr.flush
|
$stderr.flush
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -1,36 +1,36 @@
|
|||||||
#this is a sample configuration file for generate_module
|
#this is a sample configuration file for generate_module
|
||||||
#you would use it by calling generate_module with the -ygenerate_config.yml option
|
#you would use it by calling generate_module with the -ygenerate_config.yml option
|
||||||
#files like this are useful for customizing generate_module to your environment
|
#files like this are useful for customizing generate_module to your environment
|
||||||
:generate_module:
|
:generate_module:
|
||||||
:defaults:
|
:defaults:
|
||||||
#these defaults are used in place of any missing options at the command line
|
#these defaults are used in place of any missing options at the command line
|
||||||
:path_src: ../src/
|
:path_src: ../src/
|
||||||
:path_inc: ../src/
|
:path_inc: ../src/
|
||||||
:path_tst: ../test/
|
:path_tst: ../test/
|
||||||
:update_svn: true
|
:update_svn: true
|
||||||
:includes:
|
:includes:
|
||||||
#use [] for no additional includes, otherwise list the includes on separate lines
|
#use [] for no additional includes, otherwise list the includes on separate lines
|
||||||
:src:
|
:src:
|
||||||
- Defs.h
|
- Defs.h
|
||||||
- Board.h
|
- Board.h
|
||||||
:inc: []
|
:inc: []
|
||||||
:tst:
|
:tst:
|
||||||
- Defs.h
|
- Defs.h
|
||||||
- Board.h
|
- Board.h
|
||||||
- Exception.h
|
- Exception.h
|
||||||
:boilerplates:
|
:boilerplates:
|
||||||
#these are inserted at the top of generated files.
|
#these are inserted at the top of generated files.
|
||||||
#just comment out or remove if not desired.
|
#just comment out or remove if not desired.
|
||||||
#use %1$s where you would like the file name to appear (path/extension not included)
|
#use %1$s where you would like the file name to appear (path/extension not included)
|
||||||
:src: |
|
:src: |
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
// %1$s.c
|
// %1$s.c
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
:inc: |
|
:inc: |
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
// %1$s.h
|
// %1$s.h
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
:tst: |
|
:tst: |
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
// Test%1$s.c : Units tests for %1$s.c
|
// Test%1$s.c : Units tests for %1$s.c
|
||||||
//-------------------------------------------
|
//-------------------------------------------
|
||||||
|
|||||||
@@ -1,202 +1,312 @@
|
|||||||
# ==========================================
|
# ==========================================
|
||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
# This script creates all the files with start code necessary for a new module.
|
# This script creates all the files with start code necessary for a new module.
|
||||||
# A simple module only requires a source file, header file, and test file.
|
# A simple module only requires a source file, header file, and test file.
|
||||||
# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware).
|
# Triad modules require a source, header, and test file for each triad type (like model, conductor, and hardware).
|
||||||
|
|
||||||
require 'rubygems'
|
require 'rubygems'
|
||||||
require 'fileutils'
|
require 'fileutils'
|
||||||
|
require 'pathname'
|
||||||
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
|
|
||||||
|
# TEMPLATE_TST
|
||||||
#help text when requested
|
TEMPLATE_TST ||= '#include "unity.h"
|
||||||
HELP_TEXT = [ "\nGENERATE MODULE\n-------- ------",
|
|
||||||
"\nUsage: ruby generate_module [options] module_name",
|
%2$s#include "%1$s.h"
|
||||||
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
|
|
||||||
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
|
void setUp(void)
|
||||||
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
|
{
|
||||||
" -p\"MCH\" sets the output pattern to MCH.",
|
}
|
||||||
" dh - driver hardware.",
|
|
||||||
" dih - driver interrupt hardware.",
|
void tearDown(void)
|
||||||
" mch - model conductor hardware.",
|
{
|
||||||
" mvp - model view presenter.",
|
}
|
||||||
" src - just a single source module. (DEFAULT)",
|
|
||||||
" -d destroy module instead of creating it.",
|
void test_%4$s_NeedToImplement(void)
|
||||||
" -u update subversion too (requires subversion command line)",
|
{
|
||||||
" -y\"my.yml\" selects a different yaml config file for module generation",
|
TEST_IGNORE_MESSAGE("Need to Implement %1$s");
|
||||||
"" ].join("\n")
|
}
|
||||||
|
'.freeze
|
||||||
#Built in patterns
|
|
||||||
PATTERNS = { 'src' => {'' => { :inc => [] } },
|
# TEMPLATE_SRC
|
||||||
'dh' => {'Driver' => { :inc => ['%1$sHardware.h'] },
|
TEMPLATE_SRC ||= '%2$s#include "%1$s.h"
|
||||||
'Hardware' => { :inc => [] }
|
'.freeze
|
||||||
},
|
|
||||||
'dih' => {'Driver' => { :inc => ['%1$sHardware.h', '%1$sInterrupt.h'] },
|
# TEMPLATE_INC
|
||||||
'Interrupt'=> { :inc => ['%1$sHardware.h'] },
|
TEMPLATE_INC ||= '#ifndef %3$s_H
|
||||||
'Hardware' => { :inc => [] }
|
#define %3$s_H
|
||||||
},
|
%2$s
|
||||||
'mch' => {'Model' => { :inc => [] },
|
|
||||||
'Conductor'=> { :inc => ['%1$sModel.h', '%1$sHardware.h'] },
|
#endif // %3$s_H
|
||||||
'Hardware' => { :inc => [] }
|
'.freeze
|
||||||
},
|
|
||||||
'mvp' => {'Model' => { :inc => [] },
|
class UnityModuleGenerator
|
||||||
'Presenter'=> { :inc => ['%1$sModel.h', '%1$sView.h'] },
|
############################
|
||||||
'View' => { :inc => [] }
|
def initialize(options = nil)
|
||||||
}
|
@options = UnityModuleGenerator.default_options
|
||||||
}
|
case options
|
||||||
|
when NilClass then @options
|
||||||
#TEMPLATE_TST
|
when String then @options.merge!(UnityModuleGenerator.grab_config(options))
|
||||||
TEMPLATE_TST = %q[#include "unity.h"
|
when Hash then @options.merge!(options)
|
||||||
%2$s#include "%1$s.h"
|
else raise 'If you specify arguments, it should be a filename or a hash of options'
|
||||||
|
end
|
||||||
void setUp(void)
|
|
||||||
{
|
# Create default file paths if none were provided
|
||||||
}
|
@options[:path_src] = "#{__dir__}/../src/" if @options[:path_src].nil?
|
||||||
|
@options[:path_inc] = @options[:path_src] if @options[:path_inc].nil?
|
||||||
void tearDown(void)
|
@options[:path_tst] = "#{__dir__}/../test/" if @options[:path_tst].nil?
|
||||||
{
|
@options[:path_src] += '/' unless @options[:path_src][-1] == 47
|
||||||
}
|
@options[:path_inc] += '/' unless @options[:path_inc][-1] == 47
|
||||||
|
@options[:path_tst] += '/' unless @options[:path_tst][-1] == 47
|
||||||
void test_%1$s_NeedToImplement(void)
|
|
||||||
{
|
# Built in patterns
|
||||||
TEST_IGNORE();
|
@patterns = {
|
||||||
}
|
'src' => {
|
||||||
]
|
'' => { inc: [] }
|
||||||
|
},
|
||||||
#TEMPLATE_SRC
|
'test' => {
|
||||||
TEMPLATE_SRC = %q[%2$s#include "%1$s.h"
|
'' => { inc: [] }
|
||||||
]
|
},
|
||||||
|
'dh' => {
|
||||||
#TEMPLATE_INC
|
'Driver' => { inc: [create_filename('%1$s', 'Hardware.h')] },
|
||||||
TEMPLATE_INC = %q[#ifndef _%3$s_H
|
'Hardware' => { inc: [] }
|
||||||
#define _%3$s_H%2$s
|
},
|
||||||
|
'dih' => {
|
||||||
#endif // _%3$s_H
|
'Driver' => { inc: [create_filename('%1$s', 'Hardware.h'), create_filename('%1$s', 'Interrupt.h')] },
|
||||||
]
|
'Interrupt' => { inc: [create_filename('%1$s', 'Hardware.h')] },
|
||||||
|
'Hardware' => { inc: [] }
|
||||||
# Parse the command line parameters.
|
},
|
||||||
ARGV.each do |arg|
|
'mch' => {
|
||||||
case(arg)
|
'Model' => { inc: [] },
|
||||||
when /^-d/ then @destroy = true
|
'Conductor' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'Hardware.h')] },
|
||||||
when /^-u/ then @update_svn = true
|
'Hardware' => { inc: [] }
|
||||||
when /^-p(\w+)/ then @pattern = $1
|
},
|
||||||
when /^-s(.+)/ then @path_src = $1
|
'mvp' => {
|
||||||
when /^-i(.+)/ then @path_inc = $1
|
'Model' => { inc: [] },
|
||||||
when /^-t(.+)/ then @path_tst = $1
|
'Presenter' => { inc: [create_filename('%1$s', 'Model.h'), create_filename('%1$s', 'View.h')] },
|
||||||
when /^-y(.+)/ then @yaml_config = $1
|
'View' => { inc: [] }
|
||||||
when /^(\w+)/
|
}
|
||||||
raise "ERROR: You can't have more than one Module name specified!" unless @module_name.nil?
|
}
|
||||||
@module_name = arg
|
end
|
||||||
when /^-(h|-help)/
|
|
||||||
puts HELP_TEXT
|
############################
|
||||||
exit
|
def self.default_options
|
||||||
else
|
{
|
||||||
raise "ERROR: Unknown option specified '#{arg}'"
|
pattern: 'src',
|
||||||
end
|
includes: {
|
||||||
end
|
src: [],
|
||||||
raise "ERROR: You must have a Module name specified! (use option -h for help)" if @module_name.nil?
|
inc: [],
|
||||||
|
tst: []
|
||||||
#load yaml file if one was requested
|
},
|
||||||
if @yaml_config
|
update_svn: false,
|
||||||
require 'yaml'
|
boilerplates: {},
|
||||||
cfg = YAML.load_file(HERE + @yaml_config)[:generate_module]
|
test_prefix: 'Test',
|
||||||
@path_src = cfg[:defaults][:path_src] if @path_src.nil?
|
mock_prefix: 'Mock'
|
||||||
@path_inc = cfg[:defaults][:path_inc] if @path_inc.nil?
|
}
|
||||||
@path_tst = cfg[:defaults][:path_tst] if @path_tst.nil?
|
end
|
||||||
@update_svn = cfg[:defaults][:update_svn] if @update_svn.nil?
|
|
||||||
@extra_inc = cfg[:includes]
|
############################
|
||||||
@boilerplates = cfg[:boilerplates]
|
def self.grab_config(config_file)
|
||||||
else
|
options = default_options
|
||||||
@boilerplates = {}
|
unless config_file.nil? || config_file.empty?
|
||||||
end
|
require 'yaml'
|
||||||
|
yaml_guts = YAML.load_file(config_file)
|
||||||
# Create default file paths if none were provided
|
options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
|
||||||
@path_src = HERE + "../src/" if @path_src.nil?
|
raise "No :unity or :cmock section found in #{config_file}" unless options
|
||||||
@path_inc = @path_src if @path_inc.nil?
|
end
|
||||||
@path_tst = HERE + "../test/" if @path_tst.nil?
|
options
|
||||||
@path_src += '/' unless (@path_src[-1] == 47)
|
end
|
||||||
@path_inc += '/' unless (@path_inc[-1] == 47)
|
|
||||||
@path_tst += '/' unless (@path_tst[-1] == 47)
|
############################
|
||||||
@pattern = 'src' if @pattern.nil?
|
def files_to_operate_on(module_name, pattern = nil)
|
||||||
@includes = { :src => [], :inc => [], :tst => [] }
|
# strip any leading path information from the module name and save for later
|
||||||
@includes.merge!(@extra_inc) unless @extra_inc.nil?
|
subfolder = File.dirname(module_name)
|
||||||
|
module_name = File.basename(module_name)
|
||||||
#create triad definition
|
|
||||||
TRIAD = [ { :ext => '.c', :path => @path_src, :template => TEMPLATE_SRC, :inc => :src, :boilerplate => @boilerplates[:src] },
|
# create triad definition
|
||||||
{ :ext => '.h', :path => @path_inc, :template => TEMPLATE_INC, :inc => :inc, :boilerplate => @boilerplates[:inc] },
|
prefix = @options[:test_prefix] || 'Test'
|
||||||
{ :ext => '.c', :path => @path_tst+'Test', :template => TEMPLATE_TST, :inc => :tst, :boilerplate => @boilerplates[:tst] },
|
triad = [{ ext: '.c', path: @options[:path_src], prefix: '', template: TEMPLATE_SRC, inc: :src, boilerplate: @options[:boilerplates][:src] },
|
||||||
]
|
{ ext: '.h', path: @options[:path_inc], prefix: '', template: TEMPLATE_INC, inc: :inc, boilerplate: @options[:boilerplates][:inc] },
|
||||||
|
{ ext: '.c', path: @options[:path_tst], prefix: prefix, template: TEMPLATE_TST, inc: :tst, boilerplate: @options[:boilerplates][:tst] }]
|
||||||
#prepare the pattern for use
|
|
||||||
@patterns = PATTERNS[@pattern.downcase]
|
# prepare the pattern for use
|
||||||
raise "ERROR: The design pattern specified isn't one that I recognize!" if @patterns.nil?
|
pattern = (pattern || @options[:pattern] || 'src').downcase
|
||||||
|
patterns = @patterns[pattern]
|
||||||
# Assemble the path/names of the files we need to work with.
|
raise "ERROR: The design pattern '#{pattern}' specified isn't one that I recognize!" if patterns.nil?
|
||||||
files = []
|
|
||||||
TRIAD.each do |triad|
|
# single file patterns (currently just 'test') can reject the other parts of the triad
|
||||||
@patterns.each_pair do |pattern_file, pattern_traits|
|
triad.select! { |v| v[:inc] == :tst } if pattern == 'test'
|
||||||
files << {
|
|
||||||
:path => "#{triad[:path]}#{@module_name}#{pattern_file}#{triad[:ext]}",
|
# Assemble the path/names of the files we need to work with.
|
||||||
:name => "#{@module_name}#{pattern_file}",
|
files = []
|
||||||
:template => triad[:template],
|
triad.each do |cfg|
|
||||||
:boilerplate => triad[:boilerplate],
|
patterns.each_pair do |pattern_file, pattern_traits|
|
||||||
:includes => case(triad[:inc])
|
submodule_name = create_filename(module_name, pattern_file)
|
||||||
when :src then @includes[:src] | pattern_traits[:inc].map{|f| f % [@module_name]}
|
filename = cfg[:prefix] + submodule_name + cfg[:ext]
|
||||||
when :inc then @includes[:inc]
|
files << {
|
||||||
when :tst then @includes[:tst] | pattern_traits[:inc].map{|f| "Mock#{f}"% [@module_name]}
|
path: (Pathname.new("#{cfg[:path]}#{subfolder}") + filename).cleanpath,
|
||||||
end
|
name: submodule_name,
|
||||||
}
|
template: cfg[:template],
|
||||||
end
|
boilerplate: cfg[:boilerplate],
|
||||||
end
|
includes: case (cfg[:inc])
|
||||||
|
when :src then (@options[:includes][:src] || []) | (pattern_traits[:inc].map { |f| format(f, module_name) })
|
||||||
# destroy files if that was what was requested
|
when :inc then (@options[:includes][:inc] || [])
|
||||||
if @destroy
|
when :tst then (@options[:includes][:tst] || []) | (pattern_traits[:inc].map { |f| format("#{@options[:mock_prefix]}#{f}", module_name) })
|
||||||
files.each do |filespec|
|
end
|
||||||
file = filespec[:path]
|
}
|
||||||
if File.exist?(file)
|
end
|
||||||
if @update_svn
|
end
|
||||||
`svn delete \"#{file}\" --force`
|
|
||||||
puts "File #{file} deleted and removed from source control"
|
files
|
||||||
else
|
end
|
||||||
FileUtils.remove(file)
|
|
||||||
puts "File #{file} deleted"
|
############################
|
||||||
end
|
def neutralize_filename(name, start_cap=true)
|
||||||
else
|
return name if name.empty?
|
||||||
puts "File #{file} does not exist so cannot be removed."
|
name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map{|v|v.capitalize}.join('_')
|
||||||
end
|
if start_cap
|
||||||
end
|
return name
|
||||||
puts "Destroy Complete"
|
else
|
||||||
exit
|
return name[0].downcase + name[1..-1]
|
||||||
end
|
end
|
||||||
|
end
|
||||||
#Abort if any module already exists
|
|
||||||
files.each do |file|
|
############################
|
||||||
raise "ERROR: File #{file[:name]} already exists. Exiting." if File.exist?(file[:path])
|
def create_filename(part1, part2 = '')
|
||||||
end
|
name = part2.empty? ? part1 : part1 + '_' + part2
|
||||||
|
case (@options[:naming])
|
||||||
# Create Source Modules
|
when 'bumpy' then neutralize_filename(name,false).gsub('_','')
|
||||||
files.each_with_index do |file, i|
|
when 'camel' then neutralize_filename(name).gsub('_','')
|
||||||
File.open(file[:path], 'w') do |f|
|
when 'snake' then neutralize_filename(name).downcase
|
||||||
f.write(file[:boilerplate] % [file[:name]]) unless file[:boilerplate].nil?
|
when 'caps' then neutralize_filename(name).upcase
|
||||||
f.write(file[:template] % [ file[:name],
|
else name
|
||||||
file[:includes].map{|f| "#include \"#{f}\"\n"}.join,
|
end
|
||||||
file[:name].upcase ]
|
end
|
||||||
)
|
|
||||||
end
|
############################
|
||||||
if (@update_svn)
|
def generate(module_name, pattern = nil)
|
||||||
`svn add \"#{file[:path]}\"`
|
files = files_to_operate_on(module_name, pattern)
|
||||||
if $?.exitstatus == 0
|
|
||||||
puts "File #{file[:path]} created and added to source control"
|
# Abort if all of the module files already exist
|
||||||
else
|
all_files_exist = true
|
||||||
puts "File #{file[:path]} created but FAILED adding to source control!"
|
files.each do |file|
|
||||||
end
|
all_files_exist = false unless File.exist?(file[:path])
|
||||||
else
|
end
|
||||||
puts "File #{file[:path]} created"
|
raise "ERROR: File #{files[0][:name]} already exists. Exiting." if all_files_exist
|
||||||
end
|
|
||||||
end
|
# Create Source Modules
|
||||||
|
files.each_with_index do |file, _i|
|
||||||
puts 'Generate Complete'
|
# If this file already exists, don't overwrite it.
|
||||||
|
if File.exist?(file[:path])
|
||||||
|
puts "File #{file[:path]} already exists!"
|
||||||
|
next
|
||||||
|
end
|
||||||
|
# Create the path first if necessary.
|
||||||
|
FileUtils.mkdir_p(File.dirname(file[:path]), verbose: false)
|
||||||
|
File.open(file[:path], 'w') do |f|
|
||||||
|
f.write("#{file[:boilerplate]}\n" % [file[:name]]) unless file[:boilerplate].nil?
|
||||||
|
f.write(file[:template] % [file[:name],
|
||||||
|
file[:includes].map { |ff| "#include \"#{ff}\"\n" }.join,
|
||||||
|
file[:name].upcase.gsub(/-/, '_'),
|
||||||
|
file[:name].gsub(/-/, '_')])
|
||||||
|
end
|
||||||
|
if @options[:update_svn]
|
||||||
|
`svn add \"#{file[:path]}\"`
|
||||||
|
if $!.exitstatus.zero?
|
||||||
|
puts "File #{file[:path]} created and added to source control"
|
||||||
|
else
|
||||||
|
puts "File #{file[:path]} created but FAILED adding to source control!"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
puts "File #{file[:path]} created"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
puts 'Generate Complete'
|
||||||
|
end
|
||||||
|
|
||||||
|
############################
|
||||||
|
def destroy(module_name, pattern = nil)
|
||||||
|
files_to_operate_on(module_name, pattern).each do |filespec|
|
||||||
|
file = filespec[:path]
|
||||||
|
if File.exist?(file)
|
||||||
|
if @options[:update_svn]
|
||||||
|
`svn delete \"#{file}\" --force`
|
||||||
|
puts "File #{file} deleted and removed from source control"
|
||||||
|
else
|
||||||
|
FileUtils.remove(file)
|
||||||
|
puts "File #{file} deleted"
|
||||||
|
end
|
||||||
|
else
|
||||||
|
puts "File #{file} does not exist so cannot be removed."
|
||||||
|
end
|
||||||
|
end
|
||||||
|
puts 'Destroy Complete'
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
############################
|
||||||
|
# Handle As Command Line If Called That Way
|
||||||
|
if $0 == __FILE__
|
||||||
|
destroy = false
|
||||||
|
options = {}
|
||||||
|
module_name = nil
|
||||||
|
|
||||||
|
# Parse the command line parameters.
|
||||||
|
ARGV.each do |arg|
|
||||||
|
case arg
|
||||||
|
when /^-d/ then destroy = true
|
||||||
|
when /^-u/ then options[:update_svn] = true
|
||||||
|
when /^-p\"?(\w+)\"?/ then options[:pattern] = Regexp.last_match(1)
|
||||||
|
when /^-s\"?(.+)\"?/ then options[:path_src] = Regexp.last_match(1)
|
||||||
|
when /^-i\"?(.+)\"?/ then options[:path_inc] = Regexp.last_match(1)
|
||||||
|
when /^-t\"?(.+)\"?/ then options[:path_tst] = Regexp.last_match(1)
|
||||||
|
when /^-n\"?(.+)\"?/ then options[:naming] = Regexp.last_match(1)
|
||||||
|
when /^-y\"?(.+)\"?/ then options = UnityModuleGenerator.grab_config(Regexp.last_match(1))
|
||||||
|
when /^(\w+)/
|
||||||
|
raise "ERROR: You can't have more than one Module name specified!" unless module_name.nil?
|
||||||
|
|
||||||
|
module_name = arg
|
||||||
|
when /^-(h|-help)/
|
||||||
|
ARGV = [].freeze
|
||||||
|
else
|
||||||
|
raise "ERROR: Unknown option specified '#{arg}'"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
unless ARGV[0]
|
||||||
|
puts ["\nGENERATE MODULE\n-------- ------",
|
||||||
|
"\nUsage: ruby generate_module [options] module_name",
|
||||||
|
" -i\"include\" sets the path to output headers to 'include' (DEFAULT ../src)",
|
||||||
|
" -s\"../src\" sets the path to output source to '../src' (DEFAULT ../src)",
|
||||||
|
" -t\"C:/test\" sets the path to output source to 'C:/test' (DEFAULT ../test)",
|
||||||
|
' -p"MCH" sets the output pattern to MCH.',
|
||||||
|
' dh - driver hardware.',
|
||||||
|
' dih - driver interrupt hardware.',
|
||||||
|
' mch - model conductor hardware.',
|
||||||
|
' mvp - model view presenter.',
|
||||||
|
' src - just a source module, header and test. (DEFAULT)',
|
||||||
|
' test - just a test file.',
|
||||||
|
' -d destroy module instead of creating it.',
|
||||||
|
' -n"camel" sets the file naming convention.',
|
||||||
|
' bumpy - BumpyCaseFilenames.',
|
||||||
|
' camel - camelCaseFilenames.',
|
||||||
|
' snake - snake_case_filenames.',
|
||||||
|
' caps - CAPS_CASE_FILENAMES.',
|
||||||
|
' -u update subversion too (requires subversion command line)',
|
||||||
|
' -y"my.yml" selects a different yaml config file for module generation',
|
||||||
|
''].join("\n")
|
||||||
|
exit
|
||||||
|
end
|
||||||
|
|
||||||
|
raise 'ERROR: You must have a Module name specified! (use option -h for help)' if module_name.nil?
|
||||||
|
|
||||||
|
if destroy
|
||||||
|
UnityModuleGenerator.new(options).destroy(module_name)
|
||||||
|
else
|
||||||
|
UnityModuleGenerator.new(options).generate(module_name)
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|||||||
@@ -1,313 +1,511 @@
|
|||||||
# ==========================================
|
# ==========================================
|
||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
File.expand_path(File.join(File.dirname(__FILE__),'colour_prompt'))
|
class UnityTestRunnerGenerator
|
||||||
|
def initialize(options = nil)
|
||||||
class UnityTestRunnerGenerator
|
@options = UnityTestRunnerGenerator.default_options
|
||||||
|
case options
|
||||||
def initialize(options = nil)
|
when NilClass
|
||||||
@options = { :includes => [], :plugins => [], :framework => :unity }
|
@options
|
||||||
case(options)
|
when String
|
||||||
when NilClass then @options
|
@options.merge!(UnityTestRunnerGenerator.grab_config(options))
|
||||||
when String then @options.merge!(UnityTestRunnerGenerator.grab_config(options))
|
when Hash
|
||||||
when Hash then @options.merge!(options)
|
# Check if some of these have been specified
|
||||||
else raise "If you specify arguments, it should be a filename or a hash of options"
|
@options[:has_setup] = !options[:setup_name].nil?
|
||||||
end
|
@options[:has_teardown] = !options[:teardown_name].nil?
|
||||||
end
|
@options[:has_suite_setup] = !options[:suite_setup].nil?
|
||||||
|
@options[:has_suite_teardown] = !options[:suite_teardown].nil?
|
||||||
def self.grab_config(config_file)
|
@options.merge!(options)
|
||||||
options = { :includes => [], :plugins => [], :framework => :unity }
|
else
|
||||||
unless (config_file.nil? or config_file.empty?)
|
raise 'If you specify arguments, it should be a filename or a hash of options'
|
||||||
require 'yaml'
|
end
|
||||||
yaml_guts = YAML.load_file(config_file)
|
require_relative 'type_sanitizer'
|
||||||
options.merge!(yaml_guts[:unity] ? yaml_guts[:unity] : yaml_guts[:cmock])
|
end
|
||||||
raise "No :unity or :cmock section found in #{config_file}" unless options
|
|
||||||
end
|
def self.default_options
|
||||||
return(options)
|
{
|
||||||
end
|
includes: [],
|
||||||
|
defines: [],
|
||||||
def run(input_file, output_file, options=nil)
|
plugins: [],
|
||||||
tests = []
|
framework: :unity,
|
||||||
testfile_includes = []
|
test_prefix: 'test|spec|should',
|
||||||
used_mocks = []
|
mock_prefix: 'Mock',
|
||||||
|
mock_suffix: '',
|
||||||
@options.merge!(options) unless options.nil?
|
setup_name: 'setUp',
|
||||||
module_name = File.basename(input_file)
|
teardown_name: 'tearDown',
|
||||||
|
test_reset_name: 'resetTest',
|
||||||
#pull required data from source file
|
test_verify_name: 'verifyTest',
|
||||||
File.open(input_file, 'r') do |input|
|
main_name: 'main', # set to :auto to automatically generate each time
|
||||||
tests = find_tests(input)
|
main_export_decl: '',
|
||||||
testfile_includes = find_includes(input)
|
cmdline_args: false,
|
||||||
used_mocks = find_mocks(testfile_includes)
|
omit_begin_end: false,
|
||||||
end
|
use_param_tests: false,
|
||||||
|
include_extensions: '(?:hpp|hh|H|h)',
|
||||||
#build runner file
|
source_extensions: '(?:cpp|cc|ino|C|c)'
|
||||||
generate(input_file, output_file, tests, used_mocks)
|
}
|
||||||
|
end
|
||||||
#determine which files were used to return them
|
|
||||||
all_files_used = [input_file, output_file]
|
def self.grab_config(config_file)
|
||||||
all_files_used += testfile_includes.map {|filename| filename + '.c'} unless testfile_includes.empty?
|
options = default_options
|
||||||
all_files_used += @options[:includes] unless @options[:includes].empty?
|
unless config_file.nil? || config_file.empty?
|
||||||
return all_files_used.uniq
|
require 'yaml'
|
||||||
end
|
yaml_guts = YAML.load_file(config_file)
|
||||||
|
options.merge!(yaml_guts[:unity] || yaml_guts[:cmock])
|
||||||
def generate(input_file, output_file, tests, used_mocks)
|
raise "No :unity or :cmock section found in #{config_file}" unless options
|
||||||
File.open(output_file, 'w') do |output|
|
end
|
||||||
create_header(output, used_mocks)
|
options
|
||||||
create_externs(output, tests, used_mocks)
|
end
|
||||||
create_mock_management(output, used_mocks)
|
|
||||||
create_suite_setup_and_teardown(output)
|
def run(input_file, output_file, options = nil)
|
||||||
create_reset(output, used_mocks)
|
@options.merge!(options) unless options.nil?
|
||||||
create_main(output, input_file, tests)
|
|
||||||
end
|
# pull required data from source file
|
||||||
end
|
source = File.read(input_file)
|
||||||
|
source = source.force_encoding('ISO-8859-1').encode('utf-8', replace: nil)
|
||||||
def find_tests(input_file)
|
tests = find_tests(source)
|
||||||
tests_raw = []
|
headers = find_includes(source)
|
||||||
tests_args = []
|
testfile_includes = (headers[:local] + headers[:system])
|
||||||
tests_and_line_numbers = []
|
used_mocks = find_mocks(testfile_includes)
|
||||||
|
testfile_includes = (testfile_includes - used_mocks)
|
||||||
input_file.rewind
|
testfile_includes.delete_if { |inc| inc =~ /(unity|cmock)/ }
|
||||||
source_raw = input_file.read
|
find_setup_and_teardown(source)
|
||||||
source_scrubbed = source_raw.gsub(/\/\/.*$/, '') # remove line comments
|
|
||||||
source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') # remove block comments
|
# build runner file
|
||||||
lines = source_scrubbed.split(/(^\s*\#.*$) # Treat preprocessor directives as a logical line
|
generate(input_file, output_file, tests, used_mocks, testfile_includes)
|
||||||
| (;|\{|\}) /x) # Match ;, {, and } as end of lines
|
|
||||||
|
# determine which files were used to return them
|
||||||
lines.each_with_index do |line, index|
|
all_files_used = [input_file, output_file]
|
||||||
#find tests
|
all_files_used += testfile_includes.map { |filename| filename + '.c' } unless testfile_includes.empty?
|
||||||
if line =~ /^((?:\s*TEST_CASE\s*\(.*?\)\s*)*)\s*void\s+(test.*?)\s*\(\s*(.*)\s*\)/
|
all_files_used += @options[:includes] unless @options[:includes].empty?
|
||||||
arguments = $1
|
all_files_used += headers[:linkonly] unless headers[:linkonly].empty?
|
||||||
name = $2
|
all_files_used.uniq
|
||||||
call = $3
|
end
|
||||||
args = nil
|
|
||||||
if (@options[:use_param_tests] and !arguments.empty?)
|
def generate(input_file, output_file, tests, used_mocks, testfile_includes)
|
||||||
args = []
|
File.open(output_file, 'w') do |output|
|
||||||
arguments.scan(/\s*TEST_CASE\s*\((.*)\)\s*$/) {|a| args << a[0]}
|
create_header(output, used_mocks, testfile_includes)
|
||||||
end
|
create_externs(output, tests, used_mocks)
|
||||||
tests_and_line_numbers << { :test => name, :args => args, :call => call, :line_number => 0 }
|
create_mock_management(output, used_mocks)
|
||||||
tests_args = []
|
create_setup(output)
|
||||||
end
|
create_teardown(output)
|
||||||
end
|
create_suite_setup(output)
|
||||||
|
create_suite_teardown(output)
|
||||||
#determine line numbers and create tests to run
|
create_reset(output)
|
||||||
source_lines = source_raw.split("\n")
|
create_run_test(output) unless tests.empty?
|
||||||
source_index = 0;
|
create_args_wrappers(output, tests)
|
||||||
tests_and_line_numbers.size.times do |i|
|
create_main(output, input_file, tests, used_mocks)
|
||||||
source_lines[source_index..-1].each_with_index do |line, index|
|
end
|
||||||
if (line =~ /#{tests_and_line_numbers[i][:test]}/)
|
|
||||||
source_index += index
|
return unless @options[:header_file] && !@options[:header_file].empty?
|
||||||
tests_and_line_numbers[i][:line_number] = source_index + 1
|
|
||||||
break
|
File.open(@options[:header_file], 'w') do |output|
|
||||||
end
|
create_h_file(output, @options[:header_file], tests, testfile_includes, used_mocks)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
return tests_and_line_numbers
|
def find_tests(source)
|
||||||
end
|
tests_and_line_numbers = []
|
||||||
|
|
||||||
def find_includes(input_file)
|
# contains characters which will be substituted from within strings, doing
|
||||||
input_file.rewind
|
# this prevents these characters from interfering with scrubbers
|
||||||
|
# @ is not a valid C character, so there should be no clashes with files genuinely containing these markers
|
||||||
#read in file
|
substring_subs = { '{' => '@co@', '}' => '@cc@', ';' => '@ss@', '/' => '@fs@' }
|
||||||
source = input_file.read
|
substring_re = Regexp.union(substring_subs.keys)
|
||||||
|
substring_unsubs = substring_subs.invert # the inverse map will be used to fix the strings afterwords
|
||||||
#remove comments (block and line, in three steps to ensure correct precedence)
|
substring_unsubs['@quote@'] = '\\"'
|
||||||
source.gsub!(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks
|
substring_unsubs['@apos@'] = '\\\''
|
||||||
source.gsub!(/\/\*.*?\*\//m, '') # remove block comments
|
substring_unre = Regexp.union(substring_unsubs.keys)
|
||||||
source.gsub!(/\/\/.*$/, '') # remove line comments (all that remain)
|
source_scrubbed = source.clone
|
||||||
|
source_scrubbed = source_scrubbed.gsub(/\\"/, '@quote@') # hide escaped quotes to allow capture of the full string/char
|
||||||
#parse out includes
|
source_scrubbed = source_scrubbed.gsub(/\\'/, '@apos@') # hide escaped apostrophes to allow capture of the full string/char
|
||||||
return source.scan(/^\s*#include\s+\"\s*(.+)\.[hH]\s*\"/).flatten
|
source_scrubbed = source_scrubbed.gsub(/("[^"\n]*")|('[^'\n]*')/) { |s| s.gsub(substring_re, substring_subs) } # temporarily hide problematic characters within strings
|
||||||
end
|
source_scrubbed = source_scrubbed.gsub(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks
|
||||||
|
source_scrubbed = source_scrubbed.gsub(/\/\*.*?\*\//m, '') # remove block comments
|
||||||
def find_mocks(includes)
|
source_scrubbed = source_scrubbed.gsub(/\/\/.*$/, '') # remove line comments (all that remain)
|
||||||
mock_headers = []
|
lines = source_scrubbed.split(/(^\s*\#.*$) | (;|\{|\}) /x) # Treat preprocessor directives as a logical line. Match ;, {, and } as end of lines
|
||||||
includes.each do |include_file|
|
.map { |line| line.gsub(substring_unre, substring_unsubs) } # unhide the problematic characters previously removed
|
||||||
mock_headers << File.basename(include_file) if (include_file =~ /^mock/i)
|
|
||||||
end
|
lines.each_with_index do |line, _index|
|
||||||
return mock_headers
|
# find tests
|
||||||
end
|
next unless line =~ /^((?:\s*(?:TEST_CASE|TEST_RANGE)\s*\(.*?\)\s*)*)\s*void\s+((?:#{@options[:test_prefix]}).*)\s*\(\s*(.*)\s*\)/m
|
||||||
|
|
||||||
def create_header(output, mocks)
|
arguments = Regexp.last_match(1)
|
||||||
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
|
name = Regexp.last_match(2)
|
||||||
create_runtest(output, mocks)
|
call = Regexp.last_match(3)
|
||||||
output.puts("\n//=======Automagically Detected Files To Include=====")
|
params = Regexp.last_match(4)
|
||||||
output.puts("#include \"#{@options[:framework].to_s}.h\"")
|
args = nil
|
||||||
output.puts('#include "cmock.h"') unless (mocks.empty?)
|
|
||||||
@options[:includes].flatten.uniq.compact.each do |inc|
|
if @options[:use_param_tests] && !arguments.empty?
|
||||||
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc.gsub('.h','')}.h\""}")
|
args = []
|
||||||
end
|
arguments.scan(/\s*TEST_CASE\s*\((.*)\)\s*$/) { |a| args << a[0] }
|
||||||
output.puts('#include <setjmp.h>')
|
|
||||||
output.puts('#include <stdio.h>')
|
arguments.scan(/\s*TEST_RANGE\s*\((.*)\)\s*$/).flatten.each do |range_str|
|
||||||
output.puts('#include "CException.h"') if @options[:plugins].include?(:cexception)
|
args += range_str.scan(/\[(-?\d+.?\d*), *(-?\d+.?\d*), *(-?\d+.?\d*)\]/).map do |arg_values_str|
|
||||||
mocks.each do |mock|
|
arg_values_str.map do |arg_value_str|
|
||||||
output.puts("#include \"#{mock.gsub('.h','')}.h\"")
|
arg_value_str.include?('.') ? arg_value_str.to_f : arg_value_str.to_i
|
||||||
end
|
end
|
||||||
if @options[:enforce_strict_ordering]
|
end.map do |arg_values|
|
||||||
output.puts('')
|
(arg_values[0]..arg_values[1]).step(arg_values[2]).to_a
|
||||||
output.puts('int GlobalExpectCount;')
|
end.reduce do |result, arg_range_expanded|
|
||||||
output.puts('int GlobalVerifyOrder;')
|
result.product(arg_range_expanded)
|
||||||
output.puts('char* GlobalOrderError;')
|
end.map do |arg_combinations|
|
||||||
end
|
arg_combinations.flatten.join(', ')
|
||||||
end
|
end
|
||||||
|
end
|
||||||
def create_externs(output, tests, mocks)
|
end
|
||||||
output.puts("\n//=======External Functions This Runner Calls=====")
|
|
||||||
output.puts("extern void setUp(void);")
|
tests_and_line_numbers << { test: name, args: args, call: call, params: params, line_number: 0 }
|
||||||
output.puts("extern void tearDown(void);")
|
end
|
||||||
tests.each do |test|
|
|
||||||
output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});")
|
tests_and_line_numbers.uniq! { |v| v[:test] }
|
||||||
end
|
|
||||||
output.puts('')
|
# determine line numbers and create tests to run
|
||||||
end
|
source_lines = source.split("\n")
|
||||||
|
source_index = 0
|
||||||
def create_mock_management(output, mocks)
|
tests_and_line_numbers.size.times do |i|
|
||||||
unless (mocks.empty?)
|
source_lines[source_index..-1].each_with_index do |line, index|
|
||||||
output.puts("\n//=======Mock Management=====")
|
next unless line =~ /\s+#{tests_and_line_numbers[i][:test]}(?:\s|\()/
|
||||||
output.puts("static void CMock_Init(void)")
|
|
||||||
output.puts("{")
|
source_index += index
|
||||||
if @options[:enforce_strict_ordering]
|
tests_and_line_numbers[i][:line_number] = source_index + 1
|
||||||
output.puts(" GlobalExpectCount = 0;")
|
break
|
||||||
output.puts(" GlobalVerifyOrder = 0;")
|
end
|
||||||
output.puts(" GlobalOrderError = NULL;")
|
end
|
||||||
end
|
|
||||||
mocks.each do |mock|
|
tests_and_line_numbers
|
||||||
output.puts(" #{mock}_Init();")
|
end
|
||||||
end
|
|
||||||
output.puts("}\n")
|
def find_includes(source)
|
||||||
|
# remove comments (block and line, in three steps to ensure correct precedence)
|
||||||
output.puts("static void CMock_Verify(void)")
|
source.gsub!(/\/\/(?:.+\/\*|\*(?:$|[^\/])).*$/, '') # remove line comments that comment out the start of blocks
|
||||||
output.puts("{")
|
source.gsub!(/\/\*.*?\*\//m, '') # remove block comments
|
||||||
mocks.each do |mock|
|
source.gsub!(/\/\/.*$/, '') # remove line comments (all that remain)
|
||||||
output.puts(" #{mock}_Verify();")
|
|
||||||
end
|
# parse out includes
|
||||||
output.puts("}\n")
|
includes = {
|
||||||
|
local: source.scan(/^\s*#include\s+\"\s*(.+\.#{@options[:include_extensions]})\s*\"/).flatten,
|
||||||
output.puts("static void CMock_Destroy(void)")
|
system: source.scan(/^\s*#include\s+<\s*(.+)\s*>/).flatten.map { |inc| "<#{inc}>" },
|
||||||
output.puts("{")
|
linkonly: source.scan(/^TEST_FILE\(\s*\"\s*(.+\.#{@options[:source_extensions]})\s*\"/).flatten
|
||||||
mocks.each do |mock|
|
}
|
||||||
output.puts(" #{mock}_Destroy();")
|
includes
|
||||||
end
|
end
|
||||||
output.puts("}\n")
|
|
||||||
end
|
def find_mocks(includes)
|
||||||
end
|
mock_headers = []
|
||||||
|
includes.each do |include_path|
|
||||||
def create_suite_setup_and_teardown(output)
|
include_file = File.basename(include_path)
|
||||||
unless (@options[:suite_setup].nil?)
|
mock_headers << include_path if include_file =~ /^#{@options[:mock_prefix]}.*#{@options[:mock_suffix]}$/i
|
||||||
output.puts("\n//=======Suite Setup=====")
|
end
|
||||||
output.puts("static int suite_setup(void)")
|
mock_headers
|
||||||
output.puts("{")
|
end
|
||||||
output.puts(@options[:suite_setup])
|
|
||||||
output.puts("}")
|
def find_setup_and_teardown(source)
|
||||||
end
|
@options[:has_setup] = source =~ /void\s+#{@options[:setup_name]}\s*\(/
|
||||||
unless (@options[:suite_teardown].nil?)
|
@options[:has_teardown] = source =~ /void\s+#{@options[:teardown_name]}\s*\(/
|
||||||
output.puts("\n//=======Suite Teardown=====")
|
@options[:has_suite_setup] ||= (source =~ /void\s+suiteSetUp\s*\(/)
|
||||||
output.puts("static int suite_teardown(int num_failures)")
|
@options[:has_suite_teardown] ||= (source =~ /void\s+suiteTearDown\s*\(/)
|
||||||
output.puts("{")
|
end
|
||||||
output.puts(@options[:suite_teardown])
|
|
||||||
output.puts("}")
|
def create_header(output, mocks, testfile_includes = [])
|
||||||
end
|
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
|
||||||
end
|
output.puts("\n/*=======Automagically Detected Files To Include=====*/")
|
||||||
|
output.puts("#include \"#{@options[:framework]}.h\"")
|
||||||
def create_runtest(output, used_mocks)
|
output.puts('#include "cmock.h"') unless mocks.empty?
|
||||||
cexception = @options[:plugins].include? :cexception
|
if @options[:defines] && !@options[:defines].empty?
|
||||||
va_args1 = @options[:use_param_tests] ? ', ...' : ''
|
@options[:defines].each { |d| output.puts("#ifndef #{d}\n#define #{d}\n#endif /* #{d} */") }
|
||||||
va_args2 = @options[:use_param_tests] ? '__VA_ARGS__' : ''
|
end
|
||||||
output.puts("\n//=======Test Runner Used To Run Each Test Below=====")
|
if @options[:header_file] && !@options[:header_file].empty?
|
||||||
output.puts("#define RUN_TEST_NO_ARGS") if @options[:use_param_tests]
|
output.puts("#include \"#{File.basename(@options[:header_file])}\"")
|
||||||
output.puts("#define RUN_TEST(TestFunc, TestLineNum#{va_args1}) \\")
|
else
|
||||||
output.puts("{ \\")
|
@options[:includes].flatten.uniq.compact.each do |inc|
|
||||||
output.puts(" Unity.CurrentTestName = #TestFunc#{va_args2.empty? ? '' : " \"(\" ##{va_args2} \")\""}; \\")
|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}")
|
||||||
output.puts(" Unity.CurrentTestLineNumber = TestLineNum; \\")
|
end
|
||||||
output.puts(" Unity.NumberOfTests++; \\")
|
testfile_includes.each do |inc|
|
||||||
output.puts(" if (TEST_PROTECT()) \\")
|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}")
|
||||||
output.puts(" { \\")
|
end
|
||||||
output.puts(" CEXCEPTION_T e; \\") if cexception
|
end
|
||||||
output.puts(" Try { \\") if cexception
|
mocks.each do |mock|
|
||||||
output.puts(" CMock_Init(); \\") unless (used_mocks.empty?)
|
output.puts("#include \"#{mock}\"")
|
||||||
output.puts(" setUp(); \\")
|
end
|
||||||
output.puts(" TestFunc(#{va_args2}); \\")
|
output.puts('#include "CException.h"') if @options[:plugins].include?(:cexception)
|
||||||
output.puts(" CMock_Verify(); \\") unless (used_mocks.empty?)
|
|
||||||
output.puts(" } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, \"Unhandled Exception!\"); } \\") if cexception
|
return unless @options[:enforce_strict_ordering]
|
||||||
output.puts(" } \\")
|
|
||||||
output.puts(" CMock_Destroy(); \\") unless (used_mocks.empty?)
|
output.puts('')
|
||||||
output.puts(" if (TEST_PROTECT() && !TEST_IS_IGNORED) \\")
|
output.puts('int GlobalExpectCount;')
|
||||||
output.puts(" { \\")
|
output.puts('int GlobalVerifyOrder;')
|
||||||
output.puts(" tearDown(); \\")
|
output.puts('char* GlobalOrderError;')
|
||||||
output.puts(" } \\")
|
end
|
||||||
output.puts(" UnityConcludeTest(); \\")
|
|
||||||
output.puts("}\n")
|
def create_externs(output, tests, _mocks)
|
||||||
end
|
output.puts("\n/*=======External Functions This Runner Calls=====*/")
|
||||||
|
output.puts("extern void #{@options[:setup_name]}(void);")
|
||||||
def create_reset(output, used_mocks)
|
output.puts("extern void #{@options[:teardown_name]}(void);")
|
||||||
output.puts("\n//=======Test Reset Option=====")
|
output.puts("\n#ifdef __cplusplus\nextern \"C\"\n{\n#endif") if @options[:externc]
|
||||||
output.puts("void resetTest()")
|
tests.each do |test|
|
||||||
output.puts("{")
|
output.puts("extern void #{test[:test]}(#{test[:call] || 'void'});")
|
||||||
output.puts(" CMock_Verify();") unless (used_mocks.empty?)
|
end
|
||||||
output.puts(" CMock_Destroy();") unless (used_mocks.empty?)
|
output.puts("#ifdef __cplusplus\n}\n#endif") if @options[:externc]
|
||||||
output.puts(" tearDown();")
|
output.puts('')
|
||||||
output.puts(" CMock_Init();") unless (used_mocks.empty?)
|
end
|
||||||
output.puts(" setUp();")
|
|
||||||
output.puts("}")
|
def create_mock_management(output, mock_headers)
|
||||||
end
|
output.puts("\n/*=======Mock Management=====*/")
|
||||||
|
output.puts('static void CMock_Init(void)')
|
||||||
def create_main(output, filename, tests)
|
output.puts('{')
|
||||||
output.puts("\n\n//=======MAIN=====")
|
|
||||||
output.puts("int main(void)")
|
if @options[:enforce_strict_ordering]
|
||||||
output.puts("{")
|
output.puts(' GlobalExpectCount = 0;')
|
||||||
output.puts(" suite_setup();") unless @options[:suite_setup].nil?
