mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-25 17:31:36 +01:00
- Fixed script tests to match Shelly's changes
This commit is contained in:
@@ -1,54 +1,57 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,50 +1,53 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,76 +1,78 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,72 +1,74 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,85 +1,87 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "Mockstanky.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
GlobalExpectCount = 0;
|
||||
GlobalVerifyOrder = 0;
|
||||
GlobalOrderError = NULL;
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
GlobalExpectCount = 0;
|
||||
GlobalVerifyOrder = 0;
|
||||
GlobalOrderError = NULL;
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,85 +1,87 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,73 +1,75 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST_NO_ARGS
|
||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(__VA_ARGS__); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST_NO_ARGS
|
||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(__VA_ARGS__); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,85 +1,87 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "Mockstanky.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
GlobalExpectCount = 0;
|
||||
GlobalVerifyOrder = 0;
|
||||
GlobalOrderError = NULL;
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
GlobalExpectCount = 0;
|
||||
GlobalVerifyOrder = 0;
|
||||
GlobalOrderError = NULL;
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,85 +1,87 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,86 +1,88 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "two.h"
|
||||
#include "three.h"
|
||||
#include <four.h>
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_yaml_setup();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
CMock_Init(); \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
CMock_Verify(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
CMock_Destroy(); \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "cmock.h"
|
||||
#include "two.h"
|
||||
#include "three.h"
|
||||
#include <four.h>
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include <setjmp.h>
|
||||
#include "Mockstanky.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Mock Management=====
|
||||
static void CMock_Init(void)
|
||||
{
|
||||
Mockstanky_Init();
|
||||
}
|
||||
static void CMock_Verify(void)
|
||||
{
|
||||
Mockstanky_Verify();
|
||||
}
|
||||
static void CMock_Destroy(void)
|
||||
{
|
||||
Mockstanky_Destroy();
|
||||
}
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_yaml_setup();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
CMock_Verify();
|
||||
CMock_Destroy();
|
||||
tearDown();
|
||||
CMock_Init();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/mocksample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,60 +1,63 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,63 +1,66 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,51 +1,54 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST_NO_ARGS
|
||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(__VA_ARGS__); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST_NO_ARGS
|
||||
#define RUN_TEST(TestFunc, TestLineNum, ...) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(__VA_ARGS__); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,60 +1,63 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "one.h"
|
||||
#include "two.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
int GlobalExpectCount;
|
||||
int GlobalVerifyOrder;
|
||||
char* GlobalOrderError;
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,63 +1,66 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_custom_setup();
|
||||
}
|
||||
|
||||
//=======Suite Teardown=====
|
||||
static int suite_teardown(int num_failures)
|
||||
{
|
||||
a_custom_teardown();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return suite_teardown(UnityEnd());
|
||||
}
|
||||
|
||||
@@ -1,64 +1,67 @@
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "two.h"
|
||||
#include "three.h"
|
||||
#include <four.h>
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_yaml_setup();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
/* AUTOGENERATED FILE. DO NOT EDIT. */
|
||||
|
||||
//=======Test Runner Used To Run Each Test Below=====
|
||||
#define RUN_TEST(TestFunc, TestLineNum) \
|
||||
{ \
|
||||
Unity.CurrentTestName = #TestFunc; \
|
||||
Unity.CurrentTestLineNumber = TestLineNum; \
|
||||
Unity.NumberOfTests++; \
|
||||
if (TEST_PROTECT()) \
|
||||
{ \
|
||||
CEXCEPTION_T e; \
|
||||
Try { \
|
||||
setUp(); \
|
||||
TestFunc(); \
|
||||
} Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!"); } \
|
||||
} \
|
||||
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
|
||||
{ \
|
||||
tearDown(); \
|
||||
} \
|
||||
UnityConcludeTest(); \
|
||||
}
|
||||
|
||||
//=======Automagically Detected Files To Include=====
|
||||
#include "unity.h"
|
||||
#include "two.h"
|
||||
#include "three.h"
|
||||
#include <four.h>
|
||||
#include <setjmp.h>
|
||||
#include <stdio.h>
|
||||
#include "CException.h"
|
||||
#include "funky.h"
|
||||
#include "stanky.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
//=======External Functions This Runner Calls=====
|
||||
extern void setUp(void);
|
||||
extern void tearDown(void);
|
||||
extern void test_TheFirstThingToTest(void);
|
||||
extern void test_TheSecondThingToTest(void);
|
||||
|
||||
|
||||
//=======Suite Setup=====
|
||||
static int suite_setup(void)
|
||||
{
|
||||
a_yaml_setup();
|
||||
}
|
||||
|
||||
//=======Test Reset Option=====
|
||||
void resetTest()
|
||||
{
|
||||
tearDown();
|
||||
setUp();
|
||||
}
|
||||
|
||||
|
||||
//=======MAIN=====
|
||||
int main(void)
|
||||
{
|
||||
suite_setup();
|
||||
Unity.TestFile = "test/testdata/testsample.c";
|
||||
UnityBegin();
|
||||
RUN_TEST(test_TheFirstThingToTest, 21);
|
||||
RUN_TEST(test_TheSecondThingToTest, 43);
|
||||
|
||||
return (UnityEnd());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user