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https://github.com/ThrowTheSwitch/Unity.git
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Reorganize NaN and Inf printing into if-else blocks
This commit is contained in:
58
src/unity.c
58
src/unity.c
@@ -251,58 +251,50 @@ void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
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/*-----------------------------------------------*/
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#ifdef UNITY_FLOAT_VERBOSE
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#include <stdio.h>
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#ifndef UNITY_VERBOSE_NUMBER_MAX_LENGTH
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# ifdef UNITY_DOUBLE_VERBOSE
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# define UNITY_VERBOSE_NUMBER_MAX_LENGTH 317
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# else
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# define UNITY_VERBOSE_NUMBER_MAX_LENGTH 47
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# endif
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#endif
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/*
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* char buffer[19];
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* if (number > 4294967296.0 || -number > 4294967296.0)
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* snprintf(buffer, sizeof buffer, "%.6e", number);
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* else
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* snprintf(buffer, sizeof buffer, "%.6f", number);
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* UnityPrint(buffer);
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*/
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void UnityPrintFloat(_UD number)
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{
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// char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1];
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// snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number);
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// UnityPrint(TempBuffer);
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if (isnan(number))
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{
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UnityPrint(UnityStrNaN);
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return;
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}
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if (number < 0)
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{
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UNITY_OUTPUT_CHAR('-');
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number = -number;
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}
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if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
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if (isnan(number)) UnityPrint(UnityStrNaN);
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else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
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else if (number < 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number format */
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else if (number < 4294967296.0f) /* Fits in an integer */
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{
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_UU32 integer_part = (_UU32)number;
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_UD fraction_part = number - integer_part;
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_U_UINT fraction_bits = (_U_UINT)(fraction_part * 1000000.0f + 0.5f);
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if (fraction_bits == 1000000)
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{
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fraction_bits = 0;
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integer_part += 1;
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}
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_U_UINT divisor_int = 100000;
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_U_UINT divisor = 100000;
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UnityPrintNumberUnsigned(integer_part);
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UNITY_OUTPUT_CHAR('.');
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/* now mod and print, then divide divisor */
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do
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{
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UNITY_OUTPUT_CHAR((char)('0' + (fraction_bits / divisor_int)));
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fraction_bits %= divisor_int;
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UNITY_OUTPUT_CHAR((char)('0' + (fraction_bits / divisor)));
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fraction_bits %= divisor;
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if (fraction_bits == 0) break; // Truncate trailing 0's
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divisor_int /= 10;
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} while (divisor_int > 0);
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divisor /= 10;
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} while (divisor > 0);
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}
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else /* Won't fit in an integer type */
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{
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@@ -316,17 +308,19 @@ void UnityPrintFloat(_UD number)
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exponent++;
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}
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integer_part = (_UU32)(number / divide + 0.5f);
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_UU32 divisor_int = 1000000;
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_UU32 divisor = 1000000;
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do
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{
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UNITY_OUTPUT_CHAR((char)('0' + (integer_part / divisor_int)));
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UNITY_OUTPUT_CHAR((char)('0' + (integer_part / divisor)));
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integer_part %= divisor_int;
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divisor_int /= 10;
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if (divisor_int == 100000) UNITY_OUTPUT_CHAR('.');
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} while (divisor_int > 0);
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integer_part %= divisor;
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divisor /= 10;
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if (divisor == 100000) UNITY_OUTPUT_CHAR('.');
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} while (divisor > 0);
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UNITY_OUTPUT_CHAR('e');
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UNITY_OUTPUT_CHAR('+');
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if (exponent < 10) UNITY_OUTPUT_CHAR('0');
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UnityPrintNumberUnsigned(exponent);
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}
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}
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@@ -3228,6 +3228,18 @@ void testNotEqualFloatArraysLengthZero(void)
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#endif
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}
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void testFloatVerbosePrinting(void)
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{
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#ifdef UNITY_FLOAT_VERBOSE
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UnityPrintFloat(123456789.0f);
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UnityPrintFloat(100000000.0f);
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UnityPrintFloat(65536.0f*65536.0f);
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UnityPrintFloat(1000000000.0f);
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UnityPrintFloat(10000000000.0f);
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UnityPrintFloat(9999999000.0f);
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#endif
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}
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// ===================== THESE TEST WILL RUN IF YOUR CONFIG INCLUDES DOUBLE SUPPORT ==================
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void testDoublesWithinDelta(void)
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