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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-26 09:51:36 +01:00

Merge pull request #169 from jsalling/feature/remove-wrappers

Delete unused Fixture internals functions for failure, ignore, & test counts
This commit is contained in:
Mark VanderVoord
2016-02-22 07:12:49 -05:00
2 changed files with 1 additions and 19 deletions

View File

@@ -45,7 +45,7 @@ int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
UnityEnd();
}
return UnityFailureCount();
return Unity.TestFailures;
}
static int selected(const char* filter, const char* name)
@@ -339,21 +339,6 @@ void UnityPointer_UndoAllSets(void)
}
}
UNITY_COUNTER_TYPE UnityFailureCount(void)
{
return Unity.TestFailures;
}
UNITY_COUNTER_TYPE UnityIgnoreCount(void)
{
return Unity.TestIgnores;
}
UNITY_COUNTER_TYPE UnityTestsCount(void)
{
return Unity.NumberOfTests;
}
int UnityGetCommandLineOptions(int argc, const char* argv[])
{
int i;

View File

@@ -28,9 +28,6 @@ void UnityTestRunner(unityfunction* setup,
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
UNITY_COUNTER_TYPE UnityFailureCount(void);
UNITY_COUNTER_TYPE UnityIgnoreCount(void);
UNITY_COUNTER_TYPE UnityTestsCount(void);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);