|
output.puts(' GlobalVerifyOrder = 0;')
|
||||||
output.puts(" Unity.TestFile = \"#{filename}\";")
|
output.puts(' GlobalOrderError = NULL;')
|
||||||
output.puts(" UnityBegin();")
|
end
|
||||||
if (@options[:use_param_tests])
|
|
||||||
tests.each do |test|
|
mocks = mock_headers.map { |mock| File.basename(mock, '.*') }
|
||||||
if ((test[:args].nil?) or (test[:args].empty?))
|
mocks.each do |mock|
|
||||||
output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, RUN_TEST_NO_ARGS);")
|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
|
||||||
else
|
output.puts(" #{mock_clean}_Init();")
|
||||||
test[:args].each {|args| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]}, #{args});")}
|
end
|
||||||
end
|
output.puts("}\n")
|
||||||
end
|
|
||||||
else
|
output.puts('static void CMock_Verify(void)')
|
||||||
tests.each { |test| output.puts(" RUN_TEST(#{test[:test]}, #{test[:line_number]});") }
|
output.puts('{')
|
||||||
end
|
mocks.each do |mock|
|
||||||
output.puts()
|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
|
||||||
output.puts(" return #{@options[:suite_teardown].nil? ? "" : "suite_teardown"}(UnityEnd());")
|
output.puts(" #{mock_clean}_Verify();")
|
||||||
output.puts("}")
|
end
|
||||||
end
|
output.puts("}\n")
|
||||||
end
|
|
||||||
|
output.puts('static void CMock_Destroy(void)')
|
||||||
|
output.puts('{')
|
||||||
if ($0 == __FILE__)
|
mocks.each do |mock|
|
||||||
options = { :includes => [] }
|
mock_clean = TypeSanitizer.sanitize_c_identifier(mock)
|
||||||
yaml_file = nil
|
output.puts(" #{mock_clean}_Destroy();")
|
||||||
|
end
|
||||||
#parse out all the options first
|
output.puts("}\n")
|
||||||
ARGV.reject! do |arg|
|
end
|
||||||
case(arg)
|
|
||||||
when '-cexception'
|
def create_setup(output)
|
||||||
options[:plugins] = [:cexception]; true
|
return if @options[:has_setup]
|
||||||
when /\.*\.yml/
|
|
||||||
options = UnityTestRunnerGenerator.grab_config(arg); true
|
output.puts("\n/*=======Setup (stub)=====*/")
|
||||||
else false
|
output.puts("void #{@options[:setup_name]}(void) {}")
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
def create_teardown(output)
|
||||||
#make sure there is at least one parameter left (the input file)
|
return if @options[:has_teardown]
|
||||||
if !ARGV[0]
|
|
||||||
puts ["usage: ruby #{__FILE__} (yaml) (options) input_test_file output_test_runner (includes)",
|
output.puts("\n/*=======Teardown (stub)=====*/")
|
||||||
" blah.yml - will use config options in the yml file (see docs)",
|
output.puts("void #{@options[:teardown_name]}(void) {}")
|
||||||
" -cexception - include cexception support"].join("\n")
|
end
|
||||||
exit 1
|
|
||||||
end
|
def create_suite_setup(output)
|
||||||
|
return if @options[:suite_setup].nil?
|
||||||
#create the default test runner name if not specified
|
|
||||||
ARGV[1] = ARGV[0].gsub(".c","_Runner.c") if (!ARGV[1])
|
output.puts("\n/*=======Suite Setup=====*/")
|
||||||
|
output.puts('void suiteSetUp(void)')
|
||||||
#everything else is an include file
|
output.puts('{')
|
||||||
options[:includes] ||= (ARGV.slice(2..-1).flatten.compact) if (ARGV.size > 2)
|
output.puts(@options[:suite_setup])
|
||||||
|
output.puts('}')
|
||||||
UnityTestRunnerGenerator.new(options).run(ARGV[0], ARGV[1])
|
end
|
||||||
end
|
|
||||||
|
def create_suite_teardown(output)
|
||||||
|
return if @options[:suite_teardown].nil?
|
||||||
|
|
||||||
|
output.puts("\n/*=======Suite Teardown=====*/")
|
||||||
|
output.puts('int suiteTearDown(int num_failures)')
|
||||||
|
output.puts('{')
|
||||||
|
output.puts(@options[:suite_teardown])
|
||||||
|
output.puts('}')
|
||||||
|
end
|
||||||
|
|
||||||
|
def create_reset(output)
|
||||||
|
output.puts("\n/*=======Test Reset Options=====*/")
|
||||||
|
output.puts("void #{@options[:test_reset_name]}(void);")
|
||||||
|
output.puts("void #{@options[:test_reset_name]}(void)")
|
||||||
|
output.puts('{')
|
||||||
|
output.puts(" #{@options[:teardown_name]}();")
|
||||||
|
output.puts(' CMock_Verify();')
|
||||||
|
output.puts(' CMock_Destroy();')
|
||||||
|
output.puts(' CMock_Init();')
|
||||||
|
output.puts(" #{@options[:setup_name]}();")
|
||||||
|
output.puts('}')
|
||||||
|
output.puts("void #{@options[:test_verify_name]}(void);")
|
||||||
|
output.puts("void #{@options[:test_verify_name]}(void)")
|
||||||
|
output.puts('{')
|
||||||
|
output.puts(' CMock_Verify();')
|
||||||
|
output.puts('}')
|
||||||
|
end
|
||||||
|
|
||||||
|
def create_run_test(output)
|
||||||
|
require 'erb'
|
||||||
|
template = ERB.new(File.read(File.join(__dir__, 'run_test.erb')), nil, '<>')
|
||||||
|
output.puts("\n" + template.result(binding))
|
||||||
|
end
|
||||||
|
|
||||||
|
def create_args_wrappers(output, tests)
|
||||||
|
return unless @options[:use_param_tests]
|
||||||
|
|
||||||
|
output.puts("\n/*=======Parameterized Test Wrappers=====*/")
|
||||||
|
tests.each do |test|
|
||||||
|
next if test[:args].nil? || test[:args].empty?
|
||||||
|
|
||||||
|
test[:args].each.with_index(1) do |args, idx|
|
||||||
|
output.puts("static void runner_args#{idx}_#{test[:test]}(void)")
|
||||||
|
output.puts('{')
|
||||||
|
output.puts(" #{test[:test]}(#{args});")
|
||||||
|
output.puts("}\n")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
def create_main(output, filename, tests, used_mocks)
|
||||||
|
output.puts("\n/*=======MAIN=====*/")
|
||||||
|
main_name = @options[:main_name].to_sym == :auto ? "main_#{filename.gsub('.c', '')}" : (@options[:main_name]).to_s
|
||||||
|
if @options[:cmdline_args]
|
||||||
|
if main_name != 'main'
|
||||||
|
output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv);")
|
||||||
|
end
|
||||||
|
output.puts("#{@options[:main_export_decl]} int #{main_name}(int argc, char** argv)")
|
||||||
|
output.puts('{')
|
||||||
|
output.puts(' int parse_status = UnityParseOptions(argc, argv);')
|
||||||
|
output.puts(' if (parse_status != 0)')
|
||||||
|
output.puts(' {')
|
||||||
|
output.puts(' if (parse_status < 0)')
|
||||||
|
output.puts(' {')
|
||||||
|
output.puts(" UnityPrint(\"#{filename.gsub('.c', '')}.\");")
|
||||||
|
output.puts(' UNITY_PRINT_EOL();')
|
||||||
|
tests.each do |test|
|
||||||
|
if (!@options[:use_param_tests]) || test[:args].nil? || test[:args].empty?
|
||||||
|
output.puts(" UnityPrint(\" #{test[:test]}\");")
|
||||||
|
output.puts(' UNITY_PRINT_EOL();')
|
||||||
|
else
|
||||||
|
test[:args].each do |args|
|
||||||
|
output.puts(" UnityPrint(\" #{test[:test]}(#{args})\");")
|
||||||
|
output.puts(' UNITY_PRINT_EOL();')
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
output.puts(' return 0;')
|
||||||
|
output.puts(' }')
|
||||||
|
output.puts(' return parse_status;')
|
||||||
|
output.puts(' }')
|
||||||
|
else
|
||||||
|
main_return = @options[:omit_begin_end] ? 'void' : 'int'
|
||||||
|
if main_name != 'main'
|
||||||
|
output.puts("#{@options[:main_export_decl]} #{main_return} #{main_name}(void);")
|
||||||
|
end
|
||||||
|
output.puts("#{main_return} #{main_name}(void)")
|
||||||
|
output.puts('{')
|
||||||
|
end
|
||||||
|
output.puts(' suiteSetUp();') if @options[:has_suite_setup]
|
||||||
|
if @options[:omit_begin_end]
|
||||||
|
output.puts(" UnitySetTestFile(\"#{filename.gsub(/\\/, '\\\\\\')}\");")
|
||||||
|
else
|
||||||
|
output.puts(" UnityBegin(\"#{filename.gsub(/\\/, '\\\\\\')}\");")
|
||||||
|
end
|
||||||
|
tests.each do |test|
|
||||||
|
if (!@options[:use_param_tests]) || test[:args].nil? || test[:args].empty?
|
||||||
|
output.puts(" run_test(#{test[:test]}, \"#{test[:test]}\", #{test[:line_number]});")
|
||||||
|
else
|
||||||
|
test[:args].each.with_index(1) do |args, idx|
|
||||||
|
wrapper = "runner_args#{idx}_#{test[:test]}"
|
||||||
|
testname = "#{test[:test]}(#{args})".dump
|
||||||
|
output.puts(" run_test(#{wrapper}, #{testname}, #{test[:line_number]});")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
output.puts
|
||||||
|
output.puts(' CMock_Guts_MemFreeFinal();') unless used_mocks.empty?
|
||||||
|
if @options[:has_suite_teardown]
|
||||||
|
if @options[:omit_begin_end]
|
||||||
|
output.puts(' (void) suite_teardown(0);')
|
||||||
|
else
|
||||||
|
output.puts(' return suiteTearDown(UnityEnd());')
|
||||||
|
end
|
||||||
|
else
|
||||||
|
output.puts(' return UnityEnd();') unless @options[:omit_begin_end]
|
||||||
|
end
|
||||||
|
output.puts('}')
|
||||||
|
end
|
||||||
|
|
||||||
|
def create_h_file(output, filename, tests, testfile_includes, used_mocks)
|
||||||
|
filename = File.basename(filename).gsub(/[-\/\\\.\,\s]/, '_').upcase
|
||||||
|
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
|
||||||
|
output.puts("#ifndef _#{filename}")
|
||||||
|
output.puts("#define _#{filename}\n\n")
|
||||||
|
output.puts("#include \"#{@options[:framework]}.h\"")
|
||||||
|
output.puts('#include "cmock.h"') unless used_mocks.empty?
|
||||||
|
@options[:includes].flatten.uniq.compact.each do |inc|
|
||||||
|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}")
|
||||||
|
end
|
||||||
|
testfile_includes.each do |inc|
|
||||||
|
output.puts("#include #{inc.include?('<') ? inc : "\"#{inc}\""}")
|
||||||
|
end
|
||||||
|
output.puts "\n"
|
||||||
|
tests.each do |test|
|
||||||
|
if test[:params].nil? || test[:params].empty?
|
||||||
|
output.puts("void #{test[:test]}(void);")
|
||||||
|
else
|
||||||
|
output.puts("void #{test[:test]}(#{test[:params]});")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
output.puts("#endif\n\n")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if $0 == __FILE__
|
||||||
|
options = { includes: [] }
|
||||||
|
|
||||||
|
# parse out all the options first (these will all be removed as we go)
|
||||||
|
ARGV.reject! do |arg|
|
||||||
|
case arg
|
||||||
|
when '-cexception'
|
||||||
|
options[:plugins] = [:cexception]
|
||||||
|
true
|
||||||
|
when /\.*\.ya?ml$/
|
||||||
|
options = UnityTestRunnerGenerator.grab_config(arg)
|
||||||
|
true
|
||||||
|
when /--(\w+)=\"?(.*)\"?/
|
||||||
|
options[Regexp.last_match(1).to_sym] = Regexp.last_match(2)
|
||||||
|
true
|
||||||
|
when /\.*\.(?:hpp|hh|H|h)$/
|
||||||
|
options[:includes] << arg
|
||||||
|
true
|
||||||
|
else false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
# make sure there is at least one parameter left (the input file)
|
||||||
|
unless ARGV[0]
|
||||||
|
puts ["\nusage: ruby #{__FILE__} (files) (options) input_test_file (output)",
|
||||||
|
"\n input_test_file - this is the C file you want to create a runner for",
|
||||||
|
' output - this is the name of the runner file to generate',
|
||||||
|
' defaults to (input_test_file)_Runner',
|
||||||
|
' files:',
|
||||||
|
' *.yml / *.yaml - loads configuration from here in :unity or :cmock',
|
||||||
|
' *.h - header files are added as #includes in runner',
|
||||||
|
' options:',
|
||||||
|
' -cexception - include cexception support',
|
||||||
|
' -externc - add extern "C" for cpp support',
|
||||||
|
' --setup_name="" - redefine setUp func name to something else',
|
||||||
|
' --teardown_name="" - redefine tearDown func name to something else',
|
||||||
|
' --main_name="" - redefine main func name to something else',
|
||||||
|
' --test_prefix="" - redefine test prefix from default test|spec|should',
|
||||||
|
' --test_reset_name="" - redefine resetTest func name to something else',
|
||||||
|
' --test_verify_name="" - redefine verifyTest func name to something else',
|
||||||
|
' --suite_setup="" - code to execute for setup of entire suite',
|
||||||
|
' --suite_teardown="" - code to execute for teardown of entire suite',
|
||||||
|
' --use_param_tests=1 - enable parameterized tests (disabled by default)',
|
||||||
|
' --omit_begin_end=1 - omit calls to UnityBegin and UnityEnd (disabled by default)',
|
||||||
|
' --header_file="" - path/name of test header file to generate too'].join("\n")
|
||||||
|
exit 1
|
||||||
|
end
|
||||||
|
|
||||||
|
# create the default test runner name if not specified
|
||||||
|
ARGV[1] = ARGV[0].gsub('.c', '_Runner.c') unless ARGV[1]
|
||||||
|
|
||||||
|
UnityTestRunnerGenerator.new(options).run(ARGV[0], ARGV[1])
|
||||||
|
end
|
||||||
|
|||||||
322
auto/parse_output.rb
Normal file
322
auto/parse_output.rb
Normal file
@@ -0,0 +1,322 @@
|
|||||||
|
#============================================================
|
||||||
|
# Author: John Theofanopoulos
|
||||||
|
# A simple parser. Takes the output files generated during the
|
||||||
|
# build process and extracts information relating to the tests.
|
||||||
|
#
|
||||||
|
# Notes:
|
||||||
|
# To capture an output file under VS builds use the following:
|
||||||
|
# devenv [build instructions] > Output.txt & type Output.txt
|
||||||
|
#
|
||||||
|
# To capture an output file under Linux builds use the following:
|
||||||
|
# make | tee Output.txt
|
||||||
|
#
|
||||||
|
# This script can handle the following output formats:
|
||||||
|
# - normal output (raw unity)
|
||||||
|
# - fixture output (unity_fixture.h/.c)
|
||||||
|
# - fixture output with verbose flag set ("-v")
|
||||||
|
#
|
||||||
|
# To use this parser use the following command
|
||||||
|
# ruby parseOutput.rb [options] [file]
|
||||||
|
# options: -xml : produce a JUnit compatible XML file
|
||||||
|
# file: file to scan for results
|
||||||
|
#============================================================
|
||||||
|
|
||||||
|
# Parser class for handling the input file
|
||||||
|
class ParseOutput
|
||||||
|
def initialize
|
||||||
|
# internal data
|
||||||
|
@class_name_idx = 0
|
||||||
|
@path_delim = nil
|
||||||
|
|
||||||
|
# xml output related
|
||||||
|
@xml_out = false
|
||||||
|
@array_list = false
|
||||||
|
|
||||||
|
# current suite name and statistics
|
||||||
|
@test_suite = nil
|
||||||
|
@total_tests = 0
|
||||||
|
@test_passed = 0
|
||||||
|
@test_failed = 0
|
||||||
|
@test_ignored = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
# Set the flag to indicate if there will be an XML output file or not
|
||||||
|
def set_xml_output
|
||||||
|
@xml_out = true
|
||||||
|
end
|
||||||
|
|
||||||
|
# If write our output to XML
|
||||||
|
def write_xml_output
|
||||||
|
output = File.open('report.xml', 'w')
|
||||||
|
output << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
|
||||||
|
@array_list.each do |item|
|
||||||
|
output << item << "\n"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
# Pushes the suite info as xml to the array list, which will be written later
|
||||||
|
def push_xml_output_suite_info
|
||||||
|
# Insert opening tag at front
|
||||||
|
heading = '<testsuite name="Unity" tests="' + @total_tests.to_s + '" failures="' + @test_failed.to_s + '"' + ' skips="' + @test_ignored.to_s + '">'
|
||||||
|
@array_list.insert(0, heading)
|
||||||
|
# Push back the closing tag
|
||||||
|
@array_list.push '</testsuite>'
|
||||||
|
end
|
||||||
|
|
||||||
|
# Pushes xml output data to the array list, which will be written later
|
||||||
|
def push_xml_output_passed(test_name)
|
||||||
|
@array_list.push ' <testcase classname="' + @test_suite + '" name="' + test_name + '"/>'
|
||||||
|
end
|
||||||
|
|
||||||
|
# Pushes xml output data to the array list, which will be written later
|
||||||
|
def push_xml_output_failed(test_name, reason)
|
||||||
|
@array_list.push ' <testcase classname="' + @test_suite + '" name="' + test_name + '">'
|
||||||
|
@array_list.push ' <failure type="ASSERT FAILED">' + reason + '</failure>'
|
||||||
|
@array_list.push ' </testcase>'
|
||||||
|
end
|
||||||
|
|
||||||
|
# Pushes xml output data to the array list, which will be written later
|
||||||
|
def push_xml_output_ignored(test_name, reason)
|
||||||
|
@array_list.push ' <testcase classname="' + @test_suite + '" name="' + test_name + '">'
|
||||||
|
@array_list.push ' <skipped type="TEST IGNORED">' + reason + '</skipped>'
|
||||||
|
@array_list.push ' </testcase>'
|
||||||
|
end
|
||||||
|
|
||||||
|
# This function will try and determine when the suite is changed. This is
|
||||||
|
# is the name that gets added to the classname parameter.
|
||||||
|
def test_suite_verify(test_suite_name)
|
||||||
|
# Split the path name
|
||||||
|
test_name = test_suite_name.split(@path_delim)
|
||||||
|
|
||||||
|
# Remove the extension and extract the base_name
|
||||||
|
base_name = test_name[test_name.size - 1].split('.')[0]
|
||||||
|
|
||||||
|
# Return if the test suite hasn't changed
|
||||||
|
return unless base_name.to_s != @test_suite.to_s
|
||||||
|
|
||||||
|
@test_suite = base_name
|
||||||
|
printf "New Test: %s\n", @test_suite
|
||||||
|
end
|
||||||
|
|
||||||
|
# Prepares the line for verbose fixture output ("-v")
|
||||||
|
def prepare_fixture_line(line)
|
||||||
|
line = line.sub('IGNORE_TEST(', '')
|
||||||
|
line = line.sub('TEST(', '')
|
||||||
|
line = line.sub(')', ',')
|
||||||
|
line = line.chomp
|
||||||
|
array = line.split(',')
|
||||||
|
array.map { |x| x.to_s.lstrip.chomp }
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as having passed so format the output.
|
||||||
|
# This is using the Unity fixture output and not the original Unity output.
|
||||||
|
def test_passed_unity_fixture(array)
|
||||||
|
class_name = array[0]
|
||||||
|
test_name = array[1]
|
||||||
|
test_suite_verify(class_name)
|
||||||
|
printf "%-40s PASS\n", test_name
|
||||||
|
|
||||||
|
push_xml_output_passed(test_name) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as having failed so format the output.
|
||||||
|
# This is using the Unity fixture output and not the original Unity output.
|
||||||
|
def test_failed_unity_fixture(array)
|
||||||
|
class_name = array[0]
|
||||||
|
test_name = array[1]
|
||||||
|
test_suite_verify(class_name)
|
||||||
|
reason_array = array[2].split(':')
|
||||||
|
reason = reason_array[-1].lstrip.chomp + ' at line: ' + reason_array[-4]
|
||||||
|
|
||||||
|
printf "%-40s FAILED\n", test_name
|
||||||
|
|
||||||
|
push_xml_output_failed(test_name, reason) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as being ignored so format the output.
|
||||||
|
# This is using the Unity fixture output and not the original Unity output.
|
||||||
|
def test_ignored_unity_fixture(array)
|
||||||
|
class_name = array[0]
|
||||||
|
test_name = array[1]
|
||||||
|
reason = 'No reason given'
|
||||||
|
if array.size > 2
|
||||||
|
reason_array = array[2].split(':')
|
||||||
|
tmp_reason = reason_array[-1].lstrip.chomp
|
||||||
|
reason = tmp_reason == 'IGNORE' ? 'No reason given' : tmp_reason
|
||||||
|
end
|
||||||
|
test_suite_verify(class_name)
|
||||||
|
printf "%-40s IGNORED\n", test_name
|
||||||
|
|
||||||
|
push_xml_output_ignored(test_name, reason) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as having passed so format the output
|
||||||
|
def test_passed(array)
|
||||||
|
last_item = array.length - 1
|
||||||
|
test_name = array[last_item - 1]
|
||||||
|
test_suite_verify(array[@class_name_idx])
|
||||||
|
printf "%-40s PASS\n", test_name
|
||||||
|
|
||||||
|
return unless @xml_out
|
||||||
|
|
||||||
|
push_xml_output_passed(test_name) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as having failed so format the line
|
||||||
|
def test_failed(array)
|
||||||
|
last_item = array.length - 1
|
||||||
|
test_name = array[last_item - 2]
|
||||||
|
reason = array[last_item].chomp.lstrip + ' at line: ' + array[last_item - 3]
|
||||||
|
class_name = array[@class_name_idx]
|
||||||
|
|
||||||
|
if test_name.start_with? 'TEST('
|
||||||
|
array2 = test_name.split(' ')
|
||||||
|
|
||||||
|
test_suite = array2[0].sub('TEST(', '')
|
||||||
|
test_suite = test_suite.sub(',', '')
|
||||||
|
class_name = test_suite
|
||||||
|
|
||||||
|
test_name = array2[1].sub(')', '')
|
||||||
|
end
|
||||||
|
|
||||||
|
test_suite_verify(class_name)
|
||||||
|
printf "%-40s FAILED\n", test_name
|
||||||
|
|
||||||
|
push_xml_output_failed(test_name, reason) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Test was flagged as being ignored so format the output
|
||||||
|
def test_ignored(array)
|
||||||
|
last_item = array.length - 1
|
||||||
|
test_name = array[last_item - 2]
|
||||||
|
reason = array[last_item].chomp.lstrip
|
||||||
|
class_name = array[@class_name_idx]
|
||||||
|
|
||||||
|
if test_name.start_with? 'TEST('
|
||||||
|
array2 = test_name.split(' ')
|
||||||
|
|
||||||
|
test_suite = array2[0].sub('TEST(', '')
|
||||||
|
test_suite = test_suite.sub(',', '')
|
||||||
|
class_name = test_suite
|
||||||
|
|
||||||
|
test_name = array2[1].sub(')', '')
|
||||||
|
end
|
||||||
|
|
||||||
|
test_suite_verify(class_name)
|
||||||
|
printf "%-40s IGNORED\n", test_name
|
||||||
|
|
||||||
|
push_xml_output_ignored(test_name, reason) if @xml_out
|
||||||
|
end
|
||||||
|
|
||||||
|
# Adjusts the os specific members according to the current path style
|
||||||
|
# (Windows or Unix based)
|
||||||
|
def detect_os_specifics(line)
|
||||||
|
if line.include? '\\'
|
||||||
|
# Windows X:\Y\Z
|
||||||
|
@class_name_idx = 1
|
||||||
|
@path_delim = '\\'
|
||||||
|
else
|
||||||
|
# Unix Based /X/Y/Z
|
||||||
|
@class_name_idx = 0
|
||||||
|
@path_delim = '/'
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
# Main function used to parse the file that was captured.
|
||||||
|
def process(file_name)
|
||||||
|
@array_list = []
|
||||||
|
|
||||||
|
puts 'Parsing file: ' + file_name
|
||||||
|
|
||||||
|
@test_passed = 0
|
||||||
|
@test_failed = 0
|
||||||
|
@test_ignored = 0
|
||||||
|
puts ''
|
||||||
|
puts '=================== RESULTS ====================='
|
||||||
|
puts ''
|
||||||
|
File.open(file_name).each do |line|
|
||||||
|
# Typical test lines look like these:
|
||||||
|
# ----------------------------------------------------
|
||||||
|
# 1. normal output:
|
||||||
|
# <path>/<test_file>.c:36:test_tc1000_opsys:FAIL: Expected 1 Was 0
|
||||||
|
# <path>/<test_file>.c:112:test_tc5004_initCanChannel:IGNORE: Not Yet Implemented
|
||||||
|
# <path>/<test_file>.c:115:test_tc5100_initCanVoidPtrs:PASS
|
||||||
|
#
|
||||||
|
# 2. fixture output
|
||||||
|
# <path>/<test_file>.c:63:TEST(<test_group>, <test_function>):FAIL: Expected 0x00001234 Was 0x00005A5A
|
||||||
|
# <path>/<test_file>.c:36:TEST(<test_group>, <test_function>):IGNORE
|
||||||
|
# Note: "PASS" information won't be generated in this mode
|
||||||
|
#
|
||||||
|
# 3. fixture output with verbose information ("-v")
|
||||||
|
# TEST(<test_group, <test_file>)<path>/<test_file>:168::FAIL: Expected 0x8D Was 0x8C
|
||||||
|
# TEST(<test_group>, <test_file>)<path>/<test_file>:22::IGNORE: This Test Was Ignored On Purpose
|
||||||
|
# IGNORE_TEST(<test_group, <test_file>)
|
||||||
|
# TEST(<test_group, <test_file>) PASS
|
||||||
|
#
|
||||||
|
# Note: Where path is different on Unix vs Windows devices (Windows leads with a drive letter)!
|
||||||
|
detect_os_specifics(line)
|
||||||
|
line_array = line.split(':')
|
||||||
|
|
||||||
|
# If we were able to split the line then we can look to see if any of our target words
|
||||||
|
# were found. Case is important.
|
||||||
|
next unless (line_array.size >= 4) || (line.start_with? 'TEST(') || (line.start_with? 'IGNORE_TEST(')
|
||||||
|
|
||||||
|
# check if the output is fixture output (with verbose flag "-v")
|
||||||
|
if (line.start_with? 'TEST(') || (line.start_with? 'IGNORE_TEST(')
|
||||||
|
line_array = prepare_fixture_line(line)
|
||||||
|
if line.include? ' PASS'
|
||||||
|
test_passed_unity_fixture(line_array)
|
||||||
|
@test_passed += 1
|
||||||
|
elsif line.include? 'FAIL'
|
||||||
|
test_failed_unity_fixture(line_array)
|
||||||
|
@test_failed += 1
|
||||||
|
elsif line.include? 'IGNORE'
|
||||||
|
test_ignored_unity_fixture(line_array)
|
||||||
|
@test_ignored += 1
|
||||||
|
end
|
||||||
|
# normal output / fixture output (without verbose "-v")
|
||||||
|
elsif line.include? ':PASS'
|
||||||
|
test_passed(line_array)
|
||||||
|
@test_passed += 1
|
||||||
|
elsif line.include? ':FAIL'
|
||||||
|
test_failed(line_array)
|
||||||
|
@test_failed += 1
|
||||||
|
elsif line.include? ':IGNORE:'
|
||||||
|
test_ignored(line_array)
|
||||||
|
@test_ignored += 1
|
||||||
|
elsif line.include? ':IGNORE'
|
||||||
|
line_array.push('No reason given')
|
||||||
|
test_ignored(line_array)
|
||||||
|
@test_ignored += 1
|
||||||
|
end
|
||||||
|
@total_tests = @test_passed + @test_failed + @test_ignored
|
||||||
|
end
|
||||||
|
puts ''
|
||||||
|
puts '=================== SUMMARY ====================='
|
||||||
|
puts ''
|
||||||
|
puts 'Tests Passed : ' + @test_passed.to_s
|
||||||
|
puts 'Tests Failed : ' + @test_failed.to_s
|
||||||
|
puts 'Tests Ignored : ' + @test_ignored.to_s
|
||||||
|
|
||||||
|
return unless @xml_out
|
||||||
|
|
||||||
|
# push information about the suite
|
||||||
|
push_xml_output_suite_info
|
||||||
|
# write xml output file
|
||||||
|
write_xml_output
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
# If the command line has no values in, used a default value of Output.txt
|
||||||
|
parse_my_file = ParseOutput.new
|
||||||
|
|
||||||
|
if ARGV.size >= 1
|
||||||
|
ARGV.each do |arg|
|
||||||
|
if arg == '-xml'
|
||||||
|
parse_my_file.set_xml_output
|
||||||
|
else
|
||||||
|
parse_my_file.process(arg)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
37
auto/run_test.erb
Normal file
37
auto/run_test.erb
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
/*=======Test Runner Used To Run Each Test=====*/
|
||||||
|
static void run_test(UnityTestFunction func, const char* name, int line_num)
|
||||||
|
{
|
||||||
|
Unity.CurrentTestName = name;
|
||||||
|
Unity.CurrentTestLineNumber = line_num;
|
||||||
|
#ifdef UNITY_USE_COMMAND_LINE_ARGS
|
||||||
|
if (!UnityTestMatches())
|
||||||
|
return;
|
||||||
|
#endif
|
||||||
|
Unity.NumberOfTests++;
|
||||||
|
UNITY_CLR_DETAILS();
|
||||||
|
UNITY_EXEC_TIME_START();
|
||||||
|
CMock_Init();
|
||||||
|
if (TEST_PROTECT())
|
||||||
|
{
|
||||||
|
<% if @options[:plugins].include?(:cexception) %>
|
||||||
|
CEXCEPTION_T e;
|
||||||
|
Try {
|
||||||
|
<%= @options[:setup_name] %>();
|
||||||
|
func();
|
||||||
|
} Catch(e) {
|
||||||
|
TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!");
|
||||||
|
}
|
||||||
|
<% else %>
|
||||||
|
<%= @options[:setup_name] %>();
|
||||||
|
func();
|
||||||
|
<% end %>
|
||||||
|
}
|
||||||
|
if (TEST_PROTECT())
|
||||||
|
{
|
||||||
|
<%= @options[:teardown_name] %>();
|
||||||
|
CMock_Verify();
|
||||||
|
}
|
||||||
|
CMock_Destroy();
|
||||||
|
UNITY_EXEC_TIME_STOP();
|
||||||
|
UnityConcludeTest();
|
||||||
|
}
|
||||||
251
auto/stylize_as_junit.rb
Executable file
251
auto/stylize_as_junit.rb
Executable file
@@ -0,0 +1,251 @@
|
|||||||
|
#!/usr/bin/ruby
|
||||||
|
#
|
||||||
|
# unity_to_junit.rb
|
||||||
|
#
|
||||||
|
require 'fileutils'
|
||||||
|
require 'optparse'
|
||||||
|
require 'ostruct'
|
||||||
|
require 'set'
|
||||||
|
|
||||||
|
require 'pp'
|
||||||
|
|
||||||
|
VERSION = 1.0
|
||||||
|
|
||||||
|
class ArgvParser
|
||||||
|
#
|
||||||
|
# Return a structure describing the options.
|
||||||
|
#
|
||||||
|
def self.parse(args)
|
||||||
|
# The options specified on the command line will be collected in *options*.
|
||||||
|
# We set default values here.
|
||||||
|
options = OpenStruct.new
|
||||||
|
options.results_dir = '.'
|
||||||
|
options.root_path = '.'
|
||||||
|
options.out_file = 'results.xml'
|
||||||
|
|
||||||
|
opts = OptionParser.new do |o|
|
||||||
|
o.banner = 'Usage: unity_to_junit.rb [options]'
|
||||||
|
|
||||||
|
o.separator ''
|
||||||
|
o.separator 'Specific options:'
|
||||||
|
|
||||||
|
o.on('-r', '--results <dir>', 'Look for Unity Results files here.') do |results|
|
||||||
|
# puts "results #{results}"
|
||||||
|
options.results_dir = results
|
||||||
|
end
|
||||||
|
|
||||||
|
o.on('-p', '--root_path <path>', 'Prepend this path to files in results.') do |root_path|
|
||||||
|
options.root_path = root_path
|
||||||
|
end
|
||||||
|
|
||||||
|
o.on('-o', '--output <filename>', 'XML file to generate.') do |out_file|
|
||||||
|
# puts "out_file: #{out_file}"
|
||||||
|
options.out_file = out_file
|
||||||
|
end
|
||||||
|
|
||||||
|
o.separator ''
|
||||||
|
o.separator 'Common options:'
|
||||||
|
|
||||||
|
# No argument, shows at tail. This will print an options summary.
|
||||||
|
o.on_tail('-h', '--help', 'Show this message') do
|
||||||
|
puts o
|
||||||
|
exit
|
||||||
|
end
|
||||||
|
|
||||||
|
# Another typical switch to print the version.
|
||||||
|
o.on_tail('--version', 'Show version') do
|
||||||
|
puts "unity_to_junit.rb version #{VERSION}"
|
||||||
|
exit
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
opts.parse!(args)
|
||||||
|
options
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
class UnityToJUnit
|
||||||
|
include FileUtils::Verbose
|
||||||
|
attr_reader :report, :total_tests, :failures, :ignored
|
||||||
|
attr_writer :targets, :root, :out_file
|
||||||
|
|
||||||
|
def initialize
|
||||||
|
@report = ''
|
||||||
|
@unit_name = ''
|
||||||
|
end
|
||||||
|
|
||||||
|
def run
|
||||||
|
# Clean up result file names
|
||||||
|
results = @targets.map { |target| target.tr('\\', '/') }
|
||||||
|
# puts "Output File: #{@out_file}"
|
||||||
|
f = File.new(@out_file, 'w')
|
||||||
|
write_xml_header(f)
|
||||||
|
write_suites_header(f)
|
||||||
|
results.each do |result_file|
|
||||||
|
lines = File.readlines(result_file).map(&:chomp)
|
||||||
|
|
||||||
|
raise "Empty test result file: #{result_file}" if lines.empty?
|
||||||
|
|
||||||
|
result_output = get_details(result_file, lines)
|
||||||
|
tests, failures, ignored = parse_test_summary(lines)
|
||||||
|
result_output[:counts][:total] = tests
|
||||||
|
result_output[:counts][:failed] = failures
|
||||||
|
result_output[:counts][:ignored] = ignored
|
||||||
|
result_output[:counts][:passed] = (result_output[:counts][:total] - result_output[:counts][:failed] - result_output[:counts][:ignored])
|
||||||
|
|
||||||
|
# use line[0] from the test output to get the test_file path and name
|
||||||
|
test_file_str = lines[0].tr('\\', '/')
|
||||||
|
test_file_str = test_file_str.split(':')
|
||||||
|
test_file = if test_file_str.length < 2
|
||||||
|
result_file
|
||||||
|
else
|
||||||
|
test_file_str[0] + ':' + test_file_str[1]
|
||||||
|
end
|
||||||
|
result_output[:source][:path] = File.dirname(test_file)
|
||||||
|
result_output[:source][:file] = File.basename(test_file)
|
||||||
|
|
||||||
|
# save result_output
|
||||||
|
@unit_name = File.basename(test_file, '.*')
|
||||||
|
|
||||||
|
write_suite_header(result_output[:counts], f)
|
||||||
|
write_failures(result_output, f)
|
||||||
|
write_tests(result_output, f)
|
||||||
|
write_ignored(result_output, f)
|
||||||
|
write_suite_footer(f)
|
||||||
|
end
|
||||||
|
write_suites_footer(f)
|
||||||
|
f.close
|
||||||
|
end
|
||||||
|
|
||||||
|
def usage(err_msg = nil)
|
||||||
|
puts "\nERROR: "
|
||||||
|
puts err_msg if err_msg
|
||||||
|
puts 'Usage: unity_to_junit.rb [options]'
|
||||||
|
puts ''
|
||||||
|
puts 'Specific options:'
|
||||||
|
puts ' -r, --results <dir> Look for Unity Results files here.'
|
||||||
|
puts ' -p, --root_path <path> Prepend this path to files in results.'
|
||||||
|
puts ' -o, --output <filename> XML file to generate.'
|
||||||
|
puts ''
|
||||||
|
puts 'Common options:'
|
||||||
|
puts ' -h, --help Show this message'
|
||||||
|
puts ' --version Show version'
|
||||||
|
|
||||||
|
exit 1
|
||||||
|
end
|
||||||
|
|
||||||
|
protected
|
||||||
|
|
||||||
|
def get_details(_result_file, lines)
|
||||||
|
results = results_structure
|
||||||
|
lines.each do |line|
|
||||||
|
line = line.tr('\\', '/')
|
||||||
|
_src_file, src_line, test_name, status, msg = line.split(/:/)
|
||||||
|
case status
|
||||||
|
when 'IGNORE' then results[:ignores] << { test: test_name, line: src_line, message: msg }
|
||||||
|
when 'FAIL' then results[:failures] << { test: test_name, line: src_line, message: msg }
|
||||||
|
when 'PASS' then results[:successes] << { test: test_name, line: src_line, message: msg }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
results
|
||||||
|
end
|
||||||
|
|
||||||
|
def parse_test_summary(summary)
|
||||||
|
raise "Couldn't parse test results: #{summary}" unless summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
|
||||||
|
|
||||||
|
[Regexp.last_match(1).to_i, Regexp.last_match(2).to_i, Regexp.last_match(3).to_i]
|
||||||
|
end
|
||||||
|
|
||||||
|
private
|
||||||
|
|
||||||
|
def results_structure
|
||||||
|
{
|
||||||
|
source: { path: '', file: '' },
|
||||||
|
successes: [],
|
||||||
|
failures: [],
|
||||||
|
ignores: [],
|
||||||
|
counts: { total: 0, passed: 0, failed: 0, ignored: 0 },
|
||||||
|
stdout: []
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_xml_header(stream)
|
||||||
|
stream.puts "<?xml version='1.0' encoding='utf-8' ?>"
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_suites_header(stream)
|
||||||
|
stream.puts '<testsuites>'
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_suite_header(counts, stream)
|
||||||
|
stream.puts "\t<testsuite errors=\"0\" skipped=\"#{counts[:ignored]}\" failures=\"#{counts[:failed]}\" tests=\"#{counts[:total]}\" name=\"unity\">"
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_failures(results, stream)
|
||||||
|
result = results[:failures]
|
||||||
|
result.each do |item|
|
||||||
|
filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*'))
|
||||||
|
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\">"
|
||||||
|
stream.puts "\t\t\t<failure message=\"#{item[:message]}\" type=\"Assertion\"/>"
|
||||||
|
stream.puts "\t\t\t<system-err>
[File] #{filename}
[Line] #{item[:line]}
</system-err>"
|
||||||
|
stream.puts "\t\t</testcase>"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_tests(results, stream)
|
||||||
|
result = results[:successes]
|
||||||
|
result.each do |item|
|
||||||
|
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\" />"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_ignored(results, stream)
|
||||||
|
result = results[:ignores]
|
||||||
|
result.each do |item|
|
||||||
|
filename = File.join(results[:source][:path], File.basename(results[:source][:file], '.*'))
|
||||||
|
puts "Writing ignored tests for test harness: #{filename}"
|
||||||
|
stream.puts "\t\t<testcase classname=\"#{@unit_name}\" name=\"#{item[:test]}\" time=\"0\">"
|
||||||
|
stream.puts "\t\t\t<skipped message=\"#{item[:message]}\" type=\"Assertion\"/>"
|
||||||
|
stream.puts "\t\t\t<system-err>
[File] #{filename}
[Line] #{item[:line]}
</system-err>"
|
||||||
|
stream.puts "\t\t</testcase>"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_suite_footer(stream)
|
||||||
|
stream.puts "\t</testsuite>"
|
||||||
|
end
|
||||||
|
|
||||||
|
def write_suites_footer(stream)
|
||||||
|
stream.puts '</testsuites>'
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if $0 == __FILE__
|
||||||
|
# parse out the command options
|
||||||
|
options = ArgvParser.parse(ARGV)
|
||||||
|
|
||||||
|
# create an instance to work with
|
||||||
|
utj = UnityToJUnit.new
|
||||||
|
begin
|
||||||
|
# look in the specified or current directory for result files
|
||||||
|
targets = "#{options.results_dir.tr('\\', '/')}**/*.test*"
|
||||||
|
|
||||||
|
results = Dir[targets]
|
||||||
|
|
||||||
|
raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty?
|
||||||
|
|
||||||
|
utj.targets = results
|
||||||
|
|
||||||
|
# set the root path
|
||||||
|
utj.root = options.root_path
|
||||||
|
|
||||||
|
# set the output XML file name
|
||||||
|
# puts "Output File from options: #{options.out_file}"
|
||||||
|
utj.out_file = options.out_file
|
||||||
|
|
||||||
|
# run the summarizer
|
||||||
|
puts utj.run
|
||||||
|
rescue StandardError => e
|
||||||
|
utj.usage e.message
|
||||||
|
end
|
||||||
|
end
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
require'yaml'
|
require'yaml'
|
||||||
|
|
||||||
@@ -10,14 +10,16 @@ module RakefileHelpers
|
|||||||
class TestFileFilter
|
class TestFileFilter
|
||||||
def initialize(all_files = false)
|
def initialize(all_files = false)
|
||||||
@all_files = all_files
|
@all_files = all_files
|
||||||
if not @all_files == true
|
|
||||||
if File.exist?('test_file_filter.yml')
|
return unless @all_files
|
||||||
filters = YAML.load_file( 'test_file_filter.yml' )
|
return unless File.exist?('test_file_filter.yml')
|
||||||
@all_files, @only_files, @exclude_files =
|
|
||||||
filters[:all_files], filters[:only_files], filters[:exclude_files]
|
filters = YAML.load_file('test_file_filter.yml')
|
||||||
end
|
@all_files = filters[:all_files]
|
||||||
end
|
@only_files = filters[:only_files]
|
||||||
end
|
@exclude_files = filters[:exclude_files]
|
||||||
|
end
|
||||||
|
|
||||||
attr_accessor :all_files, :only_files, :exclude_files
|
attr_accessor :all_files, :only_files, :exclude_files
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
6
auto/type_sanitizer.rb
Normal file
6
auto/type_sanitizer.rb
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
module TypeSanitizer
|
||||||
|
def self.sanitize_c_identifier(unsanitized)
|
||||||
|
# convert filename to valid C identifier by replacing invalid chars with '_'
|
||||||
|
unsanitized.gsub(/[-\/\\\.\,\s]/, '_')
|
||||||
|
end
|
||||||
|
end
|
||||||
139
auto/unity_test_summary.py
Normal file
139
auto/unity_test_summary.py
Normal file
@@ -0,0 +1,139 @@
|
|||||||
|
#! python3
|
||||||
|
# ==========================================
|
||||||
|
# Unity Project - A Test Framework for C
|
||||||
|
# Copyright (c) 2015 Alexander Mueller / XelaRellum@web.de
|
||||||
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
|
# Based on the ruby script by Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
|
# ==========================================
|
||||||
|
import sys
|
||||||
|
import os
|
||||||
|
import re
|
||||||
|
from glob import glob
|
||||||
|
|
||||||
|
class UnityTestSummary:
|
||||||
|
def __init__(self):
|
||||||
|
self.report = ''
|
||||||
|
self.total_tests = 0
|
||||||
|
self.failures = 0
|
||||||
|
self.ignored = 0
|
||||||
|
|
||||||
|
def run(self):
|
||||||
|
# Clean up result file names
|
||||||
|
results = []
|
||||||
|
for target in self.targets:
|
||||||
|
results.append(target.replace('\\', '/'))
|
||||||
|
|
||||||
|
# Dig through each result file, looking for details on pass/fail:
|
||||||
|
failure_output = []
|
||||||
|
ignore_output = []
|
||||||
|
|
||||||
|
for result_file in results:
|
||||||
|
lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n')))
|
||||||
|
if len(lines) == 0:
|
||||||
|
raise Exception("Empty test result file: %s" % result_file)
|
||||||
|
|
||||||
|
details = self.get_details(result_file, lines)
|
||||||
|
failures = details['failures']
|
||||||
|
ignores = details['ignores']
|
||||||
|
if len(failures) > 0: failure_output.append('\n'.join(failures))
|
||||||
|
if len(ignores) > 0: ignore_output.append('n'.join(ignores))
|
||||||
|
tests,failures,ignored = self.parse_test_summary('\n'.join(lines))
|
||||||
|
self.total_tests += tests
|
||||||
|
self.failures += failures
|
||||||
|
self.ignored += ignored
|
||||||
|
|
||||||
|
if self.ignored > 0:
|
||||||
|
self.report += "\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += "UNITY IGNORED TEST SUMMARY\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += "\n".join(ignore_output)
|
||||||
|
|
||||||
|
if self.failures > 0:
|
||||||
|
self.report += "\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += "UNITY FAILED TEST SUMMARY\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += '\n'.join(failure_output)
|
||||||
|
|
||||||
|
self.report += "\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += "OVERALL UNITY TEST SUMMARY\n"
|
||||||
|
self.report += "--------------------------\n"
|
||||||
|
self.report += "{total_tests} TOTAL TESTS {failures} TOTAL FAILURES {ignored} IGNORED\n".format(total_tests = self.total_tests, failures=self.failures, ignored=self.ignored)
|
||||||
|
self.report += "\n"
|
||||||
|
|
||||||
|
return self.report
|
||||||
|
|
||||||
|
def set_targets(self, target_array):
|
||||||
|
self.targets = target_array
|
||||||
|
|
||||||
|
def set_root_path(self, path):
|
||||||
|
self.root = path
|
||||||
|
|
||||||
|
def usage(self, err_msg=None):
|
||||||
|
print("\nERROR: ")
|
||||||
|
if err_msg:
|
||||||
|
print(err_msg)
|
||||||
|
print("\nUsage: unity_test_summary.py result_file_directory/ root_path/")
|
||||||
|
print(" result_file_directory - The location of your results files.")
|
||||||
|
print(" Defaults to current directory if not specified.")
|
||||||
|
print(" Should end in / if specified.")
|
||||||
|
print(" root_path - Helpful for producing more verbose output if using relative paths.")
