mirror of
https://github.com/meekrosoft/fff
synced 2026-01-23 00:15:59 +01:00
603 lines
18 KiB
Markdown
603 lines
18 KiB
Markdown
# Fake Function Framework (fff)
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-----------------------------
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[](https://travis-ci.org/meekrosoft/fff)
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## A Fake Function Framework for C
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fff is a micro-framework for creating fake C functions for tests. Because life
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is too short to spend time hand-writing fake functions for testing.
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## Hello fake world!
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Say you are testing an embedded user interface and you have a function that
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you want to create a fake for:
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```c
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// UI.c
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...
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void DISPLAY_init();
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...
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```
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Here's how you would define a fake function for this in your test suite:
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```c
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// test.c(pp)
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#include "fff.h"
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DEFINE_FFF_GLOBALS;
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FAKE_VOID_FUNC(DISPLAY_init);
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```
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And the unit test might look something like this:
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```c
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TEST_F(GreeterTests, init_initialises_display)
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{
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UI_init();
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ASSERT_EQ(DISPLAY_init_fake.call_count, 1);
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}
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```
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So what has happened here? The first thing to note is that the framework is
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header only, all you need to do to use it is download `fff.h` and include
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it in your test suite.
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The magic is in the `FAKE_VOID_FUNC`. This
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expands a macro that defines a function returning `void`
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which has zero arguments. It also defines a struct
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`"function_name"_fake` which contains all the information about the fake.
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For instance, `DISPLAY_init_fake.call_count`is incremented every time the faked
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function is called.
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Under the hood it generates a struct that looks like this:
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```c
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typedef struct DISPLAY_init_Fake {
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unsigned int call_count;
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unsigned int arg_history_len;
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unsigned int arg_histories_dropped;
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void(*custom_fake)();
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} DISPLAY_init_Fake;
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DISPLAY_init_Fake DISPLAY_init_fake;
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```
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## Capturing arguments
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Ok, enough with the toy examples. What about faking functions with arguments?
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```c
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// UI.c
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...
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void DISPLAY_output(char * message);
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...
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```
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Here's how you would define a fake function for this in your test suite:
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```c
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FAKE_VOID_FUNC(DISPLAY_output, char *);
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```
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And the unit test might look something like this:
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```c
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TEST_F(UITests, write_line_outputs_lines_to_display)
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{
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char msg[] = "helloworld";
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UI_write_line(msg);
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ASSERT_EQ(DISPLAY_output_fake.call_count, 1);
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ASSERT_EQ(strncmp(DISPLAY_output_fake.arg0_val, msg, 26), 0);
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}
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```
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There is no more magic here, the `FAKE_VOID_FUNC` works as in the
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previous example. The number of arguments that the function takes is calculated,
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and the macro arguments following the function name defines the argument
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type (a char pointer in this example).
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A variable is created for every argument in the form
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`"function_name"fake.argN_val`
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## Return values
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When you want to define a fake function that returns a value, you should use the
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`FAKE_VALUE_FUNC` macro. For instance:
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```c
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// UI.c
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...
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unsigned int DISPLAY_get_line_capacity();
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unsigned int DISPLAY_get_line_insert_index();
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...
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```
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Here's how you would define fake functions for these in your test suite:
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```c
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_capacity);
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_insert_index);
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```
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And the unit test might look something like this:
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```c
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TEST_F(UITests, when_empty_lines_write_line_doesnt_clear_screen)
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{
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// given
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DISPLAY_get_line_insert_index_fake.return_val = 1;
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char msg[] = "helloworld";
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// when
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UI_write_line(msg);
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// then
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ASSERT_EQ(DISPLAY_clear_fake.call_count, 0);
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}
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```
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Of course you can mix and match these macros to define a value function with
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arguments, for instance to fake:
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```c
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double pow(double base, double exponent);
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```
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you would use a syntax like this:
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```c
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FAKE_VALUE_FUNC(double, pow, double, double);
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```
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## Resetting a fake
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Good tests are isolated tests, so it is important to reset the fakes for each
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unit test. All the fakes have a reset function to reset their arguments and
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call counts. It is good practice is to call the reset function for all the
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fakes in the setup function of your test suite.
