mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-27 02:11:36 +01:00
We're going to use the C99 isinf() and isnan() macros wherever possible now. If your compiler doesn't support this, define UNITY_EXCLUDE_MATH_H and it will go back to the old method
This commit is contained in:
33
src/unity.c
33
src/unity.c
@@ -44,13 +44,10 @@ const char UnityStrResultsTests[] = " Tests ";
|
||||
const char UnityStrResultsFailures[] = " Failures ";
|
||||
const char UnityStrResultsIgnored[] = " Ignored ";
|
||||
|
||||
#ifndef UNITY_EXCLUDE_FLOAT
|
||||
#ifdef UNITY_FLOAT_NEEDS_ZERO
|
||||
// Dividing by these constants produces +/- infinity.
|
||||
// The rationale is given in UnityAssertFloatIsInf's body.
|
||||
static const _UF f_zero = 0.0f;
|
||||
#ifndef UNITY_EXCLUDE_DOUBLE
|
||||
static const _UD d_zero = 0.0;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// compiler-generic print formatting masks
|
||||
@@ -738,29 +735,30 @@ void UnityAssertFloatSpecial(const _UF actual,
|
||||
//We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
|
||||
case UNITY_FLOAT_IS_INF:
|
||||
case UNITY_FLOAT_IS_NOT_INF:
|
||||
is_trait = ((1.0f / f_zero) == actual) ? 1 : 0;
|
||||
is_trait = isinf(actual) & ispos(actual);
|
||||
break;
|
||||
case UNITY_FLOAT_IS_NEG_INF:
|
||||
case UNITY_FLOAT_IS_NOT_NEG_INF:
|
||||
is_trait = ((-1.0f / f_zero) == actual) ? 1 : 0;
|
||||
is_trait = isinf(actual) & isneg(actual);
|
||||
break;
|
||||
|
||||
//NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
|
||||
case UNITY_FLOAT_IS_NAN:
|
||||
case UNITY_FLOAT_IS_NOT_NAN:
|
||||
is_trait = (actual == actual) ? 0 : 1;
|
||||
is_trait = isnan(actual);
|
||||
break;
|
||||
|
||||
//A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
|
||||
case UNITY_FLOAT_IS_DET:
|
||||
case UNITY_FLOAT_IS_NOT_DET:
|
||||
if ( (actual != actual) || ((1.0f / f_zero) == actual) || ((-1.0f / f_zero) == actual) )
|
||||
if (isinf(actual) | isnan(actual))
|
||||
is_trait = 0;
|
||||
else
|
||||
is_trait = 1;
|
||||
break;
|
||||
default:
|
||||
;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_trait != should_be_trait)
|
||||
@@ -894,35 +892,36 @@ void UnityAssertDoubleSpecial(const _UD actual,
|
||||
|
||||
UNITY_SKIP_EXECUTION;
|
||||
|
||||
switch(style)
|
||||
switch(style)
|
||||
{
|
||||
//To determine Inf / Neg Inf, we compare to an Inf / Neg Inf value we create on the fly
|
||||
//We are using a variable to hold the zero value because some compilers complain about dividing by zero otherwise
|
||||
case UNITY_FLOAT_IS_INF:
|
||||
case UNITY_FLOAT_IS_NOT_INF:
|
||||
is_trait = ((1.0 / d_zero) == actual) ? 1 : 0;
|
||||
is_trait = isinf(actual) & ispos(actual);
|
||||
break;
|
||||
case UNITY_FLOAT_IS_NEG_INF:
|
||||
case UNITY_FLOAT_IS_NOT_NEG_INF:
|
||||
is_trait = ((-1.0 / d_zero) == actual) ? 1 : 0;
|
||||
is_trait = isinf(actual) & isneg(actual);
|
||||
break;
|
||||
|
||||
//NaN is the only floating point value that does NOT equal itself. Therefore if Actual == Actual, then it is NOT NaN.
|
||||
case UNITY_FLOAT_IS_NAN:
|
||||
case UNITY_FLOAT_IS_NOT_NAN:
|
||||
is_trait = (actual == actual) ? 0 : 1;
|
||||
is_trait = isnan(actual);
|
||||
break;
|
||||
|
||||
//A determinate number is non infinite and not NaN. (therefore the opposite of the two above)
|
||||
case UNITY_FLOAT_IS_DET:
|
||||
case UNITY_FLOAT_IS_NOT_DET:
|
||||
if ( (actual != actual) || ((1.0 / d_zero) == actual) || ((-1.0 / d_zero) == actual) )
|
||||
if (isinf(actual) | isnan(actual))
|
||||
is_trait = 0;
|
||||
else
|
||||
is_trait = 1;
|
||||
break;
|
||||
default:
|
||||
;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (is_trait != should_be_trait)
|
||||
|
||||
@@ -36,6 +36,11 @@
|
||||
//apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_EXCLUDE_MATH_H
|
||||
#include <math.h>
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Guess Widths If Not Specified
|
||||
//-------------------------------------------------------
|
||||
@@ -214,6 +219,23 @@ typedef _US64 _U_SINT;
|
||||
#endif
|
||||
typedef UNITY_FLOAT_TYPE _UF;
|
||||
|
||||
#ifndef isinf
|
||||
#define isinf(n) (((1.0f / f_zero) == n) ? 1 : 0) || (((-1.0f / f_zero) == n) ? 1 : 0)
|
||||
#define UNITY_FLOAT_NEEDS_ZERO
|
||||
#endif
|
||||
|
||||
#ifndef isnan
|
||||
#define isnan(n) ((n != n) ? 1 : 0)
|
||||
#endif
|
||||
|
||||
#ifndef isneg
|
||||
#define isneg(n) ((n < 0.0f) ? 1 : 0)
|
||||
#endif
|
||||
|
||||
#ifndef ispos
|
||||
#define ispos(n) ((n > 0.0f) ? 1 : 0)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user