|
||||||
|
sys.exit(1)
|
||||||
|
|
||||||
|
def get_details(self, result_file, lines):
|
||||||
|
results = { 'failures': [], 'ignores': [], 'successes': [] }
|
||||||
|
for line in lines:
|
||||||
|
parts = line.split(':')
|
||||||
|
if len(parts) == 5:
|
||||||
|
src_file,src_line,test_name,status,msg = parts
|
||||||
|
elif len(parts) == 4:
|
||||||
|
src_file,src_line,test_name,status = parts
|
||||||
|
msg = ''
|
||||||
|
else:
|
||||||
|
continue
|
||||||
|
if len(self.root) > 0:
|
||||||
|
line_out = "%s%s" % (self.root, line)
|
||||||
|
else:
|
||||||
|
line_out = line
|
||||||
|
if status == 'IGNORE':
|
||||||
|
results['ignores'].append(line_out)
|
||||||
|
elif status == 'FAIL':
|
||||||
|
results['failures'].append(line_out)
|
||||||
|
elif status == 'PASS':
|
||||||
|
results['successes'].append(line_out)
|
||||||
|
return results
|
||||||
|
|
||||||
|
def parse_test_summary(self, summary):
|
||||||
|
m = re.search(r"([0-9]+) Tests ([0-9]+) Failures ([0-9]+) Ignored", summary)
|
||||||
|
if not m:
|
||||||
|
raise Exception("Couldn't parse test results: %s" % summary)
|
||||||
|
|
||||||
|
return int(m.group(1)), int(m.group(2)), int(m.group(3))
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
uts = UnityTestSummary()
|
||||||
|
try:
|
||||||
|
#look in the specified or current directory for result files
|
||||||
|
if len(sys.argv) > 1:
|
||||||
|
targets_dir = sys.argv[1]
|
||||||
|
else:
|
||||||
|
targets_dir = './'
|
||||||
|
targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '**/*.test*', recursive=True)))
|
||||||
|
if len(targets) == 0:
|
||||||
|
raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir)
|
||||||
|
uts.set_targets(targets)
|
||||||
|
|
||||||
|
#set the root path
|
||||||
|
if len(sys.argv) > 2:
|
||||||
|
root_path = sys.argv[2]
|
||||||
|
else:
|
||||||
|
root_path = os.path.split(__file__)[0]
|
||||||
|
uts.set_root_path(root_path)
|
||||||
|
|
||||||
|
#run the summarizer
|
||||||
|
print(uts.run())
|
||||||
|
except Exception as e:
|
||||||
|
uts.usage(e)
|
||||||
@@ -1,139 +1,135 @@
|
|||||||
# ==========================================
|
# ==========================================
|
||||||
# Unity Project - A Test Framework for C
|
# Unity Project - A Test Framework for C
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
# ==========================================
|
# ==========================================
|
||||||
|
|
||||||
#!/usr/bin/ruby
|
# !/usr/bin/ruby
|
||||||
#
|
#
|
||||||
# unity_test_summary.rb
|
# unity_test_summary.rb
|
||||||
#
|
#
|
||||||
require 'fileutils'
|
require 'fileutils'
|
||||||
require 'set'
|
require 'set'
|
||||||
|
|
||||||
class UnityTestSummary
|
class UnityTestSummary
|
||||||
include FileUtils::Verbose
|
include FileUtils::Verbose
|
||||||
|
|
||||||
attr_reader :report, :total_tests, :failures, :ignored
|
attr_reader :report, :total_tests, :failures, :ignored
|
||||||
|
attr_writer :targets, :root
|
||||||
def initialize
|
|
||||||
@report = ''
|
def initialize(_opts = {})
|
||||||
@total_tests = 0
|
@report = ''
|
||||||
@failures = 0
|
@total_tests = 0
|
||||||
@ignored = 0
|
@failures = 0
|
||||||
end
|
@ignored = 0
|
||||||
|
end
|
||||||
def run
|
|
||||||
# Clean up result file names
|
def run
|
||||||
results = @targets.map {|target| target.gsub(/\\/,'/')}
|
# Clean up result file names
|
||||||
|
results = @targets.map { |target| target.tr('\\', '/') }
|
||||||
# Dig through each result file, looking for details on pass/fail:
|
|
||||||
failure_output = []
|
# Dig through each result file, looking for details on pass/fail:
|
||||||
ignore_output = []
|
failure_output = []
|
||||||
|
ignore_output = []
|
||||||
results.each do |result_file|
|
|
||||||
lines = File.readlines(result_file).map { |line| line.chomp }
|
results.each do |result_file|
|
||||||
if lines.length == 0
|
lines = File.readlines(result_file).map(&:chomp)
|
||||||
raise "Empty test result file: #{result_file}"
|
|
||||||
else
|
raise "Empty test result file: #{result_file}" if lines.empty?
|
||||||
output = get_details(result_file, lines)
|
|
||||||
failure_output << output[:failures] unless output[:failures].empty?
|
output = get_details(result_file, lines)
|
||||||
ignore_output << output[:ignores] unless output[:ignores].empty?
|
failure_output << output[:failures] unless output[:failures].empty?
|
||||||
tests,failures,ignored = parse_test_summary(lines)
|
ignore_output << output[:ignores] unless output[:ignores].empty?
|
||||||
@total_tests += tests
|
tests, failures, ignored = parse_test_summary(lines)
|
||||||
@failures += failures
|
@total_tests += tests
|
||||||
@ignored += ignored
|
@failures += failures
|
||||||
end
|
@ignored += ignored
|
||||||
end
|
end
|
||||||
|
|
||||||
if @ignored > 0
|
if @ignored > 0
|
||||||
@report += "\n"
|
@report += "\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += "UNITY IGNORED TEST SUMMARY\n"
|
@report += "UNITY IGNORED TEST SUMMARY\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += ignore_output.flatten.join("\n")
|
@report += ignore_output.flatten.join("\n")
|
||||||
end
|
end
|
||||||
|
|
||||||
if @failures > 0
|
if @failures > 0
|
||||||
@report += "\n"
|
@report += "\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += "UNITY FAILED TEST SUMMARY\n"
|
@report += "UNITY FAILED TEST SUMMARY\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += failure_output.flatten.join("\n")
|
@report += failure_output.flatten.join("\n")
|
||||||
end
|
end
|
||||||
|
|
||||||
@report += "\n"
|
@report += "\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += "OVERALL UNITY TEST SUMMARY\n"
|
@report += "OVERALL UNITY TEST SUMMARY\n"
|
||||||
@report += "--------------------------\n"
|
@report += "--------------------------\n"
|
||||||
@report += "#{@total_tests} TOTAL TESTS #{@failures} TOTAL FAILURES #{@ignored} IGNORED\n"
|
@report += "#{@total_tests} TOTAL TESTS #{@failures} TOTAL FAILURES #{@ignored} IGNORED\n"
|
||||||
@report += "\n"
|
@report += "\n"
|
||||||
end
|
end
|
||||||
|
|
||||||
def set_targets(target_array)
|
def usage(err_msg = nil)
|
||||||
@targets = target_array
|
puts "\nERROR: "
|
||||||
end
|
puts err_msg if err_msg
|
||||||
|
puts "\nUsage: unity_test_summary.rb result_file_directory/ root_path/"
|
||||||
def set_root_path(path)
|
puts ' result_file_directory - The location of your results files.'
|
||||||
@root = path
|
puts ' Defaults to current directory if not specified.'
|
||||||
end
|
puts ' Should end in / if specified.'
|
||||||
|
puts ' root_path - Helpful for producing more verbose output if using relative paths.'
|
||||||
def usage(err_msg=nil)
|
exit 1
|
||||||
puts "\nERROR: "
|
end
|
||||||
puts err_msg if err_msg
|
|
||||||
puts "\nUsage: unity_test_summary.rb result_file_directory/ root_path/"
|
protected
|
||||||
puts " result_file_directory - The location of your results files."
|
|
||||||
puts " Defaults to current directory if not specified."
|
def get_details(_result_file, lines)
|
||||||
puts " Should end in / if specified."
|
results = { failures: [], ignores: [], successes: [] }
|
||||||
puts " root_path - Helpful for producing more verbose output if using relative paths."
|
lines.each do |line|
|
||||||
exit 1
|
_src_file, _src_line, _test_name, status, _msg = line.split(/:/)
|
||||||
end
|
line_out = (@root && (@root != 0) ? "#{@root}#{line}" : line).gsub(/\//, '\\')
|
||||||
|
case status
|
||||||
protected
|
when 'IGNORE' then results[:ignores] << line_out
|
||||||
|
when 'FAIL' then results[:failures] << line_out
|
||||||
def get_details(result_file, lines)
|
when 'PASS' then results[:successes] << line_out
|
||||||
results = { :failures => [], :ignores => [], :successes => [] }
|
end
|
||||||
lines.each do |line|
|
end
|
||||||
src_file,src_line,test_name,status,msg = line.split(/:/)
|
results
|
||||||
line_out = ((@root and (@root != 0)) ? "#{@root}#{line}" : line ).gsub(/\//, "\\")
|
end
|
||||||
case(status)
|
|
||||||
when 'IGNORE' then results[:ignores] << line_out
|
def parse_test_summary(summary)
|
||||||
when 'FAIL' then results[:failures] << line_out
|
raise "Couldn't parse test results: #{summary}" unless summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
|
||||||
when 'PASS' then results[:successes] << line_out
|
|
||||||
end
|
[Regexp.last_match(1).to_i, Regexp.last_match(2).to_i, Regexp.last_match(3).to_i]
|
||||||
end
|
end
|
||||||
return results
|
end
|
||||||
end
|
|
||||||
|
if $0 == __FILE__
|
||||||
def parse_test_summary(summary)
|
|
||||||
if summary.find { |v| v =~ /(\d+) Tests (\d+) Failures (\d+) Ignored/ }
|
# parse out the command options
|
||||||
[$1.to_i,$2.to_i,$3.to_i]
|
opts, args = ARGV.partition { |v| v =~ /^--\w+/ }
|
||||||
else
|
opts.map! { |v| v[2..-1].to_sym }
|
||||||
raise "Couldn't parse test results: #{summary}"
|
|
||||||
end
|
# create an instance to work with
|
||||||
end
|
uts = UnityTestSummary.new(opts)
|
||||||
|
|
||||||
def here; File.expand_path(File.dirname(__FILE__)); end
|
begin
|
||||||
|
# look in the specified or current directory for result files
|
||||||
end
|
args[0] ||= './'
|
||||||
|
targets = "#{ARGV[0].tr('\\', '/')}**/*.test*"
|
||||||
if $0 == __FILE__
|
results = Dir[targets]
|
||||||
uts = UnityTestSummary.new
|
|
||||||
begin
|
raise "No *.testpass, *.testfail, or *.testresults files found in '#{targets}'" if results.empty?
|
||||||
#look in the specified or current directory for result files
|
|
||||||
ARGV[0] ||= './'
|
uts.targets = results
|
||||||
targets = "#{ARGV[0].gsub(/\\/, '/')}*.test*"
|
|
||||||
results = Dir[targets]
|
# set the root path
|
||||||
raise "No *.testpass or *.testfail files found in '#{targets}'" if results.empty?
|
args[1] ||= Dir.pwd + '/'
|
||||||
uts.set_targets(results)
|
uts.root = ARGV[1]
|
||||||
|
|
||||||
#set the root path
|
# run the summarizer
|
||||||
ARGV[1] ||= File.expand_path(File.dirname(__FILE__)) + '/'
|
puts uts.run
|
||||||
uts.set_root_path(ARGV[1])
|
rescue StandardError => e
|
||||||
|
uts.usage e.message
|
||||||
#run the summarizer
|
end
|
||||||
puts uts.run
|
end
|
||||||
rescue Exception => e
|
|
||||||
uts.usage e.message
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|||||||
146
auto/unity_to_junit.py
Normal file
146
auto/unity_to_junit.py
Normal file
@@ -0,0 +1,146 @@
|
|||||||
|
import sys
|
||||||
|
import os
|
||||||
|
from glob import glob
|
||||||
|
|
||||||
|
from pyparsing import *
|
||||||
|
from junit_xml import TestSuite, TestCase
|
||||||
|
|
||||||
|
|
||||||
|
class UnityTestSummary:
|
||||||
|
def __init__(self):
|
||||||
|
self.report = ''
|
||||||
|
self.total_tests = 0
|
||||||
|
self.failures = 0
|
||||||
|
self.ignored = 0
|
||||||
|
self.targets = 0
|
||||||
|
self.root = None
|
||||||
|
self.test_suites = dict()
|
||||||
|
|
||||||
|
def run(self):
|
||||||
|
# Clean up result file names
|
||||||
|
results = []
|
||||||
|
for target in self.targets:
|
||||||
|
results.append(target.replace('\\', '/'))
|
||||||
|
|
||||||
|
# Dig through each result file, looking for details on pass/fail:
|
||||||
|
for result_file in results:
|
||||||
|
lines = list(map(lambda line: line.rstrip(), open(result_file, "r").read().split('\n')))
|
||||||
|
if len(lines) == 0:
|
||||||
|
raise Exception("Empty test result file: %s" % result_file)
|
||||||
|
|
||||||
|
# define an expression for your file reference
|
||||||
|
entry_one = Combine(
|
||||||
|
oneOf(list(alphas)) + ':/' +
|
||||||
|
Word(alphanums + '_-./'))
|
||||||
|
|
||||||
|
entry_two = Word(printables + ' ', excludeChars=':')
|
||||||
|
entry = entry_one | entry_two
|
||||||
|
|
||||||
|
delimiter = Literal(':').suppress()
|
||||||
|
tc_result_line = Group(entry.setResultsName('tc_file_name') + delimiter + entry.setResultsName(
|
||||||
|
'tc_line_nr') + delimiter + entry.setResultsName('tc_name') + delimiter + entry.setResultsName(
|
||||||
|
'tc_status') + Optional(
|
||||||
|
delimiter + entry.setResultsName('tc_msg'))).setResultsName("tc_line")
|
||||||
|
|
||||||
|
eol = LineEnd().suppress()
|
||||||
|
sol = LineStart().suppress()
|
||||||
|
blank_line = sol + eol
|
||||||
|
|
||||||
|
tc_summary_line = Group(Word(nums).setResultsName("num_of_tests") + "Tests" + Word(nums).setResultsName(
|
||||||
|
"num_of_fail") + "Failures" + Word(nums).setResultsName("num_of_ignore") + "Ignored").setResultsName(
|
||||||
|
"tc_summary")
|
||||||
|
tc_end_line = Or(Literal("FAIL"), Literal('Ok')).setResultsName("tc_result")
|
||||||
|
|
||||||
|
# run it and see...
|
||||||
|
pp1 = tc_result_line | Optional(tc_summary_line | tc_end_line)
|
||||||
|
pp1.ignore(blank_line | OneOrMore("-"))
|
||||||
|
|
||||||
|
result = list()
|
||||||
|
for l in lines:
|
||||||
|
result.append((pp1.parseString(l)).asDict())
|
||||||
|
# delete empty results
|
||||||
|
result = filter(None, result)
|
||||||
|
|
||||||
|
tc_list = list()
|
||||||
|
for r in result:
|
||||||
|
if 'tc_line' in r:
|
||||||
|
tmp_tc_line = r['tc_line']
|
||||||
|
|
||||||
|
# get only the file name which will be used as the classname
|
||||||
|
file_name = tmp_tc_line['tc_file_name'].split('\\').pop().split('/').pop().rsplit('.', 1)[0]
|
||||||
|
tmp_tc = TestCase(name=tmp_tc_line['tc_name'], classname=file_name)
|
||||||
|
if 'tc_status' in tmp_tc_line:
|
||||||
|
if str(tmp_tc_line['tc_status']) == 'IGNORE':
|
||||||
|
if 'tc_msg' in tmp_tc_line:
|
||||||
|
tmp_tc.add_skipped_info(message=tmp_tc_line['tc_msg'],
|
||||||
|
output=r'[File]={0}, [Line]={1}'.format(
|
||||||
|
tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr']))
|
||||||
|
else:
|
||||||
|
tmp_tc.add_skipped_info(message=" ")
|
||||||
|
elif str(tmp_tc_line['tc_status']) == 'FAIL':
|
||||||
|
if 'tc_msg' in tmp_tc_line:
|
||||||
|
tmp_tc.add_failure_info(message=tmp_tc_line['tc_msg'],
|
||||||
|
output=r'[File]={0}, [Line]={1}'.format(
|
||||||
|
tmp_tc_line['tc_file_name'], tmp_tc_line['tc_line_nr']))
|
||||||
|
else:
|
||||||
|
tmp_tc.add_failure_info(message=" ")
|
||||||
|
|
||||||
|
tc_list.append((str(result_file), tmp_tc))
|
||||||
|
|
||||||
|
for k, v in tc_list:
|
||||||
|
try:
|
||||||
|
self.test_suites[k].append(v)
|
||||||
|
except KeyError:
|
||||||
|
self.test_suites[k] = [v]
|
||||||
|
ts = []
|
||||||
|
for suite_name in self.test_suites:
|
||||||
|
ts.append(TestSuite(suite_name, self.test_suites[suite_name]))
|
||||||
|
|
||||||
|
with open('result.xml', 'w') as f:
|
||||||
|
TestSuite.to_file(f, ts, prettyprint='True', encoding='utf-8')
|
||||||
|
|
||||||
|
return self.report
|
||||||
|
|
||||||
|
def set_targets(self, target_array):
|
||||||
|
self.targets = target_array
|
||||||
|
|
||||||
|
def set_root_path(self, path):
|
||||||
|
self.root = path
|
||||||
|
|
||||||
|
@staticmethod
|
||||||
|
def usage(err_msg=None):
|
||||||
|
print("\nERROR: ")
|
||||||
|
if err_msg:
|
||||||
|
print(err_msg)
|
||||||
|
print("\nUsage: unity_test_summary.py result_file_directory/ root_path/")
|
||||||
|
print(" result_file_directory - The location of your results files.")
|
||||||
|
print(" Defaults to current directory if not specified.")
|
||||||
|
print(" Should end in / if specified.")
|
||||||
|
print(" root_path - Helpful for producing more verbose output if using relative paths.")
|
||||||
|
sys.exit(1)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
uts = UnityTestSummary()
|
||||||
|
try:
|
||||||
|
# look in the specified or current directory for result files
|
||||||
|
if len(sys.argv) > 1:
|
||||||
|
targets_dir = sys.argv[1]
|
||||||
|
else:
|
||||||
|
targets_dir = './'
|
||||||
|
targets = list(map(lambda x: x.replace('\\', '/'), glob(targets_dir + '*.test*')))
|
||||||
|
if len(targets) == 0:
|
||||||
|
raise Exception("No *.testpass or *.testfail files found in '%s'" % targets_dir)
|
||||||
|
uts.set_targets(targets)
|
||||||
|
|
||||||
|
# set the root path
|
||||||
|
if len(sys.argv) > 2:
|
||||||
|
root_path = sys.argv[2]
|
||||||
|
else:
|
||||||
|
root_path = os.path.split(__file__)[0]
|
||||||
|
uts.set_root_path(root_path)
|
||||||
|
|
||||||
|
# run the summarizer
|
||||||
|
print(uts.run())
|
||||||
|
except Exception as e:
|
||||||
|
UnityTestSummary.usage(e)
|
||||||
206
docs/ThrowTheSwitchCodingStandard.md
Normal file
206
docs/ThrowTheSwitchCodingStandard.md
Normal file
@@ -0,0 +1,206 @@
|
|||||||
|
# ThrowTheSwitch.org Coding Standard
|
||||||
|
|
||||||
|
Hi. Welcome to the coding standard for ThrowTheSwitch.org. For the most part,
|
||||||
|
we try to follow these standards to unify our contributors' code into a cohesive
|
||||||
|
unit (puns intended). You might find places where these standards aren't
|
||||||
|
followed. We're not perfect. Please be polite where you notice these discrepancies
|
||||||
|
and we'll try to be polite when we notice yours.
|
||||||
|
|
||||||
|
;)
|
||||||
|
|
||||||
|
|
||||||
|
## Why Have A Coding Standard?
|
||||||
|
|
||||||
|
Being consistent makes code easier to understand. We've tried to keep
|
||||||
|
our standard simple because we also believe that we can only expect someone to
|
||||||
|
follow something that is understandable. Please do your best.
|
||||||
|
|
||||||
|
|
||||||
|
## Our Philosophy
|
||||||
|
|
||||||
|
Before we get into details on syntax, let's take a moment to talk about our
|
||||||
|
vision for these tools. We're C developers and embedded software developers.
|
||||||
|
These tools are great to test any C code, but catering to embedded software has
|
||||||
|
made us more tolerant of compiler quirks. There are a LOT of quirky compilers
|
||||||
|
out there. By quirky I mean "doesn't follow standards because they feel like
|
||||||
|
they have a license to do as they wish."
|
||||||
|
|
||||||
|
Our philosophy is "support every compiler we can". Most often, this means that
|
||||||
|
we aim for writing C code that is standards compliant (often C89... that seems
|
||||||
|
to be a sweet spot that is almost always compatible). But it also means these
|
||||||
|
tools are tolerant of things that aren't common. Some that aren't even
|
||||||
|
compliant. There are configuration options to override the size of standard
|
||||||
|
types. There are configuration options to force Unity to not use certain
|
||||||
|
standard library functions. A lot of Unity is configurable and we have worked
|
||||||
|
hard to make it not TOO ugly in the process.
|
||||||
|
|
||||||
|
Similarly, our tools that parse C do their best. They aren't full C parsers
|
||||||
|
(yet) and, even if they were, they would still have to accept non-standard
|
||||||
|
additions like gcc extensions or specifying `@0x1000` to force a variable to
|
||||||
|
compile to a particular location. It's just what we do, because we like
|
||||||
|
everything to Just Work™.
|
||||||
|
|
||||||
|
Speaking of having things Just Work™, that's our second philosophy. By that, we
|
||||||
|
mean that we do our best to have EVERY configuration option have a logical
|
||||||
|
default. We believe that if you're working with a simple compiler and target,
|
||||||
|
you shouldn't need to configure very much... we try to make the tools guess as
|
||||||
|
much as they can, but give the user the power to override it when it's wrong.
|
||||||
|
|
||||||
|
|
||||||
|
## Naming Things
|
||||||
|
|
||||||
|
Let's talk about naming things. Programming is all about naming things. We name
|
||||||
|
files, functions, variables, and so much more. While we're not always going to
|
||||||
|
find the best name for something, we actually put a bit of effort into
|
||||||
|
finding *What Something WANTS to be Called*™.
|
||||||
|
|
||||||
|
When naming things, we follow this hierarchy, the first being the
|
||||||
|
most important to us (but we do all four when possible):
|
||||||
|
1. Readable
|
||||||
|
2. Descriptive
|
||||||
|
3. Consistent
|
||||||
|
4. Memorable
|
||||||
|
|
||||||
|
|
||||||
|
#### Readable
|
||||||
|
|
||||||
|
We want to read our code. This means we like names and flow that are more
|
||||||
|
naturally read. We try to avoid double negatives. We try to avoid cryptic
|
||||||
|
abbreviations (sticking to ones we feel are common).
|
||||||
|
|
||||||
|
|
||||||
|
#### Descriptive
|
||||||
|
|
||||||
|
We like descriptive names for things, especially functions and variables.
|
||||||
|
Finding the right name for something is an important endeavor. You might notice
|
||||||
|
from poking around our code that this often results in names that are a little
|
||||||
|
longer than the average. Guilty. We're okay with a bit more typing if it
|
||||||
|
means our code is easier to understand.
|
||||||
|
|
||||||
|
There are two exceptions to this rule that we also stick to as religiously as
|
||||||
|
possible:
|
||||||
|
|
||||||
|
First, while we realize hungarian notation (and similar systems for encoding
|
||||||
|
type information into variable names) is providing a more descriptive name, we
|
||||||
|
feel that (for the average developer) it takes away from readability and is to be avoided.
|
||||||
|
|
||||||
|
Second, loop counters and other local throw-away variables often have a purpose
|
||||||
|
which is obvious. There's no need, therefore, to get carried away with complex
|
||||||
|
naming. We find i, j, and k are better loop counters than loopCounterVar or
|
||||||
|
whatnot. We only break this rule when we see that more description could improve
|
||||||
|
understanding of an algorithm.
|
||||||
|
|
||||||
|
|
||||||
|
#### Consistent
|
||||||
|
|
||||||
|
We like consistency, but we're not really obsessed with it. We try to name our
|
||||||
|
configuration macros in a consistent fashion... you'll notice a repeated use of
|
||||||
|
UNITY_EXCLUDE_BLAH or UNITY_USES_BLAH macros. This helps users avoid having to
|
||||||
|
remember each macro's details.
|
||||||
|
|
||||||
|
|
||||||
|
#### Memorable
|
||||||
|
|
||||||
|
Where ever it doesn't violate the above principles, we try to apply memorable
|
||||||
|
names. Sometimes this means using something that is simply descriptive, but
|
||||||
|
often we strive for descriptive AND unique... we like quirky names that stand
|
||||||
|
out in our memory and are easier to search for. Take a look through the file
|
||||||
|
names in Ceedling and you'll get a good idea of what we are talking about here.
|
||||||
|
Why use preprocess when you can use preprocessinator? Or what better describes a
|
||||||
|
module in charge of invoking tasks during releases than release_invoker? Don't
|
||||||
|
get carried away. The names are still descriptive and fulfill the above
|
||||||
|
requirements, but they don't feel stale.
|
||||||
|
|
||||||
|
|
||||||
|
## C and C++ Details
|
||||||
|
|
||||||
|
We don't really want to add to the style battles out there. Tabs or spaces?
|
||||||
|
How many spaces? Where do the braces go? These are age-old questions that will
|
||||||
|
never be answered... or at least not answered in a way that will make everyone
|
||||||
|
happy.
|
||||||
|
|
||||||
|
We've decided on our own style preferences. If you'd like to contribute to these
|
||||||
|
projects (and we hope that you do), then we ask if you do your best to follow
|
||||||
|
the same. It will only hurt a little. We promise.
|
||||||
|
|
||||||
|
|
||||||
|
#### Whitespace
|
||||||
|
|
||||||
|
Our C-style is to use spaces and to use 4 of them per indent level. It's a nice
|
||||||
|
power-of-2 number that looks decent on a wide-screen. We have no more reason
|
||||||
|
than that. We break that rule when we have lines that wrap (macros or function
|
||||||
|
arguments or whatnot). When that happens, we like to indent further to line
|
||||||
|
things up in nice tidy columns.
|
||||||
|
|
||||||
|
```C
|
||||||
|
if (stuff_happened)
|
||||||
|
{
|
||||||
|
do_something();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
#### Case
|
||||||
|
|
||||||
|
- Files - all lower case with underscores.
|
||||||
|
- Variables - all lower case with underscores
|
||||||
|
- Macros - all caps with underscores.
|
||||||
|
- Typedefs - all caps with underscores. (also ends with _T).
|
||||||
|
- Functions - camel cased. Usually named ModuleName_FuncName
|
||||||
|
- Constants and Globals - camel cased.
|
||||||
|
|
||||||
|
|
||||||
|
#### Braces
|
||||||
|
|
||||||
|
The left brace is on the next line after the declaration. The right brace is
|
||||||
|
directly below that. Everything in between in indented one level. If you're
|
||||||
|
catching an error and you have a one-line, go ahead and to it on the same line.
|
||||||
|
|
||||||
|
```C
|
||||||
|
while (blah)
|
||||||
|
{
|
||||||
|
//Like so. Even if only one line, we use braces.
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
#### Comments
|
||||||
|
|
||||||
|
Do you know what we hate? Old-school C block comments. BUT, we're using them
|
||||||
|
anyway. As we mentioned, our goal is to support every compiler we can,
|
||||||
|
especially embedded compilers. There are STILL C compilers out there that only
|
||||||
|
support old-school block comments. So that is what we're using. We apologize. We
|
||||||
|
think they are ugly too.
|
||||||
|
|
||||||
|
|
||||||
|
## Ruby Details
|
||||||
|
|
||||||
|
Is there really such thing as a Ruby coding standard? Ruby is such a free form
|
||||||
|
language, it seems almost sacrilegious to suggest that people should comply to
|
||||||
|
one method! We'll keep it really brief!
|
||||||
|
|
||||||
|
|
||||||
|
#### Whitespace
|
||||||
|
|
||||||
|
Our Ruby style is to use spaces and to use 2 of them per indent level. It's a
|
||||||
|
nice power-of-2 number that really grooves with Ruby's compact style. We have no
|
||||||
|
more reason than that. We break that rule when we have lines that wrap. When
|
||||||
|
that happens, we like to indent further to line things up in nice tidy columns.
|
||||||
|
|
||||||
|
|
||||||
|
#### Case
|
||||||
|
|
||||||
|
- Files - all lower case with underscores.
|
||||||
|
- Variables - all lower case with underscores
|
||||||
|
- Classes, Modules, etc - Camel cased.
|
||||||
|
- Functions - all lower case with underscores
|
||||||
|
- Constants - all upper case with underscores
|
||||||
|
|
||||||
|
|
||||||
|
## Documentation
|
||||||
|
|
||||||
|
Egad. Really? We use mark down and we like pdf files because they can be made to
|
||||||
|
look nice while still being portable. Good enough?
|
||||||
|
|
||||||
|
|
||||||
|
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
||||||
Binary file not shown.
Binary file not shown.
@@ -1,216 +0,0 @@
|
|||||||
==============
|
|
||||||
Unity Test API
|
|
||||||
==============
|
|
||||||
|
|
||||||
[Copyright (c) 2007 - 2012 Unity Project by Mike Karlesky, Mark VanderVoord, and Greg Williams]
|
|
||||||
|
|
||||||
-------------
|
|
||||||
Running Tests
|
|
||||||
-------------
|
|
||||||
|
|
||||||
RUN_TEST(func, linenum)
|
|
||||||
|
|
||||||
Each Test is run within the macro RUN_TEST. This macro performs necessary setup before the test is called and handles cleanup and result tabulation afterwards.
|
|
||||||
|
|
||||||
--------------
|
|
||||||
Ignoring Tests
|
|
||||||
--------------
|
|
||||||
|
|
||||||
There are times when a test is incomplete or not valid for some reason. At these times, TEST_IGNORE can be called. Control will immediately be returned to the caller of the test, and no failures will be returned.
|
|
||||||
|
|
||||||
TEST_IGNORE()
|
|
||||||
|
|
||||||
Ignore this test and return immediately
|
|
||||||
|
|
||||||
TEST_IGNORE_MESSAGE (message)
|
|
||||||
|
|
||||||
Ignore this test and return immediately. Output a message stating why the test was ignored.
|
|
||||||
|
|
||||||
--------------
|
|
||||||
Aborting Tests
|
|
||||||
--------------
|
|
||||||
|
|
||||||
There are times when a test will contain an infinite loop on error conditions, or there may be reason to escape from the test early without executing the rest of the test. A pair of macros support this functionality in Unity. The first (TEST_PROTECT) sets up the feature, and handles emergency abort cases. TEST_ABORT can then be used at any time within the tests to return to the last TEST_PROTECT call.
|
|
||||||
|
|
||||||
TEST_PROTECT()
|
|
||||||
|
|
||||||
Setup and Catch macro
|
|
||||||
|
|
||||||
TEST_ABORT()
|
|
||||||
|
|
||||||
Abort Test macro
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
main()
|
|
||||||
{
|
|
||||||
if (TEST_PROTECT() == 0)
|
|
||||||
{
|
|
||||||
MyTest();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
If MyTest calls TEST_ABORT, program control will immediately return to TEST_PROTECT with a non-zero return value.
|
|
||||||
|
|
||||||
|
|
||||||
=======================
|
|
||||||
Unity Assertion Summary
|
|
||||||
=======================
|
|
||||||
|
|
||||||
--------------------
|
|
||||||
Basic Validity Tests
|
|
||||||
--------------------
|
|
||||||
|
|
||||||
TEST_ASSERT_TRUE(condition)
|
|
||||||
|
|
||||||
Evaluates whatever code is in condition and fails if it evaluates to false
|
|
||||||
|
|
||||||
TEST_ASSERT_FALSE(condition)
|
|
||||||
|
|
||||||
Evaluates whatever code is in condition and fails if it evaluates to true
|
|
||||||
|
|
||||||
TEST_ASSERT(condition)
|
|
||||||
|
|
||||||
Another way of calling TEST_ASSERT_TRUE
|
|
||||||
|
|
||||||
TEST_ASSERT_UNLESS(condition)
|
|
||||||
|
|
||||||
Another way of calling TEST_ASSERT_FALSE
|
|
||||||
|
|
||||||
TEST_FAIL()
|
|
||||||
TEST_FAIL_MESSAGE(message)
|
|
||||||
|
|
||||||
This test is automatically marked as a failure. The message is output stating why.
|
|
||||||
|
|
||||||
------------------------------
|
|
||||||
Numerical Assertions: Integers
|
|
||||||
------------------------------
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_INT(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_INT8(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_INT16(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_INT32(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_INT64(expected, actual)
|
|
||||||
|
|
||||||
Compare two integers for equality and display errors as signed integers. A cast will be performed
|
|
||||||
to your natural integer size so often this can just be used. When you need to specify the exact size,
|
|
||||||
like when comparing arrays, you can use a specific version:
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_UINT(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_UINT8(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_UINT16(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_UINT32(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_UINT64(expected, actual)
|
|
||||||
|
|
||||||
Compare two integers for equality and display errors as unsigned integers. Like INT, there are
|
|
||||||
variants for different sizes also.
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_HEX(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_HEX8(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_HEX16(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_HEX32(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_HEX64(expected, actual)
|
|
||||||
|
|
||||||
Compares two integers for equality and display errors as hexadecimal. Like the other integer comparisons,
|
|
||||||
you can specify the size... here the size will also effect how many nibbles are shown (for example, HEX16
|
|
||||||
will show 4 nibbles).
|
|
||||||
|
|
||||||
_ARRAY
|
|
||||||
|
|
||||||
You can append _ARRAY to any of these macros to make an array comparison of that type. Here you will
|
|
||||||
need to care a bit more about the actual size of the value being checked. You will also specify an
|
|
||||||
additional argument which is the number of elements to compare. For example:
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, elements)
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL(expected, actual)
|
|
||||||
|
|
||||||
Another way of calling TEST_ASSERT_EQUAL_INT
|
|
||||||
|
|
||||||
TEST_ASSERT_INT_WITHIN(delta, expected, actual)
|
|
||||||
|
|
||||||
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
|
|
||||||
size specific variants.
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------
|
|
||||||
Numerical Assertions: Bitwise
|
|
||||||
-----------------------------
|
|
||||||
|
|
||||||
TEST_ASSERT_BITS(mask, expected, actual)
|
|
||||||
|
|
||||||
Use an integer mask to specify which bits should be compared between two other integers. High bits in the mask are compared, low bits ignored.
|
|
||||||
|
|
||||||
TEST_ASSERT_BITS_HIGH(mask, actual)
|
|
||||||
|
|
||||||
Use an integer mask to specify which bits should be inspected to determine if they are all set high. High bits in the mask are compared, low bits ignored.
|
|
||||||
|
|
||||||
TEST_ASSERT_BITS_LOW(mask, actual)
|
|
||||||
|
|
||||||
Use an integer mask to specify which bits should be inspected to determine if they are all set low. High bits in the mask are compared, low bits ignored.
|
|
||||||
|
|
||||||
TEST_ASSERT_BIT_HIGH(bit, actual)
|
|
||||||
|
|
||||||
Test a single bit and verify that it is high. The bit is specified 0-31 for a 32-bit integer.
|
|
||||||
|
|
||||||
TEST_ASSERT_BIT_LOW(bit, actual)
|
|
||||||
|
|
||||||
Test a single bit and verify that it is low. The bit is specified 0-31 for a 32-bit integer.
|
|
||||||
|
|
||||||
----------------------------
|
|
||||||
Numerical Assertions: Floats
|
|
||||||
----------------------------
|
|
||||||
|
|
||||||
TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual)
|
|
||||||
|
|
||||||
Asserts that the actual value is within plus or minus delta of the expected value.
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_FLOAT(expected, actual)
|
|
||||||
TEST_ASSERT_EQUAL_DOUBLE(expected, actual)
|
|
||||||
|
|
||||||
Asserts that two floating point values are "equal" within a small % delta of the expected value.
|
|
||||||
|
|
||||||
-----------------
|
|
||||||
String Assertions
|
|
||||||
-----------------
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_STRING(expected, actual)
|
|
||||||
|
|
||||||
Compare two null-terminate strings. Fail if any character is different or if the lengths are different.
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message)
|
|
||||||
|
|
||||||
Compare two null-terminate strings. Fail if any character is different or if the lengths are different. Output a custom message on failure.
|
|
||||||
|
|
||||||
------------------
|
|
||||||
Pointer Assertions
|
|
||||||
------------------
|
|
||||||
|
|
||||||
Most pointer operations can be performed by simply using the integer comparisons above. However, a couple of special cases are added for clarity.
|
|
||||||
|
|
||||||
TEST_ASSERT_NULL(pointer)
|
|
||||||
|
|
||||||
Fails if the pointer is not equal to NULL
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(pointer)
|
|
||||||
|
|
||||||
Fails if the pointer is equal to NULL
|
|
||||||
|
|
||||||
|
|
||||||
-----------------
|
|
||||||
Memory Assertions
|
|
||||||
-----------------
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL_MEMORY(expected, actual, len)
|
|
||||||
|
|
||||||
Compare two blocks of memory. This is a good generic assertion for types that can't be coerced into acting like
|
|
||||||
standard types... but since it's a memory compare, you have to be careful that your data types are packed.
|
|
||||||
|
|
||||||
--------
|
|
||||||
_MESSAGE
|
|
||||||
--------
|
|
||||||
|
|
||||||
you can append _MESSAGE to any of the macros to make them take an additional argument. This argument
|
|
||||||
is a string that will be printed at the end of the failure strings. This is useful for specifying more
|
|
||||||
information about the problem.
|
|
||||||
|
|
||||||
Binary file not shown.
831
docs/UnityAssertionsReference.md
Normal file
831
docs/UnityAssertionsReference.md
Normal file
@@ -0,0 +1,831 @@
|
|||||||
|
# Unity Assertions Reference
|
||||||
|
|
||||||
|
## Background and Overview
|
||||||
|
|
||||||
|
### Super Condensed Version
|
||||||
|
|
||||||
|
- An assertion establishes truth (i.e. boolean True) for a single condition.
|
||||||
|
Upon boolean False, an assertion stops execution and reports the failure.
|
||||||
|
- Unity is mainly a rich collection of assertions and the support to gather up
|
||||||
|
and easily execute those assertions.
|
||||||
|
- The structure of Unity allows you to easily separate test assertions from
|
||||||
|
source code in, well, test code.
|
||||||
|
- Unity's assertions:
|
||||||
|
- Come in many, many flavors to handle different C types and assertion cases.
|
||||||
|
- Use context to provide detailed and helpful failure messages.
|
||||||
|
- Document types, expected values, and basic behavior in your source code for
|
||||||
|
free.
|
||||||
|
|
||||||
|
|
||||||
|
### Unity Is Several Things But Mainly It's Assertions
|
||||||
|
|
||||||
|
One way to think of Unity is simply as a rich collection of assertions you can
|
||||||
|
use to establish whether your source code behaves the way you think it does.
|
||||||
|
Unity provides a framework to easily organize and execute those assertions in
|
||||||
|
test code separate from your source code.
|
||||||
|
|
||||||
|
|
||||||
|
### What's an Assertion?
|
||||||
|
|
||||||
|
At their core, assertions are an establishment of truth - boolean truth. Was this
|
||||||
|
thing equal to that thing? Does that code doohickey have such-and-such property
|
||||||
|
or not? You get the idea. Assertions are executable code (to appreciate the big
|
||||||
|
picture on this read up on the difference between
|
||||||
|
[link:Dynamic Verification and Static Analysis]). A failing assertion stops
|
||||||
|
execution and reports an error through some appropriate I/O channel (e.g.
|
||||||
|
stdout, GUI, file, blinky light).
|
||||||
|
|
||||||
|
Fundamentally, for dynamic verification all you need is a single assertion
|
||||||
|
mechanism. In fact, that's what the [assert() macro in C's standard library](http://en.wikipedia.org/en/wiki/Assert.h)
|
||||||
|
is for. So why not just use it? Well, we can do far better in the reporting
|
||||||
|
department. C's `assert()` is pretty dumb as-is and is particularly poor for
|
||||||
|
handling common data types like arrays, structs, etc. And, without some other
|
||||||
|
support, it's far too tempting to litter source code with C's `assert()`'s. It's
|
||||||
|
generally much cleaner, manageable, and more useful to separate test and source
|
||||||
|
code in the way Unity facilitates.
|
||||||
|
|
||||||
|
|
||||||
|
### Unity's Assertions: Helpful Messages _and_ Free Source Code Documentation
|
||||||
|
|
||||||
|
Asserting a simple truth condition is valuable, but using the context of the
|
||||||
|
assertion is even more valuable. For instance, if you know you're comparing bit
|
||||||
|
flags and not just integers, then why not use that context to give explicit,
|
||||||
|
readable, bit-level feedback when an assertion fails?
|
||||||
|
|
||||||
|
That's what Unity's collection of assertions do - capture context to give you
|
||||||
|
helpful, meaningful assertion failure messages. In fact, the assertions
|
||||||
|
themselves also serve as executable documentation about types and values in your
|
||||||
|
source code. So long as your tests remain current with your source and all those
|
||||||
|
tests pass, you have a detailed, up-to-date view of the intent and mechanisms in
|
||||||
|
your source code. And due to a wondrous mystery, well-tested code usually tends
|
||||||
|
to be well designed code.
|
||||||
|
|
||||||
|
|
||||||
|
## Assertion Conventions and Configurations
|
||||||
|
|
||||||
|
### Naming and Parameter Conventions
|
||||||
|
|
||||||
|
The convention of assertion parameters generally follows this order:
|
||||||
|
|
||||||
|
```
|
||||||
|
TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
|
||||||
|
```
|
||||||
|
|
||||||
|
The very simplest assertion possible uses only a single `actual` parameter (e.g.
|
||||||
|
a simple null check).
|
||||||
|
|
||||||
|
- `Actual` is the value being tested and unlike the other parameters in an
|
||||||
|
assertion construction is the only parameter present in all assertion variants.
|
||||||
|
- `Modifiers` are masks, ranges, bit flag specifiers, floating point deltas.
|
||||||
|
- `Expected` is your expected value (duh) to compare to an `actual` value; it's
|
||||||
|
marked as an optional parameter because some assertions only need a single
|
||||||
|
`actual` parameter (e.g. null check).
|
||||||
|
- `Size/count` refers to string lengths, number of array elements, etc.
|
||||||
|
|
||||||
|
Many of Unity's assertions are clear duplications in that the same data type
|
||||||
|
is handled by several assertions. The differences among these are in how failure
|
||||||
|
messages are presented. For instance, a `_HEX` variant of an assertion prints
|
||||||
|
the expected and actual values of that assertion formatted as hexadecimal.
|
||||||
|
|
||||||
|
|
||||||
|
#### TEST_ASSERT_X_MESSAGE Variants
|
||||||
|
|
||||||
|
_All_ assertions are complemented with a variant that includes a simple string
|
||||||
|
message as a final parameter. The string you specify is appended to an assertion
|
||||||
|
failure message in Unity output.
|
||||||
|
|
||||||
|
For brevity, the assertion variants with a message parameter are not listed
|
||||||
|
below. Just tack on `_MESSAGE` as the final component to any assertion name in
|
||||||
|
the reference list below and add a string as the final parameter.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
|
||||||
|
```
|
||||||
|
TEST_ASSERT_X( {modifiers}, {expected}, actual, {size/count} )
|
||||||
|
```
|
||||||
|
|
||||||
|
becomes messageified like thus...
|
||||||
|
|
||||||
|
```
|
||||||
|
TEST_ASSERT_X_MESSAGE( {modifiers}, {expected}, actual, {size/count}, message )
|
||||||
|
```
|
||||||
|
|
||||||
|
Notes:
|
||||||
|
- The `_MESSAGE` variants intentionally do not support `printf` style formatting
|
||||||
|
since many embedded projects don't support or avoid `printf` for various reasons.
|
||||||
|
It is possible to use `sprintf` before the assertion to assemble a complex fail
|
||||||
|
message, if necessary.
|
||||||
|
- If you want to output a counter value within an assertion fail message (e.g. from
|
||||||
|
a loop) , building up an array of results and then using one of the `_ARRAY`
|
||||||
|
assertions (see below) might be a handy alternative to `sprintf`.
|
||||||
|
|
||||||
|
|
||||||
|
#### TEST_ASSERT_X_ARRAY Variants
|
||||||
|
|
||||||
|
Unity provides a collection of assertions for arrays containing a variety of
|
||||||
|
types. These are documented in the Array section below. These are almost on par
|
||||||
|
with the `_MESSAGE`variants of Unity's Asserts in that for pretty much any Unity
|
||||||
|
type assertion you can tack on `_ARRAY` and run assertions on an entire block of
|
||||||
|
memory.
|
||||||
|
|
||||||
|
```
|
||||||
|
TEST_ASSERT_EQUAL_TYPEX_ARRAY( expected, actual, {size/count} )
|
||||||
|
```
|
||||||
|
|
||||||
|
- `Expected` is an array itself.
|
||||||
|
- `Size/count` is one or two parameters necessary to establish the number of array
|
||||||
|
elements and perhaps the length of elements within the array.
|
||||||
|
|
||||||
|
Notes:
|
||||||
|
|
||||||
|
- The `_MESSAGE` variant convention still applies here to array assertions. The
|
||||||
|
`_MESSAGE` variants of the `_ARRAY` assertions have names ending with
|
||||||
|
`_ARRAY_MESSAGE`.
|
||||||
|
- Assertions for handling arrays of floating point values are grouped with float
|
||||||
|
and double assertions (see immediately following section).
|
||||||
|
|
||||||
|
|
||||||
|
### TEST_ASSERT_EACH_EQUAL_X Variants
|
||||||
|
|
||||||
|
Unity provides a collection of assertions for arrays containing a variety of
|
||||||
|
types which can be compared to a single value as well. These are documented in
|
||||||
|
the Each Equal section below. these are almost on par with the `_MESSAGE`
|
||||||
|
variants of Unity's Asserts in that for pretty much any Unity type assertion you
|
||||||
|
can inject `_EACH_EQUAL` and run assertions on an entire block of memory.
|
||||||
|
|
||||||
|
```
|
||||||
|
TEST_ASSERT_EACH_EQUAL_TYPEX( expected, actual, {size/count} )
|
||||||
|
```
|
||||||
|
|
||||||
|
- `Expected` is a single value to compare to.
|
||||||
|
- `Actual` is an array where each element will be compared to the expected value.
|
||||||
|
- `Size/count` is one of two parameters necessary to establish the number of array
|
||||||
|
elements and perhaps the length of elements within the array.
|
||||||
|
|
||||||
|
Notes:
|
||||||
|
|
||||||
|
- The `_MESSAGE` variant convention still applies here to Each Equal assertions.
|
||||||
|
- Assertions for handling Each Equal of floating point values are grouped with
|
||||||
|
float and double assertions (see immediately following section).
|
||||||
|
|
||||||
|
|
||||||
|
### Configuration
|
||||||
|
|
||||||
|
#### Floating Point Support Is Optional
|
||||||
|
|
||||||
|
Support for floating point types is configurable. That is, by defining the
|
||||||
|
appropriate preprocessor symbols, floats and doubles can be individually enabled
|
||||||
|
or disabled in Unity code. This is useful for embedded targets with no floating
|
||||||
|
point math support (i.e. Unity compiles free of errors for fixed point only
|
||||||
|
platforms). See Unity documentation for specifics.
|
||||||
|
|
||||||
|
|
||||||
|
#### Maximum Data Type Width Is Configurable
|
||||||
|
|
||||||
|
Not all targets support 64 bit wide types or even 32 bit wide types. Define the
|
||||||
|
appropriate preprocessor symbols and Unity will omit all operations from
|
||||||
|
compilation that exceed the maximum width of your target. See Unity
|
||||||
|
documentation for specifics.
|
||||||
|
|
||||||
|
|
||||||
|
## The Assertions in All Their Blessed Glory
|
||||||
|
|
||||||
|
### Basic Fail, Pass and Ignore
|
||||||
|
|
||||||
|
##### `TEST_FAIL()`
|
||||||
|
|
||||||
|
##### `TEST_FAIL_MESSAGE("message")`
|
||||||
|
|
||||||
|
This fella is most often used in special conditions where your test code is
|
||||||
|
performing logic beyond a simple assertion. That is, in practice, `TEST_FAIL()`
|
||||||
|
will always be found inside a conditional code block.
