jsalling
028ca953d7
Finish checking for equal floats in Arrays functions
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Refactor to use the same code everywhere for FloatWithin check
Rename and fix a few tests for new behavior, infinity == infinity
2016-08-27 15:12:45 -05:00
jsalling
3108aba5c7
If two floats happen to be equal, return right away
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Covers the cases where infinity == infinity
2016-08-23 22:36:02 -05:00
Mark VanderVoord
c5c392b18a
update UNITY_OUTPUT_CHAR to not return a value (because we never check it anyway).
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add UNITY_OUTPUT_FLUSH to make sure we get the output we need on aborted tests and whatnot.
2016-05-06 10:47:39 -04:00
jsalling
c5238adab2
100% code coverage for Unity project
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Add test for failure count and UnityEnd return value
Cover printing escape codes with length parameter
Full statement coverage
2016-05-03 21:58:29 -05:00
jsalling
bff491c73c
Test strings not equal to NULL when using length parameter
2016-05-03 20:47:00 -05:00
jsalling
7c270e0541
Test that details are printed in a direct TEST_FAIL call
2016-05-03 20:31:37 -05:00
jsalling
4164540333
Test number arrays for two NULL inputs, it should pass
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More statement coverage on NULL input feature
2016-05-03 20:26:42 -05:00
jsalling
213e47178c
Test string arrays and memory comparison with length 0, it should fail
2016-05-03 20:17:38 -05:00
jsalling
a6748f39cd
Test number arrays comparison with length 0, it should fail
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Get test coverage on this feature for int, float, & double
2016-05-03 20:14:30 -05:00
Mark VanderVoord
4f2cdb03fc
Merge pull request #185 from jsalling/feature/output-declaration
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Add Unity Fixture to the travisCI build and restore header declaration of UNITY_OUTPUT_CHAR
2016-04-26 22:53:41 -04:00
Jerry Jacobs
6a02f7e51c
Fixup issues when compiling with clang -Wmissing-variable-declarations
2016-04-26 14:17:10 +02:00
jsalling
573481729b
Revert commits 720ea42 and a27b03c which broke the Fixture build
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These were aimed at preventing the internals header from declaring
a prototype for 'int UNITY_OUTPUT_CHAR(int);'. The second part fixed
an omitted declaration in the tests caused by the first commit.
Will replace the default behavior & add an option for this in next commit
2016-04-24 23:30:01 -05:00
Jerry Jacobs
720ea42a82
tests/testunity.c: Fix after redundant declarations fix
2016-04-13 12:59:31 +02:00
jsalling
13c99601a7
Add a value to FLOAT_TRAIT enum to enforce use of default case in switches
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Revert the previous commit. Add tests for extended enum cases.
Fix crash due to accessing 'trait_names' array out of bounds.
Adding an extra invalid value to the end of an enum causes '-Wswitch' flag
to warn unless there is a switch default case - also enabled by '-Wall'.
2016-03-02 14:56:09 -06:00
jsalling
f55bed38a6
Delete function call syntax from Spy detect macros
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This fixes #168 . See that github.com issue for more discussion.
Allows the tests to build when putchar() is defined as a macro
with parenthesis around it, as in the ARM embedded gcc compiler.
2016-02-25 10:41:04 -06:00
Mark VanderVoord
433ee63575
Added ability to finish test immediately with a pass condition by using TEST_PASS
2016-02-24 16:00:55 -05:00
jsalling
773c7f1770
Permissions changed to -x for testunity.c, reverts part of 51af84a7
2016-02-12 13:25:14 -06:00
jsalling
8ca3062ad4
Adding tests for overflow when calling UnityAssertNumbersWithin()
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32 or 64 bit test will fail if compiled with -m32 or -m64, repectively
on clang or gcc
Fixes to the failures will follow
2016-01-06 17:41:02 -06:00
jsalling
04adb2d2c9
Fix trailing whitespace CRLF, no code changes
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Now that the project is using .gitattributes, get rid of CRLF in the repo.
2016-01-06 17:23:43 -06:00
jsalling
a3d81dfa41
Add tests for printing numbers using a compile time replacement spy
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If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests
will run, otherwise they are ignored and print a message
Includes an implementation of putcharSpy, which allows checking the I/O
from Unity during a test. Follows closely from the Fixture spy
Tricky macros determine if putcharSpy is injected
2015-12-20 22:00:02 -06:00
Mark VanderVoord
dfbf21c2a3
- Added ability to tack on details to a Unity failure message.
2015-12-10 13:06:41 -05:00
Nimrod Zimerman
f4292f6df5
Added back TEST_ASSERT_EQUAL_STRING_MESSAGE() which was (accidentally?) removed some time ago.
2015-07-15 13:27:15 +03:00
Eivind Tagseth
15b367f8d1
Fixed stupid typo
2015-04-23 21:02:05 +02:00
Eivind Tagseth
61c0b0b75c
Added support for TEST_ASSERT_EQUAL_STRING_LEN*
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Compares two strings until maximum n bytes (i.e. strncmp()).
2015-04-23 15:39:19 +02:00
Mark VanderVoord
e2d5e1c632
Fixed printability of largest negative value (Thanks SigmaPic!)
2014-09-01 16:44:18 -04:00
Mark VanderVoord
bff1fc68cb
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
2014-07-30 10:14:02 -04:00