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Fixed issue #486
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@@ -164,23 +164,25 @@ class UnityModuleGenerator
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end
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############################
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def create_filename(part1, part2 = '')
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if part2.empty?
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case (@options[:naming])
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when 'bumpy' then part1
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when 'camel' then part1
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when 'snake' then part1.downcase
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when 'caps' then part1.upcase
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else part1
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end
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def neutralize_filename(name, start_cap=true)
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return name if name.empty?
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name = name.split(/(?:\s+|_|(?=[A-Z][a-z]))|(?<=[a-z])(?=[A-Z])/).map{|v|v.capitalize}.join('_')
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if start_cap
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return name
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else
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case (@options[:naming])
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when 'bumpy' then part1 + part2
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when 'camel' then part1 + part2
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when 'snake' then part1.downcase + '_' + part2.downcase
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when 'caps' then part1.upcase + '_' + part2.upcase
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else part1 + '_' + part2
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end
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return name[0].downcase + name[1..-1]
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end
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end
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############################
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def create_filename(part1, part2 = '')
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name = part2.empty? ? part1 : part1 + '_' + part2
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case (@options[:naming])
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when 'bumpy' then neutralize_filename(name,false).gsub('_','')
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when 'camel' then neutralize_filename(name).gsub('_','')
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when 'snake' then neutralize_filename(name).downcase
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when 'caps' then neutralize_filename(name).upcase
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else name
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end
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end
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