|
||||||
|
|
||||||
|
_Examples:_
|
||||||
|
|
||||||
|
- Executing a state machine multiple times that increments a counter your test
|
||||||
|
code then verifies as a final step.
|
||||||
|
- Triggering an exception and verifying it (as in Try / Catch / Throw - see the
|
||||||
|
[CException](https://github.com/ThrowTheSwitch/CException) project).
|
||||||
|
|
||||||
|
##### `TEST_PASS()`
|
||||||
|
|
||||||
|
##### `TEST_PASS_MESSAGE("message")`
|
||||||
|
|
||||||
|
This will abort the remainder of the test, but count the test as a pass. Under
|
||||||
|
normal circumstances, it is not necessary to include this macro in your tests...
|
||||||
|
a lack of failure will automatically be counted as a `PASS`. It is occasionally
|
||||||
|
useful for tests with `#ifdef`s and such.
|
||||||
|
|
||||||
|
##### `TEST_IGNORE()`
|
||||||
|
|
||||||
|
##### `TEST_IGNORE_MESSAGE("message")`
|
||||||
|
|
||||||
|
Marks a test case (i.e. function meant to contain test assertions) as ignored.
|
||||||
|
Usually this is employed as a breadcrumb to come back and implement a test case.
|
||||||
|
An ignored test case has effects if other assertions are in the enclosing test
|
||||||
|
case (see Unity documentation for more).
|
||||||
|
|
||||||
|
##### `TEST_MESSAGE(message)`
|
||||||
|
|
||||||
|
This can be useful for outputting `INFO` messages into the Unity output stream
|
||||||
|
without actually ending the test. Like pass and fail messages, it will be output
|
||||||
|
with the filename and line number.
|
||||||
|
|
||||||
|
### Boolean
|
||||||
|
|
||||||
|
##### `TEST_ASSERT (condition)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_TRUE (condition)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FALSE (condition)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UNLESS (condition)`
|
||||||
|
|
||||||
|
A simple wording variation on `TEST_ASSERT_FALSE`.The semantics of
|
||||||
|
`TEST_ASSERT_UNLESS` aid readability in certain test constructions or
|
||||||
|
conditional statements.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_NULL (pointer)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_NOT_NULL (pointer)`
|
||||||
|
|
||||||
|
Verify if a pointer is or is not NULL.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EMPTY (pointer)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_NOT_EMPTY (pointer)`
|
||||||
|
|
||||||
|
Verify if the first element dereferenced from a pointer is or is not zero. This
|
||||||
|
is particularly useful for checking for empty (or non-empty) null-terminated
|
||||||
|
C strings, but can be just as easily used for other null-terminated arrays.
|
||||||
|
|
||||||
|
### Signed and Unsigned Integers (of all sizes)
|
||||||
|
|
||||||
|
Large integer sizes can be disabled for build targets that do not support them.
|
||||||
|
For example, if your target only supports up to 16 bit types, by defining the
|
||||||
|
appropriate symbols Unity can be configured to omit 32 and 64 bit operations
|
||||||
|
that would break compilation (see Unity documentation for more). Refer to
|
||||||
|
Advanced Asserting later in this document for advice on dealing with other word
|
||||||
|
sizes.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT8 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT16 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT32 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT64 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT8 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT16 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT32 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT64 (expected, actual)`
|
||||||
|
|
||||||
|
|
||||||
|
### Unsigned Integers (of all sizes) in Hexadecimal
|
||||||
|
|
||||||
|
All `_HEX` assertions are identical in function to unsigned integer assertions
|
||||||
|
but produce failure messages with the `expected` and `actual` values formatted
|
||||||
|
in hexadecimal. Unity output is big endian.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX8 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX16 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX32 (expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX64 (expected, actual)`
|
||||||
|
|
||||||
|
|
||||||
|
### Characters
|
||||||
|
|
||||||
|
While you can use the 8-bit integer assertions to compare `char`, another option is
|
||||||
|
to use this specialized assertion which will show printable characters as printables,
|
||||||
|
otherwise showing the HEX escape code for the characters.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_CHAR (expected, actual)`
|
||||||
|
|
||||||
|
|
||||||
|
### Masked and Bit-level Assertions
|
||||||
|
|
||||||
|
Masked and bit-level assertions produce output formatted in hexadecimal. Unity
|
||||||
|
output is big endian.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_BITS (mask, expected, actual)`
|
||||||
|
|
||||||
|
Only compares the masked (i.e. high) bits of `expected` and `actual` parameters.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_BITS_HIGH (mask, actual)`
|
||||||
|
|
||||||
|
Asserts the masked bits of the `actual` parameter are high.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_BITS_LOW (mask, actual)`
|
||||||
|
|
||||||
|
Asserts the masked bits of the `actual` parameter are low.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_BIT_HIGH (bit, actual)`
|
||||||
|
|
||||||
|
Asserts the specified bit of the `actual` parameter is high.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_BIT_LOW (bit, actual)`
|
||||||
|
|
||||||
|
Asserts the specified bit of the `actual` parameter is low.
|
||||||
|
|
||||||
|
### Integer Less Than / Greater Than
|
||||||
|
|
||||||
|
These assertions verify that the `actual` parameter is less than or greater
|
||||||
|
than `threshold` (exclusive). For example, if the threshold value is 0 for the
|
||||||
|
greater than assertion will fail if it is 0 or less. There are assertions for
|
||||||
|
all the various sizes of ints, as for the equality assertions. Some examples:
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_GREATER_THAN_INT8 (threshold, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_GREATER_OR_EQUAL_INT16 (threshold, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_LESS_THAN_INT32 (threshold, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_LESS_OR_EQUAL_UINT (threshold, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_NOT_EQUAL_UINT8 (threshold, actual)`
|
||||||
|
|
||||||
|
|
||||||
|
### Integer Ranges (of all sizes)
|
||||||
|
|
||||||
|
These assertions verify that the `expected` parameter is within +/- `delta`
|
||||||
|
(inclusive) of the `actual` parameter. For example, if the expected value is 10
|
||||||
|
and the delta is 3 then the assertion will fail for any value outside the range
|
||||||
|
of 7 - 13.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT8_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT16_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT32_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT64_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT8_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT16_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT32_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT64_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX8_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX16_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX32_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX64_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_CHAR_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
### Structs and Strings
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_PTR (expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the pointers point to the same memory location.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_STRING (expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the null terminated (`'\0'`)strings are identical. If strings are
|
||||||
|
of different lengths or any portion of the strings before their terminators
|
||||||
|
differ, the assertion fails. Two NULL strings (i.e. zero length) are considered
|
||||||
|
equivalent.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_MEMORY (expected, actual, len)`
|
||||||
|
|
||||||
|
Asserts that the contents of the memory specified by the `expected` and `actual`
|
||||||
|
pointers is identical. The size of the memory blocks in bytes is specified by
|
||||||
|
the `len` parameter.
|
||||||
|
|
||||||
|
|
||||||
|
### Arrays
|
||||||
|
|
||||||
|
`expected` and `actual` parameters are both arrays. `num_elements` specifies the
|
||||||
|
number of elements in the arrays to compare.
|
||||||
|
|
||||||
|
`_HEX` assertions produce failure messages with expected and actual array
|
||||||
|
contents formatted in hexadecimal.
|
||||||
|
|
||||||
|
For array of strings comparison behavior, see comments for
|
||||||
|
`TEST_ASSERT_EQUAL_STRING` in the preceding section.
|
||||||
|
|
||||||
|
Assertions fail upon the first element in the compared arrays found not to
|
||||||
|
match. Failure messages specify the array index of the failed comparison.
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT8_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT16_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT32_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_INT64_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT8_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT16_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT32_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_UINT64_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX8_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX16_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX32_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_HEX64_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_CHAR_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_PTR_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_STRING_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_MEMORY_ARRAY (expected, actual, len, num_elements)`
|
||||||
|
|
||||||
|
`len` is the memory in bytes to be compared at each array element.
|
||||||
|
|
||||||
|
### Integer Array Ranges (of all sizes)
|
||||||
|
|
||||||
|
These assertions verify that the `expected` array parameter is within +/- `delta`
|
||||||
|
(inclusive) of the `actual` array parameter. For example, if the expected value is
|
||||||
|
\[10, 12\] and the delta is 3 then the assertion will fail for any value
|
||||||
|
outside the range of \[7 - 13, 9 - 15\].
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_INT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_UINT64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX8_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX16_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX32_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_HEX64_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_CHAR_ARRAY_WITHIN (delta, expected, actual, num_elements)`
|
||||||
|
|
||||||
|
### Each Equal (Arrays to Single Value)
|
||||||
|
|
||||||
|
`expected` are single values and `actual` are arrays. `num_elements` specifies
|
||||||
|
the number of elements in the arrays to compare.
|
||||||
|
|
||||||
|
`_HEX` assertions produce failure messages with expected and actual array
|
||||||
|
contents formatted in hexadecimal.
|
||||||
|
|
||||||
|
Assertions fail upon the first element in the compared arrays found not to
|
||||||
|
match. Failure messages specify the array index of the failed comparison.
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_INT (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_INT8 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_INT16 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_INT32 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_INT64 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_UINT (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_UINT8 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_UINT16 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_UINT32 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_UINT64 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_HEX (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_HEX8 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_HEX16 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_HEX32 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_HEX64 (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_CHAR (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_PTR (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_STRING (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
#### `TEST_ASSERT_EACH_EQUAL_MEMORY (expected, actual, len, num_elements)`
|
||||||
|
|
||||||
|
`len` is the memory in bytes to be compared at each array element.
|
||||||
|
|
||||||
|
|
||||||
|
### Floating Point (If enabled)
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the `actual` value is within +/- `delta` of the `expected` value.
|
||||||
|
The nature of floating point representation is such that exact evaluations of
|
||||||
|
equality are not guaranteed.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_FLOAT (expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the ?actual?value is "close enough to be considered equal" to the
|
||||||
|
`expected` value. If you are curious about the details, refer to the Advanced
|
||||||
|
Asserting section for more details on this. Omitting a user-specified delta in a
|
||||||
|
floating point assertion is both a shorthand convenience and a requirement of
|
||||||
|
code generation conventions for CMock.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_FLOAT_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
See Array assertion section for details. Note that individual array element
|
||||||
|
float comparisons are executed using T?EST_ASSERT_EQUAL_FLOAT?.That is, user
|
||||||
|
specified delta comparison values requires a custom-implemented floating point
|
||||||
|
array assertion.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is equivalent to positive infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NEG_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is equivalent to negative infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NAN (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a Not A Number floating point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_DETERMINATE (actual)`
|
||||||
|
|
||||||
|
Asserts that ?actual?parameter is a floating point representation usable for
|
||||||
|
mathematical operations. That is, the `actual` parameter is neither positive
|
||||||
|
infinity nor negative infinity nor Not A Number floating point representations.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NOT_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than positive infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NOT_NEG_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than negative infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NOT_NAN (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than Not A Number floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is not usable for mathematical operations. That
|
||||||
|
is, the `actual` parameter is either positive infinity or negative infinity or
|
||||||
|
Not A Number floating point representations.
|
||||||
|
|
||||||
|
|
||||||
|
### Double (If enabled)
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_WITHIN (delta, expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the `actual` value is within +/- `delta` of the `expected` value.
|
||||||
|
The nature of floating point representation is such that exact evaluations of
|
||||||
|
equality are not guaranteed.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_DOUBLE (expected, actual)`
|
||||||
|
|
||||||
|
Asserts that the `actual` value is "close enough to be considered equal" to the
|
||||||
|
`expected` value. If you are curious about the details, refer to the Advanced
|
||||||
|
Asserting section for more details. Omitting a user-specified delta in a
|
||||||
|
floating point assertion is both a shorthand convenience and a requirement of
|
||||||
|
code generation conventions for CMock.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_EQUAL_DOUBLE_ARRAY (expected, actual, num_elements)`
|
||||||
|
|
||||||
|
See Array assertion section for details. Note that individual array element
|
||||||
|
double comparisons are executed using `TEST_ASSERT_EQUAL_DOUBLE`.That is, user
|
||||||
|
specified delta comparison values requires a custom implemented double array
|
||||||
|
assertion.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is equivalent to positive infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NEG_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is equivalent to negative infinity floating point
|
||||||
|
representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NAN (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a Not A Number floating point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_DETERMINATE (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a floating point representation usable for
|
||||||
|
mathematical operations. That is, the ?actual?parameter is neither positive
|
||||||
|
infinity nor negative infinity nor Not A Number floating point representations.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NOT_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than positive infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than negative infinity floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NOT_NAN (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is a value other than Not A Number floating
|
||||||
|
point representation.
|
||||||
|
|
||||||
|
|
||||||
|
##### `TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE (actual)`
|
||||||
|
|
||||||
|
Asserts that `actual` parameter is not usable for mathematical operations. That
|
||||||
|
is, the `actual` parameter is either positive infinity or negative infinity or
|
||||||
|
Not A Number floating point representations.
|
||||||
|
|
||||||
|
|
||||||
|
## Advanced Asserting: Details On Tricky Assertions
|
||||||
|
|
||||||
|
This section helps you understand how to deal with some of the trickier
|
||||||
|
assertion situations you may run into. It will give you a glimpse into some of
|
||||||
|
the under-the-hood details of Unity's assertion mechanisms. If you're one of
|
||||||
|
those people who likes to know what is going on in the background, read on. If
|
||||||
|
not, feel free to ignore the rest of this document until you need it.
|
||||||
|
|
||||||
|
|
||||||
|
### How do the EQUAL assertions work for FLOAT and DOUBLE?
|
||||||
|
|
||||||
|
As you may know, directly checking for equality between a pair of floats or a
|
||||||
|
pair of doubles is sloppy at best and an outright no-no at worst. Floating point
|
||||||
|
values can often be represented in multiple ways, particularly after a series of
|
||||||
|
operations on a value. Initializing a variable to the value of 2.0 is likely to
|
||||||
|
result in a floating point representation of 2 x 20,but a series of
|
||||||
|
mathematical operations might result in a representation of 8 x 2-2
|
||||||
|
that also evaluates to a value of 2. At some point repeated operations cause
|
||||||
|
equality checks to fail.
|
||||||
|
|
||||||
|
So Unity doesn't do direct floating point comparisons for equality. Instead, it
|
||||||
|
checks if two floating point values are "really close." If you leave Unity
|
||||||
|
running with defaults, "really close" means "within a significant bit or two."
|
||||||
|
Under the hood, `TEST_ASSERT_EQUAL_FLOAT` is really `TEST_ASSERT_FLOAT_WITHIN`
|
||||||
|
with the `delta` parameter calculated on the fly. For single precision, delta is
|
||||||
|
the expected value multiplied by 0.00001, producing a very small proportional
|
||||||
|
range around the expected value.
|
||||||
|
|
||||||
|
If you are expecting a value of 20,000.0 the delta is calculated to be 0.2. So
|
||||||
|
any value between 19,999.8 and 20,000.2 will satisfy the equality check. This
|
||||||
|
works out to be roughly a single bit of range for a single-precision number, and
|
||||||
|
that's just about as tight a tolerance as you can reasonably get from a floating
|
||||||
|
point value.
|
||||||
|
|
||||||
|
So what happens when it's zero? Zero - even more than other floating point
|
||||||
|
values - can be represented many different ways. It doesn't matter if you have
|
||||||
|
0 x 20 or 0 x 263.It's still zero, right? Luckily, if you
|
||||||
|
subtract these values from each other, they will always produce a difference of
|
||||||
|
zero, which will still fall between 0 plus or minus a delta of 0. So it still
|
||||||
|
works!
|
||||||
|
|
||||||
|
Double precision floating point numbers use a much smaller multiplier, again
|
||||||
|
approximating a single bit of error.
|
||||||
|
|
||||||
|
If you don't like these ranges and you want to make your floating point equality
|
||||||
|
assertions less strict, you can change these multipliers to whatever you like by
|
||||||
|
defining UNITY_FLOAT_PRECISION and UNITY_DOUBLE_PRECISION. See Unity
|
||||||
|
documentation for more.
|
||||||
|
|
||||||
|
|
||||||
|
### How do we deal with targets with non-standard int sizes?
|
||||||
|
|
||||||
|
It's "fun" that C is a standard where something as fundamental as an integer
|
||||||
|
varies by target. According to the C standard, an `int` is to be the target's
|
||||||
|
natural register size, and it should be at least 16-bits and a multiple of a
|
||||||
|
byte. It also guarantees an order of sizes:
|
||||||
|
|
||||||
|
```C
|
||||||
|
char <= short <= int <= long <= long long
|
||||||
|
```
|
||||||
|
|
||||||
|
Most often, `int` is 32-bits. In many cases in the embedded world, `int` is
|
||||||
|
16-bits. There are rare microcontrollers out there that have 24-bit integers,
|
||||||
|
and this remains perfectly standard C.
|
||||||
|
|
||||||
|
To make things even more interesting, there are compilers and targets out there
|
||||||
|
that have a hard choice to make. What if their natural register size is 10-bits
|
||||||
|
or 12-bits? Clearly they can't fulfill _both_ the requirement to be at least
|
||||||
|
16-bits AND the requirement to match the natural register size. In these
|
||||||
|
situations, they often choose the natural register size, leaving us with
|
||||||
|
something like this:
|
||||||
|
|
||||||
|
```C
|
||||||
|
char (8 bit) <= short (12 bit) <= int (12 bit) <= long (16 bit)
|
||||||
|
```
|
||||||
|
|
||||||
|
Um... yikes. It's obviously breaking a rule or two... but they had to break SOME
|
||||||
|
rules, so they made a choice.
|
||||||
|
|
||||||
|
When the C99 standard rolled around, it introduced alternate standard-size types.
|
||||||
|
It also introduced macros for pulling in MIN/MAX values for your integer types.
|
||||||
|
It's glorious! Unfortunately, many embedded compilers can't be relied upon to
|
||||||
|
use the C99 types (Sometimes because they have weird register sizes as described
|
||||||
|
above. Sometimes because they don't feel like it?).
|
||||||
|
|
||||||
|
A goal of Unity from the beginning was to support every combination of
|
||||||
|
microcontroller or microprocessor and C compiler. Over time, we've gotten really
|
||||||
|
close to this. There are a few tricks that you should be aware of, though, if
|
||||||
|
you're going to do this effectively on some of these more idiosyncratic targets.
|
||||||
|
|
||||||
|
First, when setting up Unity for a new target, you're going to want to pay
|
||||||
|
special attention to the macros for automatically detecting types
|
||||||
|
(where available) or manually configuring them yourself. You can get information
|
||||||
|
on both of these in Unity's documentation.
|
||||||
|
|
||||||
|
What about the times where you suddenly need to deal with something odd, like a
|
||||||
|
24-bit `int`? The simplest solution is to use the next size up. If you have a
|
||||||
|
24-bit `int`, configure Unity to use 32-bit integers. If you have a 12-bit
|
||||||
|
`int`, configure Unity to use 16 bits. There are two ways this is going to
|
||||||
|
affect you:
|
||||||
|
|
||||||
|
1. When Unity displays errors for you, it's going to pad the upper unused bits
|
||||||
|
with zeros.
|
||||||
|
2. You're going to have to be careful of assertions that perform signed
|
||||||
|
operations, particularly `TEST_ASSERT_INT_WITHIN`.Such assertions might wrap
|
||||||
|
your `int` in the wrong place, and you could experience false failures. You can
|
||||||
|
always back down to a simple `TEST_ASSERT` and do the operations yourself.
|
||||||
|
|
||||||
|
|
||||||
|
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
||||||
563
docs/UnityConfigurationGuide.md
Normal file
563
docs/UnityConfigurationGuide.md
Normal file
@@ -0,0 +1,563 @@
|
|||||||
|
# Unity Configuration Guide
|
||||||
|
|
||||||
|
## C Standards, Compilers and Microcontrollers
|
||||||
|
|
||||||
|
The embedded software world contains its challenges. Compilers support different
|
||||||
|
revisions of the C Standard. They ignore requirements in places, sometimes to
|
||||||
|
make the language more usable in some special regard. Sometimes it's to simplify
|
||||||
|
their support. Sometimes it's due to specific quirks of the microcontroller they
|
||||||
|
are targeting. Simulators add another dimension to this menagerie.
|
||||||
|
|
||||||
|
Unity is designed to run on almost anything that is targeted by a C compiler. It
|
||||||
|
would be awesome if this could be done with zero configuration. While there are
|
||||||
|
some targets that come close to this dream, it is sadly not universal. It is
|
||||||
|
likely that you are going to need at least a couple of the configuration options
|
||||||
|
described in this document.
|
||||||
|
|
||||||
|
All of Unity's configuration options are `#defines`. Most of these are simple
|
||||||
|
definitions. A couple are macros with arguments. They live inside the
|
||||||
|
unity_internals.h header file. We don't necessarily recommend opening that file
|
||||||
|
unless you really need to. That file is proof that a cross-platform library is
|
||||||
|
challenging to build. From a more positive perspective, it is also proof that a
|
||||||
|
great deal of complexity can be centralized primarily to one place to
|
||||||
|
provide a more consistent and simple experience elsewhere.
|
||||||
|
|
||||||
|
|
||||||
|
### Using These Options
|
||||||
|
|
||||||
|
It doesn't matter if you're using a target-specific compiler and a simulator or
|
||||||
|
a native compiler. In either case, you've got a couple choices for configuring
|
||||||
|
these options:
|
||||||
|
|
||||||
|
1. Because these options are specified via C defines, you can pass most of these
|
||||||
|
options to your compiler through command line compiler flags. Even if you're
|
||||||
|
using an embedded target that forces you to use their overbearing IDE for all
|
||||||
|
configuration, there will be a place somewhere in your project to configure
|
||||||
|
defines for your compiler.
|
||||||
|
2. You can create a custom `unity_config.h` configuration file (present in your
|
||||||
|
toolchain's search paths). In this file, you will list definitions and macros
|
||||||
|
specific to your target. All you must do is define `UNITY_INCLUDE_CONFIG_H` and
|
||||||
|
Unity will rely on `unity_config.h` for any further definitions it may need.
|
||||||
|
|
||||||
|
Unfortunately, it doesn't usually work well to just #define these things in the
|
||||||
|
test itself. These defines need to take effect where ever unity.h is included.
|
||||||
|
This would be test test, the test runner (if you're generating one), and from
|
||||||
|
unity.c when it's compiled.
|
||||||
|
|
||||||
|
## The Options
|
||||||
|
|
||||||
|
### Integer Types
|
||||||
|
|
||||||
|
If you've been a C developer for long, you probably already know that C's
|
||||||
|
concept of an integer varies from target to target. The C Standard has rules
|
||||||
|
about the `int` matching the register size of the target microprocessor. It has
|
||||||
|
rules about the `int` and how its size relates to other integer types. An `int`
|
||||||
|
on one target might be 16 bits while on another target it might be 64. There are
|
||||||
|
more specific types in compilers compliant with C99 or later, but that's
|
||||||
|
certainly not every compiler you are likely to encounter. Therefore, Unity has a
|
||||||
|
number of features for helping to adjust itself to match your required integer
|
||||||
|
sizes. It starts off by trying to do it automatically.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_STDINT_H`
|
||||||
|
|
||||||
|
The first thing that Unity does to guess your types is check `stdint.h`.
|
||||||
|
This file includes defines like `UINT_MAX` that Unity can use to
|
||||||
|
learn a lot about your system. It's possible you don't want it to do this
|
||||||
|
(um. why not?) or (more likely) it's possible that your system doesn't
|
||||||
|
support `stdint.h`. If that's the case, you're going to want to define this.
|
||||||
|
That way, Unity will know to skip the inclusion of this file and you won't
|
||||||
|
be left with a compiler error.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_STDINT_H
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_LIMITS_H`
|
||||||
|
|
||||||
|
The second attempt to guess your types is to check `limits.h`. Some compilers
|
||||||
|
that don't support `stdint.h` could include `limits.h` instead. If you don't
|
||||||
|
want Unity to check this file either, define this to make it skip the inclusion.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_LIMITS_H
|
||||||
|
```
|
||||||
|
|
||||||
|
If you've disabled both of the automatic options above, you're going to have to
|
||||||
|
do the configuration yourself. Don't worry. Even this isn't too bad... there are
|
||||||
|
just a handful of defines that you are going to specify if you don't like the
|
||||||
|
defaults.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_INT_WIDTH`
|
||||||
|
|
||||||
|
Define this to be the number of bits an `int` takes up on your system. The
|
||||||
|
default, if not autodetected, is 32 bits.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_INT_WIDTH 16
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_LONG_WIDTH`
|
||||||
|
|
||||||
|
Define this to be the number of bits a `long` takes up on your system. The
|
||||||
|
default, if not autodetected, is 32 bits. This is used to figure out what kind
|
||||||
|
of 64-bit support your system can handle. Does it need to specify a `long` or a
|
||||||
|
`long long` to get a 64-bit value. On 16-bit systems, this option is going to be
|
||||||
|
ignored.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_LONG_WIDTH 16
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_POINTER_WIDTH`
|
||||||
|
|
||||||
|
Define this to be the number of bits a pointer takes up on your system. The
|
||||||
|
default, if not autodetected, is 32-bits. If you're getting ugly compiler
|
||||||
|
warnings about casting from pointers, this is the one to look at.
|
||||||
|
|
||||||
|
_Hint:_ In order to support exotic processors (for example TI C55x with a pointer
|
||||||
|
width of 23-bit), choose the next power of two (in this case 32-bit).
|
||||||
|
|
||||||
|
_Supported values:_ 16, 32 and 64
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
// Choose on of these #defines to set your pointer width (if not autodetected)
|
||||||
|
//#define UNITY_POINTER_WIDTH 16
|
||||||
|
//#define UNITY_POINTER_WIDTH 32
|
||||||
|
#define UNITY_POINTER_WIDTH 64 // Set UNITY_POINTER_WIDTH to 64-bit
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_SUPPORT_64`
|
||||||
|
|
||||||
|
Unity will automatically include 64-bit support if it auto-detects it, or if
|
||||||
|
your `int`, `long`, or pointer widths are greater than 32-bits. Define this to
|
||||||
|
enable 64-bit support if none of the other options already did it for you. There
|
||||||
|
can be a significant size and speed impact to enabling 64-bit support on small
|
||||||
|
targets, so don't define it if you don't need it.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_SUPPORT_64
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
### Floating Point Types
|
||||||
|
|
||||||
|
In the embedded world, it's not uncommon for targets to have no support for
|
||||||
|
floating point operations at all or to have support that is limited to only
|
||||||
|
single precision. We are able to guess integer sizes on the fly because integers
|
||||||
|
are always available in at least one size. Floating point, on the other hand, is
|
||||||
|
sometimes not available at all. Trying to include `float.h` on these platforms
|
||||||
|
would result in an error. This leaves manual configuration as the only option.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_INCLUDE_FLOAT`
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_FLOAT`
|
||||||
|
|
||||||
|
##### `UNITY_INCLUDE_DOUBLE`
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_DOUBLE`
|
||||||
|
|
||||||
|
By default, Unity guesses that you will want single precision floating point
|
||||||
|
support, but not double precision. It's easy to change either of these using the
|
||||||
|
include and exclude options here. You may include neither, either, or both, as
|
||||||
|
suits your needs. For features that are enabled, the following floating point
|
||||||
|
options also become available.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
//what manner of strange processor is this?
|
||||||
|
#define UNITY_EXCLUDE_FLOAT
|
||||||
|
#define UNITY_INCLUDE_DOUBLE
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_FLOAT_PRINT`
|
||||||
|
|
||||||
|
Unity aims for as small of a footprint as possible and avoids most standard
|
||||||
|
library calls (some embedded platforms don’t have a standard library!). Because
|
||||||
|
of this, its routines for printing integer values are minimalist and hand-coded.
|
||||||
|
Therefore, the display of floating point values during a failure are optional.
|
||||||
|
By default, Unity will print the actual results of floating point assertion
|
||||||
|
failure (e.g. ”Expected 4.56 Was 4.68”). To not include this extra support, you
|
||||||
|
can use this define to instead respond to a failed assertion with a message like
|
||||||
|
”Values Not Within Delta”. If you would like verbose failure messages for floating
|
||||||
|
point assertions, use these options to give more explicit failure messages.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_FLOAT_PRINT
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_FLOAT_TYPE`
|
||||||
|
|
||||||
|
If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
|
||||||
|
floats. If your compiler supports a specialty floating point type, you can
|
||||||
|
always override this behavior by using this definition.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_FLOAT_TYPE float16_t
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_DOUBLE_TYPE`
|
||||||
|
|
||||||
|
If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard C
|
||||||
|
doubles. If you would like to change this, you can specify something else by
|
||||||
|
using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long double`
|
||||||
|
could enable gargantuan floating point types on your 64-bit processor instead of
|
||||||
|
the standard `double`.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_DOUBLE_TYPE long double
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_FLOAT_PRECISION`
|
||||||
|
|
||||||
|
##### `UNITY_DOUBLE_PRECISION`
|
||||||
|
|
||||||
|
If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
|
||||||
|
documented in the big daddy Unity Assertion Guide, you will learn that they are
|
||||||
|
not really asserting that two values are equal but rather that two values are
|
||||||
|
"close enough" to equal. "Close enough" is controlled by these precision
|
||||||
|
configuration options. If you are working with 32-bit floats and/or 64-bit
|
||||||
|
doubles (the normal on most processors), you should have no need to change these
|
||||||
|
options. They are both set to give you approximately 1 significant bit in either
|
||||||
|
direction. The float precision is 0.00001 while the double is 10-12.
|
||||||
|
For further details on how this works, see the appendix of the Unity Assertion
|
||||||
|
Guide.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_FLOAT_PRECISION 0.001f
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
### Miscellaneous
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_STDDEF_H`
|
||||||
|
|
||||||
|
Unity uses the `NULL` macro, which defines the value of a null pointer constant,
|
||||||
|
defined in `stddef.h` by default. If you want to provide
|
||||||
|
your own macro for this, you should exclude the `stddef.h` header file by adding this
|
||||||
|
define to your configuration.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_STDDEF_H
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
#### `UNITY_INCLUDE_PRINT_FORMATTED`
|
||||||
|
|
||||||
|
Unity provides a simple (and very basic) printf-like string output implementation,
|
||||||
|
which is able to print a string modified by the following format string modifiers:
|
||||||
|
|
||||||
|
- __%d__ - signed value (decimal)
|
||||||
|
- __%i__ - same as __%i__
|
||||||
|
- __%u__ - unsigned value (decimal)
|
||||||
|
- __%f__ - float/Double (if float support is activated)
|
||||||
|
- __%g__ - same as __%f__
|
||||||
|
- __%b__ - binary prefixed with "0b"
|
||||||
|
- __%x__ - hexadecimal (upper case) prefixed with "0x"
|
||||||
|
- __%X__ - same as __%x__
|
||||||
|
- __%p__ - pointer (same as __%x__ or __%X__)
|
||||||
|
- __%c__ - a single character
|
||||||
|
- __%s__ - a string (e.g. "string")
|
||||||
|
- __%%__ - The "%" symbol (escaped)
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_INCLUDE_PRINT_FORMATTED
|
||||||
|
|
||||||
|
int a = 0xfab1;
|
||||||
|
TEST_PRINTF("Decimal %d\n", -7);
|
||||||
|
TEST_PRINTF("Unsigned %u\n", 987);
|
||||||
|
TEST_PRINTF("Float %f\n", 3.1415926535897932384);
|
||||||
|
TEST_PRINTF("Binary %b\n", 0xA);
|
||||||
|
TEST_PRINTF("Hex %X\n", 0xFAB);
|
||||||
|
TEST_PRINTF("Pointer %p\n", &a);
|
||||||
|
TEST_PRINTF("Character %c\n", 'F');
|
||||||
|
TEST_PRINTF("String %s\n", "My string");
|
||||||
|
TEST_PRINTF("Percent %%\n");
|
||||||
|
TEST_PRINTF("Color Red \033[41mFAIL\033[00m\n");
|
||||||
|
TEST_PRINTF("\n");
|
||||||
|
TEST_PRINTF("Multiple (%d) (%i) (%u) (%x)\n", -100, 0, 200, 0x12345);
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
### Toolset Customization
|
||||||
|
|
||||||
|
In addition to the options listed above, there are a number of other options
|
||||||
|
which will come in handy to customize Unity's behavior for your specific
|
||||||
|
toolchain. It is possible that you may not need to touch any of these... but
|
||||||
|
certain platforms, particularly those running in simulators, may need to jump
|
||||||
|
through extra hoops to run properly. These macros will help in those
|
||||||
|
situations.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_CHAR(a)`
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_FLUSH()`
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_START()`
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_COMPLETE()`
|
||||||
|
|
||||||
|
By default, Unity prints its results to `stdout` as it runs. This works
|
||||||
|
perfectly fine in most situations where you are using a native compiler for
|
||||||
|
testing. It works on some simulators as well so long as they have `stdout`
|
||||||
|
routed back to the command line. There are times, however, where the simulator
|
||||||
|
will lack support for dumping results or you will want to route results
|
||||||
|
elsewhere for other reasons. In these cases, you should define the
|
||||||
|
`UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time (as
|
||||||
|
an `int`, since this is the parameter type of the standard C `putchar` function
|
||||||
|
most commonly used). You may replace this with whatever function call you like.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
Say you are forced to run your test suite on an embedded processor with no
|
||||||
|
`stdout` option. You decide to route your test result output to a custom serial
|
||||||
|
`RS232_putc()` function you wrote like thus:
|
||||||
|
```C
|
||||||
|
#include "RS232_header.h"
|
||||||
|
...
|
||||||
|
#define UNITY_OUTPUT_CHAR(a) RS232_putc(a)
|
||||||
|
#define UNITY_OUTPUT_START() RS232_config(115200,1,8,0)
|
||||||
|
#define UNITY_OUTPUT_FLUSH() RS232_flush()
|
||||||
|
#define UNITY_OUTPUT_COMPLETE() RS232_close()
|
||||||
|
```
|
||||||
|
|
||||||
|
_Note:_
|
||||||
|
`UNITY_OUTPUT_FLUSH()` can be set to the standard out flush function simply by
|
||||||
|
specifying `UNITY_USE_FLUSH_STDOUT`. No other defines are required.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_FOR_ECLIPSE`
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_FOR_IAR_WORKBENCH`
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_FOR_QT_CREATOR`
|
||||||
|
|
||||||
|
When managing your own builds, it is often handy to have messages output in a format which is
|
||||||
|
recognized by your IDE. These are some standard formats which can be supported. If you're using
|
||||||
|
Ceedling to manage your builds, it is better to stick with the standard format (leaving these
|
||||||
|
all undefined) and allow Ceedling to use its own decorators.
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_PTR_ATTRIBUTE`
|
||||||
|
|
||||||
|
Some compilers require a custom attribute to be assigned to pointers, like
|
||||||
|
`near` or `far`. In these cases, you can give Unity a safe default for these by
|
||||||
|
defining this option with the attribute you would like.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_PTR_ATTRIBUTE __attribute__((far))
|
||||||
|
#define UNITY_PTR_ATTRIBUTE near
|
||||||
|
```
|
||||||
|
|
||||||
|
##### `UNITY_PRINT_EOL`
|
||||||
|
|
||||||
|
By default, Unity outputs \n at the end of each line of output. This is easy
|
||||||
|
to parse by the scripts, by Ceedling, etc, but it might not be ideal for YOUR
|
||||||
|
system. Feel free to override this and to make it whatever you wish.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n') }
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_DETAILS`
|
||||||
|
|
||||||
|
This is an option for if you absolutely must squeeze every byte of memory out of
|
||||||
|
your system. Unity stores a set of internal scratchpads which are used to pass
|
||||||
|
extra detail information around. It's used by systems like CMock in order to
|
||||||
|
report which function or argument flagged an error. If you're not using CMock and
|
||||||
|
you're not using these details for other things, then you can exclude them.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_DETAILS
|
||||||
|
```
|
||||||
|
|
||||||
|
##### `UNITY_PRINT_TEST_CONTEXT`
|
||||||
|
|
||||||
|
This option allows you to specify your own function to print additional context
|
||||||
|
as part of the error message when a test has failed. It can be useful if you
|
||||||
|
want to output some specific information about the state of the test at the point
|
||||||
|
of failure, and `UNITY_SET_DETAILS` isn't flexible enough for your needs.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_PRINT_TEST_CONTEXT PrintIterationCount
|
||||||
|
|
||||||
|
extern int iteration_count;
|
||||||
|
|
||||||
|
void PrintIterationCount(void)
|
||||||
|
{
|
||||||
|
UnityPrintFormatted("At iteration #%d: ", iteration_count);
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
##### `UNITY_EXCLUDE_SETJMP`
|
||||||
|
|
||||||
|
If your embedded system doesn't support the standard library setjmp, you can
|
||||||
|
exclude Unity's reliance on this by using this define. This dropped dependence
|
||||||
|
comes at a price, though. You will be unable to use custom helper functions for
|
||||||
|
your tests, and you will be unable to use tools like CMock. Very likely, if your
|
||||||
|
compiler doesn't support setjmp, you wouldn't have had the memory space for those
|
||||||
|
things anyway, though... so this option exists for those situations.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_EXCLUDE_SETJMP
|
||||||
|
```
|
||||||
|
|
||||||
|
##### `UNITY_OUTPUT_COLOR`
|
||||||
|
|
||||||
|
If you want to add color using ANSI escape codes you can use this define.
|
||||||
|
|
||||||
|
_Example:_
|
||||||
|
```C
|
||||||
|
#define UNITY_OUTPUT_COLOR
|
||||||
|
```
|
||||||
|
|
||||||
|
##### `UNITY_SHORTHAND_AS_INT`
|
||||||
|
##### `UNITY_SHORTHAND_AS_MEM`
|
||||||
|
##### `UNITY_SHORTHAND_AS_RAW`
|
||||||
|
##### `UNITY_SHORTHAND_AS_NONE`
|
||||||
|
|
||||||
|
These options give you control of the `TEST_ASSERT_EQUAL` and the
|
||||||
|
`TEST_ASSERT_NOT_EQUAL` shorthand assertions. Historically, Unity treated the
|
||||||
|
former as an alias for an integer comparison. It treated the latter as a direct
|
||||||
|
comparison using `!=`. This assymetry was confusing, but there was much
|
||||||
|
disagreement as to how best to treat this pair of assertions. These four options
|
||||||
|
will allow you to specify how Unity will treat these assertions.
|
||||||
|
|
||||||
|
- AS INT - the values will be cast to integers and directly compared. Arguments
|
||||||
|
that don't cast easily to integers will cause compiler errors.
|
||||||
|
- AS MEM - the address of both values will be taken and the entire object's
|
||||||
|
memory footprint will be compared byte by byte. Directly placing
|
||||||
|
constant numbers like `456` as expected values will cause errors.
|
||||||
|
- AS_RAW - Unity assumes that you can compare the two values using `==` and `!=`
|
||||||
|
and will do so. No details are given about mismatches, because it
|
||||||
|
doesn't really know what type it's dealing with.
|
||||||
|
- AS_NONE - Unity will disallow the use of these shorthand macros altogether,
|
||||||
|
insisting that developers choose a more descriptive option.
|
||||||
|
|
||||||
|
#### `UNITY_SUPPORT_VARIADIC_MACROS`
|
||||||
|
|
||||||
|
This will force Unity to support variadic macros when using its own built-in
|
||||||
|
RUN_TEST macro. This will rarely be necessary. Most often, Unity will automatically
|
||||||
|
detect if the compiler supports variadic macros by checking to see if it's C99+
|
||||||
|
compatible. In the event that the compiler supports variadic macros, but is primarily
|
||||||
|
C89 (ANSI), defining this option will allow you to use them. This option is also not
|
||||||
|
necessary when using Ceedling or the test runner generator script.
|
||||||
|
|
||||||
|
## Getting Into The Guts
|
||||||
|
|
||||||
|
There will be cases where the options above aren't quite going to get everything
|
||||||
|
perfect. They are likely sufficient for any situation where you are compiling
|
||||||
|
and executing your tests with a native toolchain (e.g. clang on Mac). These
|
||||||
|
options may even get you through the majority of cases encountered in working
|
||||||
|
with a target simulator run from your local command line. But especially if you
|
||||||
|
must run your test suite on your target hardware, your Unity configuration will
|
||||||
|
require special help. This special help will usually reside in one of two
|
||||||
|
places: the `main()` function or the `RUN_TEST` macro. Let's look at how these
|
||||||
|
work.
|
||||||
|
|
||||||
|
|
||||||
|
##### `main()`
|
||||||
|
|
||||||
|
Each test module is compiled and run on its own, separate from the other test
|
||||||
|
files in your project. Each test file, therefore, has a `main` function. This
|
||||||
|
`main` function will need to contain whatever code is necessary to initialize
|
||||||
|
your system to a workable state. This is particularly true for situations where
|
||||||
|
you must set up a memory map or initialize a communication channel for the
|
||||||
|
output of your test results.
|
||||||
|
|
||||||
|
A simple main function looks something like this:
|
||||||
|
|
||||||
|
```C
|
||||||
|
int main(void) {
|
||||||
|
UNITY_BEGIN();
|
||||||
|
RUN_TEST(test_TheFirst);
|
||||||
|
RUN_TEST(test_TheSecond);
|
||||||
|
RUN_TEST(test_TheThird);
|
||||||
|
return UNITY_END();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
You can see that our main function doesn't bother taking any arguments. For our
|
||||||
|
most barebones case, we'll never have arguments because we just run all the
|
||||||
|
tests each time. Instead, we start by calling `UNITY_BEGIN`. We run each test
|
||||||
|
(in whatever order we wish). Finally, we call `UNITY_END`, returning its return
|
||||||
|
value (which is the total number of failures).
|
||||||
|
|
||||||
|
It should be easy to see that you can add code before any test cases are run or
|
||||||
|
after all the test cases have completed. This allows you to do any needed
|
||||||
|
system-wide setup or teardown that might be required for your special
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
|
||||||
|
##### `RUN_TEST`
|
||||||
|
|
||||||
|
The `RUN_TEST` macro is called with each test case function. Its job is to
|
||||||
|
perform whatever setup and teardown is necessary for executing a single test
|
||||||
|
case function. This includes catching failures, calling the test module's
|
||||||
|
`setUp()` and `tearDown()` functions, and calling `UnityConcludeTest()`. If
|
||||||
|
using CMock or test coverage, there will be additional stubs in use here. A
|
||||||
|
simple minimalist RUN_TEST macro looks something like this:
|
||||||
|
|
||||||
|
```C
|
||||||
|
#define RUN_TEST(testfunc) \
|
||||||
|
UNITY_NEW_TEST(#testfunc) \
|
||||||
|
if (TEST_PROTECT()) { \
|
||||||
|
setUp(); \
|
||||||
|
testfunc(); \
|
||||||
|
} \
|
||||||
|
if (TEST_PROTECT() && (!TEST_IS_IGNORED)) \
|
||||||
|
tearDown(); \
|
||||||
|
UnityConcludeTest();
|
||||||
|
```
|
||||||
|
|
||||||
|
So that's quite a macro, huh? It gives you a glimpse of what kind of stuff Unity
|
||||||
|
has to deal with for every single test case. For each test case, we declare that
|
||||||
|
it is a new test. Then we run `setUp` and our test function. These are run
|
||||||
|
within a `TEST_PROTECT` block, the function of which is to handle failures that
|
||||||
|
occur during the test. Then, assuming our test is still running and hasn't been
|
||||||
|
ignored, we run `tearDown`. No matter what, our last step is to conclude this
|
||||||
|
test before moving on to the next.
|
||||||
|
|
||||||
|
Let's say you need to add a call to `fsync` to force all of your output data to
|
||||||
|
flush to a file after each test. You could easily insert this after your
|
||||||
|
`UnityConcludeTest` call. Maybe you want to write an xml tag before and after
|
||||||
|
each result set. Again, you could do this by adding lines to this macro. Updates
|
||||||
|
to this macro are for the occasions when you need an action before or after
|
||||||
|
every single test case throughout your entire suite of tests.
|
||||||
|
|
||||||
|
|
||||||
|
## Happy Porting
|
||||||
|
|
||||||
|
The defines and macros in this guide should help you port Unity to just about
|
||||||
|
any C target we can imagine. If you run into a snag or two, don't be afraid of
|
||||||
|
asking for help on the forums. We love a good challenge!
|
||||||
|
|
||||||
|
|
||||||
|
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
||||||
251
docs/UnityGettingStartedGuide.md
Normal file
251
docs/UnityGettingStartedGuide.md
Normal file
@@ -0,0 +1,251 @@
|
|||||||
|
# Unity - Getting Started
|
||||||
|
|
||||||
|
## Welcome
|
||||||
|
|
||||||
|
Congratulations. You're now the proud owner of your very own pile of bits! What
|
||||||
|
are you going to do with all these ones and zeros? This document should be able
|
||||||
|
to help you decide just that.
|
||||||
|
|
||||||
|
Unity is a unit test framework. The goal has been to keep it small and
|
||||||
|
functional. The core Unity test framework is three files: a single C file and a
|
||||||
|
couple header files. These team up to provide functions and macros to make
|
||||||
|
testing easier.
|
||||||
|
|
||||||
|
Unity was designed to be cross-platform. It works hard to stick with C standards
|
||||||
|
while still providing support for the many embedded C compilers that bend the
|
||||||
|
rules. Unity has been used with many compilers, including GCC, IAR, Clang,
|
||||||
|
Green Hills, Microchip, and MS Visual Studio. It's not much work to get it to
|
||||||
|
work with a new target.
|
||||||
|
|
||||||
|
|
||||||
|
### Overview of the Documents
|
||||||
|
|
||||||
|
#### Unity Assertions reference
|
||||||
|
|
||||||
|
This document will guide you through all the assertion options provided by
|
||||||
|
Unity. This is going to be your unit testing bread and butter. You'll spend more
|
||||||
|
time with assertions than any other part of Unity.
|
||||||
|
|
||||||
|
|
||||||
|
#### Unity Assertions Cheat Sheet
|
||||||
|
|
||||||
|
This document contains an abridged summary of the assertions described in the
|
||||||
|
previous document. It's perfect for printing and referencing while you
|
||||||
|
familiarize yourself with Unity's options.
|
||||||
|
|
||||||
|
|
||||||
|
#### Unity Configuration Guide
|
||||||
|
|
||||||
|
This document is the one to reference when you are going to use Unity with a new
|
||||||
|
target or compiler. It'll guide you through the configuration options and will
|
||||||
|
help you customize your testing experience to meet your needs.
|
||||||
|
|
||||||
|
|
||||||
|
#### Unity Helper Scripts
|
||||||
|
|
||||||
|
This document describes the helper scripts that are available for simplifying
|
||||||
|
your testing workflow. It describes the collection of optional Ruby scripts
|
||||||
|
included in the auto directory of your Unity installation. Neither Ruby nor
|
||||||
|
these scripts are necessary for using Unity. They are provided as a convenience
|
||||||
|
for those who wish to use them.
|
||||||
|
|
||||||
|
|
||||||
|
#### Unity License
|
||||||
|
|
||||||
|
What's an open source project without a license file? This brief document
|
||||||
|
describes the terms you're agreeing to when you use this software. Basically, we
|
||||||
|
want it to be useful to you in whatever context you want to use it, but please
|
||||||
|
don't blame us if you run into problems.
|
||||||
|
|
||||||
|
|
||||||
|
### Overview of the Folders
|
||||||
|
|
||||||
|
If you have obtained Unity through Github or something similar, you might be
|
||||||
|
surprised by just how much stuff you suddenly have staring you in the face.
