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Fixed issue #486

This commit is contained in:
mvandervoord
2020-03-17 20:38:11 -04:00
parent 371e062555
commit 2c3e75e859

View File

@@ -164,23 +164,25 @@ class UnityModuleGenerator
end
############################
def create_filename(part1, part2 = '')
if part2.empty?
case (@options[:naming])
when 'bumpy' then part1
when 'camel' then part1
when 'snake' then part1.downcase
when 'caps' then part1.upcase
else part1
end
def neutralize_filename(name, start_cap=true)
return name if name.empty?
name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map{|v|v.capitalize}.join('_')
if start_cap
return name
else
case (@options[:naming])
when 'bumpy' then part1 + part2
when 'camel' then part1 + part2
when 'snake' then part1.downcase + '_' + part2.downcase
when 'caps' then part1.upcase + '_' + part2.upcase
else part1 + '_' + part2
end
return name[0].downcase + name[1..-1]
end
end
############################
def create_filename(part1, part2 = '')
name = part2.empty? ? part1 : part1 + '_' + part2
case (@options[:naming])
when 'bumpy' then neutralize_filename(name,false).gsub('_','')
when 'camel' then neutralize_filename(name).gsub('_','')
when 'snake' then neutralize_filename(name).downcase
when 'caps' then neutralize_filename(name).upcase
else name
end
end