With a buffer long enough, no truncation should be neccesary to format floats.
Buffer length is user settable by defining UNITY_VERBOSE_NUMBER_MAX_LENGTH,
otherwise a sensible default is used based on desired precision.
See: http://stackoverflow.com/a/7235717
To expose warnings use -Wconversion -m32, and *not* -D UNITY_SUPPORT_64
In 32-bit mode, the variable and parameter are the same width, so sign
conversion is implicit. In 64-bit, implicit conversion is clean.
Make subtraction result unsigned, change prototype & casts in internals.
If "actual - expected" overflowed, it wrapped to a negative number,
but would fit in an unsigned type, example is INT_MAX - (-1) = INT_MIN
For correctness, 'delta' should be unsigned too. Passing in a negative
number always passed. The delta can be between INT_MAX & UINT_MAX.
'divisor' ranges from 1 to 1e18, representable by a long or unsigned long
'number' becomes negative when cast as signed, so remove the cast and
keep conversion warnings quiet by turning 'divisor' unsigned
Delete the { ;} braces and semicolon from UNITY_PRINT_EOL to give it expected
behavior: 1) requires a semicolon 2) works in one-liner if-else statements
If you need "\r\n" for EOL, define as the following to get the same behavior:
do{UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n');}while(0)
The intent of UNITY_WEAK_PRAGMA is that we have weak symbols for setUp
and tearDown in unity.o, so that developers can override these symbols
if needed but the link works right if they are not defined.
In order to do this using #pragma, the pragma and the definition of the
function (not the declaration) need to be present in the same translation
unit (source code file).
Previously, the UNITY_WEAK_PRAGMA code was just declaring the setUp
function, but not defining it, which means that developers had to add an
empty setUp function to their tests in order to link.
Added parentheses around all macro parameters to resolve MISRA 2004
rule 19.10, "in the definition of a function-like macro, each instance
of a parameter shall be enclosed in parenthesis" as tested with the
IAR EW for 8051 compiler, version 9.20.2.
The only questionable change is in "unity_fixture.h" where the nested
macro DECLARE_TEST_CASE in RUN_TEST_CASE prevents surrounding params
"group" and "name" with parentheses.
However, it appears that macro DECLARE_TEST_CASE isn't used elsewhere,
so I eliminated DECLARE_TEST_CASE and put its expansion directly in
RUN_TEST_CASE. Now the following header files pass rule 19.10:
* unity.h
* unity_internals.h
* unity_fixture.h
For my own project, this change to the Unity test framework allows me
to include my unit test code to be tested against MISRA rules as well,
instead of just production code, to help enforce style and team
guidelines.
- casting to a (void*) was giving warnings to some compilers about double casting
- casting from a u8 to u16/32/64 was giving warnings about changing alignment requirements
Double castings look ugly. And if Unity is compiled with -Wcast-qual flag these type castings produce a lot of warnings:
unity/src/unity.c:490:80: warning: cast discards ‘__attribute__((const))’ qualifier from pointer target type [-Wcast-qual]
UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style);
^
- `UNITY_WEAK_ATTRIBUTE`, if defined, is placed before declarations of weakly
linked symbols. If not manually defined, it will be automatically set to
`__attribute__((weak))` on GCC and Clang, except for Clang for Win32.
- `UNITY_WEAK_PRAGMA`, if defined, will cause preprocessor to emit
`#pragma weak setUp`, etc. Ignored if `UNITY_WEAK_ATTRIBUTE` is defined.
- `UNITY_NO_WEAK` undefines both of the above resulting in no weakly
linked symbols.
Work around for ThrowTheSwitch/Unity#93
This change makes parsing the results easier for tools like ceedling,
which was choking when a test used stdout and there wasn't an
EOL after "PASS" (ThrowTheSwitch/Ceedling#41).