|
||||||
|
Don't worry, Unity itself is very small. The rest of it is just there to make
|
||||||
|
your life easier. You can ignore it or use it at your convenience. Here's an
|
||||||
|
overview of everything in the project.
|
||||||
|
|
||||||
|
- `src` - This is the code you care about! This folder contains a C file and two
|
||||||
|
header files. These three files _are_ Unity.
|
||||||
|
- `docs` - You're reading this document, so it's possible you have found your way
|
||||||
|
into this folder already. This is where all the handy documentation can be
|
||||||
|
found.
|
||||||
|
- `examples` - This contains a few examples of using Unity.
|
||||||
|
- `extras` - These are optional add ons to Unity that are not part of the core
|
||||||
|
project. If you've reached us through James Grenning's book, you're going to
|
||||||
|
want to look here.
|
||||||
|
- `test` - This is how Unity and its scripts are all tested. If you're just using
|
||||||
|
Unity, you'll likely never need to go in here. If you are the lucky team member
|
||||||
|
who gets to port Unity to a new toolchain, this is a good place to verify
|
||||||
|
everything is configured properly.
|
||||||
|
- `auto` - Here you will find helpful Ruby scripts for simplifying your test
|
||||||
|
workflow. They are purely optional and are not required to make use of Unity.
|
||||||
|
|
||||||
|
|
||||||
|
## How to Create A Test File
|
||||||
|
|
||||||
|
Test files are C files. Most often you will create a single test file for each C
|
||||||
|
module that you want to test. The test file should include unity.h and the
|
||||||
|
header for your C module to be tested.
|
||||||
|
|
||||||
|
Next, a test file will include a `setUp()` and `tearDown()` function. The setUp
|
||||||
|
function can contain anything you would like to run before each test. The
|
||||||
|
tearDown function can contain anything you would like to run after each test.
|
||||||
|
Both functions accept no arguments and return nothing. You may leave either or
|
||||||
|
both of these blank if you have no need for them.
|
||||||
|
|
||||||
|
If you're using Ceedling or the test runner generator script, you may leave these off
|
||||||
|
completely. Not sure? Give it a try. If you compiler complains that it can't
|
||||||
|
find setUp or tearDown when it links, you'll know you need to at least include
|
||||||
|
an empty function for these.
|
||||||
|
|
||||||
|
The majority of the file will be a series of test functions. Test functions
|
||||||
|
follow the convention of starting with the word "test_" or "spec_". You don't HAVE
|
||||||
|
to name them this way, but it makes it clear what functions are tests for other
|
||||||
|
developers. Also, the automated scripts that come with Unity or Ceedling will default
|
||||||
|
to looking for test functions to be prefixed this way. Test functions take no arguments
|
||||||
|
and return nothing. All test accounting is handled internally in Unity.
|
||||||
|
|
||||||
|
Finally, at the bottom of your test file, you will write a `main()` function.
|
||||||
|
This function will call `UNITY_BEGIN()`, then `RUN_TEST` for each test, and
|
||||||
|
finally `UNITY_END()`.This is what will actually trigger each of those test
|
||||||
|
functions to run, so it is important that each function gets its own `RUN_TEST`
|
||||||
|
call.
|
||||||
|
|
||||||
|
Remembering to add each test to the main function can get to be tedious. If you
|
||||||
|
enjoy using helper scripts in your build process, you might consider making use
|
||||||
|
of our handy [generate_test_runner.rb](../auto/generate_test_runner.rb) script.
|
||||||
|
This will create the main function and all the calls for you, assuming that you
|
||||||
|
have followed the suggested naming conventions. In this case, there is no need
|
||||||
|
for you to include the main function in your test file at all.
|
||||||
|
|
||||||
|
When you're done, your test file will look something like this:
|
||||||
|
|
||||||
|
```C
|
||||||
|
#include "unity.h"
|
||||||
|
#include "file_to_test.h"
|
||||||
|
|
||||||
|
void setUp(void) {
|
||||||
|
// set stuff up here
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown(void) {
|
||||||
|
// clean stuff up here
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_function_should_doBlahAndBlah(void) {
|
||||||
|
//test stuff
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_function_should_doAlsoDoBlah(void) {
|
||||||
|
//more test stuff
|
||||||
|
}
|
||||||
|
|
||||||
|
// not needed when using generate_test_runner.rb
|
||||||
|
int main(void) {
|
||||||
|
UNITY_BEGIN();
|
||||||
|
RUN_TEST(test_function_should_doBlahAndBlah);
|
||||||
|
RUN_TEST(test_function_should_doAlsoDoBlah);
|
||||||
|
return UNITY_END();
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
It's possible that you will need more customization than this, eventually.
|
||||||
|
For that sort of thing, you're going to want to look at the configuration guide.
|
||||||
|
This should be enough to get you going, though.
|
||||||
|
|
||||||
|
### Running Test Functions
|
||||||
|
When writing your own `main()` functions, for a test-runner. There are two ways
|
||||||
|
to execute the test.
|
||||||
|
|
||||||
|
The classic variant
|
||||||
|
``` c
|
||||||
|
RUN_TEST(func, linenum)
|
||||||
|
```
|
||||||
|
or its simpler replacement that starts at the beginning of the function.
|
||||||
|
``` c
|
||||||
|
RUN_TEST(func)
|
||||||
|
```
|
||||||
|
These macros perform the necessary setup before the test is called and
|
||||||
|
handles cleanup and result tabulation afterwards.
|
||||||
|
|
||||||
|
### Ignoring Test Functions
|
||||||
|
There are times when a test is incomplete or not valid for some reason.
|
||||||
|
At these times, TEST_IGNORE can be called. Control will immediately be
|
||||||
|
returned to the caller of the test, and no failures will be returned.
|
||||||
|
This is useful when your test runners are automatically generated.
|
||||||
|
|
||||||
|
``` c
|
||||||
|
TEST_IGNORE()
|
||||||
|
```
|
||||||
|
|
||||||
|
Ignore this test and return immediately
|
||||||
|
|
||||||
|
``` c
|
||||||
|
TEST_IGNORE_MESSAGE (message)
|
||||||
|
```
|
||||||
|
|
||||||
|
Ignore this test and return immediately. Output a message stating why the test was ignored.
|
||||||
|
|
||||||
|
### Aborting Tests
|
||||||
|
There are times when a test will contain an infinite loop on error conditions, or there may be reason to escape from the test early without executing the rest of the test. A pair of macros support this functionality in Unity. The first `TEST_PROTECT` sets up the feature, and handles emergency abort cases. `TEST_ABORT` can then be used at any time within the tests to return to the last `TEST_PROTECT` call.
|
||||||
|
|
||||||
|
TEST_PROTECT()
|
||||||
|
|
||||||
|
Setup and Catch macro
|
||||||
|
|
||||||
|
TEST_ABORT()
|
||||||
|
|
||||||
|
Abort Test macro
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
main()
|
||||||
|
{
|
||||||
|
if (TEST_PROTECT())
|
||||||
|
{
|
||||||
|
MyTest();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
If MyTest calls `TEST_ABORT`, program control will immediately return to `TEST_PROTECT` with a return value of zero.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## How to Build and Run A Test File
|
||||||
|
|
||||||
|
This is the single biggest challenge to picking up a new unit testing framework,
|
||||||
|
at least in a language like C or C++. These languages are REALLY good at getting
|
||||||
|
you "close to the metal" (why is the phrase metal? Wouldn't it be more accurate
|
||||||
|
to say "close to the silicon"?). While this feature is usually a good thing, it
|
||||||
|
can make testing more challenging.
|
||||||
|
|
||||||
|
You have two really good options for toolchains. Depending on where you're
|
||||||
|
coming from, it might surprise you that neither of these options is running the
|
||||||
|
unit tests on your hardware.
|
||||||
|
There are many reasons for this, but here's a short version:
|
||||||
|
- On hardware, you have too many constraints (processing power, memory, etc),
|
||||||
|
- On hardware, you don't have complete control over all registers,
|
||||||
|
- On hardware, unit testing is more challenging,
|
||||||
|
- Unit testing isn't System testing. Keep them separate.
|
||||||
|
|
||||||
|
Instead of running your tests on your actual hardware, most developers choose to
|
||||||
|
develop them as native applications (using gcc or MSVC for example) or as
|
||||||
|
applications running on a simulator. Either is a good option. Native apps have
|
||||||
|
the advantages of being faster and easier to set up. Simulator apps have the
|
||||||
|
advantage of working with the same compiler as your target application. The
|
||||||
|
options for configuring these are discussed in the configuration guide.
|
||||||
|
|
||||||
|
To get either to work, you might need to make a few changes to the file
|
||||||
|
containing your register set (discussed later).
|
||||||
|
|
||||||
|
In either case, a test is built by linking unity, the test file, and the C
|
||||||
|
file(s) being tested. These files create an executable which can be run as the
|
||||||
|
test set for that module. Then, this process is repeated for the next test file.
|
||||||
|
This flexibility of separating tests into individual executables allows us to
|
||||||
|
much more thoroughly unit test our system and it keeps all the test code out of
|
||||||
|
our final release!
|
||||||
|
|
||||||
|
|
||||||
|
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
||||||
278
docs/UnityHelperScriptsGuide.md
Normal file
278
docs/UnityHelperScriptsGuide.md
Normal file
@@ -0,0 +1,278 @@
|
|||||||
|
# Unity Helper Scripts
|
||||||
|
|
||||||
|
## With a Little Help From Our Friends
|
||||||
|
|
||||||
|
Sometimes what it takes to be a really efficient C programmer is a little non-C.
|
||||||
|
The Unity project includes a couple of Ruby scripts for making your life just a tad
|
||||||
|
easier. They are completely optional. If you choose to use them, you'll need a
|
||||||
|
copy of Ruby, of course. Just install whatever the latest version is, and it is
|
||||||
|
likely to work. You can find Ruby at [ruby-lang.org](https://ruby-labg.org/).
|
||||||
|
|
||||||
|
|
||||||
|
### `generate_test_runner.rb`
|
||||||
|
|
||||||
|
Are you tired of creating your own `main` function in your test file? Do you
|
||||||
|
keep forgetting to add a `RUN_TEST` call when you add a new test case to your
|
||||||
|
suite? Do you want to use CMock or other fancy add-ons but don't want to figure
|
||||||
|
out how to create your own `RUN_TEST` macro?
|
||||||
|
|
||||||
|
Well then we have the perfect script for you!
|
||||||
|
|
||||||
|
The `generate_test_runner` script processes a given test file and automatically
|
||||||
|
creates a separate test runner file that includes ?main?to execute the test
|
||||||
|
cases within the scanned test file. All you do then is add the generated runner
|
||||||
|
to your list of files to be compiled and linked, and presto you're done!
|
||||||
|
|
||||||
|
This script searches your test file for void function signatures having a
|
||||||
|
function name beginning with "test" or "spec". It treats each of these
|
||||||
|
functions as a test case and builds up a test suite of them. For example, the
|
||||||
|
following includes three test cases:
|
||||||
|
|
||||||
|
```C
|
||||||
|
void testVerifyThatUnityIsAwesomeAndWillMakeYourLifeEasier(void)
|
||||||
|
{
|
||||||
|
ASSERT_TRUE(1);
|
||||||
|
}
|
||||||
|
void test_FunctionName_should_WorkProperlyAndReturn8(void) {
|
||||||
|
ASSERT_EQUAL_INT(8, FunctionName());
|
||||||
|
}
|
||||||
|
void spec_Function_should_DoWhatItIsSupposedToDo(void) {
|
||||||
|
ASSERT_NOT_NULL(Function(5));
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
You can run this script a couple of ways. The first is from the command line:
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby generate_test_runner.rb TestFile.c NameOfRunner.c
|
||||||
|
```
|
||||||
|
|
||||||
|
Alternatively, if you include only the test file parameter, the script will copy
|
||||||
|
the name of the test file and automatically append `_Runner` to the name of the
|
||||||
|
generated file. The example immediately below will create TestFile_Runner.c.
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby generate_test_runner.rb TestFile.c
|
||||||
|
```
|
||||||
|
|
||||||
|
You can also add a [YAML](http://www.yaml.org/) file to configure extra options.
|
||||||
|
Conveniently, this YAML file is of the same format as that used by Unity and
|
||||||
|
CMock. So if you are using YAML files already, you can simply pass the very same
|
||||||
|
file into the generator script.
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby generate_test_runner.rb TestFile.c my_config.yml
|
||||||
|
```
|
||||||
|
|
||||||
|
The contents of the YAML file `my_config.yml` could look something like the
|
||||||
|
example below. If you're wondering what some of these options do, you're going
|
||||||
|
to love the next section of this document.
|
||||||
|
|
||||||
|
```YAML
|
||||||
|
:unity:
|
||||||
|
:includes:
|
||||||
|
- stdio.h
|
||||||
|
- microdefs.h
|
||||||
|
:cexception: 1
|
||||||
|
:suit_setup: "blah = malloc(1024);"
|
||||||
|
:suite_teardown: "free(blah);"
|
||||||
|
```
|
||||||
|
|
||||||
|
If you would like to force your generated test runner to include one or more
|
||||||
|
header files, you can just include those at the command line too. Just make sure
|
||||||
|
these are _after_ the YAML file, if you are using one:
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby generate_test_runner.rb TestFile.c my_config.yml extras.h
|
||||||
|
```
|
||||||
|
|
||||||
|
Another option, particularly if you are already using Ruby to orchestrate your
|
||||||
|
builds - or more likely the Ruby-based build tool Rake - is requiring this
|
||||||
|
script directly. Anything that you would have specified in a YAML file can be
|
||||||
|
passed to the script as part of a hash. Let's push the exact same requirement
|
||||||
|
set as we did above but this time through Ruby code directly:
|
||||||
|
|
||||||
|
```Ruby
|
||||||
|
require "generate_test_runner.rb"
|
||||||
|
options = {
|
||||||
|
:includes => ["stdio.h", "microdefs.h"],
|
||||||
|
:cexception => 1,
|
||||||
|
:suite_setup => "blah = malloc(1024);",
|
||||||
|
:suite_teardown => "free(blah);"
|
||||||
|
}
|
||||||
|
UnityTestRunnerGenerator.new.run(testfile, runner_name, options)
|
||||||
|
```
|
||||||
|
|
||||||
|
If you have multiple files to generate in a build script (such as a Rakefile),
|
||||||
|
you might want to instantiate a generator object with your options and call it
|
||||||
|
to generate each runner afterwards. Like thus:
|
||||||
|
|
||||||
|
```Ruby
|
||||||
|
gen = UnityTestRunnerGenerator.new(options)
|
||||||
|
test_files.each do |f|
|
||||||
|
gen.run(f, File.basename(f,'.c')+"Runner.c"
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Options accepted by generate_test_runner.rb:
|
||||||
|
|
||||||
|
The following options are available when executing `generate_test_runner`. You
|
||||||
|
may pass these as a Ruby hash directly or specify them in a YAML file, both of
|
||||||
|
which are described above. In the `examples` directory, Example 3's Rakefile
|
||||||
|
demonstrates using a Ruby hash.
|
||||||
|
|
||||||
|
|
||||||
|
##### `:includes`
|
||||||
|
|
||||||
|
This option specifies an array of file names to be `#include`'d at the top of
|
||||||
|
your runner C file. You might use it to reference custom types or anything else
|
||||||
|
universally needed in your generated runners.
|
||||||
|
|
||||||
|
|
||||||
|
##### `:suite_setup`
|
||||||
|
|
||||||
|
Define this option with C code to be executed _before any_ test cases are run.
|
||||||
|
|
||||||
|
Alternatively, if your C compiler supports weak symbols, you can leave this
|
||||||
|
option unset and instead provide a `void suiteSetUp(void)` function in your test
|
||||||
|
suite. The linker will look for this symbol and fall back to a Unity-provided
|
||||||
|
stub if it is not found.
|
||||||
|
|
||||||
|
|
||||||
|
##### `:suite_teardown`
|
||||||
|
|
||||||
|
Define this option with C code to be executed _after all_ test cases have
|
||||||
|
finished. An integer variable `num_failures` is available for diagnostics.
|
||||||
|
The code should end with a `return` statement; the value returned will become
|
||||||
|
the exit code of `main`. You can normally just return `num_failures`.
|
||||||
|
|
||||||
|
Alternatively, if your C compiler supports weak symbols, you can leave this
|
||||||
|
option unset and instead provide a `int suiteTearDown(int num_failures)`
|
||||||
|
function in your test suite. The linker will look for this symbol and fall
|
||||||
|
back to a Unity-provided stub if it is not found.
|
||||||
|
|
||||||
|
|
||||||
|
##### `:enforce_strict_ordering`
|
||||||
|
|
||||||
|
This option should be defined if you have the strict order feature enabled in
|
||||||
|
CMock (see CMock documentation). This generates extra variables required for
|
||||||
|
everything to run smoothly. If you provide the same YAML to the generator as
|
||||||
|
used in CMock's configuration, you've already configured the generator properly.
|
||||||
|
|
||||||
|
|
||||||
|
##### `:externc`
|
||||||
|
|
||||||
|
This option should be defined if you are mixing C and CPP and want your test
|
||||||
|
runners to automatically include extern "C" support when they are generated.
|
||||||
|
|
||||||
|
##### `:mock_prefix` and `:mock_suffix`
|
||||||
|
|
||||||
|
Unity automatically generates calls to Init, Verify and Destroy for every file
|
||||||
|
included in the main test file that starts with the given mock prefix and ends
|
||||||
|
with the given mock suffix, file extension not included. By default, Unity
|
||||||
|
assumes a `Mock` prefix and no suffix.
|
||||||
|
|
||||||
|
##### `:plugins`
|
||||||
|
|
||||||
|
This option specifies an array of plugins to be used (of course, the array can
|
||||||
|
contain only a single plugin). This is your opportunity to enable support for
|
||||||
|
CException support, which will add a check for unhandled exceptions in each
|
||||||
|
test, reporting a failure if one is detected. To enable this feature using Ruby:
|
||||||
|
|
||||||
|
```Ruby
|
||||||
|
:plugins => [ :cexception ]
|
||||||
|
```
|
||||||
|
|
||||||
|
Or as a yaml file:
|
||||||
|
|
||||||
|
```YAML
|
||||||
|
:plugins:
|
||||||
|
-:cexception
|
||||||
|
```
|
||||||
|
|
||||||
|
If you are using CMock, it is very likely that you are already passing an array
|
||||||
|
of plugins to CMock. You can just use the same array here. This script will just
|
||||||
|
ignore the plugins that don't require additional support.
|
||||||
|
|
||||||
|
##### `:include_extensions`
|
||||||
|
|
||||||
|
This option specifies the pattern for matching acceptable header file extensions.
|
||||||
|
By default it will accept hpp, hh, H, and h files. If you need a different combination
|
||||||
|
of files to search, update this from the default `'(?:hpp|hh|H|h)'`.
|
||||||
|
|
||||||
|
##### `:source_extensions`
|
||||||
|
|
||||||
|
This option specifies the pattern for matching acceptable source file extensions.
|
||||||
|
By default it will accept cpp, cc, C, c, and ino files. If you need a different combination
|
||||||
|
of files to search, update this from the default `'(?:cpp|cc|ino|C|c)'`.
|
||||||
|
|
||||||
|
|
||||||
|
### `unity_test_summary.rb`
|
||||||
|
|
||||||
|
A Unity test file contains one or more test case functions. Each test case can
|
||||||
|
pass, fail, or be ignored. Each test file is run individually producing results
|
||||||
|
for its collection of test cases. A given project will almost certainly be
|
||||||
|
composed of multiple test files. Therefore, the suite of tests is comprised of
|
||||||
|
one or more test cases spread across one or more test files. This script
|
||||||
|
aggregates individual test file results to generate a summary of all executed
|
||||||
|
test cases. The output includes how many tests were run, how many were ignored,
|
||||||
|
and how many failed. In addition, the output includes a listing of which
|
||||||
|
specific tests were ignored and failed. A good example of the breadth and
|
||||||
|
details of these results can be found in the `examples` directory. Intentionally
|
||||||
|
ignored and failing tests in this project generate corresponding entries in the
|
||||||
|
summary report.
|
||||||
|
|
||||||
|
If you're interested in other (prettier?) output formats, check into the
|
||||||
|
Ceedling build tool project (ceedling.sourceforge.net) that works with Unity and
|
||||||
|
CMock and supports xunit-style xml as well as other goodies.
|
||||||
|
|
||||||
|
This script assumes the existence of files ending with the extensions
|
||||||
|
`.testpass` and `.testfail`.The contents of these files includes the test
|
||||||
|
results summary corresponding to each test file executed with the extension set
|
||||||
|
according to the presence or absence of failures for that test file. The script
|
||||||
|
searches a specified path for these files, opens each one it finds, parses the
|
||||||
|
results, and aggregates and prints a summary. Calling it from the command line
|
||||||
|
looks like this:
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby unity_test_summary.rb build/test/
|
||||||
|
```
|
||||||
|
|
||||||
|
You can optionally specify a root path as well. This is really helpful when you
|
||||||
|
are using relative paths in your tools' setup, but you want to pull the summary
|
||||||
|
into an IDE like Eclipse for clickable shortcuts.
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby unity_test_summary.rb build/test/ ~/projects/myproject/
|
||||||
|
```
|
||||||
|
|
||||||
|
Or, if you're more of a Windows sort of person:
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
ruby unity_test_summary.rb build\teat\ C:\projects\myproject\
|
||||||
|
```
|
||||||
|
|
||||||
|
When configured correctly, you'll see a final summary, like so:
|
||||||
|
|
||||||
|
```Shell
|
||||||
|
--------------------------
|
||||||
|
UNITY IGNORED TEST SUMMARY
|
||||||
|
--------------------------
|
||||||
|
blah.c:22:test_sandwiches_should_HaveBreadOnTwoSides:IGNORE
|
||||||
|
|
||||||
|
-------------------------
|
||||||
|
UNITY FAILED TEST SUMMARY
|
||||||
|
-------------------------
|
||||||
|
blah.c:87:test_sandwiches_should_HaveCondiments:FAIL:Expected 1 was 0
|
||||||
|
meh.c:38:test_soda_should_BeCalledPop:FAIL:Expected "pop" was "coke"
|
||||||
|
|
||||||
|
--------------------------
|
||||||
|
OVERALL UNITY TEST SUMMARY
|
||||||
|
--------------------------
|
||||||
|
45 TOTAL TESTS 2 TOTAL FAILURES 1 IGNORED
|
||||||
|
```
|
||||||
|
|
||||||
|
How convenient is that?
|
||||||
|
|
||||||
|
|
||||||
|
*Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
|
||||||
@@ -1,31 +0,0 @@
|
|||||||
Copyright (c) 2007-2010 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person
|
|
||||||
obtaining a copy of this software and associated documentation
|
|
||||||
files (the "Software"), to deal in the Software without
|
|
||||||
restriction, including without limitation the rights to use,
|
|
||||||
copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the
|
|
||||||
Software is furnished to do so, subject to the following
|
|
||||||
conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be
|
|
||||||
included in all copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
The end-user documentation included with the redistribution, if
|
|
||||||
any, must include the following acknowledgment: "This product
|
|
||||||
includes software developed for the Unity Project, by Mike Karlesky,
|
|
||||||
Mark VanderVoord, and Greg Williams and other contributors", in
|
|
||||||
the same place and form as other third-party acknowledgments.
|
|
||||||
Alternately, this acknowledgment may appear in the software
|
|
||||||
itself, in the same form and location as other such third-party
|
|
||||||
acknowledgments.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
|
||||||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
||||||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
|
||||||
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
||||||
OTHER DEALINGS IN THE SOFTWARE.
|
|
||||||
72
examples/example_1/makefile
Normal file
72
examples/example_1/makefile
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
# ==========================================
|
||||||
|
# Unity Project - A Test Framework for C
|
||||||
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
|
# ==========================================
|
||||||
|
|
||||||
|
#We try to detect the OS we are running on, and adjust commands as needed
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
ifeq ($(shell uname -s),) # not in a bash-like shell
|
||||||
|
CLEANUP = del /F /Q
|
||||||
|
MKDIR = mkdir
|
||||||
|
else # in a bash-like shell, like msys
|
||||||
|
CLEANUP = rm -f
|
||||||
|
MKDIR = mkdir -p
|
||||||
|
endif
|
||||||
|
TARGET_EXTENSION=.exe
|
||||||
|
else
|
||||||
|
CLEANUP = rm -f
|
||||||
|
MKDIR = mkdir -p
|
||||||
|
TARGET_EXTENSION=.out
|
||||||
|
endif
|
||||||
|
|
||||||
|
C_COMPILER=gcc
|
||||||
|
ifeq ($(shell uname -s), Darwin)
|
||||||
|
C_COMPILER=clang
|
||||||
|
endif
|
||||||
|
|
||||||
|
UNITY_ROOT=../..
|
||||||
|
|
||||||
|
CFLAGS=-std=c89
|
||||||
|
CFLAGS += -Wall
|
||||||
|
CFLAGS += -Wextra
|
||||||
|
CFLAGS += -Wpointer-arith
|
||||||
|
CFLAGS += -Wcast-align
|
||||||
|
CFLAGS += -Wwrite-strings
|
||||||
|
CFLAGS += -Wswitch-default
|
||||||
|
CFLAGS += -Wunreachable-code
|
||||||
|
CFLAGS += -Winit-self
|
||||||
|
CFLAGS += -Wmissing-field-initializers
|
||||||
|
CFLAGS += -Wno-unknown-pragmas
|
||||||
|
CFLAGS += -Wstrict-prototypes
|
||||||
|
CFLAGS += -Wundef
|
||||||
|
CFLAGS += -Wold-style-definition
|
||||||
|
#CFLAGS += -Wno-misleading-indentation
|
||||||
|
|
||||||
|
TARGET_BASE1=test1
|
||||||
|
TARGET_BASE2=test2
|
||||||
|
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
|
||||||
|
TARGET2 = $(TARGET_BASE2)$(TARGET_EXTENSION)
|
||||||
|
SRC_FILES1=$(UNITY_ROOT)/src/unity.c src/ProductionCode.c test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c
|
||||||
|
SRC_FILES2=$(UNITY_ROOT)/src/unity.c src/ProductionCode2.c test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c
|
||||||
|
INC_DIRS=-Isrc -I$(UNITY_ROOT)/src
|
||||||
|
SYMBOLS=
|
||||||
|
|
||||||
|
all: clean default
|
||||||
|
|
||||||
|
default: $(SRC_FILES1) $(SRC_FILES2)
|
||||||
|
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
|
||||||
|
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES2) -o $(TARGET2)
|
||||||
|
- ./$(TARGET1)
|
||||||
|
- ./$(TARGET2)
|
||||||
|
|
||||||
|
test/test_runners/TestProductionCode_Runner.c: test/TestProductionCode.c
|
||||||
|
ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode.c test/test_runners/TestProductionCode_Runner.c
|
||||||
|
test/test_runners/TestProductionCode2_Runner.c: test/TestProductionCode2.c
|
||||||
|
ruby $(UNITY_ROOT)/auto/generate_test_runner.rb test/TestProductionCode2.c test/test_runners/TestProductionCode2_Runner.c
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(CLEANUP) $(TARGET1) $(TARGET2)
|
||||||
|
|
||||||
|
ci: CFLAGS += -Werror
|
||||||
|
ci: default
|
||||||
5
examples/example_1/readme.txt
Normal file
5
examples/example_1/readme.txt
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
Example 1
|
||||||
|
=========
|
||||||
|
|
||||||
|
Close to the simplest possible example of Unity, using only basic features.
|
||||||
|
Run make to build & run the example tests.
|
||||||
24
examples/example_1/src/ProductionCode.c
Normal file
24
examples/example_1/src/ProductionCode.c
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
|
||||||
|
int Counter = 0;
|
||||||
|
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */
|
||||||
|
|
||||||
|
/* This function is supposed to search through NumbersToFind and find a particular number.
|
||||||
|
* If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||||
|
* NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||||
|
* (and should therefore be caught by our tests) */
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind)
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
while (i < 8) /* Notice I should have been in braces */
|
||||||
|
i++;
|
||||||
|
if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */
|
||||||
|
return i;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int FunctionWhichReturnsLocalVariable(void)
|
||||||
|
{
|
||||||
|
return Counter;
|
||||||
|
}
|
||||||
@@ -1,3 +1,3 @@
|
|||||||
|
|
||||||
int FindFunction_WhichIsBroken(int NumberToFind);
|
int FindFunction_WhichIsBroken(int NumberToFind);
|
||||||
int FunctionWhichReturnsLocalVariable(void);
|
int FunctionWhichReturnsLocalVariable(void);
|
||||||
11
examples/example_1/src/ProductionCode2.c
Normal file
11
examples/example_1/src/ProductionCode2.c
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
|
||||||
|
{
|
||||||
|
(void)Poor;
|
||||||
|
(void)LittleFunction;
|
||||||
|
/* Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
|
||||||
|
* Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget */
|
||||||
|
return (char*)0;
|
||||||
|
}
|
||||||
@@ -1,2 +1,2 @@
|
|||||||
|
|
||||||
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);
|
||||||
62
examples/example_1/test/TestProductionCode.c
Normal file
62
examples/example_1/test/TestProductionCode.c
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
#include "unity.h"
|
||||||
|
|
||||||
|
/* sometimes you may want to get at local data in a module.
|
||||||
|
* for example: If you plan to pass by reference, this could be useful
|
||||||
|
* however, it should often be avoided */
|
||||||
|
extern int Counter;
|
||||||
|
|
||||||
|
void setUp(void)
|
||||||
|
{
|
||||||
|
/* This is run before EACH TEST */
|
||||||
|
Counter = 0x5a5a;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
|
||||||
|
{
|
||||||
|
/* All of these should pass */
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
|
||||||
|
{
|
||||||
|
/* You should see this line fail in your test summary */
|
||||||
|
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
|
||||||
|
|
||||||
|
/* Notice the rest of these didn't get a chance to run because the line above failed.
|
||||||
|
* Unit tests abort each test function on the first sign of trouble.
|
||||||
|
* Then NEXT test function runs as normal. */
|
||||||
|
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
|
||||||
|
{
|
||||||
|
/* This should be true because setUp set this up for us before this test */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
|
||||||
|
/* This should be true because we can still change our answer */
|
||||||
|
Counter = 0x1234;
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
|
||||||
|
{
|
||||||
|
/* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
|
||||||
|
{
|
||||||
|
/* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
|
||||||
|
* you what actually happened...which in this case was a failure to setup the initial condition. */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
31
examples/example_1/test/TestProductionCode2.c
Normal file
31
examples/example_1/test/TestProductionCode2.c
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
#include "unity.h"
|
||||||
|
|
||||||
|
/* These should be ignored because they are commented out in various ways:
|
||||||
|
#include "whatever.h"
|
||||||
|
#include "somethingelse.h"
|
||||||
|
*/
|
||||||
|
|
||||||
|
void setUp(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_IgnoredTest(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_AnotherIgnoredTest(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE(); /* Like This */
|
||||||
|
}
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
|
/*=======Test Runner Used To Run Each Test Below=====*/
|
||||||
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
|
{ \
|
||||||
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
|
Unity.NumberOfTests++; \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
setUp(); \
|
||||||
|
TestFunc(); \
|
||||||
|
} \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
tearDown(); \
|
||||||
|
} \
|
||||||
|
UnityConcludeTest(); \
|
||||||
|
}
|
||||||
|
|
||||||
|
/*=======Automagically Detected Files To Include=====*/
|
||||||
|
#include "unity.h"
|
||||||
|
#include <setjmp.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
|
/*=======External Functions This Runner Calls=====*/
|
||||||
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_IgnoredTest(void);
|
||||||
|
extern void test_AnotherIgnoredTest(void);
|
||||||
|
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
|
||||||
|
|
||||||
|
|
||||||
|
/*=======Test Reset Option=====*/
|
||||||
|
void resetTest(void);
|
||||||
|
void resetTest(void)
|
||||||
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*=======MAIN=====*/
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
UnityBegin("test/TestProductionCode2.c");
|
||||||
|
RUN_TEST(test_IgnoredTest, 18);
|
||||||
|
RUN_TEST(test_AnotherIgnoredTest, 23);
|
||||||
|
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
@@ -1,50 +1,57 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
#include "unity.h"
|
|
||||||
#include <setjmp.h>
|
/*=======Test Runner Used To Run Each Test Below=====*/
|
||||||
#include <stdio.h>
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
|
{ \
|
||||||
char MessageBuffer[50];
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
extern void setUp(void);
|
Unity.NumberOfTests++; \
|
||||||
extern void tearDown(void);
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void);
|
setUp(); \
|
||||||
extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void);
|
TestFunc(); \
|
||||||
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void);
|
} \
|
||||||
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
|
if (TEST_PROTECT()) \
|
||||||
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
|
{ \
|
||||||
|
tearDown(); \
|
||||||
static void runTest(UnityTestFunction test)
|
} \
|
||||||
{
|
UnityConcludeTest(); \
|
||||||
if (TEST_PROTECT())
|
}
|
||||||
{
|
|
||||||
setUp();
|
/*=======Automagically Detected Files To Include=====*/
|
||||||
test();
|
#include "unity.h"
|
||||||
}
|
#include <setjmp.h>
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED)
|
#include <stdio.h>
|
||||||
{
|
#include "ProductionCode.h"
|
||||||
tearDown();
|
|
||||||
}
|
/*=======External Functions This Runner Calls=====*/
|
||||||
}
|
extern void setUp(void);
|
||||||
void resetTest()
|
extern void tearDown(void);
|
||||||
{
|
extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void);
|
||||||
tearDown();
|
extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void);
|
||||||
setUp();
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void);
|
||||||
}
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
|
||||||
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
|
||||||
|
|
||||||
int main(void)
|
|
||||||
{
|
/*=======Test Reset Option=====*/
|
||||||
Unity.TestFile = "test/TestProductionCode.c";
|
void resetTest(void);
|
||||||
UnityBegin();
|
void resetTest(void)
|
||||||
|
{
|
||||||
// RUN_TEST calls runTest
|
tearDown();
|
||||||
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
|
setUp();
|
||||||
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
|
}
|
||||||
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);
|
|
||||||
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51);
|
|
||||||
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57);
|
/*=======MAIN=====*/
|
||||||
|
int main(void)
|
||||||
UnityEnd();
|
{
|
||||||
return 0;
|
UnityBegin("test/TestProductionCode.c");
|
||||||
}
|
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
|
||||||
|
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
71
examples/example_2/makefile
Normal file
71
examples/example_2/makefile
Normal file
@@ -0,0 +1,71 @@
|
|||||||
|
# ==========================================
|
||||||
|
# Unity Project - A Test Framework for C
|
||||||
|
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
|
# [Released under MIT License. Please refer to license.txt for details]
|
||||||
|
# ==========================================
|
||||||
|
|
||||||
|
#We try to detect the OS we are running on, and adjust commands as needed
|
||||||
|
ifeq ($(OS),Windows_NT)
|
||||||
|
ifeq ($(shell uname -s),) # not in a bash-like shell
|
||||||
|
CLEANUP = del /F /Q
|
||||||
|
MKDIR = mkdir
|
||||||
|
else # in a bash-like shell, like msys
|
||||||
|
CLEANUP = rm -f
|
||||||
|
MKDIR = mkdir -p
|
||||||
|
endif
|
||||||
|
TARGET_EXTENSION=.exe
|
||||||
|
else
|
||||||
|
CLEANUP = rm -f
|
||||||
|
MKDIR = mkdir -p
|
||||||
|
TARGET_EXTENSION=.out
|
||||||
|
endif
|
||||||
|
|
||||||
|
C_COMPILER=gcc
|
||||||
|
ifeq ($(shell uname -s), Darwin)
|
||||||
|
C_COMPILER=clang
|
||||||
|
endif
|
||||||
|
|
||||||
|
UNITY_ROOT=../..
|
||||||
|
|
||||||
|
CFLAGS=-std=c99
|
||||||
|
CFLAGS += -Wall
|
||||||
|
CFLAGS += -Wextra
|
||||||
|
CFLAGS += -Wpointer-arith
|
||||||
|
CFLAGS += -Wcast-align
|
||||||
|
CFLAGS += -Wwrite-strings
|
||||||
|
CFLAGS += -Wswitch-default
|
||||||
|
CFLAGS += -Wunreachable-code
|
||||||
|
CFLAGS += -Winit-self
|
||||||
|
CFLAGS += -Wmissing-field-initializers
|
||||||
|
CFLAGS += -Wno-unknown-pragmas
|
||||||
|
CFLAGS += -Wstrict-prototypes
|
||||||
|
CFLAGS += -Wundef
|
||||||
|
CFLAGS += -Wold-style-definition
|
||||||
|
#CFLAGS += -Wno-misleading-indentation
|
||||||
|
|
||||||
|
TARGET_BASE1=all_tests
|
||||||
|
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
|
||||||
|
SRC_FILES1=\
|
||||||
|
$(UNITY_ROOT)/src/unity.c \
|
||||||
|
$(UNITY_ROOT)/extras/fixture/src/unity_fixture.c \
|
||||||
|
src/ProductionCode.c \
|
||||||
|
src/ProductionCode2.c \
|
||||||
|
test/TestProductionCode.c \
|
||||||
|
test/TestProductionCode2.c \
|
||||||
|
test/test_runners/TestProductionCode_Runner.c \
|
||||||
|
test/test_runners/TestProductionCode2_Runner.c \
|
||||||
|
test/test_runners/all_tests.c
|
||||||
|
INC_DIRS=-Isrc -I$(UNITY_ROOT)/src -I$(UNITY_ROOT)/extras/fixture/src
|
||||||
|
SYMBOLS=-DUNITY_FIXTURE_NO_EXTRAS
|
||||||
|
|
||||||
|
all: clean default
|
||||||
|
|
||||||
|
default:
|
||||||
|
$(C_COMPILER) $(CFLAGS) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
|
||||||
|
- ./$(TARGET1) -v
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(CLEANUP) $(TARGET1)
|
||||||
|
|
||||||
|
ci: CFLAGS += -Werror
|
||||||
|
ci: default
|
||||||
5
examples/example_2/readme.txt
Normal file
5
examples/example_2/readme.txt
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
Example 2
|
||||||
|
=========
|
||||||
|
|
||||||
|
Same as the first example, but now using Unity's test fixture to group tests
|
||||||
|
together. Using the test fixture also makes writing test runners much easier.
|
||||||
@@ -1,24 +1,24 @@
|
|||||||
|
|
||||||
#include "ProductionCode.h"
|
#include "ProductionCode.h"
|
||||||
|
|
||||||
int Counter = 0;
|
int Counter = 0;
|
||||||
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
|
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
|
||||||
|
|
||||||
// This function is supposed to search through NumbersToFind and find a particular number.
|
// This function is supposed to search through NumbersToFind and find a particular number.
|
||||||
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||||
// NumbersToFind is indexed from 1. Unfortunately it's broken
|
// NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||||
// (and should therefore be caught by our tests)
|
// (and should therefore be caught by our tests)
|
||||||
int FindFunction_WhichIsBroken(int NumberToFind)
|
int FindFunction_WhichIsBroken(int NumberToFind)
|
||||||
{
|
{
|
||||||
int i = 0;
|
int i = 0;
|
||||||
while (i <= 8) //Notice I should have been in braces
|
while (i < 8) //Notice I should have been in braces
|
||||||
i++;
|
i++;
|
||||||
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
|
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
|
||||||
return i;
|
return i;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int FunctionWhichReturnsLocalVariable(void)
|
int FunctionWhichReturnsLocalVariable(void)
|
||||||
{
|
{
|
||||||
return Counter;
|
return Counter;
|
||||||
}
|
}
|
||||||
3
examples/example_2/src/ProductionCode.h
Normal file
3
examples/example_2/src/ProductionCode.h
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind);
|
||||||
|
int FunctionWhichReturnsLocalVariable(void);
|
||||||
@@ -1,9 +1,11 @@
|
|||||||
|
|
||||||
#include "ProductionCode2.h"
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
|
||||||
{
|
{
|
||||||
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
|
(void)Poor;
|
||||||
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
|
(void)LittleFunction;
|
||||||
return (char*)0;
|
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
|
||||||
}
|
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
|
||||||
|
return (char*)0;
|
||||||
|
}
|
||||||
2
examples/example_2/src/ProductionCode2.h
Normal file
2
examples/example_2/src/ProductionCode2.h
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);
|
||||||
64
examples/example_2/test/TestProductionCode.c
Normal file
64
examples/example_2/test/TestProductionCode.c
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
#include "ProductionCode.h"
|
||||||
|
#include "unity.h"
|
||||||
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
|
TEST_GROUP(ProductionCode);
|
||||||
|
|
||||||
|
//sometimes you may want to get at local data in a module.
|
||||||
|
//for example: If you plan to pass by reference, this could be useful
|
||||||
|
//however, it should often be avoided
|
||||||
|
extern int Counter;
|
||||||
|
|
||||||
|
TEST_SETUP(ProductionCode)
|
||||||
|
{
|
||||||
|
//This is run before EACH TEST
|
||||||
|
Counter = 0x5a5a;
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_TEAR_DOWN(ProductionCode)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode)
|
||||||
|
{
|
||||||
|
//All of these should pass
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken)
|
||||||
|
{
|
||||||
|
// You should see this line fail in your test summary
|
||||||
|
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
|
||||||
|
|
||||||
|
// Notice the rest of these didn't get a chance to run because the line above failed.
|
||||||
|
// Unit tests abort each test function on the first sign of trouble.
|
||||||
|
// Then NEXT test function runs as normal.
|
||||||
|
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue)
|
||||||
|
{
|
||||||
|
//This should be true because setUp set this up for us before this test
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
|
||||||
|
//This should be true because we can still change our answer
|
||||||
|
Counter = 0x1234;
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain)
|
||||||
|
{
|
||||||
|
//This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed)
|
||||||
|
{
|
||||||
|
//Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
|
||||||
|
// you what actually happened...which in this case was a failure to setup the initial condition.
