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sigh. wrong comment style
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@@ -1715,7 +1715,7 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
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UNITY_IGNORE_AND_BAIL;
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}
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//-----------------------------------------------
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/*-----------------------------------------------*/
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void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
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{
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UnityTestResultsBegin(Unity.TestFile, line);
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