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Fix fixture using from C++ sources

Mangling issues, as always.
This commit is contained in:
Max Payne
2016-09-25 22:25:32 +03:00
parent dce6d329ff
commit a8e799b066

View File

@@ -8,6 +8,11 @@
#ifndef UNITY_FIXTURE_INTERNALS_H_
#define UNITY_FIXTURE_INTERNALS_H_
#ifdef __cplusplus
extern "C"
{
#endif
struct _UnityFixture
{
int Verbose;
@@ -36,4 +41,8 @@ void UnityPointer_Set(void** ptr, void* newValue, UNITY_LINE_TYPE line);
void UnityPointer_UndoAllSets(void);
void UnityPointer_Init(void);
#ifdef __cplusplus
}
#endif
#endif /* UNITY_FIXTURE_INTERNALS_H_ */