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
33
examples/example_2/test/TestProductionCode2.c
Normal file
33
examples/example_2/test/TestProductionCode2.c
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
#include "ProductionCode2.h"
|
||||||
|
#include "unity.h"
|
||||||
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
|
TEST_GROUP(ProductionCode2);
|
||||||
|
|
||||||
|
/* These should be ignored because they are commented out in various ways:
|
||||||
|
#include "whatever.h"
|
||||||
|
*/
|
||||||
|
//#include "somethingelse.h"
|
||||||
|
|
||||||
|
TEST_SETUP(ProductionCode2)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_TEAR_DOWN(ProductionCode2)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode2, IgnoredTest)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode2, AnotherIgnoredTest)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented)
|
||||||
|
{
|
||||||
|
TEST_IGNORE(); //Like This
|
||||||
|
}
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
#include "unity.h"
|
||||||
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
|
TEST_GROUP_RUNNER(ProductionCode2)
|
||||||
|
{
|
||||||
|
RUN_TEST_CASE(ProductionCode2, IgnoredTest);
|
||||||
|
RUN_TEST_CASE(ProductionCode2, AnotherIgnoredTest);
|
||||||
|
RUN_TEST_CASE(ProductionCode2, ThisFunctionHasNotBeenTested_NeedsToBeImplemented);
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
#include "unity.h"
|
||||||
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
|
TEST_GROUP_RUNNER(ProductionCode)
|
||||||
|
{
|
||||||
|
RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode);
|
||||||
|
RUN_TEST_CASE(ProductionCode, FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken);
|
||||||
|
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue);
|
||||||
|
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain);
|
||||||
|
RUN_TEST_CASE(ProductionCode, FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed);
|
||||||
|
}
|
||||||
12
examples/example_2/test/test_runners/all_tests.c
Normal file
12
examples/example_2/test/test_runners/all_tests.c
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
|
static void RunAllTests(void)
|
||||||
|
{
|
||||||
|
RUN_TEST_GROUP(ProductionCode);
|
||||||
|
RUN_TEST_GROUP(ProductionCode2);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, const char * argv[])
|
||||||
|
{
|
||||||
|
return UnityMain(argc, argv, RunAllTests);
|
||||||
|
}
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "UnityHelper.h"
|
#include "UnityHelper.h"
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line)
|
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line)
|
||||||
{
|
{
|
||||||
UNITY_TEST_ASSERT_EQUAL_INT(expected.x, actual.x, line, "Example Struct Failed For Field x");
|
UNITY_TEST_ASSERT_EQUAL_INT(expected.x, actual.x, line, "Example Struct Failed For Field x");
|
||||||
UNITY_TEST_ASSERT_EQUAL_INT(expected.y, actual.y, line, "Example Struct Failed For Field y");
|
UNITY_TEST_ASSERT_EQUAL_INT(expected.y, actual.y, line, "Example Struct Failed For Field y");
|
||||||
}
|
}
|
||||||
@@ -1,12 +1,12 @@
|
|||||||
#ifndef _TESTHELPER_H
|
#ifndef _TESTHELPER_H
|
||||||
#define _TESTHELPER_H
|
#define _TESTHELPER_H
|
||||||
|
|
||||||
#include "Types.h"
|
#include "Types.h"
|
||||||
|
|
||||||
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line);
|
void AssertEqualExampleStruct(const EXAMPLE_STRUCT_T expected, const EXAMPLE_STRUCT_T actual, const unsigned short line);
|
||||||
|
|
||||||
#define UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, line, message) AssertEqualExampleStruct(expected, actual, line);
|
#define UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, line, message) AssertEqualExampleStruct(expected, actual, line);
|
||||||
|
|
||||||
#define TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual) UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, __LINE__, NULL);
|
#define TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual) UNITY_TEST_ASSERT_EQUAL_EXAMPLE_STRUCT_T(expected, actual, __LINE__, NULL);
|
||||||
|
|
||||||
#endif // _TESTHELPER_H
|
#endif // _TESTHELPER_H
|
||||||
38
examples/example_3/rakefile.rb
Normal file
38
examples/example_3/rakefile.rb
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
require 'rake'
|
||||||
|
require 'rake/clean'
|
||||||
|
require_relative 'rakefile_helper'
|
||||||
|
|
||||||
|
TEMP_DIRS = [
|
||||||
|
File.join(__dir__, 'build')
|
||||||
|
].freeze
|
||||||
|
|
||||||
|
TEMP_DIRS.each do |dir|
|
||||||
|
directory(dir)
|
||||||
|
CLOBBER.include(dir)
|
||||||
|
end
|
||||||
|
|
||||||
|
task prepare_for_tests: TEMP_DIRS
|
||||||
|
|
||||||
|
# Load default configuration, for now
|
||||||
|
DEFAULT_CONFIG_FILE = 'target_gcc_32.yml'.freeze
|
||||||
|
configure_toolchain(DEFAULT_CONFIG_FILE)
|
||||||
|
|
||||||
|
task unit: [:prepare_for_tests] do
|
||||||
|
run_tests unit_test_files
|
||||||
|
end
|
||||||
|
|
||||||
|
desc 'Generate test summary'
|
||||||
|
task :summary do
|
||||||
|
report_summary
|
||||||
|
end
|
||||||
|
|
||||||
|
desc 'Build and test Unity'
|
||||||
|
task all: %i[clean unit summary]
|
||||||
|
task default: %i[clobber all]
|
||||||
|
task ci: [:default]
|
||||||
|
task cruise: [:default]
|
||||||
|
|
||||||
|
desc 'Load configuration'
|
||||||
|
task :config, :config_file do |_t, args|
|
||||||
|
configure_toolchain(args[:config_file])
|
||||||
|
end
|
||||||
250
examples/example_3/rakefile_helper.rb
Normal file
250
examples/example_3/rakefile_helper.rb
Normal file
@@ -0,0 +1,250 @@
|
|||||||
|
require 'yaml'
|
||||||
|
require 'fileutils'
|
||||||
|
require_relative '../../auto/unity_test_summary'
|
||||||
|
require_relative '../../auto/generate_test_runner'
|
||||||
|
require_relative '../../auto/colour_reporter'
|
||||||
|
|
||||||
|
C_EXTENSION = '.c'.freeze
|
||||||
|
|
||||||
|
def load_configuration(config_file)
|
||||||
|
$cfg_file = config_file
|
||||||
|
$cfg = YAML.load(File.read($cfg_file))
|
||||||
|
end
|
||||||
|
|
||||||
|
def configure_clean
|
||||||
|
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
|
||||||
|
end
|
||||||
|
|
||||||
|
def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
|
||||||
|
config_file += '.yml' unless config_file =~ /\.yml$/
|
||||||
|
load_configuration(config_file)
|
||||||
|
configure_clean
|
||||||
|
end
|
||||||
|
|
||||||
|
def unit_test_files
|
||||||
|
path = $cfg['compiler']['unit_tests_path'] + 'Test*' + C_EXTENSION
|
||||||
|
path.tr!('\\', '/')
|
||||||
|
FileList.new(path)
|
||||||
|
end
|
||||||
|
|
||||||
|
def local_include_dirs
|
||||||
|
include_dirs = $cfg['compiler']['includes']['items'].dup
|
||||||
|
include_dirs.delete_if { |dir| dir.is_a?(Array) }
|
||||||
|
include_dirs
|
||||||
|
end
|
||||||
|
|
||||||
|
def extract_headers(filename)
|
||||||
|
includes = []
|
||||||
|
lines = File.readlines(filename)
|
||||||
|
lines.each do |line|
|
||||||
|
m = line.match(/^\s*#include\s+\"\s*(.+\.[hH])\s*\"/)
|
||||||
|
includes << m[1] unless m.nil?
|
||||||
|
end
|
||||||
|
includes
|
||||||
|
end
|
||||||
|
|
||||||
|
def find_source_file(header, paths)
|
||||||
|
paths.each do |dir|
|
||||||
|
src_file = dir + header.ext(C_EXTENSION)
|
||||||
|
return src_file if File.exist?(src_file)
|
||||||
|
end
|
||||||
|
nil
|
||||||
|
end
|
||||||
|
|
||||||
|
def tackit(strings)
|
||||||
|
result = if strings.is_a?(Array)
|
||||||
|
"\"#{strings.join}\""
|
||||||
|
else
|
||||||
|
strings
|
||||||
|
end
|
||||||
|
result
|
||||||
|
end
|
||||||
|
|
||||||
|
def squash(prefix, items)
|
||||||
|
result = ''
|
||||||
|
items.each { |item| result += " #{prefix}#{tackit(item)}" }
|
||||||
|
result
|
||||||
|
end
|
||||||
|
|
||||||
|
def build_compiler_fields
|
||||||
|
command = tackit($cfg['compiler']['path'])
|
||||||
|
defines = if $cfg['compiler']['defines']['items'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'])
|
||||||
|
end
|
||||||
|
options = squash('', $cfg['compiler']['options'])
|
||||||
|
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
|
||||||
|
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
||||||
|
|
||||||
|
{ command: command, defines: defines, options: options, includes: includes }
|
||||||
|
end
|
||||||
|
|
||||||
|
def compile(file, _defines = [])
|
||||||
|
compiler = build_compiler_fields
|
||||||
|
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " \
|
||||||
|
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}"
|
||||||
|
obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
|
||||||
|
execute(cmd_str + obj_file)
|
||||||
|
obj_file
|
||||||
|
end
|
||||||
|
|
||||||
|
def build_linker_fields
|
||||||
|
command = tackit($cfg['linker']['path'])
|
||||||
|
options = if $cfg['linker']['options'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
squash('', $cfg['linker']['options'])
|
||||||
|
end
|
||||||
|
includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
|
||||||
|
end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
||||||
|
|
||||||
|
{ command: command, options: options, includes: includes }
|
||||||
|
end
|
||||||
|
|
||||||
|
def link_it(exe_name, obj_list)
|
||||||
|
linker = build_linker_fields
|
||||||
|
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
|
||||||
|
(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
|
||||||
|
$cfg['linker']['bin_files']['prefix'] + ' ' +
|
||||||
|
$cfg['linker']['bin_files']['destination'] +
|
||||||
|
exe_name + $cfg['linker']['bin_files']['extension']
|
||||||
|
execute(cmd_str)
|
||||||
|
end
|
||||||
|
|
||||||
|
def build_simulator_fields
|
||||||
|
return nil if $cfg['simulator'].nil?
|
||||||
|
|
||||||
|
command = if $cfg['simulator']['path'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
(tackit($cfg['simulator']['path']) + ' ')
|
||||||
|
end
|
||||||
|
pre_support = if $cfg['simulator']['pre_support'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
squash('', $cfg['simulator']['pre_support'])
|
||||||
|
end
|
||||||
|
post_support = if $cfg['simulator']['post_support'].nil?
|
||||||
|
''
|
||||||
|
else
|
||||||
|
squash('', $cfg['simulator']['post_support'])
|
||||||
|
end
|
||||||
|
|
||||||
|
{ command: command, pre_support: pre_support, post_support: post_support }
|
||||||
|
end
|
||||||
|
|
||||||
|
def execute(command_string, verbose = true, raise_on_fail = true)
|
||||||
|
report command_string
|
||||||
|
output = `#{command_string}`.chomp
|
||||||
|
report(output) if verbose && !output.nil? && !output.empty?
|
||||||
|
|
||||||
|
if !$?.nil? && !$?.exitstatus.zero? && raise_on_fail
|
||||||
|
raise "Command failed. (Returned #{$?.exitstatus})"
|
||||||
|
end
|
||||||
|
|
||||||
|
output
|
||||||
|
end
|
||||||
|
|
||||||
|
def report_summary
|
||||||
|
summary = UnityTestSummary.new
|
||||||
|
summary.root = __dir__
|
||||||
|
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
|
||||||
|
results_glob.tr!('\\', '/')
|
||||||
|
results = Dir[results_glob]
|
||||||
|
summary.targets = results
|
||||||
|
summary.run
|
||||||
|
fail_out 'FAIL: There were failures' if summary.failures > 0
|
||||||
|
end
|
||||||
|
|
||||||
|
def run_tests(test_files)
|
||||||
|
report 'Running system tests...'
|
||||||
|
|
||||||
|
# Tack on TEST define for compiling unit tests
|
||||||
|
load_configuration($cfg_file)
|
||||||
|
test_defines = ['TEST']
|
||||||
|
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
|
||||||
|
$cfg['compiler']['defines']['items'] << 'TEST'
|
||||||
|
|
||||||
|
include_dirs = local_include_dirs
|
||||||
|
|
||||||
|
# Build and execute each unit test
|
||||||
|
test_files.each do |test|
|
||||||
|
obj_list = []
|
||||||
|
|
||||||
|
# Detect dependencies and build required required modules
|
||||||
|
extract_headers(test).each do |header|
|
||||||
|
# Compile corresponding source file if it exists
|
||||||
|
src_file = find_source_file(header, include_dirs)
|
||||||
|
obj_list << compile(src_file, test_defines) unless src_file.nil?
|
||||||
|
end
|
||||||
|
|
||||||
|
# Build the test runner (generate if configured to do so)
|
||||||
|
test_base = File.basename(test, C_EXTENSION)
|
||||||
|
runner_name = test_base + '_Runner.c'
|
||||||
|
if $cfg['compiler']['runner_path'].nil?
|
||||||
|
runner_path = $cfg['compiler']['build_path'] + runner_name
|
||||||
|
test_gen = UnityTestRunnerGenerator.new($cfg_file)
|
||||||
|
test_gen.run(test, runner_path)
|
||||||
|
else
|
||||||
|
runner_path = $cfg['compiler']['runner_path'] + runner_name
|
||||||
|
end
|
||||||
|
|
||||||
|
obj_list << compile(runner_path, test_defines)
|
||||||
|
|
||||||
|
# Build the test module
|
||||||
|
obj_list << compile(test, test_defines)
|
||||||
|
|
||||||
|
# Link the test executable
|
||||||
|
link_it(test_base, obj_list)
|
||||||
|
|
||||||
|
# Execute unit test and generate results file
|
||||||
|
simulator = build_simulator_fields
|
||||||
|
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
|
||||||
|
cmd_str = if simulator.nil?
|
||||||
|
executable
|
||||||
|
else
|
||||||
|
"#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
|
||||||
|
end
|
||||||
|
output = execute(cmd_str, true, false)
|
||||||
|
test_results = $cfg['compiler']['build_path'] + test_base
|
||||||
|
test_results += if output.match(/OK$/m).nil?
|
||||||
|
'.testfail'
|
||||||
|
else
|
||||||
|
'.testpass'
|
||||||
|
end
|
||||||
|
File.open(test_results, 'w') { |f| f.print output }
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
def build_application(main)
|
||||||
|
report 'Building application...'
|
||||||
|
|
||||||
|
obj_list = []
|
||||||
|
load_configuration($cfg_file)
|
||||||
|
main_path = $cfg['compiler']['source_path'] + main + C_EXTENSION
|
||||||
|
|
||||||
|
# Detect dependencies and build required required modules
|
||||||
|
include_dirs = get_local_include_dirs
|
||||||
|
extract_headers(main_path).each do |header|
|
||||||
|
src_file = find_source_file(header, include_dirs)
|
||||||
|
obj_list << compile(src_file) unless src_file.nil?
|
||||||
|
end
|
||||||
|
|
||||||
|
# Build the main source file
|
||||||
|
main_base = File.basename(main_path, C_EXTENSION)
|
||||||
|
obj_list << compile(main_path)
|
||||||
|
|
||||||
|
# Create the executable
|
||||||
|
link_it(main_base, obj_list)
|
||||||
|
end
|
||||||
|
|
||||||
|
def fail_out(msg)
|
||||||
|
puts msg
|
||||||
|
puts 'Not returning exit code so continuous integration can pass'
|
||||||
|
# exit(-1) # Only removed to pass example_3, which has failing tests on purpose.
|
||||||
|
# Still fail if the build fails for any other reason.
|
||||||
|
end
|
||||||
13
examples/example_3/readme.txt
Normal file
13
examples/example_3/readme.txt
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
Example 3
|
||||||
|
=========
|
||||||
|
|
||||||
|
This example project gives an example of some passing, ignored, and failing tests.
|
||||||
|
It's simple and meant for you to look over and get an idea for what all of this stuff does.
|
||||||
|
|
||||||
|
You can build and test using rake. The rake version will let you test with gcc or a couple
|
||||||
|
versions of IAR. You can tweak the yaml files to get those versions running.
|
||||||
|
|
||||||
|
Ruby is required if you're using the rake version (obviously). This version shows off most of
|
||||||
|
Unity's advanced features (automatically creating test runners, fancy summaries, etc.)
|
||||||
|
Without ruby, you have to maintain your own test runners. Do that for a while and you'll learn
|
||||||
|
why you really want to start using the Ruby tools.
|
||||||
24
examples/example_3/src/ProductionCode.c
Normal file
24
examples/example_3/src/ProductionCode.c
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
|
||||||
|
int Counter = 0;
|
||||||
|
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
|
||||||
|
|
||||||
|
// This function is supposed to search through NumbersToFind and find a particular number.
|
||||||
|
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||||
|
// NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||||
|
// (and should therefore be caught by our tests)
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind)
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
while (i < 8) //Notice I should have been in braces
|
||||||
|
i++;
|
||||||
|
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
|
||||||
|
return i;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int FunctionWhichReturnsLocalVariable(void)
|
||||||
|
{
|
||||||
|
return Counter;
|
||||||
|
}
|
||||||
3
examples/example_3/src/ProductionCode.h
Normal file
3
examples/example_3/src/ProductionCode.h
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind);
|
||||||
|
int FunctionWhichReturnsLocalVariable(void);
|
||||||
11
examples/example_3/src/ProductionCode2.c
Normal file
11
examples/example_3/src/ProductionCode2.c
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
|
||||||
|
{
|
||||||
|
(void)Poor;
|
||||||
|
(void)LittleFunction;
|
||||||
|
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
|
||||||
|
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
|
||||||
|
return (char*)0;
|
||||||
|
}
|
||||||
2
examples/example_3/src/ProductionCode2.h
Normal file
2
examples/example_3/src/ProductionCode2.h
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);
|
||||||
@@ -1,44 +1,47 @@
|
|||||||
compiler:
|
# Copied from ~Unity/targets/gcc_32.yml
|
||||||
path: gcc
|
unity_root: &unity_root '../..'
|
||||||
source_path: 'src/'
|
unity_source: &unity_source '../../src/'
|
||||||
unit_tests_path: &unit_tests_path 'test/'
|
compiler:
|
||||||
build_path: &build_path 'build/'
|
path: gcc
|
||||||
options:
|
source_path: &source_path 'src/'
|
||||||
- '-c'
|
unit_tests_path: &unit_tests_path 'test/'
|
||||||
- '-m32'
|
build_path: &build_path 'build/'
|
||||||
- '-Wall'
|
options:
|
||||||
- '-Wno-address'
|
- '-c'
|
||||||
- '-std=c99'
|
- '-m32'
|
||||||
- '-pedantic'
|
- '-Wall'
|
||||||
includes:
|
- '-Wno-address'
|
||||||
prefix: '-I'
|
- '-std=c99'
|
||||||
items:
|
- '-pedantic'
|
||||||
- 'src/'
|
includes:
|
||||||
- '../src/'
|
prefix: '-I'
|
||||||
- *unit_tests_path
|
items:
|
||||||
defines:
|
- *source_path
|
||||||
prefix: '-D'
|
- *unity_source
|
||||||
items:
|
- *unit_tests_path
|
||||||
- UNITY_INCLUDE_DOUBLE
|
defines:
|
||||||
- UNITY_SUPPORT_TEST_CASES
|
prefix: '-D'
|
||||||
object_files:
|
items:
|
||||||
prefix: '-o'
|
- UNITY_INCLUDE_DOUBLE
|
||||||
extension: '.o'
|
- UNITY_SUPPORT_TEST_CASES
|
||||||
destination: *build_path
|
object_files:
|
||||||
linker:
|
prefix: '-o'
|
||||||
path: gcc
|
extension: '.o'
|
||||||
options:
|
destination: *build_path
|
||||||
- -lm
|
linker:
|
||||||
- '-m32'
|
path: gcc
|
||||||
includes:
|
options:
|
||||||
prefix: '-I'
|
- -lm
|
||||||
object_files:
|
- '-m32'
|
||||||
path: *build_path
|
includes:
|
||||||
extension: '.o'
|
prefix: '-I'
|
||||||
bin_files:
|
object_files:
|
||||||
prefix: '-o'
|
path: *build_path
|
||||||
extension: '.exe'
|
extension: '.o'
|
||||||
destination: *build_path
|
bin_files:
|
||||||
colour: true
|
prefix: '-o'
|
||||||
:unity:
|
extension: '.exe'
|
||||||
:plugins: []
|
destination: *build_path
|
||||||
|
colour: true
|
||||||
|
:unity:
|
||||||
|
:plugins: []
|
||||||
@@ -1,62 +1,62 @@
|
|||||||
|
|
||||||
#include "ProductionCode.h"
|
#include "ProductionCode.h"
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
|
|
||||||
//sometimes you may want to get at local data in a module.
|
//sometimes you may want to get at local data in a module.
|
||||||
//for example: If you plan to pass by reference, this could be useful
|
//for example: If you plan to pass by reference, this could be useful
|
||||||
//however, it should often be avoided
|
//however, it should often be avoided
|
||||||
extern int Counter;
|
extern int Counter;
|
||||||
|
|
||||||
void setUp(void)
|
void setUp(void)
|
||||||
{
|
{
|
||||||
//This is run before EACH TEST
|
//This is run before EACH TEST
|
||||||
Counter = 0x5a5a;
|
Counter = 0x5a5a;
|
||||||
}
|
}
|
||||||
|
|
||||||
void tearDown(void)
|
void tearDown(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
|
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
|
||||||
{
|
{
|
||||||
//All of these should pass
|
//All of these should pass
|
||||||
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
|
||||||
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1));
|
||||||
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
|
||||||
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
|
||||||
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
|
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
|
||||||
{
|
{
|
||||||
// You should see this line fail in your test summary
|
// You should see this line fail in your test summary
|
||||||
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
|
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
|
||||||
|
|
||||||
// Notice the rest of these didn't get a chance to run because the line above failed.
|
// Notice the rest of these didn't get a chance to run because the line above failed.
|
||||||
// Unit tests abort each test function on the first sign of trouble.
|
// Unit tests abort each test function on the first sign of trouble.
|
||||||
// Then NEXT test function runs as normal.
|
// Then NEXT test function runs as normal.
|
||||||
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
|
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
|
||||||
{
|
{
|
||||||
//This should be true because setUp set this up for us before this test
|
//This should be true because setUp set this up for us before this test
|
||||||
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
|
||||||
//This should be true because we can still change our answer
|
//This should be true because we can still change our answer
|
||||||
Counter = 0x1234;
|
Counter = 0x1234;
|
||||||
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
|
||||||
{
|
{
|
||||||
//This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
|
//This should be true again because setup was rerun before this test (and after we changed it to 0x1234)
|
||||||
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
|
||||||
{
|
{
|
||||||
//Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
|
//Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
|
||||||
// you what actually happened...which in this case was a failure to setup the initial condition.
|
// you what actually happened...which in this case was a failure to setup the initial condition.
|
||||||
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
}
|
}
|
||||||
@@ -1,31 +1,31 @@
|
|||||||
|
|
||||||
#include "ProductionCode2.h"
|
#include "ProductionCode2.h"
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
|
|
||||||
/* These should be ignored because they are commented out in various ways:
|
/* These should be ignored because they are commented out in various ways:
|
||||||
#include "whatever.h"
|
#include "whatever.h"
|
||||||
*/
|
*/
|
||||||
//#include "somethingelse.h"
|
//#include "somethingelse.h"
|
||||||
|
|
||||||
void setUp(void)
|
void setUp(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void tearDown(void)
|
void tearDown(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_IgnoredTest(void)
|
void test_IgnoredTest(void)
|
||||||
{
|
{
|
||||||
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
|
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_AnotherIgnoredTest(void)
|
void test_AnotherIgnoredTest(void)
|
||||||
{
|
{
|
||||||
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
|
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
|
||||||
}
|
}
|
||||||
|
|
||||||
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
|
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
|
||||||
{
|
{
|
||||||
TEST_IGNORE(); //Like This
|
TEST_IGNORE(); //Like This
|
||||||
}
|
}
|
||||||
12
examples/example_4/meson.build
Normal file
12
examples/example_4/meson.build
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
#
|
||||||
|
# build script written by : Michael Brockus.
|
||||||
|
# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams.
|
||||||
|
#
|
||||||
|
# license: MIT
|
||||||
|
#
|
||||||
|
project('example-4', 'c')
|
||||||
|
|
||||||
|
unity_dep = dependency('unity', fallback : ['unity', 'unity_dep'])
|
||||||
|
|
||||||
|
subdir('src')
|
||||||
|
subdir('test')
|
||||||
15
examples/example_4/readme.txt
Normal file
15
examples/example_4/readme.txt
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
Example 4
|
||||||
|
=========
|
||||||
|
|
||||||
|
Close to the simplest possible example of Unity, using only basic features.
|
||||||
|
to build this example run "meson setup <build dir name>".
|
||||||
|
|
||||||
|
Meson uses the Ninja build system to actually build the code. To start the
|
||||||
|
build, simply type the following command.
|
||||||
|
|
||||||
|
"ninja -C <build dir name>"
|
||||||
|
|
||||||
|
Meson provides native support for running tests. The command to do that is simple.
|
||||||
|
|
||||||
|
"meson test -C <build dir name>".
|
||||||
|
|
||||||
24
examples/example_4/src/ProductionCode.c
Normal file
24
examples/example_4/src/ProductionCode.c
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
|
||||||
|
int Counter = 0;
|
||||||
|
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; /* some obnoxious array to search that is 1-based indexing instead of 0. */
|
||||||
|
|
||||||
|
/* This function is supposed to search through NumbersToFind and find a particular number.
|
||||||
|
* If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
|
||||||
|
* NumbersToFind is indexed from 1. Unfortunately it's broken
|
||||||
|
* (and should therefore be caught by our tests) */
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind)
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
while (i < 8) /* Notice I should have been in braces */
|
||||||
|
i++;
|
||||||
|
if (NumbersToFind[i] == NumberToFind) /* Yikes! I'm getting run after the loop finishes instead of during it! */
|
||||||
|
return i;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int FunctionWhichReturnsLocalVariable(void)
|
||||||
|
{
|
||||||
|
return Counter;
|
||||||
|
}
|
||||||
3
examples/example_4/src/ProductionCode.h
Normal file
3
examples/example_4/src/ProductionCode.h
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
|
||||||
|
int FindFunction_WhichIsBroken(int NumberToFind);
|
||||||
|
int FunctionWhichReturnsLocalVariable(void);
|
||||||
11
examples/example_4/src/ProductionCode2.c
Normal file
11
examples/example_4/src/ProductionCode2.c
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
|
||||||
|
{
|
||||||
|
(void)Poor;
|
||||||
|
(void)LittleFunction;
|
||||||
|
/* Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
|
||||||
|
* Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget */
|
||||||
|
return (char*)0;
|
||||||
|
}
|
||||||
2
examples/example_4/src/ProductionCode2.h
Normal file
2
examples/example_4/src/ProductionCode2.h
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
|
||||||
|
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);
|
||||||
16
examples/example_4/src/meson.build
Normal file
16
examples/example_4/src/meson.build
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#
|
||||||
|
# build script written by : Michael Brockus.
|
||||||
|
# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams.
|
||||||
|
#
|
||||||
|
# license: MIT
|
||||||
|
#
|
||||||
|
inc_dir = include_directories('.')
|
||||||
|
lib_list = {'a': ['ProductionCode.c' ], 'b': ['ProductionCode2.c']}
|
||||||
|
|
||||||
|
foreach lib, src : lib_list
|
||||||
|
set_variable(lib + '_lib',
|
||||||
|
static_library(lib + '_lib', sources: src, include_directories: inc_dir))
|
||||||
|
endforeach
|
||||||
|
|
||||||
|
a_dep = declare_dependency(link_with: a_lib, include_directories: inc_dir)
|
||||||
|
b_dep = declare_dependency(link_with: b_lib, include_directories: inc_dir)
|
||||||
4
examples/example_4/subprojects/unity.wrap
Executable file
4
examples/example_4/subprojects/unity.wrap
Executable file
@@ -0,0 +1,4 @@
|
|||||||
|
[wrap-git]
|
||||||
|
directory = unity
|
||||||
|
url = https://github.com/ThrowTheSwitch/Unity.git
|
||||||
|
revision = head
|
||||||
63
examples/example_4/test/TestProductionCode.c
Normal file
63
examples/example_4/test/TestProductionCode.c
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
#include "unity.h"
|
||||||
|
|
||||||
|
/* sometimes you may want to get at local data in a module.
|
||||||
|
* for example: If you plan to pass by reference, this could be useful
|
||||||
|
* however, it should often be avoided */
|
||||||
|
extern int Counter;
|
||||||
|
|
||||||
|
void setUp(void)
|
||||||
|
{
|
||||||
|
/* This is run before EACH TEST */
|
||||||
|
Counter = 0x5a5a;
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void)
|
||||||
|
{
|
||||||
|
/* All of these should pass */
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(2));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999));
|
||||||
|
TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1));
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void)
|
||||||
|
{
|
||||||
|
/* You should see this line fail in your test summary */
|
||||||
|
TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34));
|
||||||
|
|
||||||
|
/* Notice the rest of these didn't get a chance to run because the line above failed.
|
||||||
|
* Unit tests abort each test function on the first sign of trouble.
|
||||||
|
* Then NEXT test function runs as normal. */
|
||||||
|
TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888));
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void)
|
||||||
|
{
|
||||||
|
/* This should be true because setUp set this up for us before this test */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
|
||||||
|
/* This should be true because we can still change our answer */
|
||||||
|
Counter = 0x1234;
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void)
|
||||||
|
{
|
||||||
|
/* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void)
|
||||||
|
{
|
||||||
|
/* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell
|
||||||
|
* you what actually happened...which in this case was a failure to setup the initial condition. */
|
||||||
|
TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable());
|
||||||
|
}
|
||||||
35
examples/example_4/test/TestProductionCode2.c
Normal file
35
examples/example_4/test/TestProductionCode2.c
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
#include "unity.h"
|
||||||
|
|
||||||
|
/* These should be ignored because they are commented out in various ways:
|
||||||
|
#include "whatever.h"
|
||||||
|
#include "somethingelse.h"
|
||||||
|
*/
|
||||||
|
|
||||||
|
void setUp(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void tearDown(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_IgnoredTest(void);
|
||||||
|
void test_AnotherIgnoredTest(void);
|
||||||
|
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
|
||||||
|
|
||||||
|
void test_IgnoredTest(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose");
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_AnotherIgnoredTest(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet");
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void)
|
||||||
|
{
|
||||||
|
TEST_IGNORE(); /* Like This */
|
||||||
|
}
|
||||||
7
examples/example_4/test/meson.build
Normal file
7
examples/example_4/test/meson.build
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#
|
||||||
|
# build script written by : Michael Brockus.
|
||||||
|
# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams.
|
||||||
|
#
|
||||||
|
# license: MIT
|
||||||
|
#
|
||||||
|
subdir('test_runners')
|
||||||
@@ -0,0 +1,53 @@
|
|||||||
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
|
/*=======Test Runner Used To Run Each Test Below=====*/
|
||||||
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
|
{ \
|
||||||
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
|
Unity.NumberOfTests++; \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
setUp(); \
|
||||||
|
TestFunc(); \
|
||||||
|
} \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
tearDown(); \
|
||||||
|
} \
|
||||||
|
UnityConcludeTest(); \
|
||||||
|
}
|
||||||
|
|
||||||
|
/*=======Automagically Detected Files To Include=====*/
|
||||||
|
#include "unity.h"
|
||||||
|
#include <setjmp.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "ProductionCode2.h"
|
||||||
|
|
||||||
|
/*=======External Functions This Runner Calls=====*/
|
||||||
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_IgnoredTest(void);
|
||||||
|
extern void test_AnotherIgnoredTest(void);
|
||||||
|
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
|
||||||
|
|
||||||
|
|
||||||
|
/*=======Test Reset Option=====*/
|
||||||
|
void resetTest(void);
|
||||||
|
void resetTest(void)
|
||||||
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*=======MAIN=====*/
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
UnityBegin("test/TestProductionCode2.c");
|
||||||
|
RUN_TEST(test_IgnoredTest, 18);
|
||||||
|
RUN_TEST(test_AnotherIgnoredTest, 23);
|
||||||
|
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||||
|
|
||||||
|
/*=======Test Runner Used To Run Each Test Below=====*/
|
||||||
|
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||||
|
{ \
|
||||||
|
Unity.CurrentTestName = #TestFunc; \
|
||||||
|
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||||
|
Unity.NumberOfTests++; \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
setUp(); \
|
||||||
|
TestFunc(); \
|
||||||
|
} \
|
||||||
|
if (TEST_PROTECT()) \
|
||||||
|
{ \
|
||||||
|
tearDown(); \
|
||||||
|
} \
|
||||||
|
UnityConcludeTest(); \
|
||||||
|
}
|
||||||
|
|
||||||
|
/*=======Automagically Detected Files To Include=====*/
|
||||||
|
#include "unity.h"
|
||||||
|
#include <setjmp.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "ProductionCode.h"
|
||||||
|
|
||||||
|
/*=======External Functions This Runner Calls=====*/
|
||||||
|
extern void setUp(void);
|
||||||
|
extern void tearDown(void);
|
||||||
|
extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void);
|
||||||
|
extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void);
|
||||||
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void);
|
||||||
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void);
|
||||||
|
extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void);
|
||||||
|
|
||||||
|
|
||||||
|
/*=======Test Reset Option=====*/
|
||||||
|
void resetTest(void);
|
||||||
|
void resetTest(void)
|
||||||
|
{
|
||||||
|
tearDown();
|
||||||
|
setUp();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*=======MAIN=====*/
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
UnityBegin("test/TestProductionCode.c");
|
||||||
|
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20);
|
||||||
|
RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51);
|
||||||
|
RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57);
|
||||||
|
|
||||||
|
return (UnityEnd());
|
||||||
|
}
|
||||||
13
examples/example_4/test/test_runners/meson.build
Normal file
13
examples/example_4/test/test_runners/meson.build
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
#
|
||||||
|
# build script written by : Michael Brockus.
|
||||||
|
# github repo author: Mike Karlesky, Mark VanderVoord, Greg Williams.
|
||||||
|
#
|
||||||
|
# license: MIT
|
||||||
|
#
|
||||||
|
cases = [
|
||||||
|
['TestProductionCode_Runner.c', join_paths('..' ,'TestProductionCode.c' )],
|
||||||
|
['TestProductionCode2_Runner.c', join_paths('..' ,'TestProductionCode2.c')]
|
||||||
|
]
|
||||||
|
|
||||||
|
test('Running: 01-test-case', executable('01-test-case', cases[0], dependencies: [ a_dep, unity_dep ]))
|
||||||
|
test('Running: 02-test-case', executable('02-test-case', cases[1], dependencies: [ b_dep, unity_dep ]))
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
# ==========================================
|
|
||||||
# Unity Project - A Test Framework for C
|
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
|
||||||
# ==========================================
|
|
||||||
|
|
||||||
C_COMPILER=gcc
|
|
||||||
TARGET_BASE1=test1
|
|
||||||
TARGET_BASE2=test2
|
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
TARGET_EXTENSION=.exe
|
|
||||||
else
|
|
||||||
TARGET_EXTENSION=.out
|
|
||||||
endif
|
|
||||||
TARGET1 = $(TARGET_BASE1)$(TARGET_EXTENSION)
|
|
||||||
TARGET2 = $(TARGET_BASE2)$(TARGET_EXTENSION)
|
|
||||||
SRC_FILES1=../src/unity.c src/ProductionCode.c test/TestProductionCode.c test/no_ruby/TestProductionCode_Runner.c
|
|
||||||
SRC_FILES2=../src/unity.c src/ProductionCode2.c test/TestProductionCode2.c test/no_ruby/TestProductionCode2_Runner.c
|
|
||||||
INC_DIRS=-Isrc -I../src
|
|
||||||
SYMBOLS=-DTEST
|
|
||||||
|
|
||||||
ifeq ($(OS),Windows_NT)
|
|
||||||
CLEANUP = del /F /Q build\* && del /F /Q $(TARGET1) && del /F /Q $(TARGET2)
|
|
||||||
else
|
|
||||||
CLEANUP = rm -f build/*.o ; rm -f $(TARGET1) ; rm -f $(TARGET2)
|
|
||||||
endif
|
|
||||||
|
|
||||||
all: clean default
|
|
||||||
|
|
||||||
default:
|
|
||||||
# ruby auto/generate_test_runner.rb test/TestProductionCode.c test/no_ruby/TestProductionCode_Runner.c
|
|
||||||
# ruby auto/generate_test_runner.rb test/TestProductionCode2.c test/no_ruby/TestProductionCode2_Runner.c
|
|
||||||
$(C_COMPILER) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES1) -o $(TARGET1)
|
|
||||||
$(C_COMPILER) $(INC_DIRS) $(SYMBOLS) $(SRC_FILES2) -o $(TARGET2)
|
|
||||||
$(TARGET1)
|
|
||||||
$(TARGET2)
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(CLEANUP)
|
|
||||||
|
|
||||||
@@ -1,32 +0,0 @@
|
|||||||
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
|
|
||||||
|
|
||||||
require 'rake'
|
|
||||||
require 'rake/clean'
|
|
||||||
require 'rake/testtask'
|
|
||||||
require HERE+'rakefile_helper'
|
|
||||||
|
|
||||||
include RakefileHelpers
|
|
||||||
|
|
||||||
# Load default configuration, for now
|
|
||||||
DEFAULT_CONFIG_FILE = 'gcc.yml'
|
|
||||||
configure_toolchain(DEFAULT_CONFIG_FILE)
|
|
||||||
|
|
||||||
task :unit do
|
|
||||||
run_tests get_unit_test_files
|
|
||||||
end
|
|
||||||
|
|
||||||
desc "Generate test summary"
|
|
||||||
task :summary do
|
|
||||||
report_summary
|
|
||||||
end
|
|
||||||
|
|
||||||
desc "Build and test Unity"
|
|
||||||
task :all => [:clean, :unit, :summary]
|
|
||||||
task :default => [:clobber, :all]
|
|
||||||
task :ci => [:default]
|
|
||||||
task :cruise => [:default]
|
|
||||||
|
|
||||||
desc "Load configuration"
|
|
||||||
task :config, :config_file do |t, args|
|
|
||||||
configure_toolchain(args[:config_file])
|
|
||||||
end
|
|
||||||
@@ -1,256 +0,0 @@
|
|||||||
require 'yaml'
|
|
||||||
require 'fileutils'
|
|
||||||
require HERE+'../auto/unity_test_summary'
|
|
||||||
require HERE+'../auto/generate_test_runner'
|
|
||||||
require HERE+'../auto/colour_reporter'
|
|
||||||
|
|
||||||
module RakefileHelpers
|
|
||||||
|
|
||||||
C_EXTENSION = '.c'
|
|
||||||
|
|
||||||
def load_configuration(config_file)
|
|
||||||
$cfg_file = "../targets/#{config_file}"
|
|
||||||
$cfg = YAML.load(File.read($cfg_file))
|
|
||||||
end
|
|
||||||
|
|
||||||
def configure_clean
|
|
||||||
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
|
|
||||||
end
|
|
||||||
|
|
||||||
def configure_toolchain(config_file=DEFAULT_CONFIG_FILE)
|
|
||||||
config_file += '.yml' unless config_file =~ /\.yml$/
|
|
||||||
load_configuration('../targets/'+config_file)
|
|
||||||
configure_clean
|
|
||||||
end
|
|
||||||
|
|
||||||
def get_unit_test_files
|
|
||||||
path = $cfg['compiler']['unit_tests_path'] + 'Test*' + C_EXTENSION
|
|
||||||
path.gsub!(/\\/, '/')
|
|
||||||
FileList.new(path)
|
|
||||||
end
|
|
||||||
|
|
||||||
def get_local_include_dirs
|
|
||||||
include_dirs = $cfg['compiler']['includes']['items'].dup
|
|
||||||
include_dirs.delete_if {|dir| dir.is_a?(Array)}
|
|
||||||
return include_dirs
|
|
||||||
end
|
|
||||||
|
|
||||||
def extract_headers(filename)
|
|
||||||
includes = []
|
|
||||||
lines = File.readlines(filename)
|
|
||||||
lines.each do |line|
|
|
||||||
m = line.match(/^\s*#include\s+\"\s*(.+\.[hH])\s*\"/)
|
|
||||||
if not m.nil?
|
|
||||||
includes << m[1]
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return includes
|
|
||||||
end
|
|
||||||
|
|
||||||
def find_source_file(header, paths)
|
|
||||||
paths.each do |dir|
|
|
||||||
src_file = dir + header.ext(C_EXTENSION)
|
|
||||||
if (File.exists?(src_file))
|
|
||||||
return src_file
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
def tackit(strings)
|
|
||||||
if strings.is_a?(Array)
|
|
||||||
result = "\"#{strings.join}\""
|
|
||||||
else
|
|
||||||
result = strings
|
|
||||||
end
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
|
|
||||||
def squash(prefix, items)
|
|
||||||
result = ''
|
|
||||||
items.each { |item| result += " #{prefix}#{tackit(item)}" }
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_compiler_fields
|
|
||||||
command = tackit($cfg['compiler']['path'])
|
|
||||||
if $cfg['compiler']['defines']['items'].nil?
|
|
||||||
defines = ''
|
|
||||||
else
|
|
||||||
defines = squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'])
|
|
||||||
end
|
|
||||||
options = squash('', $cfg['compiler']['options'])
|
|
||||||
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
|
|
||||||
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
|
||||||
return {:command => command, :defines => defines, :options => options, :includes => includes}
|
|
||||||
end
|
|
||||||
|
|
||||||
def compile(file, defines=[])
|
|
||||||
compiler = build_compiler_fields
|
|
||||||
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{file} " +
|
|
||||||
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}"
|
|
||||||
obj_file = "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
|
|
||||||
execute(cmd_str + obj_file)
|
|
||||||
return obj_file
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_linker_fields
|
|
||||||
command = tackit($cfg['linker']['path'])
|
|
||||||
if $cfg['linker']['options'].nil?
|
|
||||||
options = ''
|
|
||||||
else
|
|
||||||
options = squash('', $cfg['linker']['options'])
|
|
||||||
end
|
|
||||||
if ($cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?)
|
|
||||||
includes = ''
|
|
||||||
else
|
|
||||||
includes = squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
|
|
||||||
end
|
|
||||||
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
|
||||||
return {:command => command, :options => options, :includes => includes}
|
|
||||||
end
|
|
||||||
|
|
||||||
def link_it(exe_name, obj_list)
|
|
||||||
linker = build_linker_fields
|
|
||||||
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
|
|
||||||
(obj_list.map{|obj|"#{$cfg['linker']['object_files']['path']}#{obj} "}).join +
|
|
||||||
$cfg['linker']['bin_files']['prefix'] + ' ' +
|
|
||||||
$cfg['linker']['bin_files']['destination'] +
|
|
||||||
exe_name + $cfg['linker']['bin_files']['extension']
|
|
||||||
execute(cmd_str)
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_simulator_fields
|
|
||||||
return nil if $cfg['simulator'].nil?
|
|
||||||
if $cfg['simulator']['path'].nil?
|
|
||||||
command = ''
|
|
||||||
else
|
|
||||||
command = (tackit($cfg['simulator']['path']) + ' ')
|
|
||||||
end
|
|
||||||
if $cfg['simulator']['pre_support'].nil?
|
|
||||||
pre_support = ''
|
|
||||||
else
|
|
||||||
pre_support = squash('', $cfg['simulator']['pre_support'])
|
|
||||||
end
|
|
||||||
if $cfg['simulator']['post_support'].nil?
|
|
||||||
post_support = ''
|
|
||||||
else
|
|
||||||
post_support = squash('', $cfg['simulator']['post_support'])
|
|
||||||
end
|
|
||||||
return {:command => command, :pre_support => pre_support, :post_support => post_support}
|
|
||||||
end
|
|
||||||
|
|
||||||
def execute(command_string, verbose=true, raise_on_fail=true)
|
|
||||||
report command_string
|
|
||||||
output = `#{command_string}`.chomp
|
|
||||||
report(output) if (verbose && !output.nil? && (output.length > 0))
|
|
||||||
if (($?.exitstatus != 0) and (raise_on_fail))
|
|
||||||
raise "Command failed. (Returned #{$?.exitstatus})"
|
|
||||||
end
|
|
||||||
return output
|
|
||||||
end
|
|
||||||
|
|
||||||
def report_summary
|
|
||||||
summary = UnityTestSummary.new
|
|
||||||
summary.set_root_path(HERE)
|
|
||||||
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
|
|
||||||
results_glob.gsub!(/\\/, '/')
|
|
||||||
results = Dir[results_glob]
|
|
||||||
summary.set_targets(results)
|
|
||||||
summary.run
|
|
||||||
fail_out "FAIL: There were failures" if (summary.failures > 0)
|
|
||||||
end
|
|
||||||
|
|
||||||
def run_tests(test_files)
|
|
||||||
|
|
||||||
report 'Running system tests...'
|
|
||||||
|
|
||||||
# Tack on TEST define for compiling unit tests
|
|
||||||
load_configuration($cfg_file)
|
|
||||||
test_defines = ['TEST']
|
|
||||||
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
|
|
||||||
$cfg['compiler']['defines']['items'] << 'TEST'
|
|
||||||
|
|
||||||
include_dirs = get_local_include_dirs
|
|
||||||
|
|
||||||
# Build and execute each unit test
|
|
||||||
test_files.each do |test|
|
|
||||||
obj_list = []
|
|
||||||
|
|
||||||
# Detect dependencies and build required required modules
|
|
||||||
extract_headers(test).each do |header|
|
|
||||||
# Compile corresponding source file if it exists
|
|
||||||
src_file = find_source_file(header, include_dirs)
|
|
||||||
if !src_file.nil?
|
|
||||||
obj_list << compile(src_file, test_defines)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
# Build the test runner (generate if configured to do so)
|
|
||||||
test_base = File.basename(test, C_EXTENSION)
|
|
||||||
runner_name = test_base + '_Runner.c'
|
|
||||||
if $cfg['compiler']['runner_path'].nil?
|
|
||||||
runner_path = $cfg['compiler']['build_path'] + runner_name
|
|
||||||
test_gen = UnityTestRunnerGenerator.new($cfg_file)
|
|
||||||
test_gen.run(test, runner_path)
|
|
||||||
else
|
|
||||||
runner_path = $cfg['compiler']['runner_path'] + runner_name
|
|
||||||
end
|
|
||||||
|
|
||||||
obj_list << compile(runner_path, test_defines)
|
|
||||||
|
|
||||||
# Build the test module
|
|
||||||
obj_list << compile(test, test_defines)
|
|
||||||
|
|
||||||
# Link the test executable
|
|
||||||
link_it(test_base, obj_list)
|
|
||||||
|
|
||||||
# Execute unit test and generate results file
|
|
||||||
simulator = build_simulator_fields
|
|
||||||
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
|
|
||||||
if simulator.nil?
|
|
||||||
cmd_str = executable
|
|
||||||
else
|
|
||||||
cmd_str = "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
|
|
||||||
end
|
|
||||||
output = execute(cmd_str, true, false)
|
|
||||||
test_results = $cfg['compiler']['build_path'] + test_base
|
|
||||||
if output.match(/OK$/m).nil?
|
|
||||||
test_results += '.testfail'
|
|
||||||
else
|
|
||||||
test_results += '.testpass'
|
|
||||||
end
|
|
||||||
File.open(test_results, 'w') { |f| f.print output }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_application(main)
|
|
||||||
|
|
||||||
report "Building application..."
|
|
||||||
|
|
||||||
obj_list = []
|
|
||||||
load_configuration($cfg_file)
|
|
||||||
main_path = $cfg['compiler']['source_path'] + main + C_EXTENSION
|
|
||||||
|
|
||||||
# Detect dependencies and build required required modules
|
|
||||||
include_dirs = get_local_include_dirs
|
|
||||||
extract_headers(main_path).each do |header|
|
|
||||||
src_file = find_source_file(header, include_dirs)
|
|
||||||
if !src_file.nil?
|
|
||||||
obj_list << compile(src_file)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
# Build the main source file
|
|
||||||
main_base = File.basename(main_path, C_EXTENSION)
|
|
||||||
obj_list << compile(main_path)
|
|
||||||
|
|
||||||
# Create the executable
|
|
||||||
link_it(main_base, obj_list)
|
|
||||||
end
|
|
||||||
|
|
||||||
def fail_out(msg)
|
|
||||||
puts msg
|
|
||||||
exit(-1)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
Example Project
|
|
||||||
|
|
||||||
This example project gives an example of some passing, ignored, and failing tests.
|
|
||||||
It's simple and meant for you to look over and get an idea for what all of this stuff does.
|
|
||||||
|
|
||||||
You can build and test using the makefile if you have gcc installed (you may need to tweak
|
|
||||||
the locations of some tools in the makefile). Otherwise, the rake version will let you
|
|
||||||
test with gcc or a couple versions of IAR. You can tweak the yaml files to get those versions
|
|
||||||
running.
|
|
||||||
|
|
||||||
Ruby is required if you're using the rake version (obviously). This version shows off most of
|
|
||||||
Unity's advanced features (automatically creating test runners, fancy summaries, etc.)
|
|
||||||
|
|
||||||
The makefile version doesn't require anything outside of your normal build tools, but won't do the
|
|
||||||
extras for you. So that you can test right away, we've written the test runners for you and
|
|
||||||
put them in the test\no_ruby subdirectory. If you make changes to the tests or source, you might
|
|
||||||
need to update these (like when you add or remove tests). Do that for a while and you'll learn
|
|
||||||
why you really want to start using the Ruby tools.
|
|
||||||
@@ -1,46 +0,0 @@
|
|||||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
|
||||||
#include "unity.h"
|
|
||||||
#include <setjmp.h>
|
|
||||||
#include <stdio.h>
|
|
||||||
|
|
||||||
char MessageBuffer[50];
|
|
||||||
|
|
||||||
extern void setUp(void);
|
|
||||||
extern void tearDown(void);
|
|
||||||
|
|
||||||
extern void test_IgnoredTest(void);
|
|
||||||
extern void test_AnotherIgnoredTest(void);
|
|
||||||
extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void);
|
|
||||||
|
|
||||||
static void runTest(UnityTestFunction test)
|
|
||||||
{
|
|
||||||
if (TEST_PROTECT())
|
|
||||||
{
|
|
||||||
setUp();
|
|
||||||
test();
|
|
||||||
}
|
|
||||||
if (TEST_PROTECT() && !TEST_IS_IGNORED)
|
|
||||||
{
|
|
||||||
tearDown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
void resetTest()
|
|
||||||
{
|
|
||||||
tearDown();
|
|
||||||
setUp();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
Unity.TestFile = "test/TestProductionCode2.c";
|
|
||||||
UnityBegin();
|
|
||||||
|
|
||||||
// RUN_TEST calls runTest
|
|
||||||
RUN_TEST(test_IgnoredTest, 13);
|
|
||||||
RUN_TEST(test_AnotherIgnoredTest, 18);
|
|
||||||
RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 23);
|
|
||||||
|
|
||||||
UnityEnd();
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
244
examples/unity_config.h
Normal file
244
examples/unity_config.h
Normal file
@@ -0,0 +1,244 @@
|
|||||||
|
/* Unity Configuration
|
||||||
|
* As of May 11th, 2016 at ThrowTheSwitch/Unity commit 837c529
|
||||||
|
* Update: December 29th, 2016
|
||||||
|
* See Also: Unity/docs/UnityConfigurationGuide.pdf
|
||||||
|
*
|
||||||
|
* Unity is designed to run on almost anything that is targeted by a C compiler.
|
||||||
|
* It would be awesome if this could be done with zero configuration. While
|
||||||
|
* there are some targets that come close to this dream, it is sadly not
|
||||||
|
* universal. It is likely that you are going to need at least a couple of the
|
||||||
|
* configuration options described in this document.
|
||||||
|
*
|
||||||
|
* All of Unity's configuration options are `#defines`. Most of these are simple
|
||||||
|
* definitions. A couple are macros with arguments. They live inside the
|
||||||
|
* unity_internals.h header file. We don't necessarily recommend opening that
|
||||||
|
* file unless you really need to. That file is proof that a cross-platform
|
||||||
|
* library is challenging to build. From a more positive perspective, it is also
|
||||||
|
* proof that a great deal of complexity can be centralized primarily to one
|
||||||
|
* place in order to provide a more consistent and simple experience elsewhere.
|
||||||
|
*
|
||||||
|
* Using These Options
|
||||||
|
* It doesn't matter if you're using a target-specific compiler and a simulator
|
||||||
|
* or a native compiler. In either case, you've got a couple choices for
|
||||||
|
* configuring these options:
|
||||||
|
*
|
||||||
|
* 1. Because these options are specified via C defines, you can pass most of
|
||||||
|
* these options to your compiler through command line compiler flags. Even
|
||||||
|
* if you're using an embedded target that forces you to use their
|
||||||
|
* overbearing IDE for all configuration, there will be a place somewhere in
|
||||||
|
* your project to configure defines for your compiler.
|
||||||
|
* 2. You can create a custom `unity_config.h` configuration file (present in
|
||||||
|
* your toolchain's search paths). In this file, you will list definitions
|
||||||
|
* and macros specific to your target. All you must do is define
|
||||||
|
* `UNITY_INCLUDE_CONFIG_H` and Unity will rely on `unity_config.h` for any
|
||||||
|
* further definitions it may need.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef UNITY_CONFIG_H
|
||||||
|
#define UNITY_CONFIG_H
|
||||||
|
|
||||||
|
/* ************************* AUTOMATIC INTEGER TYPES ***************************
|
||||||
|
* C's concept of an integer varies from target to target. The C Standard has
|
||||||
|
* rules about the `int` matching the register size of the target
|
||||||
|
* microprocessor. It has rules about the `int` and how its size relates to
|
||||||
|
* other integer types. An `int` on one target might be 16 bits while on another
|
||||||
|
* target it might be 64. There are more specific types in compilers compliant
|
||||||
|
* with C99 or later, but that's certainly not every compiler you are likely to
|
||||||
|
* encounter. Therefore, Unity has a number of features for helping to adjust
|
||||||
|
* itself to match your required integer sizes. It starts off by trying to do it
|
||||||
|
* automatically.
|
||||||
|
**************************************************************************** */
|
||||||
|
|
||||||
|
/* The first attempt to guess your types is to check `limits.h`. Some compilers
|
||||||
|
* that don't support `stdint.h` could include `limits.h`. If you don't
|
||||||
|
* want Unity to check this file, define this to make it skip the inclusion.
|
||||||
|
* Unity looks at UINT_MAX & ULONG_MAX, which were available since C89.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_EXCLUDE_LIMITS_H */
|
||||||
|
|
||||||
|
/* The second thing that Unity does to guess your types is check `stdint.h`.
|
||||||
|
* This file defines `UINTPTR_MAX`, since C99, that Unity can make use of to
|
||||||
|
* learn about your system. It's possible you don't want it to do this or it's
|
||||||
|
* possible that your system doesn't support `stdint.h`. If that's the case,
|
||||||
|
* you're going to want to define this. That way, Unity will know to skip the
|
||||||
|
* inclusion of this file and you won't be left with a compiler error.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_EXCLUDE_STDINT_H */
|
||||||
|
|
||||||
|
/* ********************** MANUAL INTEGER TYPE DEFINITION ***********************
|
||||||
|
* If you've disabled all of the automatic options above, you're going to have
|
||||||
|
* to do the configuration yourself. There are just a handful of defines that
|
||||||
|
* you are going to specify if you don't like the defaults.
|
||||||
|
**************************************************************************** */
|
||||||
|
|
||||||
|
/* Define this to be the number of bits an `int` takes up on your system. The
|
||||||
|
* default, if not auto-detected, is 32 bits.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_INT_WIDTH 16 */
|
||||||
|
|
||||||
|
/* Define this to be the number of bits a `long` takes up on your system. The
|
||||||
|
* default, if not autodetected, is 32 bits. This is used to figure out what
|
||||||
|
* kind of 64-bit support your system can handle. Does it need to specify a
|
||||||
|
* `long` or a `long long` to get a 64-bit value. On 16-bit systems, this option
|
||||||
|
* is going to be ignored.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_LONG_WIDTH 16 */
|
||||||
|
|
||||||
|
/* Define this to be the number of bits a pointer takes up on your system. The
|
||||||
|
* default, if not autodetected, is 32-bits. If you're getting ugly compiler
|
||||||
|
* warnings about casting from pointers, this is the one to look at.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_POINTER_WIDTH 64 */
|
||||||
|
|
||||||
|
/* Unity will automatically include 64-bit support if it auto-detects it, or if
|
||||||
|
* your `int`, `long`, or pointer widths are greater than 32-bits. Define this
|
||||||
|
* to enable 64-bit support if none of the other options already did it for you.
|
||||||
|
* There can be a significant size and speed impact to enabling 64-bit support
|
||||||
|
* on small targets, so don't define it if you don't need it.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_INCLUDE_64 */
|
||||||
|
|
||||||
|
|
||||||
|
/* *************************** FLOATING POINT TYPES ****************************
|
||||||
|
* In the embedded world, it's not uncommon for targets to have no support for
|
||||||
|
* floating point operations at all or to have support that is limited to only
|
||||||
|
* single precision. We are able to guess integer sizes on the fly because
|
||||||
|
* integers are always available in at least one size. Floating point, on the
|
||||||
|
* other hand, is sometimes not available at all. Trying to include `float.h` on
|
||||||
|
* these platforms would result in an error. This leaves manual configuration as
|
||||||
|
* the only option.
|
||||||
|
**************************************************************************** */
|
||||||
|
|
||||||
|
/* By default, Unity guesses that you will want single precision floating point
|
||||||
|
* support, but not double precision. It's easy to change either of these using
|
||||||
|
* the include and exclude options here. You may include neither, just float,
|
||||||
|
* or both, as suits your needs.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_EXCLUDE_FLOAT */
|
||||||
|
/* #define UNITY_INCLUDE_DOUBLE */
|
||||||
|
/* #define UNITY_EXCLUDE_DOUBLE */
|
||||||
|
|
||||||
|
/* For features that are enabled, the following floating point options also
|
||||||
|
* become available.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Unity aims for as small of a footprint as possible and avoids most standard
|
||||||
|
* library calls (some embedded platforms don't have a standard library!).
|
||||||
|
* Because of this, its routines for printing integer values are minimalist and
|
||||||
|
* hand-coded. To keep Unity universal, though, we eventually chose to develop
|
||||||
|
* our own floating point print routines. Still, the display of floating point
|
||||||
|
* values during a failure are optional. By default, Unity will print the
|
||||||
|
* actual results of floating point assertion failures. So a failed assertion
|
||||||
|
* will produce a message like "Expected 4.0 Was 4.25". If you would like less
|
||||||
|
* verbose failure messages for floating point assertions, use this option to
|
||||||
|
* give a failure message `"Values Not Within Delta"` and trim the binary size.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_EXCLUDE_FLOAT_PRINT */
|
||||||
|
|
||||||
|
/* If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
|
||||||
|
* floats. If your compiler supports a specialty floating point type, you can
|
||||||
|
* always override this behavior by using this definition.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_FLOAT_TYPE float16_t */
|
||||||
|
|
||||||
|
/* If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard
|
||||||
|
* C doubles. If you would like to change this, you can specify something else
|
||||||
|
* by using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long
|
||||||
|
* double` could enable gargantuan floating point types on your 64-bit processor
|
||||||
|
* instead of the standard `double`.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_DOUBLE_TYPE long double */
|
||||||
|
|
||||||
|
/* If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
|
||||||
|
* documented in the Unity Assertion Guide, you will learn that they are not
|
||||||
|
* really asserting that two values are equal but rather that two values are
|
||||||
|
* "close enough" to equal. "Close enough" is controlled by these precision
|
||||||
|
* configuration options. If you are working with 32-bit floats and/or 64-bit
|
||||||
|
* doubles (the normal on most processors), you should have no need to change
|
||||||
|
* these options. They are both set to give you approximately 1 significant bit
|
||||||
|
* in either direction. The float precision is 0.00001 while the double is
|
||||||
|
* 10^-12. For further details on how this works, see the appendix of the Unity
|
||||||
|
* Assertion Guide.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_FLOAT_PRECISION 0.001f */
|
||||||
|
/* #define UNITY_DOUBLE_PRECISION 0.001f */
|
||||||
|
|
||||||
|
|
||||||
|
/* *************************** MISCELLANEOUS ***********************************
|
||||||
|
* Miscellaneous configuration options for Unity
|
||||||
|
**************************************************************************** */
|
||||||
|
|
||||||
|
/* Unity uses the stddef.h header included in the C standard library for the
|
||||||
|
* "NULL" macro. Define this in order to disable the include of stddef.h. If you
|
||||||
|
* do this, you have to make sure to provide your own "NULL" definition.
|
||||||
|
*/
|
||||||
|
/* #define UNITY_EXCLUDE_STDDEF_H */
|
||||||
|
|
||||||
|
/* Define this to enable the unity formatted print macro:
|
||||||
|
* "TEST_PRINTF"
|
||||||
|
*/
|
||||||
|
/* #define UNITY_INCLUDE_PRINT_FORMATTED */
|
||||||
|
|
||||||
|
|
||||||
|
/* *************************** TOOLSET CUSTOMIZATION ***************************
|
||||||
|
* In addition to the options listed above, there are a number of other options
|
||||||
|
* which will come in handy to customize Unity's behavior for your specific
|
||||||
|
* toolchain. It is possible that you may not need to touch any of these but
|
||||||
|
* certain platforms, particularly those running in simulators, may need to jump
|
||||||
|
* through extra hoops to operate properly. These macros will help in those
|
||||||
|
* situations.
|
||||||
|
**************************************************************************** */
|
||||||
|
|
||||||
|
/* By default, Unity prints its results to `stdout` as it runs. This works
|
||||||
|
* perfectly fine in most situations where you are using a native compiler for
|
||||||
|
* testing. It works on some simulators as well so long as they have `stdout`
|
||||||
|
* routed back to the command line. There are times, however, where the
|
||||||
|
* simulator will lack support for dumping results or you will want to route
|
||||||
|
* results elsewhere for other reasons. In these cases, you should define the
|
||||||
|
* `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time
|
||||||
|
* (as an `int`, since this is the parameter type of the standard C `putchar`
|
||||||
|
* function most commonly used). You may replace this with whatever function
|
||||||
|
* call you like.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
* Say you are forced to run your test suite on an embedded processor with no
|
||||||
|
* `stdout` option. You decide to route your test result output to a custom
|
||||||
|
* serial `RS232_putc()` function you wrote like thus:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
|
||||||
|
/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
|
||||||
|
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
|
||||||
|
/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
|
||||||
|
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
|
||||||
|
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
|
||||||
|
|
||||||
|
/* Some compilers require a custom attribute to be assigned to pointers, like
|
||||||
|
* `near` or `far`. In these cases, you can give Unity a safe default for these
|
||||||
|
* by defining this option with the attribute you would like.
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*/
|
||||||
|
/* #define UNITY_PTR_ATTRIBUTE __attribute__((far)) */
|
||||||
|
/* #define UNITY_PTR_ATTRIBUTE near */
|
||||||
|
|
||||||
|
/* Print execution time of each test when executed in verbose mode
|
||||||
|
*
|
||||||
|
* Example:
|
||||||
|
*
|
||||||
|
* TEST - PASS (10 ms)
|
||||||
|
*/
|
||||||
|
/* #define UNITY_INCLUDE_EXEC_TIME */
|
||||||
|
|
||||||
|
#endif /* UNITY_CONFIG_H */
|
||||||
26
extras/eclipse/error_parsers.txt
Normal file
26
extras/eclipse/error_parsers.txt
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
Eclipse error parsers
|
||||||
|
=====================
|
||||||
|
|
||||||
|
These are a godsend for extracting & quickly navigating to
|
||||||
|
warnings & error messages from console output. Unforunately
|
||||||
|
I don't know how to write an Eclipse plugin so you'll have
|
||||||
|
to add them manually.
|
||||||
|
|
||||||
|
To add a console parser to Eclipse, go to Window --> Preferences
|
||||||
|
--> C/C++ --> Build --> Settings. Click on the 'Error Parsers'
|
||||||
|
tab and then click the 'Add...' button. See the table below for
|
||||||
|
the parser fields to add.
|
||||||
|
|
||||||
|
Eclipse will only parse the console output during a build, so
|
||||||
|
running your unit tests must be part of your build process.
|
||||||
|
Either add this to your make/rakefile, or add it as a post-
|
||||||
|
build step in your Eclipse project settings.
|
||||||
|
|
||||||
|
|
||||||
|
Unity unit test error parsers
|
||||||
|
-----------------------------
|
||||||
|
Severity Pattern File Line Description
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5
|
||||||
|
Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5
|
||||||
|
Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test
|
||||||
@@ -1,331 +0,0 @@
|
|||||||
#---------
|
|
||||||
#
|
|
||||||
# MakefileWorker.mk
|
|
||||||
#
|
|
||||||
# Include this helper file in your makefile
|
|
||||||
# It makes
|
|
||||||
# A static library holding the application objs
|
|
||||||
# A test executable
|
|
||||||
#
|
|
||||||
# See this example for parameter settings
|
|
||||||
# examples/Makefile
|
|
||||||
#
|
|
||||||
#----------
|
|
||||||
# Inputs - these variables describe what to build
|
|
||||||
#
|
|
||||||
# INCLUDE_DIRS - Directories used to search for include files.
|
|
||||||
# This generates a -I for each directory
|
|
||||||
# SRC_DIRS - Directories containing source file to built into the library
|
|
||||||
# SRC_FILES - Specific source files to build into library. Helpful when not all code
|
|
||||||
# in a directory can be built for test (hopefully a temporary situation)
|
|
||||||
# TEST_SRC_DIRS - Directories containing unit test code build into the unit test runner
|
|
||||||
# These do not go in a library. They are explicitly included in the test runner
|
|
||||||
# MOCKS_SRC_DIRS - Directories containing mock source files to build into the test runner
|
|
||||||
# These do not go in a library. They are explicitly included in the test runner
|
|
||||||
#----------
|
|
||||||
# You can adjust these variables to influence how to build the test target
|
|
||||||
# and where to put and name outputs
|
|
||||||
# See below to determine defaults
|
|
||||||
# COMPONENT_NAME - the name of the thing being built
|
|
||||||
# UNITY_HOME - where Unity home dir found
|
|
||||||
# UNITY_BUILD_HOME - place for scripts
|
|
||||||
# UNITY_OBJS_DIR - a directory where o and d files go
|
|
||||||
# UNITY_LIB_DIR - a directory where libs go
|
|
||||||
# UNITY_ENABLE_DEBUG - build for debug
|
|
||||||
# UNITY_USE_MEM_LEAK_DETECTION - Links with overridden new and delete
|
|
||||||
# UNITY_USE_STD_CPP_LIB - Set to N to keep the standard C++ library out
|
|
||||||
# of the test harness
|
|
||||||
# UNITY_USE_GCOV - Turn on coverage analysis
|
|
||||||
# Clean then build with this flag set to Y, then 'make gcov'
|
|
||||||
# UNITY_TEST_RUNNER_FLAGS
|
|
||||||
# None by default
|
|
||||||
# UNITY_MAPFILE - generate a map file
|
|
||||||
# UNITY_WARNINGFLAGS - overly picky by default
|
|
||||||
# OTHER_MAKEFILE_TO_INCLUDE - a hook to use this makefile to make
|
|
||||||
# other targets. Like CSlim, which is part of fitnesse
|
|
||||||
#----------
|
|
||||||
#
|
|
||||||
# Other flags users can initialize to sneak in their settings
|
|
||||||
# UNITY_CFLAGS - C complier
|
|
||||||
# UNITY_LDFLAGS - Linker flags
|
|
||||||
#----------
|
|
||||||
|
|
||||||
|
|
||||||
ifndef COMPONENT_NAME
|
|
||||||
COMPONENT_NAME = name_this_in_the_makefile
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Debug on by default
|
|
||||||
ifndef UNITY_ENABLE_DEBUG
|
|
||||||
UNITY_ENABLE_DEBUG = Y
|
|
||||||
endif
|
|
||||||
|
|
||||||
# new and delete for memory leak detection on by default
|
|
||||||
ifndef UNITY_USE_MEM_LEAK_DETECTION
|
|
||||||
UNITY_USE_MEM_LEAK_DETECTION = Y
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Use gcov, off by default
|
|
||||||
ifndef UNITY_USE_GCOV
|
|
||||||
UNITY_USE_GCOV = N
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Default warnings
|
|
||||||
ifndef UNITY_WARNINGFLAGS
|
|
||||||
UNITY_WARNINGFLAGS = -Wall -Werror -Wshadow -Wswitch-default
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Default dir for temporary files (d, o)
|
|
||||||
ifndef UNITY_OBJS_DIR
|
|
||||||
UNITY_OBJS_DIR = objs
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Default dir for the outout library
|
|
||||||
ifndef UNITY_LIB_DIR
|
|
||||||
UNITY_LIB_DIR = lib
|
|
||||||
endif
|
|
||||||
|
|
||||||
# No map by default
|
|
||||||
ifndef UNITY_MAP_FILE
|
|
||||||
UNITY_MAP_FILE = N
|
|
||||||
endif
|
|
||||||
|
|
||||||
#Not verbose by deafult
|
|
||||||
ifdef VERBOSE
|
|
||||||
UNITY_TEST_RUNNER_FLAGS += -v
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifdef GROUP
|
|
||||||
UNITY_TEST_RUNNER_FLAGS += -g $(GROUP)
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifdef NAME
|
|
||||||
UNITY_TEST_RUNNER_FLAGS += -n $(NAME)
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifdef REPEAT
|
|
||||||
UNITY_TEST_RUNNER_FLAGS += -r $(REPEAT)
|
|
||||||
endif
|
|
||||||
|
|
||||||
|
|
||||||
# --------------------------------------
|
|
||||||
# derived flags in the following area
|
|
||||||
# --------------------------------------
|
|
||||||
ifeq ($(UNITY_USE_MEM_LEAK_DETECTION), N)
|
|
||||||
UNITY_CFLAGS += -DUNITY_MEM_LEAK_DETECTION_DISABLED
|
|
||||||
else
|
|
||||||
UNITY_MEMLEAK_DETECTOR_MALLOC_MACRO_FILE = -include $(UNITY_HOME)/extras/fixture/src/unity_fixture_malloc_overrides.h
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(UNITY_ENABLE_DEBUG), Y)
|
|
||||||
UNITY_CFLAGS += -g
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(UNITY_USE_GCOV), Y)
|
|
||||||
UNITY_CFLAGS += -fprofile-arcs -ftest-coverage
|
|
||||||
endif
|
|
||||||
|
|
||||||
UNITY_CFLAGS += $(UNITY_MEMLEAK_DETECTOR_MALLOC_MACRO_FILE)
|
|
||||||
|
|
||||||
TARGET_MAP = $(COMPONENT_NAME).map.txt
|
|
||||||
ifeq ($(UNITY_MAP_FILE), Y)
|
|
||||||
UNITY_LDFLAGS += -Wl,-map,$(TARGET_MAP)
|
|
||||||
endif
|
|
||||||
|
|
||||||
LD_LIBRARIES += -lgcov
|
|
||||||
|
|
||||||
TARGET_LIB = \
|
|
||||||
$(UNITY_LIB_DIR)/lib$(COMPONENT_NAME).a
|
|
||||||
|
|
||||||
TEST_TARGET = \
|
|
||||||
$(COMPONENT_NAME)_tests
|
|
||||||
|
|
||||||
#Helper Functions
|
|
||||||
get_src_from_dir = $(wildcard $1/*.cpp) $(wildcard $1/*.c)
|
|
||||||
get_dirs_from_dirspec = $(wildcard $1)
|
|
||||||
get_src_from_dir_list = $(foreach dir, $1, $(call get_src_from_dir,$(dir)))
|
|
||||||
__src_to = $(subst .c,$1, $(subst .cpp,$1,$2))
|
|
||||||
src_to = $(addprefix $(UNITY_OBJS_DIR)/,$(call __src_to,$1,$2))
|
|
||||||
src_to_o = $(call src_to,.o,$1)
|
|
||||||
src_to_d = $(call src_to,.d,$1)
|
|
||||||
src_to_gcda = $(call src_to,.gcda,$1)
|
|
||||||
src_to_gcno = $(call src_to,.gcno,$1)
|
|
||||||
make_dotdot_a_subdir = $(subst ..,_dot_dot, $1)
|
|
||||||
time = $(shell date +%s)
|
|
||||||
delta_t = $(eval minus, $1, $2)
|
|
||||||
debug_print_list = $(foreach word,$1,echo " $(word)";) echo;
|
|
||||||
|
|
||||||
#Derived
|
|
||||||
STUFF_TO_CLEAN += $(TEST_TARGET) $(TEST_TARGET).exe $(TARGET_LIB) $(TARGET_MAP)
|
|
||||||
|
|
||||||
SRC += $(call get_src_from_dir_list, $(SRC_DIRS)) $(SRC_FILES)
|
|
||||||
OBJ = $(call src_to_o,$(SRC))
|
|
||||||
OBJ2 = $(call make_dotdot_a_subdir. $(OBJ))
|
|
||||||
|
|
||||||
STUFF_TO_CLEAN += $(OBJ)
|
|
||||||
|
|
||||||
TEST_SRC = $(call get_src_from_dir_list, $(TEST_SRC_DIRS))
|
|
||||||
TEST_OBJS = $(call src_to_o,$(TEST_SRC))
|
|
||||||
STUFF_TO_CLEAN += $(TEST_OBJS)
|
|
||||||
|
|
||||||
|
|
||||||
MOCKS_SRC = $(call get_src_from_dir_list, $(MOCKS_SRC_DIRS))
|
|
||||||
MOCKS_OBJS = $(call src_to_o,$(MOCKS_SRC))
|
|
||||||
STUFF_TO_CLEAN += $(MOCKS_OBJS)
|
|
||||||
|
|
||||||
ALL_SRC = $(SRC) $(TEST_SRC) $(MOCKS_SRC)
|
|
||||||
|
|
||||||
#Test coverage with gcov
|
|
||||||
GCOV_OUTPUT = gcov_output.txt
|
|
||||||
GCOV_REPORT = gcov_report.txt
|
|
||||||
GCOV_ERROR = gcov_error.txt
|
|
||||||
GCOV_GCDA_FILES = $(call src_to_gcda, $(ALL_SRC))
|
|
||||||
GCOV_GCNO_FILES = $(call src_to_gcno, $(ALL_SRC))
|
|
||||||
TEST_OUTPUT = $(TEST_TARGET).txt
|
|
||||||
STUFF_TO_CLEAN += \
|
|
||||||
$(GCOV_OUTPUT)\
|
|
||||||
$(GCOV_REPORT)\
|
|
||||||
$(GCOV_REPORT).html\
|
|
||||||
$(GCOV_ERROR)\
|
|
||||||
$(GCOV_GCDA_FILES)\
|
|
||||||
$(GCOV_GCNO_FILES)\
|
|
||||||
$(TEST_OUTPUT)
|
|
||||||
|
|
||||||
|
|
||||||
#The gcda files for gcov need to be deleted before each run
|
|
||||||
#To avoid annoying messages.
|
|
||||||
GCOV_CLEAN = $(SILENCE)rm -f $(GCOV_GCDA_FILES) $(GCOV_OUTPUT) $(GCOV_REPORT) $(GCOV_ERROR)
|
|
||||||
RUN_TEST_TARGET = $(SILENCE) $(GCOV_CLEAN) ; echo "Running $(TEST_TARGET)"; ./$(TEST_TARGET) $(UNITY_TEST_RUNNER_FLAGS)
|
|
||||||
|
|
||||||
INCLUDES_DIRS_EXPANDED = $(call get_dirs_from_dirspec, $(INCLUDE_DIRS))
|
|
||||||
INCLUDES += $(foreach dir, $(INCLUDES_DIRS_EXPANDED), -I$(dir))
|
|
||||||
MOCK_DIRS_EXPANDED = $(call get_dirs_from_dirspec, $(MOCKS_SRC_DIRS))
|
|
||||||
INCLUDES += $(foreach dir, $(MOCK_DIRS_EXPANDED), -I$(dir))
|
|
||||||
|
|
||||||
|
|
||||||
DEP_FILES = $(call src_to_d, $(ALL_SRC))
|
|
||||||
STUFF_TO_CLEAN += $(DEP_FILES) $(PRODUCTION_CODE_START) $(PRODUCTION_CODE_END)
|
|
||||||
STUFF_TO_CLEAN += $(STDLIB_CODE_START) $(MAP_FILE) cpputest_*.xml junit_run_output
|
|
||||||
|
|
||||||
# We'll use the UNITY_CFLAGS etc so that you can override AND add to the CppUTest flags
|
|
||||||
CFLAGS = $(UNITY_CFLAGS) $(UNITY_ADDITIONAL_CFLAGS) $(INCLUDES) $(UNITY_WARNINGFLAGS)
|
|
||||||
LDFLAGS = $(UNITY_LDFLAGS) $(UNITY_ADDITIONAL_LDFLAGS)
|
|
||||||
|
|
||||||
# Targets
|
|
||||||
|
|
||||||
.PHONY: all
|
|
||||||
all: start $(TEST_TARGET)
|
|
||||||
$(RUN_TEST_TARGET)
|
|
||||||
|
|
||||||
.PHONY: start
|
|
||||||
start: $(TEST_TARGET)
|
|
||||||
$(SILENCE)START_TIME=$(call time)
|
|
||||||
|
|
||||||
.PHONY: all_no_tests
|
|
||||||
all_no_tests: $(TEST_TARGET)
|
|
||||||
|
|
||||||
.PHONY: flags
|
|
||||||
flags:
|
|
||||||
@echo
|
|
||||||
@echo "Compile C source with CFLAGS:"
|
|
||||||
@$(call debug_print_list,$(CFLAGS))
|
|
||||||
@echo "Link with LDFLAGS:"
|
|
||||||
@$(call debug_print_list,$(LDFLAGS))
|
|
||||||
@echo "Link with LD_LIBRARIES:"
|
|
||||||
@$(call debug_print_list,$(LD_LIBRARIES))
|
|
||||||
@echo "Create libraries with ARFLAGS:"
|
|
||||||
@$(call debug_print_list,$(ARFLAGS))
|
|
||||||
@echo "OBJ files:"
|
|
||||||
@$(call debug_print_list,$(OBJ2))
|
|
||||||
|
|
||||||
|
|
||||||
$(TEST_TARGET): $(TEST_OBJS) $(MOCKS_OBJS) $(PRODUCTION_CODE_START) $(TARGET_LIB) $(USER_LIBS) $(PRODUCTION_CODE_END) $(STDLIB_CODE_START)
|
|
||||||
$(SILENCE)echo Linking $@
|
|
||||||
$(SILENCE)$(LINK.o) -o $@ $^ $(LD_LIBRARIES)
|
|
||||||
|
|
||||||
$(TARGET_LIB): $(OBJ)
|
|
||||||
$(SILENCE)echo Building archive $@
|
|
||||||
$(SILENCE)mkdir -p lib
|
|
||||||
$(SILENCE)$(AR) $(ARFLAGS) $@ $^
|
|
||||||
$(SILENCE)ranlib $@
|
|
||||||
|
|
||||||
test: $(TEST_TARGET)
|
|
||||||
$(RUN_TEST_TARGET) | tee $(TEST_OUTPUT)
|
|
||||||
|
|
||||||
vtest: $(TEST_TARGET)
|
|
||||||
$(RUN_TEST_TARGET) -v | tee $(TEST_OUTPUT)
|
|
||||||
|
|
||||||
$(UNITY_OBJS_DIR)/%.o: %.cpp
|
|
||||||
@echo compiling $(notdir $<)
|
|
||||||
$(SILENCE)mkdir -p $(dir $@)
|
|
||||||
$(SILENCE)$(COMPILE.cpp) -MMD -MP $(OUTPUT_OPTION) $<
|
|
||||||
|
|
||||||
$(UNITY_OBJS_DIR)/%.o: %.c
|
|
||||||
@echo compiling $(notdir $<)
|
|
||||||
$(SILENCE)mkdir -p $(dir $@)
|
|
||||||
$(SILENCE)$(COMPILE.c) -MMD -MP $(OUTPUT_OPTION) $<
|
|
||||||
|
|
||||||
ifneq "$(MAKECMDGOALS)" "clean"
|
|
||||||
-include $(DEP_FILES)
|
|
||||||
endif
|
|
||||||
|
|
||||||
.PHONY: clean
|
|
||||||
clean:
|
|
||||||
$(SILENCE)echo Making clean
|
|
||||||
$(SILENCE)$(RM) $(STUFF_TO_CLEAN)
|
|
||||||
$(SILENCE)rm -rf gcov $(UNITY_OBJS_DIR)
|
|
||||||
$(SILENCE)find . -name "*.gcno" | xargs rm -f
|
|
||||||
$(SILENCE)find . -name "*.gcda" | xargs rm -f
|
|
||||||
|
|
||||||
#realclean gets rid of all gcov, o and d files in the directory tree
|
|
||||||
#not just the ones made by this makefile
|
|
||||||
.PHONY: realclean
|
|
||||||
realclean: clean
|
|
||||||
$(SILENCE)rm -rf gcov
|
|
||||||
$(SILENCE)find . -name "*.gdcno" | xargs rm -f
|
|
||||||
$(SILENCE)find . -name "*.[do]" | xargs rm -f
|
|
||||||
|
|
||||||
gcov: test
|
|
||||||
$(SILENCE)for d in $(SRC_DIRS) ; do \
|
|
||||||
gcov --object-directory $(UNITY_OBJS_DIR)/$$d $$d/*.c $$d/*.cpp >> $(GCOV_OUTPUT) 2>>$(GCOV_ERROR) ; \
|
|
||||||
done
|
|
||||||
$(SILENCE)for f in $(SRC_FILES) ; do \
|
|
||||||
gcov --object-directory $(UNITY_OBJS_DIR)/$$f $$f >> $(GCOV_OUTPUT) 2>>$(GCOV_ERROR) ; \
|
|
||||||
done
|
|
||||||
$(UNITY_BUILD_HOME)/filterGcov.sh $(GCOV_OUTPUT) $(GCOV_ERROR) $(GCOV_REPORT) $(TEST_OUTPUT)
|
|
||||||
$(SILENCE)cat $(GCOV_REPORT)
|
|
||||||
$(SILENCE)mkdir -p gcov
|
|
||||||
$(SILENCE)mv *.gcov gcov
|
|
||||||
$(SILENCE)mv gcov_* gcov
|
|
||||||
$(SILENCE)echo "See gcov directory for details"
|
|
||||||
|
|
||||||
debug:
|
|
||||||
@echo
|
|
||||||
@echo "Target Source files:"
|
|
||||||
@$(call debug_print_list,$(SRC))
|
|
||||||
@echo "Target Object files:"
|
|
||||||
@$(call debug_print_list,$(OBJ))
|
|
||||||
@echo "Test Source files:"
|
|
||||||
@$(call debug_print_list,$(TEST_SRC))
|
|
||||||
@echo "Test Object files:"
|
|
||||||
@$(call debug_print_list,$(TEST_OBJS))
|
|
||||||
@echo "Mock Source files:"
|
|
||||||
@$(call debug_print_list,$(MOCKS_SRC))
|
|
||||||
@echo "Mock Object files:"
|
|
||||||
@$(call debug_print_list,$(MOCKS_OBJS))
|
|
||||||
@echo "All Input Dependency files:"
|
|
||||||
@$(call debug_print_list,$(DEP_FILES))
|
|
||||||
@echo Stuff to clean:
|
|
||||||
@$(call debug_print_list,$(STUFF_TO_CLEAN))
|
|
||||||
@echo Includes:
|
|
||||||
@$(call debug_print_list,$(INCLUDES))
|
|
||||||
|
|
||||||
ifneq "$(OTHER_MAKEFILE_TO_INCLUDE)" ""
|
|
||||||
-include $(OTHER_MAKEFILE_TO_INCLUDE)
|
|
||||||
endif
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
st,$(TEST_SRC))
|
|
||||||
@echo "Test Object files:"
|
|
||||||
@$(call debug_print
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
#!/bin/bash
|
|
||||||
INPUT_FILE=$1
|
|
||||||
TEMP_FILE1=${INPUT_FILE}1.tmp
|
|
||||||
TEMP_FILE2=${INPUT_FILE}2.tmp
|
|
||||||
TEMP_FILE3=${INPUT_FILE}3.tmp
|
|
||||||
ERROR_FILE=$2
|
|
||||||
OUTPUT_FILE=$3
|
|
||||||
HTML_OUTPUT_FILE=$3.html
|
|
||||||
TEST_RESULTS=$4
|
|
||||||
|
|
||||||
flattenGcovOutput() {
|
|
||||||
while read line1
|
|
||||||
do
|
|
||||||
read line2
|
|
||||||
echo $line2 " " $line1
|
|
||||||
read junk
|
|
||||||
read junk
|
|
||||||
done < ${INPUT_FILE}
|
|
||||||
}
|
|
||||||
|
|
||||||
getRidOfCruft() {
|
|
||||||
sed '-e s/^Lines.*://g' \
|
|
||||||
'-e s/^[0-9]\./ &/g' \
|
|
||||||
'-e s/^[0-9][0-9]\./ &/g' \
|
|
||||||
'-e s/of.*File/ /g' \
|
|
||||||
"-e s/'//g" \
|
|
||||||
'-e s/^.*\/usr\/.*$//g' \
|
|
||||||
'-e s/^.*\.$//g'
|
|
||||||
}
|
|
||||||
|
|
||||||
getFileNameRootFromErrorFile() {
|
|
||||||
sed '-e s/gc..:cannot open .* file//g' ${ERROR_FILE}
|
|
||||||
}
|
|
||||||
|
|
||||||
writeEachNoTestCoverageFile() {
|
|
||||||
while read line
|
|
||||||
do
|
|
||||||
echo " 0.00% " ${line}
|
|
||||||
done
|
|
||||||
}
|
|
||||||
|
|
||||||
createHtmlOutput() {
|
|
||||||
echo "<table border="2" cellspacing="5" cellpadding="5">"
|
|
||||||
echo "<tr><th>Coverage</th><th>File</th></tr>"
|
|
||||||
sed "-e s/.*% /<tr><td>&<\/td><td>/" \
|
|
||||||
"-e s/[a-zA-Z0-9_]*\.[ch][a-z]*/<a href='file:\.\/&.gcov'>&<\/a><\/td><\/tr>/"
|
|
||||||
echo "</table>"
|
|
||||||
sed "-e s/.*/&<br>/g" < ${TEST_RESULTS}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
flattenGcovOutput | getRidOfCruft > ${TEMP_FILE1}
|
|
||||||
getFileNameRootFromErrorFile | writeEachNoTestCoverageFile > ${TEMP_FILE2}
|
|
||||||
cat ${TEMP_FILE1} ${TEMP_FILE2} | sort | uniq > ${OUTPUT_FILE}
|
|
||||||
createHtmlOutput < ${OUTPUT_FILE} > ${HTML_OUTPUT_FILE}
|
|
||||||
rm -f ${TEMP_FILE1} ${TEMP_FILE2}
|
|
||||||
erage</th><th>File</th></tr>"
|
|
||||||
sed "-e s/.*% /<tr><td>&<\/td><td>/" \
|
|
||||||
"-e s/[a-zA-Z0-9_]*\.[ch][a-z]*/<a href='file:\.\/&.gcov'>&<\/a><\/td><\/tr>/"
|
|
||||||
echo "</table>"
|
|
||||||
sed "-e s/.*/&<br>/g" < ${TEST_RESULTS
|
|
||||||
@@ -1,37 +0,0 @@
|
|||||||
# ==========================================
|
|
||||||
# Unity Project - A Test Framework for C
|
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
|
||||||
# ==========================================
|
|
||||||
|
|
||||||
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
|
|
||||||
|
|
||||||
require 'rake'
|
|
||||||
require 'rake/clean'
|
|
||||||
require 'rake/testtask'
|
|
||||||
require HERE + 'rakefile_helper'
|
|
||||||
|
|
||||||
include RakefileHelpers
|
|
||||||
|
|
||||||
# Load default configuration, for now
|
|
||||||
DEFAULT_CONFIG_FILE = 'gcc.yml'
|
|
||||||
configure_toolchain(DEFAULT_CONFIG_FILE)
|
|
||||||
|
|
||||||
task :unit do
|
|
||||||
run_tests
|
|
||||||
end
|
|
||||||
|
|
||||||
desc "Build and test Unity Framework"
|
|
||||||
task :all => [:clean, :unit]
|
|
||||||
task :default => [:clobber, :all]
|
|
||||||
task :ci => [:no_color, :default]
|
|
||||||
task :cruise => [:no_color, :default]
|
|
||||||
|
|
||||||
desc "Load configuration"
|
|
||||||
task :config, :config_file do |t, args|
|
|
||||||
configure_toolchain(args[:config_file])
|
|
||||||
end
|
|
||||||
|
|
||||||
task :no_color do
|
|
||||||
$colour_output = false
|
|
||||||
end
|
|
||||||
@@ -1,178 +0,0 @@
|
|||||||
# ==========================================
|
|
||||||
# Unity Project - A Test Framework for C
|
|
||||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
# [Released under MIT License. Please refer to license.txt for details]
|
|
||||||
# ==========================================
|
|
||||||
|
|
||||||
require 'yaml'
|
|
||||||
require 'fileutils'
|
|
||||||
require HERE+'../../auto/unity_test_summary'
|
|
||||||
require HERE+'../../auto/generate_test_runner'
|
|
||||||
require HERE+'../../auto/colour_reporter'
|
|
||||||
|
|
||||||
module RakefileHelpers
|
|
||||||
|
|
||||||
C_EXTENSION = '.c'
|
|
||||||
|
|
||||||
def load_configuration(config_file)
|
|
||||||
unless ($configured)
|
|
||||||
$cfg_file = HERE+"../../targets/#{config_file}" unless (config_file =~ /[\\|\/]/)
|
|
||||||
$cfg = YAML.load(File.read($cfg_file))
|
|
||||||
$colour_output = false unless $cfg['colour']
|
|
||||||
$configured = true if (config_file != DEFAULT_CONFIG_FILE)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
def configure_clean
|
|
||||||
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
|
|
||||||
end
|
|
||||||
|
|
||||||
def configure_toolchain(config_file=DEFAULT_CONFIG_FILE)
|
|
||||||
config_file += '.yml' unless config_file =~ /\.yml$/
|
|
||||||
config_file = config_file unless config_file =~ /[\\|\/]/
|
|
||||||
load_configuration(config_file)
|
|
||||||
configure_clean
|
|
||||||
end
|
|
||||||
|
|
||||||
def tackit(strings)
|
|
||||||
if strings.is_a?(Array)
|
|
||||||
result = "\"#{strings.join}\""
|
|
||||||
else
|
|
||||||
result = strings
|
|
||||||
end
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
|
|
||||||
def squash(prefix, items)
|
|
||||||
result = ''
|
|
||||||
items.each { |item| result += " #{prefix}#{tackit(item)}" }
|
|
||||||
return result
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_compiler_fields
|
|
||||||
command = tackit($cfg['compiler']['path'])
|
|
||||||
if $cfg['compiler']['defines']['items'].nil?
|
|
||||||
defines = ''
|
|
||||||
else
|
|
||||||
defines = squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'])
|
|
||||||
end
|
|
||||||
options = squash('', $cfg['compiler']['options'])
|
|
||||||
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
|
|
||||||
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
|
||||||
return {:command => command, :defines => defines, :options => options, :includes => includes}
|
|
||||||
end
|
|
||||||
|
|
||||||
def compile(file, defines=[])
|
|
||||||
compiler = build_compiler_fields
|
|
||||||
unity_include = $cfg['compiler']['includes']['prefix']+'../../src'
|
|
||||||
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " +
|
|
||||||
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" +
|
|
||||||
"#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
|
|
||||||
execute(cmd_str)
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_linker_fields
|
|
||||||
command = tackit($cfg['linker']['path'])
|
|
||||||
if $cfg['linker']['options'].nil?
|
|
||||||
options = ''
|
|
||||||
else
|
|
||||||
options = squash('', $cfg['linker']['options'])
|
|
||||||
end
|
|
||||||
if ($cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?)
|
|
||||||
includes = ''
|
|
||||||
else
|
|
||||||
includes = squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
|
|
||||||
end
|
|
||||||
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
|
||||||
return {:command => command, :options => options, :includes => includes}
|
|
||||||
end
|
|
||||||
|
|
||||||
def link(exe_name, obj_list)
|
|
||||||
linker = build_linker_fields
|
|
||||||
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
|
|
||||||
(obj_list.map{|obj|"#{$cfg['linker']['object_files']['path']}#{obj} "}).join +
|
|
||||||
$cfg['linker']['bin_files']['prefix'] + ' ' +
|
|
||||||
$cfg['linker']['bin_files']['destination'] +
|
|
||||||
exe_name + $cfg['linker']['bin_files']['extension']
|
|
||||||
execute(cmd_str)
|
|
||||||
end
|
|
||||||
|
|
||||||
def build_simulator_fields
|
|
||||||
return nil if $cfg['simulator'].nil?
|
|
||||||
if $cfg['simulator']['path'].nil?
|
|
||||||
command = ''
|
|
||||||
else
|
|
||||||
command = (tackit($cfg['simulator']['path']) + ' ')
|
|
||||||
end
|
|
||||||
if $cfg['simulator']['pre_support'].nil?
|
|
||||||
pre_support = ''
|
|
||||||
else
|
|
||||||
pre_support = squash('', $cfg['simulator']['pre_support'])
|
|
||||||
end
|
|
||||||
if $cfg['simulator']['post_support'].nil?
|
|
||||||
post_support = ''
|
|
||||||
else
|
|
||||||
post_support = squash('', $cfg['simulator']['post_support'])
|
|
||||||
end
|
|
||||||
return {:command => command, :pre_support => pre_support, :post_support => post_support}
|
|
||||||
end
|
|
||||||
|
|
||||||
def execute(command_string, verbose=true)
|
|
||||||
report command_string
|
|
||||||
output = `#{command_string}`.chomp
|
|
||||||
report(output) if (verbose && !output.nil? && (output.length > 0))
|
|
||||||
if ($?.exitstatus != 0)
|
|
||||||
raise "Command failed. (Returned #{$?.exitstatus})"
|
|
||||||
end
|
|
||||||
return output
|
|
||||||
end
|
|
||||||
|
|
||||||
def report_summary
|
|
||||||
summary = UnityTestSummary.new
|
|
||||||
summary.set_root_path(HERE)
|
|
||||||
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
|
|
||||||
results_glob.gsub!(/\\/, '/')
|
|
||||||
results = Dir[results_glob]
|
|
||||||
summary.set_targets(results)
|
|
||||||
summary.run
|
|
||||||
end
|
|
||||||
|
|
||||||
def run_tests
|
|
||||||
report 'Running Unity system tests...'
|
|
||||||
|
|
||||||
# Tack on TEST define for compiling unit tests
|
|
||||||
load_configuration($cfg_file)
|
|
||||||
test_defines = ['TEST']
|
|
||||||
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
|
|
||||||
|
|
||||||
# Get a list of all source files needed
|
|
||||||
src_files = Dir[HERE+'src/*.c']
|
|
||||||
src_files += Dir[HERE+'test/*.c']
|
|
||||||
src_files << '../../src/Unity.c'
|
|
||||||
|
|
||||||
# Build object files
|
|
||||||
src_files.each { |f| compile(f, test_defines) }
|
|
||||||
obj_list = src_files.map {|f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
|
|
||||||
|
|
||||||
# Link the test executable
|
|
||||||
test_base = "framework_test"
|
|
||||||
link(test_base, obj_list)
|
|
||||||
|
|
||||||
# Execute unit test and generate results file
|
|
||||||
simulator = build_simulator_fields
|
|
||||||
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
|
|
||||||
if simulator.nil?
|
|
||||||
cmd_str = executable + " -v -r"
|
|
||||||
else
|
|
||||||
cmd_str = "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
|
|
||||||
end
|
|
||||||
output = execute(cmd_str)
|
|
||||||
test_results = $cfg['compiler']['build_path'] + test_base
|
|
||||||
if output.match(/OK$/m).nil?
|
|
||||||
test_results += '.testfail'
|
|
||||||
else
|
|
||||||
test_results += '.testpass'
|
|
||||||
end
|
|
||||||
File.open(test_results, 'w') { |f| f.print output }
|
|
||||||
end
|
|
||||||
end
|
|
||||||
29
extras/fixture/readme.md
Normal file
29
extras/fixture/readme.md
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
# Unity Fixtures
|
||||||
|
|
||||||
|
This Framework is an optional add-on to Unity. By including unity_framework.h in place of unity.h,
|
||||||
|
you may now work with Unity in a manner similar to CppUTest. This framework adds the concepts of
|
||||||
|
test groups and gives finer control of your tests over the command line.
|
||||||
|
|
||||||
|
This framework is primarily supplied for those working through James Grenning's book on Embedded
|
||||||
|
Test Driven Development, or those coming to Unity from CppUTest. We should note that using this
|
||||||
|
framework glosses over some of the features of Unity, and makes it more difficult
|
||||||
|
to integrate with other testing tools like Ceedling and CMock.
|
||||||
|
|
||||||
|
# Dependency Notification
|
||||||
|
|
||||||
|
Fixtures, by default, uses the Memory addon as well. This is to make it simple for those trying to
|
||||||
|
follow along with James' book. Using them together is completely optional. You may choose to use
|
||||||
|
Fixtures without Memory handling by defining `UNITY_FIXTURE_NO_EXTRAS`. It will then stop automatically
|
||||||
|
pulling in extras and leave you to do it as desired.
|
||||||
|
|
||||||
|
# Usage information
|
||||||
|
|
||||||
|
By default the test executables produced by Unity Fixtures run all tests once, but the behavior can
|
||||||
|
be configured with command-line flags. Run the test executable with the `--help` flag for more
|
||||||
|
information.
|
||||||
|
|
||||||
|
It's possible to add a custom line at the end of the help message, typically to point to
|
||||||
|
project-specific or company-specific unit test documentation. Define `UNITY_CUSTOM_HELP_MSG` to
|
||||||
|
provide a custom message, e.g.:
|
||||||
|
|
||||||
|
#define UNITY_CUSTOM_HELP_MSG "If any test fails see https://example.com/troubleshooting"
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
|
||||||
|
|
||||||
Unity Project - A Test Framework for C
|
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
|
||||||
|
|
||||||
This Framework is an optional add-on to Unity. By including unity_framework.h in place of unity.h,
|
|
||||||
you may now work with Unity in a manner similar to CppUTest. This framework adds the concepts of
|
|
||||||
test groups and gives finer control of your tests over the command line.
|
|
||||||
@@ -1,34 +1,33 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#include "unity_fixture.h"
|
#include "unity_fixture.h"
|
||||||
#include "unity_internals.h"
|
#include "unity_internals.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
UNITY_FIXTURE_T UnityFixture;
|
struct UNITY_FIXTURE_T UnityFixture;
|
||||||
|
|
||||||
//If you decide to use the function pointer approach.
|
/* If you decide to use the function pointer approach.
|
||||||
int (*outputChar)(int) = putchar;
|
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
|
||||||
|
* int (*outputChar)(int) = putchar; */
|
||||||
int verbose = 0;
|
|
||||||
|
|
||||||
void setUp(void) { /*does nothing*/ }
|
void setUp(void) { /*does nothing*/ }
|
||||||
void tearDown(void) { /*does nothing*/ }
|
void tearDown(void) { /*does nothing*/ }
|
||||||
|
|
||||||
void announceTestRun(unsigned int runNumber)
|
static void announceTestRun(unsigned int runNumber)
|
||||||
{
|
{
|
||||||
UnityPrint("Unity test run ");
|
UnityPrint("Unity test run ");
|
||||||
UnityPrintNumber(runNumber+1);
|
UnityPrintNumberUnsigned(runNumber+1);
|
||||||
UnityPrint(" of ");
|
UnityPrint(" of ");
|
||||||
UnityPrintNumber(UnityFixture.RepeatCount);
|
UnityPrintNumberUnsigned(UnityFixture.RepeatCount);
|
||||||
UNITY_OUTPUT_CHAR('\n');
|
UNITY_PRINT_EOL();
|
||||||
}
|
}
|
||||||
|
|
||||||
int UnityMain(int argc, char* argv[], void (*runAllTests)())
|
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
|
||||||
{
|
{
|
||||||
int result = UnityGetCommandLineOptions(argc, argv);
|
int result = UnityGetCommandLineOptions(argc, argv);
|
||||||
unsigned int r;
|
unsigned int r;
|
||||||
@@ -37,17 +36,17 @@ int UnityMain(int argc, char* argv[], void (*runAllTests)())
|
|||||||
|
|
||||||
for (r = 0; r < UnityFixture.RepeatCount; r++)
|
for (r = 0; r < UnityFixture.RepeatCount; r++)
|
||||||
{
|
{
|
||||||
|
UnityBegin(argv[0]);
|
||||||
announceTestRun(r);
|
announceTestRun(r);
|
||||||
UnityBegin();
|
|
||||||
runAllTests();
|
runAllTests();
|
||||||
UNITY_OUTPUT_CHAR('\n');
|
if (!UnityFixture.Verbose) UNITY_PRINT_EOL();
|
||||||
UnityEnd();
|
UnityEnd();
|
||||||
}
|
}
|
||||||
|
|
||||||
return UnityFailureCount();
|
return (int)Unity.TestFailures;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int selected(const char * filter, const char * name)
|
static int selected(const char* filter, const char* name)
|
||||||
{
|
{
|
||||||
if (filter == 0)
|
if (filter == 0)
|
||||||
return 1;
|
return 1;
|
||||||
@@ -64,35 +63,41 @@ static int groupSelected(const char* group)
|
|||||||
return selected(UnityFixture.GroupFilter, group);
|
return selected(UnityFixture.GroupFilter, group);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void runTestCase()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnityTestRunner(unityfunction* setup,
|
void UnityTestRunner(unityfunction* setup,
|
||||||
unityfunction* testBody,
|
unityfunction* testBody,
|
||||||
unityfunction* teardown,
|
unityfunction* teardown,
|
||||||
const char * printableName,
|
const char* printableName,
|
||||||
const char * group,
|
const char* group,
|
||||||
const char * name,
|
const char* name,
|
||||||
const char * file, int line)
|
const char* file,
|
||||||
|
unsigned int line)
|
||||||
{
|
{
|
||||||
if (testSelected(name) && groupSelected(group))
|
if (testSelected(name) && groupSelected(group))
|
||||||
{
|
{
|
||||||
Unity.CurrentTestFailed = 0;
|
|
||||||
Unity.TestFile = file;
|
Unity.TestFile = file;
|
||||||
Unity.CurrentTestName = printableName;
|
Unity.CurrentTestName = printableName;
|
||||||
Unity.CurrentTestLineNumber = line;
|
Unity.CurrentTestLineNumber = line;
|
||||||
if (!UnityFixture.Verbose)
|
if (UnityFixture.Verbose)
|
||||||
UNITY_OUTPUT_CHAR('.');
|
{
|
||||||
else
|
|
||||||
UnityPrint(printableName);
|
UnityPrint(printableName);
|
||||||
|
#ifndef UNITY_REPEAT_TEST_NAME
|
||||||
|
Unity.CurrentTestName = NULL;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
else if (UnityFixture.Silent)
|
||||||
|
{
|
||||||
|
/* Do Nothing */
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
UNITY_OUTPUT_CHAR('.');
|
||||||
|
}
|
||||||
|
|
||||||
Unity.NumberOfTests++;
|
Unity.NumberOfTests++;
|
||||||
UnityMalloc_StartTest();
|
|
||||||
UnityPointer_Init();
|
UnityPointer_Init();
|
||||||
|
|
||||||
runTestCase();
|
UNITY_EXEC_TIME_START();
|
||||||
|
|
||||||
if (TEST_PROTECT())
|
if (TEST_PROTECT())
|
||||||
{
|
{
|
||||||
setup();
|
setup();
|
||||||
@@ -105,210 +110,79 @@ void UnityTestRunner(unityfunction* setup,
|
|||||||
if (TEST_PROTECT())
|
if (TEST_PROTECT())
|
||||||
{
|
{
|
||||||
UnityPointer_UndoAllSets();
|
UnityPointer_UndoAllSets();
|
||||||
if (!Unity.CurrentTestFailed)
|
}
|
||||||
UnityMalloc_EndTest();
|
UnityConcludeFixtureTest();
|
||||||
UnityConcludeFixtureTest();
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void UnityIgnoreTest(const char* printableName, const char* group, const char* name)
|
||||||
|
{
|
||||||
|
if (testSelected(name) && groupSelected(group))
|
||||||
|
{
|
||||||
|
Unity.NumberOfTests++;
|
||||||
|
Unity.TestIgnores++;
|
||||||
|
if (UnityFixture.Verbose)
|
||||||
|
{
|
||||||
|
UnityPrint(printableName);
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
}
|
||||||
|
else if (UnityFixture.Silent)
|
||||||
|
{
|
||||||
|
/* Do Nothing */
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//aborting - jwg - di i need these for the other TEST_PROTECTS?
|
UNITY_OUTPUT_CHAR('!');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnityIgnoreTest()
|
/*-------------------------------------------------------- */
|
||||||
|
/*Automatic pointer restoration functions */
|
||||||
|
struct PointerPair
|
||||||
{
|
{
|
||||||
Unity.NumberOfTests++;
|
void** pointer;
|
||||||
Unity.CurrentTestIgnored = 1;
|
void* old_value;
|
||||||
UNITY_OUTPUT_CHAR('!');
|
};
|
||||||
}
|
|
||||||
|
|
||||||
|
static struct PointerPair pointer_store[UNITY_MAX_POINTERS];
|
||||||
//-------------------------------------------------
|
|
||||||
//Malloc and free stuff
|
|
||||||
//
|
|
||||||
#define MALLOC_DONT_FAIL -1
|
|
||||||
static int malloc_count;
|
|
||||||
static int malloc_fail_countdown = MALLOC_DONT_FAIL;
|
|
||||||
|
|
||||||
void UnityMalloc_StartTest()
|
|
||||||
{
|
|
||||||
malloc_count = 0;
|
|
||||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnityMalloc_EndTest()
|
|
||||||
{
|
|
||||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
|
||||||
if (malloc_count != 0)
|
|
||||||
{
|
|
||||||
TEST_FAIL_MESSAGE("This test leaks!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnityMalloc_MakeMallocFailAfterCount(int countdown)
|
|
||||||
{
|
|
||||||
malloc_fail_countdown = countdown;
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifdef malloc
|
|
||||||
#undef malloc
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef free
|
|
||||||
#undef free
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
typedef struct GuardBytes
|
|
||||||
{
|
|
||||||
int size;
|
|
||||||
char guard[sizeof(int)];
|
|
||||||
} Guard;
|
|
||||||
|
|
||||||
|
|
||||||
static const char * end = "END";
|
|
||||||
|
|
||||||
void * unity_malloc(size_t size)
|
|
||||||
{
|
|
||||||
char* mem;
|
|
||||||
Guard* guard;
|
|
||||||
|
|
||||||
if (malloc_fail_countdown != MALLOC_DONT_FAIL)
|
|
||||||
{
|
|
||||||
if (malloc_fail_countdown == 0)
|
|
||||||
return 0;
|
|
||||||
malloc_fail_countdown--;
|
|
||||||
}
|
|
||||||
|
|
||||||
malloc_count++;
|
|
||||||
|
|
||||||
guard = (Guard*)malloc(size + sizeof(Guard) + 4);
|
|
||||||
guard->size = size;
|
|
||||||
mem = (char*)&(guard[1]);
|
|
||||||
memcpy(&mem[size], end, strlen(end) + 1);
|
|
||||||
|
|
||||||
return (void*)mem;
|
|
||||||
}
|
|
||||||
|
|
||||||
static int isOverrun(void * mem)
|
|
||||||
{
|
|
||||||
Guard* guard = (Guard*)mem;
|
|
||||||
char* memAsChar = (char*)mem;
|
|
||||||
guard--;
|
|
||||||
|
|
||||||
return strcmp(&memAsChar[guard->size], end) != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void release_memory(void * mem)
|
|
||||||
{
|
|
||||||
Guard* guard = (Guard*)mem;
|
|
||||||
guard--;
|
|
||||||
|
|
||||||
malloc_count--;
|
|
||||||
free(guard);
|
|
||||||
}
|
|
||||||
|
|
||||||
void unity_free(void * mem)
|
|
||||||
{
|
|
||||||
int overrun = isOverrun(mem);//strcmp(&memAsChar[guard->size], end) != 0;
|
|
||||||
release_memory(mem);
|
|
||||||
if (overrun)
|
|
||||||
{
|
|
||||||
TEST_FAIL_MESSAGE("Buffer overrun detected during free()");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void* unity_calloc(size_t num, size_t size)
|
|
||||||
{
|
|
||||||
void* mem = unity_malloc(num * size);
|
|
||||||
memset(mem, 0, num*size);
|
|
||||||
return mem;
|
|
||||||
}
|
|
||||||
|
|
||||||
void* unity_realloc(void * oldMem, size_t size)
|
|
||||||
{
|
|
||||||
Guard* guard = (Guard*)oldMem;
|
|
||||||
// char* memAsChar = (char*)oldMem;
|
|
||||||
void* newMem;
|
|
||||||
|
|
||||||
if (oldMem == 0)
|
|
||||||
return unity_malloc(size);
|
|
||||||
|
|
||||||
guard--;
|
|
||||||
if (isOverrun(oldMem))
|
|
||||||
{
|
|
||||||
release_memory(oldMem);
|
|
||||||
TEST_FAIL_MESSAGE("Buffer overrun detected during realloc()");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (size == 0)
|
|
||||||
{
|
|
||||||
release_memory(oldMem);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (guard->size >= size)
|
|
||||||
return oldMem;
|
|
||||||
|
|
||||||
newMem = unity_malloc(size);
|
|
||||||
memcpy(newMem, oldMem, size);
|
|
||||||
unity_free(oldMem);
|
|
||||||
return newMem;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
//--------------------------------------------------------
|
|
||||||
//Automatic pointer restoration functions
|
|
||||||
typedef struct _PointerPair
|
|
||||||
{
|
|
||||||
struct _PointerPair * next;
|
|
||||||
void ** pointer;
|
|
||||||
void * old_value;
|
|
||||||
} PointerPair;
|
|
||||||
|
|
||||||
enum {MAX_POINTERS=50};
|
|
||||||
static PointerPair pointer_store[MAX_POINTERS];
|
|
||||||
static int pointer_index = 0;
|
static int pointer_index = 0;
|
||||||
|
|
||||||
void UnityPointer_Init()
|
void UnityPointer_Init(void)
|
||||||
{
|
{
|
||||||
pointer_index = 0;
|
pointer_index = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnityPointer_Set(void ** pointer, void * newValue)
|
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line)
|
||||||
{
|
{
|
||||||
if (pointer_index >= MAX_POINTERS)
|
if (pointer_index >= UNITY_MAX_POINTERS)
|
||||||
TEST_FAIL_MESSAGE("Too many pointers set");
|
{
|
||||||
|
UNITY_TEST_FAIL(line, "Too many pointers set");
|
||||||
pointer_store[pointer_index].pointer = pointer;
|
}
|
||||||
pointer_store[pointer_index].old_value = *pointer;
|
else
|
||||||
*pointer = newValue;
|
{
|
||||||
pointer_index++;
|
pointer_store[pointer_index].pointer = pointer;
|
||||||
|
pointer_store[pointer_index].old_value = *pointer;
|
||||||
|
*pointer = newValue;
|
||||||
|
pointer_index++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnityPointer_UndoAllSets()
|
void UnityPointer_UndoAllSets(void)
|
||||||
{
|
{
|
||||||
while (pointer_index > 0)
|
while (pointer_index > 0)
|
||||||
{
|
{
|
||||||
pointer_index--;
|
pointer_index--;
|
||||||
*(pointer_store[pointer_index].pointer) =
|
*(pointer_store[pointer_index].pointer) =
|
||||||
pointer_store[pointer_index].old_value;
|
pointer_store[pointer_index].old_value;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int UnityFailureCount()
|
int UnityGetCommandLineOptions(int argc, const char* argv[])
|
||||||
{
|
|
||||||
return Unity.TestFailures;
|
|
||||||
}
|
|
||||||
|
|
||||||
int UnityGetCommandLineOptions(int argc, char* argv[])
|
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
UnityFixture.Verbose = 0;
|
UnityFixture.Verbose = 0;
|
||||||
|
UnityFixture.Silent = 0;
|
||||||
UnityFixture.GroupFilter = 0;
|
UnityFixture.GroupFilter = 0;
|
||||||
UnityFixture.NameFilter = 0;
|
UnityFixture.NameFilter = 0;
|
||||||
UnityFixture.RepeatCount = 1;
|
UnityFixture.RepeatCount = 1;
|
||||||
@@ -318,11 +192,51 @@ int UnityGetCommandLineOptions(int argc, char* argv[])
|
|||||||
|
|
||||||
for (i = 1; i < argc; )
|
for (i = 1; i < argc; )
|
||||||
{
|
{
|
||||||
if (strcmp(argv[i], "-v") == 0)
|
if (strcmp(argv[i], "-h") == 0 || strcmp(argv[i], "--help") == 0)
|
||||||
|
{
|
||||||
|
/* Usage */
|
||||||
|
UnityPrint("Runs a series of unit tests.");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint("When no flag is specified, all tests are run.");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint("Optional flags:");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -v Verbose output: show all tests executed even if they pass");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -s Silent mode: minimal output showing only test failures");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -g NAME Only run tests in groups that contain the string NAME");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -n NAME Only run tests whose name contains the string NAME");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -r NUMBER Repeatedly run all tests NUMBER times");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UnityPrint(" -h, --help Display this help message");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
#ifdef UNITY_CUSTOM_HELP_MSG
|
||||||
|
/* User-defined help message, e.g. to point to project-specific documentation */
|
||||||
|
UnityPrint(UNITY_CUSTOM_HELP_MSG);
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
#else
|
||||||
|
/* Default help suffix if a custom one is not defined */
|
||||||
|
UnityPrint("More information about Unity: https://www.throwtheswitch.org/unity");
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
|
#endif
|
||||||
|
return 1; /* Exit without running the tests */
|
||||||
|
}
|
||||||
|
else if (strcmp(argv[i], "-v") == 0)
|
||||||
{
|
{
|
||||||
UnityFixture.Verbose = 1;
|
UnityFixture.Verbose = 1;
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
else if (strcmp(argv[i], "-s") == 0)
|
||||||
|
{
|
||||||
|
UnityFixture.Silent = 1;
|
||||||
|
i++;
|
||||||
|
}
|
||||||
else if (strcmp(argv[i], "-g") == 0)
|
else if (strcmp(argv[i], "-g") == 0)
|
||||||
{
|
{
|
||||||
i++;
|
i++;
|
||||||
@@ -347,35 +261,50 @@ int UnityGetCommandLineOptions(int argc, char* argv[])
|
|||||||
{
|
{
|
||||||
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
|
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
|
||||||
{
|
{
|
||||||
UnityFixture.RepeatCount = atoi(argv[i]);
|
unsigned int digit = 0;
|
||||||
|
UnityFixture.RepeatCount = 0;
|
||||||
|
while (argv[i][digit] >= '0' && argv[i][digit] <= '9')
|
||||||
|
{
|
||||||
|
UnityFixture.RepeatCount *= 10;
|
||||||
|
UnityFixture.RepeatCount += (unsigned int)argv[i][digit++] - '0';
|
||||||
|
}
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
/* ignore unknown parameter */
|
||||||
|
i++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UnityConcludeFixtureTest()
|
void UnityConcludeFixtureTest(void)
|
||||||
{
|
{
|
||||||
if (Unity.CurrentTestIgnored)
|
if (Unity.CurrentTestIgnored)
|
||||||
{
|
{
|
||||||
Unity.TestIgnores++;
|
Unity.TestIgnores++;
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
}
|
}
|
||||||
else if (!Unity.CurrentTestFailed)
|
else if (!Unity.CurrentTestFailed)
|
||||||
{
|
{
|
||||||
if (UnityFixture.Verbose)
|
if (UnityFixture.Verbose)
|
||||||
{
|
{
|
||||||
UnityPrint(" PASS");
|
UnityPrint(" ");
|
||||||
UNITY_OUTPUT_CHAR('\n');
|
UnityPrint(UnityStrPass);
|
||||||
|
UNITY_EXEC_TIME_STOP();
|
||||||
|
UNITY_PRINT_EXEC_TIME();
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (Unity.CurrentTestFailed)
|
else /* Unity.CurrentTestFailed */
|
||||||
{
|
{
|
||||||
Unity.TestFailures++;
|
Unity.TestFailures++;
|
||||||
|
UNITY_PRINT_EOL();
|
||||||
}
|
}
|
||||||
|
|
||||||
Unity.CurrentTestFailed = 0;
|
Unity.CurrentTestFailed = 0;
|
||||||
Unity.CurrentTestIgnored = 0;
|
Unity.CurrentTestIgnored = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,81 +1,83 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#ifndef UNITY_FIXTURE_H_
|
#ifndef UNITY_FIXTURE_H_
|
||||||
#define UNITY_FIXTURE_H_
|
#define UNITY_FIXTURE_H_
|
||||||
|
|
||||||
#include "unity.h"
|
#include "unity.h"
|
||||||
#include "unity_internals.h"
|
#include "unity_internals.h"
|
||||||
#include "unity_fixture_malloc_overrides.h"
|
|
||||||
#include "unity_fixture_internals.h"
|
#include "unity_fixture_internals.h"
|
||||||
|
|
||||||
int UnityMain(int argc, char* argv[], void (*runAllTests)());
|
#ifndef UNITY_FIXTURE_NO_EXTRAS
|
||||||
|
#include "unity_memory.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
|
||||||
|
|
||||||
|
|
||||||
#define TEST_GROUP(group)\
|
#define TEST_GROUP(group)\
|
||||||
int TEST_GROUP_##group = 0
|
static const char* TEST_GROUP_##group = #group
|
||||||
|
|
||||||
#define TEST_SETUP(group) void TEST_##group##_SETUP()
|
#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
|
||||||
|
void TEST_##group##_SETUP(void)
|
||||||
|
|
||||||
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN()
|
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
|
||||||
|
void TEST_##group##_TEAR_DOWN(void)
|
||||||
|
|
||||||
|
|
||||||
#define TEST(group, name) \
|
#define TEST(group, name) \
|
||||||
void TEST_##group##_##name##_();\
|
void TEST_##group##_##name##_(void);\
|
||||||
void TEST_##group##_##name##_run()\
|
void TEST_##group##_##name##_run(void);\
|
||||||
|
void TEST_##group##_##name##_run(void)\
|
||||||
{\
|
{\
|
||||||
UnityTestRunner(TEST_##group##_SETUP,\
|
UnityTestRunner(TEST_##group##_SETUP,\
|
||||||
TEST_##group##_##name##_,\
|
TEST_##group##_##name##_,\
|
||||||
TEST_##group##_TEAR_DOWN,\
|
TEST_##group##_TEAR_DOWN,\
|
||||||
"TEST(" #group ", " #name ")",\
|
"TEST(" #group ", " #name ")",\
|
||||||
#group, #name,\
|
TEST_GROUP_##group, #name,\
|
||||||
__FILE__, __LINE__);\
|
__FILE__, __LINE__);\
|
||||||
}\
|
}\
|
||||||
void TEST_##group##_##name##_()
|
void TEST_##group##_##name##_(void)
|
||||||
|
|
||||||
#define IGNORE_TEST(group, name) \
|
#define IGNORE_TEST(group, name) \
|
||||||
void TEST_##group##_##name##_();\
|
void TEST_##group##_##name##_(void);\
|
||||||
void TEST_##group##_##name##_run()\
|
void TEST_##group##_##name##_run(void);\
|
||||||
|
void TEST_##group##_##name##_run(void)\
|
||||||
{\
|
{\
|
||||||
UnityIgnoreTest();\
|
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")", TEST_GROUP_##group, #name);\
|
||||||
}\
|
}\
|
||||||
void TEST_##group##_##name##_()
|
void TEST_##group##_##name##_(void)
|
||||||
|
|
||||||
#define DECLARE_TEST_CASE(group, name) \
|
|
||||||
void TEST_##group##_##name##_run()
|
|
||||||
|
|
||||||
|
/* Call this for each test, insider the group runner */
|
||||||
#define RUN_TEST_CASE(group, name) \
|
#define RUN_TEST_CASE(group, name) \
|
||||||
DECLARE_TEST_CASE(group, name);\
|
{ void TEST_##group##_##name##_run(void);\
|
||||||
TEST_##group##_##name##_run();
|
TEST_##group##_##name##_run(); }
|
||||||
|
|
||||||
//This goes at the bottom of each test file or in a separate c file
|
/* This goes at the bottom of each test file or in a separate c file */
|
||||||
#define TEST_GROUP_RUNNER(group)\
|
#define TEST_GROUP_RUNNER(group)\
|
||||||
void TEST_##group##_GROUP_RUNNER_runAll();\
|
void TEST_##group##_GROUP_RUNNER(void);\
|
||||||
void TEST_##group##_GROUP_RUNNER()\
|
void TEST_##group##_GROUP_RUNNER(void)
|
||||||
{\
|
|
||||||
TEST_##group##_GROUP_RUNNER_runAll();\
|
|
||||||
}\
|
|
||||||
void TEST_##group##_GROUP_RUNNER_runAll()
|
|
||||||
|
|
||||||
//Call this from main
|
/* Call this from main */
|
||||||
#define RUN_TEST_GROUP(group)\
|
#define RUN_TEST_GROUP(group)\
|
||||||
void TEST_##group##_GROUP_RUNNER();\
|
{ void TEST_##group##_GROUP_RUNNER(void);\
|
||||||
TEST_##group##_GROUP_RUNNER();
|
TEST_##group##_GROUP_RUNNER(); }
|
||||||
|
|
||||||
//CppUTest Compatibility Macros
|
/* CppUTest Compatibility Macros */
|
||||||
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&ptr, (void*)newPointerValue)
|
#ifndef UNITY_EXCLUDE_CPPUTEST_ASSERTS
|
||||||
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR(expected, actual)
|
/* Sets a pointer and automatically restores it to its old value after teardown */
|
||||||
|
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&(ptr), (void*)(newPointerValue), __LINE__)
|
||||||
|
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR((expected), (actual))
|
||||||
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
|
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
|
||||||
#define FAIL(message) TEST_FAIL((message))
|
#define FAIL(message) TEST_FAIL_MESSAGE((message))
|
||||||
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
|
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
|
||||||
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
|
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
|
||||||
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
|
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
|
||||||
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_FLOAT_WITHIN(((expected), (actual), (delta))
|
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual))
|
||||||
|
#endif
|
||||||
void UnityMalloc_MakeMallocFailAfterCount(int count);
|
|
||||||
|
|
||||||
#endif /* UNITY_FIXTURE_H_ */
|
#endif /* UNITY_FIXTURE_H_ */
|
||||||
|
|||||||
@@ -1,44 +1,50 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#ifndef UNITY_FIXTURE_INTERNALS_H_
|
#ifndef UNITY_FIXTURE_INTERNALS_H_
|
||||||
#define UNITY_FIXTURE_INTERNALS_H_
|
#define UNITY_FIXTURE_INTERNALS_H_
|
||||||
|
|
||||||
typedef struct _UNITY_FIXTURE_T
|
#ifdef __cplusplus
|
||||||
|
extern "C"
|
||||||
|
{
|
||||||
|
#endif
|
||||||
|
|
||||||
|
struct UNITY_FIXTURE_T
|
||||||
{
|
{
|
||||||
int Verbose;
|
int Verbose;
|
||||||
|
int Silent;
|
||||||
unsigned int RepeatCount;
|
unsigned int RepeatCount;
|
||||||
const char* NameFilter;
|
const char* NameFilter;
|
||||||
const char* GroupFilter;
|
const char* GroupFilter;
|
||||||
} UNITY_FIXTURE_T;
|
};
|
||||||
|
extern struct UNITY_FIXTURE_T UnityFixture;
|
||||||
|
|
||||||
typedef void unityfunction();
|
typedef void unityfunction(void);
|
||||||
void UnityTestRunner(unityfunction * setup,
|
void UnityTestRunner(unityfunction* setup,
|
||||||
unityfunction * body,
|
unityfunction* testBody,
|
||||||
unityfunction * teardown,
|
unityfunction* teardown,
|
||||||
const char * printableName,
|
const char* printableName,
|
||||||
const char * group,
|
const char* group,
|
||||||
const char * name,
|
const char* name,
|
||||||
const char * file, int line);
|
const char* file, unsigned int line);
|
||||||
|
|
||||||
void UnityIgnoreTest();
|
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
|
||||||
void UnityMalloc_StartTest();
|
int UnityGetCommandLineOptions(int argc, const char* argv[]);
|
||||||
void UnityMalloc_EndTest();
|
void UnityConcludeFixtureTest(void);
|
||||||
int UnityFailureCount();
|
|
||||||
int UnityGetCommandLineOptions(int argc, char* argv[]);
|
|
||||||
void UnityConcludeFixtureTest();
|
|
||||||
|
|
||||||
void UnityPointer_Set(void ** ptr, void * newValue);
|
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line);
|
||||||
void UnityPointer_UndoAllSets();
|
void UnityPointer_UndoAllSets(void);
|
||||||
void UnityPointer_Init();
|
void UnityPointer_Init(void);
|
||||||
|
#ifndef UNITY_MAX_POINTERS
|
||||||
|
#define UNITY_MAX_POINTERS 5
|
||||||
|
#endif
|
||||||
|
|
||||||
void UnityAssertEqualPointer(const void * expected,
|
#ifdef __cplusplus
|
||||||
const void * actual,
|
}
|
||||||
const char* msg,
|
#endif
|
||||||
const UNITY_LINE_TYPE lineNumber);
|
|
||||||
|
|
||||||
#endif /* UNITY_FIXTURE_INTERNALS_H_ */
|
#endif /* UNITY_FIXTURE_INTERNALS_H_ */
|
||||||
|
|||||||
@@ -1,16 +0,0 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
|
||||||
/* ==========================================
|
|
||||||
Unity Project - A Test Framework for C
|
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
|
||||||
========================================== */
|
|
||||||
|
|
||||||
#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
|
||||||
#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
|
||||||
|
|
||||||
#define malloc unity_malloc
|
|
||||||
#define calloc unity_calloc
|
|
||||||
#define realloc unity_realloc
|
|
||||||
#define free unity_free
|
|
||||||
|
|
||||||
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */
|
|
||||||
72
extras/fixture/test/Makefile
Normal file
72
extras/fixture/test/Makefile
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
CC = gcc
|
||||||
|
ifeq ($(shell uname -s), Darwin)
|
||||||
|
CC = clang
|
||||||
|
endif
|
||||||
|
#DEBUG = -O0 -g
|
||||||
|
CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror -DUNITY_FIXTURE_NO_EXTRAS
|
||||||
|
CFLAGS += $(DEBUG)
|
||||||
|
SRC = ../src/unity_fixture.c \
|
||||||
|
../../../src/unity.c \
|
||||||
|
unity_fixture_Test.c \
|
||||||
|
unity_fixture_TestRunner.c \
|
||||||
|
main/AllTests.c
|
||||||
|
|
||||||
|
INC_DIR = -I../src -I../../../src/
|
||||||
|
BUILD_DIR = ../build
|
||||||
|
TARGET = ../build/fixture_tests.exe
|
||||||
|
|
||||||
|
all: default noStdlibMalloc 32bits
|
||||||
|
|
||||||
|
default: $(BUILD_DIR)
|
||||||
|
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_SUPPORT_64
|
||||||
|
@ echo "default build"
|
||||||
|
./$(TARGET)
|
||||||
|
|
||||||
|
32bits: $(BUILD_DIR)
|
||||||
|
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -m32
|
||||||
|
@ echo "32bits build"
|
||||||
|
./$(TARGET)
|
||||||
|
|
||||||
|
noStdlibMalloc: $(BUILD_DIR)
|
||||||
|
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC
|
||||||
|
@ echo "build with noStdlibMalloc"
|
||||||
|
./$(TARGET)
|
||||||
|
|
||||||
|
C89: CFLAGS += -D UNITY_EXCLUDE_STDINT_H # C89 did not have type 'long long', <stdint.h>
|
||||||
|
C89: $(BUILD_DIR)
|
||||||
|
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -std=c89 && ./$(TARGET)
|
||||||
|
$(CC) $(CFLAGS) $(DEFINES) $(SRC) $(INC_DIR) -o $(TARGET) -D UNITY_EXCLUDE_STDLIB_MALLOC -std=c89
|
||||||
|
./$(TARGET)
|
||||||
|
|
||||||
|
$(BUILD_DIR):
|
||||||
|
mkdir -p $(BUILD_DIR)
|
||||||
|
|
||||||
|
clean:
|
||||||
|
rm -f $(TARGET) $(BUILD_DIR)/*.gc*
|
||||||
|
|
||||||
|
cov: $(BUILD_DIR)
|
||||||
|
cd $(BUILD_DIR) && \
|
||||||
|
$(CC) $(DEFINES) $(foreach i, $(SRC), ../test/$(i)) $(INC_DIR) -o $(TARGET) -fprofile-arcs -ftest-coverage
|
||||||
|
rm -f $(BUILD_DIR)/*.gcda
|
||||||
|
./$(TARGET) > /dev/null ; ./$(TARGET) -v > /dev/null
|
||||||
|
cd $(BUILD_DIR) && \
|
||||||
|
gcov unity_fixture.c | head -3
|
||||||
|
grep '###' $(BUILD_DIR)/unity_fixture.c.gcov -C2 || true # Show uncovered lines
|
||||||
|
|
||||||
|
# These extended flags DO get included before any target build runs
|
||||||
|
CFLAGS += -Wbad-function-cast
|
||||||
|
CFLAGS += -Wcast-qual
|
||||||
|
CFLAGS += -Wconversion
|
||||||
|
CFLAGS += -Wformat=2
|
||||||
|
CFLAGS += -Wmissing-prototypes
|
||||||
|
CFLAGS += -Wold-style-definition
|
||||||
|
CFLAGS += -Wpointer-arith
|
||||||
|
CFLAGS += -Wshadow
|
||||||
|
CFLAGS += -Wstrict-overflow=5
|
||||||
|
CFLAGS += -Wstrict-prototypes
|
||||||
|
CFLAGS += -Wswitch-default
|
||||||
|
CFLAGS += -Wundef
|
||||||
|
CFLAGS += -Wno-error=undef # Warning only, this should not stop the build
|
||||||
|
CFLAGS += -Wunreachable-code
|
||||||
|
CFLAGS += -Wunused
|
||||||
|
CFLAGS += -fstrict-aliasing
|
||||||
@@ -1,20 +1,19 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#include "unity_fixture.h"
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
static void runAllTests()
|
static void runAllTests(void)
|
||||||
{
|
{
|
||||||
RUN_TEST_GROUP(UnityFixture);
|
RUN_TEST_GROUP(UnityFixture);
|
||||||
RUN_TEST_GROUP(UnityCommandOptions);
|
RUN_TEST_GROUP(UnityCommandOptions);
|
||||||
RUN_TEST_GROUP(LeakDetection)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int main(int argc, char* argv[])
|
int main(int argc, const char* argv[])
|
||||||
{
|
{
|
||||||
return UnityMain(argc, argv, runAllTests);
|
return UnityMain(argc, argv, runAllTests);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#include "unity_fixture.h"
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
@@ -1,17 +1,14 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#include "unity_fixture.h"
|
#include "unity_fixture.h"
|
||||||
#include "unity_output_Spy.h"
|
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
extern UNITY_FIXTURE_T UnityFixture;
|
|
||||||
|
|
||||||
TEST_GROUP(UnityFixture);
|
TEST_GROUP(UnityFixture);
|
||||||
|
|
||||||
TEST_SETUP(UnityFixture)
|
TEST_SETUP(UnityFixture)
|
||||||
@@ -22,14 +19,13 @@ TEST_TEAR_DOWN(UnityFixture)
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
int my_int;
|
static int* pointer1 = 0;
|
||||||
int* pointer1 = 0;
|
static int* pointer2 = (int*)2;
|
||||||
int* pointer2 = (int*)2;
|
static int* pointer3 = (int*)3;
|
||||||
int* pointer3 = (int*)3;
|
static int int1;
|
||||||
int int1;
|
static int int2;
|
||||||
int int2;
|
static int int3;
|
||||||
int int3;
|
static int int4;
|
||||||
int int4;
|
|
||||||
|
|
||||||
TEST(UnityFixture, PointerSetting)
|
TEST(UnityFixture, PointerSetting)
|
||||||
{
|
{
|
||||||
@@ -47,68 +43,8 @@ TEST(UnityFixture, PointerSetting)
|
|||||||
TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
|
TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(UnityFixture, ForceMallocFail)
|
static char *p1;
|
||||||
{
|
static char *p2;
|
||||||
UnityMalloc_MakeMallocFailAfterCount(1);
|
|
||||||
void* m = malloc(10);
|
|
||||||
CHECK(m);
|
|
||||||
void* mfails = malloc(10);
|
|
||||||
TEST_ASSERT_POINTERS_EQUAL(0, mfails);
|
|
||||||
free(m);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, ReallocSmallerIsUnchanged)
|
|
||||||
{
|
|
||||||
void* m1 = malloc(10);
|
|
||||||
void* m2 = realloc(m1, 5);
|
|
||||||
TEST_ASSERT_POINTERS_EQUAL(m1, m2);
|
|
||||||
free(m2);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, ReallocSameIsUnchanged)
|
|
||||||
{
|
|
||||||
void* m1 = malloc(10);
|
|
||||||
void* m2 = realloc(m1, 10);
|
|
||||||
TEST_ASSERT_POINTERS_EQUAL(m1, m2);
|
|
||||||
free(m2);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, ReallocLargerNeeded)
|
|
||||||
{
|
|
||||||
void* m1 = malloc(10);
|
|
||||||
strcpy((char*)m1, "123456789");
|
|
||||||
void* m2 = realloc(m1, 15);
|
|
||||||
CHECK(m1 != m2);
|
|
||||||
STRCMP_EQUAL("123456789", m2);
|
|
||||||
free(m2);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, ReallocNullPointerIsLikeMalloc)
|
|
||||||
{
|
|
||||||
void* m = realloc(0, 15);
|
|
||||||
CHECK(m != 0);
|
|
||||||
free(m);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer)
|
|
||||||
{
|
|
||||||
void* m1 = malloc(10);
|
|
||||||
void* m2 = realloc(m1, 0);
|
|
||||||
TEST_ASSERT_POINTERS_EQUAL(0, m2);
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(UnityFixture, CallocFillsWithZero)
|
|
||||||
{
|
|
||||||
void* m = calloc(3, sizeof(char));
|
|
||||||
char* s = (char*)m;
|
|
||||||
TEST_ASSERT_BYTES_EQUAL(0, s[0]);
|
|
||||||
TEST_ASSERT_BYTES_EQUAL(0, s[1]);
|
|
||||||
TEST_ASSERT_BYTES_EQUAL(0, s[2]);
|
|
||||||
free(m);
|
|
||||||
}
|
|
||||||
|
|
||||||
char *p1;
|
|
||||||
char *p2;
|
|
||||||
|
|
||||||
TEST(UnityFixture, PointerSet)
|
TEST(UnityFixture, PointerSet)
|
||||||
{
|
{
|
||||||
@@ -119,7 +55,7 @@ TEST(UnityFixture, PointerSet)
|
|||||||
p1 = &c1;
|
p1 = &c1;
|
||||||
p2 = &c2;
|
p2 = &c2;
|
||||||
|
|
||||||
UnityPointer_Init(10);
|
UnityPointer_Init();
|
||||||
UT_PTR_SET(p1, &newC1);
|
UT_PTR_SET(p1, &newC1);
|
||||||
UT_PTR_SET(p2, &newC2);
|
UT_PTR_SET(p2, &newC2);
|
||||||
TEST_ASSERT_POINTERS_EQUAL(&newC1, p1);
|
TEST_ASSERT_POINTERS_EQUAL(&newC1, p1);
|
||||||
@@ -129,14 +65,33 @@ TEST(UnityFixture, PointerSet)
|
|||||||
TEST_ASSERT_POINTERS_EQUAL(&c2, p2);
|
TEST_ASSERT_POINTERS_EQUAL(&c2, p2);
|
||||||
}
|
}
|
||||||
|
|
||||||
//------------------------------------------------------------
|
TEST(UnityFixture, FreeNULLSafety)
|
||||||
|
{
|
||||||
|
free(NULL);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(UnityFixture, ConcludeTestIncrementsFailCount)
|
||||||
|
{
|
||||||
|
UNITY_UINT savedFails = Unity.TestFailures;
|
||||||
|
UNITY_UINT savedIgnores = Unity.TestIgnores;
|
||||||
|
Unity.CurrentTestFailed = 1;
|
||||||
|
UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */
|
||||||
|
Unity.CurrentTestIgnored = 1;
|
||||||
|
UnityConcludeFixtureTest(); /* Resets TestIgnored */
|
||||||
|
TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures);
|
||||||
|
TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores);
|
||||||
|
Unity.TestFailures = savedFails;
|
||||||
|
Unity.TestIgnores = savedIgnores;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*------------------------------------------------------------ */
|
||||||
|
|
||||||
TEST_GROUP(UnityCommandOptions);
|
TEST_GROUP(UnityCommandOptions);
|
||||||
|
|
||||||
int savedVerbose;
|
static int savedVerbose;
|
||||||
int savedRepeat;
|
static unsigned int savedRepeat;
|
||||||
const char* savedName;
|
static const char* savedName;
|
||||||
const char* savedGroup;
|
static const char* savedGroup;
|
||||||
|
|
||||||
TEST_SETUP(UnityCommandOptions)
|
TEST_SETUP(UnityCommandOptions)
|
||||||
{
|
{
|
||||||
@@ -155,7 +110,7 @@ TEST_TEAR_DOWN(UnityCommandOptions)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static char* noOptions[] = {
|
static const char* noOptions[] = {
|
||||||
"testrunner.exe"
|
"testrunner.exe"
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -168,7 +123,7 @@ TEST(UnityCommandOptions, DefaultOptions)
|
|||||||
TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
|
TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* verbose[] = {
|
static const char* verbose[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-v"
|
"-v"
|
||||||
};
|
};
|
||||||
@@ -179,7 +134,7 @@ TEST(UnityCommandOptions, OptionVerbose)
|
|||||||
TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
|
TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* group[] = {
|
static const char* group[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-g", "groupname"
|
"-g", "groupname"
|
||||||
};
|
};
|
||||||
@@ -190,7 +145,7 @@ TEST(UnityCommandOptions, OptionSelectTestByGroup)
|
|||||||
STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
|
STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* name[] = {
|
static const char* name[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-n", "testname"
|
"-n", "testname"
|
||||||
};
|
};
|
||||||
@@ -201,7 +156,7 @@ TEST(UnityCommandOptions, OptionSelectTestByName)
|
|||||||
STRCMP_EQUAL("testname", UnityFixture.NameFilter);
|
STRCMP_EQUAL("testname", UnityFixture.NameFilter);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* repeat[] = {
|
static const char* repeat[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-r", "99"
|
"-r", "99"
|
||||||
};
|
};
|
||||||
@@ -218,7 +173,7 @@ TEST(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount)
|
|||||||
TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
|
TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* multiple[] = {
|
static const char* multiple[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-v",
|
"-v",
|
||||||
"-g", "groupname",
|
"-g", "groupname",
|
||||||
@@ -235,7 +190,7 @@ TEST(UnityCommandOptions, MultipleOptions)
|
|||||||
TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
|
TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
static char* dashRNotLast[] = {
|
static const char* dashRNotLast[] = {
|
||||||
"testrunner.exe",
|
"testrunner.exe",
|
||||||
"-v",
|
"-v",
|
||||||
"-g", "gggg",
|
"-g", "gggg",
|
||||||
@@ -252,70 +207,39 @@ TEST(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified)
|
|||||||
TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
|
TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const char* unknownCommand[] = {
|
||||||
//------------------------------------------------------------
|
"testrunner.exe",
|
||||||
|
"-v",
|
||||||
TEST_GROUP(LeakDetection);
|
"-g", "groupname",
|
||||||
|
"-n", "testname",
|
||||||
TEST_SETUP(LeakDetection)
|
"-r", "98",
|
||||||
|
"-z"
|
||||||
|
};
|
||||||
|
TEST(UnityCommandOptions, UnknownCommandIsIgnored)
|
||||||
{
|
{
|
||||||
UnityOutputCharSpy_Create(1000);
|
TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(9, unknownCommand));
|
||||||
|
TEST_ASSERT_EQUAL(1, UnityFixture.Verbose);
|
||||||
|
STRCMP_EQUAL("groupname", UnityFixture.GroupFilter);
|
||||||
|
STRCMP_EQUAL("testname", UnityFixture.NameFilter);
|
||||||
|
TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_TEAR_DOWN(LeakDetection)
|
TEST(UnityCommandOptions, GroupOrNameFilterWithoutStringFails)
|
||||||
{
|
{
|
||||||
UnityOutputCharSpy_Destroy();
|
TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(3, unknownCommand));
|
||||||
|
TEST_ASSERT_EQUAL(1, UnityGetCommandLineOptions(5, unknownCommand));
|
||||||
|
TEST_ASSERT_EQUAL(1, UnityMain(3, unknownCommand, NULL));
|
||||||
}
|
}
|
||||||
|
|
||||||
#define EXPECT_ABORT_BEGIN \
|
TEST(UnityCommandOptions, GroupFilterReallyFilters)
|
||||||
{ \
|
|
||||||
jmp_buf TestAbortFrame; \
|
|
||||||
memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
|
|
||||||
if (TEST_PROTECT()) \
|
|
||||||
{
|
|
||||||
|
|
||||||
#define EXPECT_ABORT_END \
|
|
||||||
} \
|
|
||||||
memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(LeakDetection, DetectsLeak)
|
|
||||||
{
|
{
|
||||||
void* m = malloc(10);
|
UNITY_UINT saved = Unity.NumberOfTests;
|
||||||
UnityOutputCharSpy_Enable(1);
|
TEST_ASSERT_EQUAL(0, UnityGetCommandLineOptions(4, unknownCommand));
|
||||||
EXPECT_ABORT_BEGIN
|
UnityIgnoreTest(NULL, "non-matching", NULL);
|
||||||
UnityMalloc_EndTest();
|
TEST_ASSERT_EQUAL(saved, Unity.NumberOfTests);
|
||||||
EXPECT_ABORT_END
|
|
||||||
UnityOutputCharSpy_Enable(0);
|
|
||||||
CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
|
|
||||||
free(m);
|
|
||||||
Unity.CurrentTestFailed = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST(LeakDetection, BufferOverrunFoundDuringFree)
|
IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
|
||||||
{
|
{
|
||||||
void* m = malloc(10);
|
TEST_FAIL_MESSAGE("This test should not run!");
|
||||||
char* s = (char*)m;
|
|
||||||
s[10] = (char)0xFF;
|
|
||||||
UnityOutputCharSpy_Enable(1);
|
|
||||||
EXPECT_ABORT_BEGIN
|
|
||||||
free(m);
|
|
||||||
EXPECT_ABORT_END
|
|
||||||
UnityOutputCharSpy_Enable(0);
|
|
||||||
CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
|
|
||||||
Unity.CurrentTestFailed = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
|
|
||||||
{
|
|
||||||
void* m = malloc(10);
|
|
||||||
char* s = (char*)m;
|
|
||||||
s[10] = (char)0xFF;
|
|
||||||
UnityOutputCharSpy_Enable(1);
|
|
||||||
EXPECT_ABORT_BEGIN
|
|
||||||
m = realloc(m, 100);
|
|
||||||
EXPECT_ABORT_END
|
|
||||||
UnityOutputCharSpy_Enable(0);
|
|
||||||
CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
|
|
||||||
Unity.CurrentTestFailed = 0;
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,23 +1,18 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||||
/* ==========================================
|
* ==========================================
|
||||||
Unity Project - A Test Framework for C
|
* Unity Project - A Test Framework for C
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
* [Released under MIT License. Please refer to license.txt for details]
|
||||||
========================================== */
|
* ========================================== */
|
||||||
|
|
||||||
#include "unity_fixture.h"
|
#include "unity_fixture.h"
|
||||||
|
|
||||||
TEST_GROUP_RUNNER(UnityFixture)
|
TEST_GROUP_RUNNER(UnityFixture)
|
||||||
{
|
{
|
||||||
RUN_TEST_CASE(UnityFixture, PointerSetting);
|
RUN_TEST_CASE(UnityFixture, PointerSetting);
|
||||||
RUN_TEST_CASE(UnityFixture, ForceMallocFail);
|
|
||||||
RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged);
|
|
||||||
RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged);
|
|
||||||
RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded);
|
|
||||||
RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc);
|
|
||||||
RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer);
|
|
||||||
RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
|
|
||||||
RUN_TEST_CASE(UnityFixture, PointerSet);
|
RUN_TEST_CASE(UnityFixture, PointerSet);
|
||||||
|
RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
|
||||||
|
RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_GROUP_RUNNER(UnityCommandOptions)
|
TEST_GROUP_RUNNER(UnityCommandOptions)
|
||||||
@@ -30,11 +25,8 @@ TEST_GROUP_RUNNER(UnityCommandOptions)
|
|||||||
RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount);
|
RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount);
|
||||||
RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
|
RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
|
||||||
RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
|
RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
|
||||||
}
|
RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored);
|
||||||
|
RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails);
|
||||||
TEST_GROUP_RUNNER(LeakDetection)
|
RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
|
||||||
{
|
RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
|
||||||
RUN_TEST_CASE(LeakDetection, DetectsLeak);
|
|
||||||
RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree);
|
|
||||||
RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,56 +0,0 @@
|
|||||||
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
|
||||||
/* ==========================================
|
|
||||||
Unity Project - A Test Framework for C
|
|
||||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
|
||||||
[Released under MIT License. Please refer to license.txt for details]
|
|
||||||
========================================== */
|
|
||||||
|
|
||||||
|
|
||||||
#include "unity_output_Spy.h"
|
|
||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include <string.h>
|
|
||||||
|
|
||||||
static int size;
|
|
||||||
static int count;
|
|
||||||
static char* buffer;
|
|
||||||
static int spy_enable;
|
|
||||||
|
|
||||||
void UnityOutputCharSpy_Create(int s)
|
|
||||||
{
|
|
||||||
size = s;
|
|
||||||
count = 0;
|
|
||||||
spy_enable = 0;
|
|
||||||
buffer = malloc(size);
|
|
||||||
memset(buffer, 0, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnityOutputCharSpy_Destroy()
|
|
||||||
{
|
|
||||||
size = 0;
|
|
||||||
free(buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
int UnityOutputCharSpy_OutputChar(int c)
|
|
||||||
{
|
|
||||||
if (spy_enable)
|
|
||||||
{
|
|
||||||
if (count < (size-1))
|
|
||||||
buffer[count++] = c;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
putchar(c);
|
|
||||||
}
|
|
||||||
return c;
|
|
||||||
}
|
|
||||||
|
|
||||||
const char * UnityOutputCharSpy_Get()
|
|
||||||
{
|
|
||||||
return buffer;
|
|
||||||
}
|
|
||||||
|
|
||||||
void UnityOutputCharSpy_Enable(int enable)
|
|
||||||
{
|
|
||||||
spy_enable = enable;
|
|
||||||
}
|
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user