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```c
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void setup()
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{
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// Register resets
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RESET_FAKE(DISPLAY_init);
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RESET_FAKE(DISPLAY_clear);
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RESET_FAKE(DISPLAY_output_message);
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RESET_FAKE(DISPLAY_get_line_capacity);
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RESET_FAKE(DISPLAY_get_line_insert_index);
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}
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```
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You might want to define a macro to do this:
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```c
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/* List of fakes used by this unit tester */
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#define FFF_FAKES_LIST(FAKE) \
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FAKE(DISPLAY_init) \
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FAKE(DISPLAY_clear) \
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FAKE(DISPLAY_output_message) \
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FAKE(DISPLAY_get_line_capacity) \
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FAKE(DISPLAY_get_line_insert_index)
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void setup()
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{
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/* Register resets */
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FFF_FAKES_LIST(RESET_FAKE);
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/* reset common FFF internal structures */
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FFF_RESET_HISTORY();
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}
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```
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## Call history
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Say you want to test that a function calls functionA, then functionB, then
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functionA again, how would you do that? Well `fff` maintains a call
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history so that it is easy to assert these expectations.
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Here's how it works:
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```c
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FAKE_VOID_FUNC(voidfunc2, char, char);
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FAKE_VALUE_FUNC(long, longfunc0);
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TEST_F(FFFTestSuite, calls_in_correct_order)
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{
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longfunc0();
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voidfunc2();
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longfunc0();
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ASSERT_EQ(fff.call_history[0], (void *)longfunc0);
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ASSERT_EQ(fff.call_history[1], (void *)voidfunc2);
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ASSERT_EQ(fff.call_history[2], (void *)longfunc0);
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}
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```
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They are reset by calling `FFF_RESET_HISTORY();`
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## Default Argument History
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The framework will by default store the arguments for the last ten calls made
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to a fake function.
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```c
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TEST_F(FFFTestSuite, when_fake_func_called_then_arguments_captured_in_history)
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{
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voidfunc2('g', 'h');
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voidfunc2('i', 'j');
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ASSERT_EQ('g', voidfunc2_fake.arg0_history[0]);
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ASSERT_EQ('h', voidfunc2_fake.arg1_history[0]);
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ASSERT_EQ('i', voidfunc2_fake.arg0_history[1]);
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ASSERT_EQ('j', voidfunc2_fake.arg1_history[1]);
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}
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```
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There are two ways to find out if calls have been dropped. The first is to
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check the dropped histories counter:
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```c
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TEST_F(FFFTestSuite, when_fake_func_called_max_times_plus_one_then_one_argument_history_dropped)
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{
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int i;
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for(i = 0; i < 10; i++)
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{
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voidfunc2('1'+i, '2'+i);
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}
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voidfunc2('1', '2');
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ASSERT_EQ(1u, voidfunc2_fake.arg_histories_dropped);
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}
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```
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The other is to check if the call count is greater than the history size:
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```c
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ASSERT(voidfunc2_fake.arg_history_len < voidfunc2_fake.call_count);
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```
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The argument histories for a fake function are reset when the RESET_FAKE
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function is called
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## User Defined Argument History
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If you wish to control how many calls to capture for argument history you can
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override the default by defining it before include the `fff.h` like this:
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```c
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// Want to keep the argument history for 13 calls
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#define FFF_ARG_HISTORY_LEN 13
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// Want to keep the call sequence history for 17 function calls
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#define FFF_CALL_HISTORY_LEN 17
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#include "../fff.h"
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```
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## Function Return Value Sequences
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Often in testing we would like to test the behaviour of sequence of function call
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events. One way to do this with fff is to specify a sequence of return values
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with for the fake function. It is probably easier to describe with an example:
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```c
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// faking "long longfunc();"
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FAKE_VALUE_FUNC(long, longfunc0);
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TEST_F(FFFTestSuite, return_value_sequences_exhausted)
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{
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long myReturnVals[3] = { 3, 7, 9 };
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SET_RETURN_SEQ(longfunc0, myReturnVals, 3);
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ASSERT_EQ(myReturnVals[0], longfunc0());
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ASSERT_EQ(myReturnVals[1], longfunc0());
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ASSERT_EQ(myReturnVals[2], longfunc0());
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ASSERT_EQ(myReturnVals[2], longfunc0());
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ASSERT_EQ(myReturnVals[2], longfunc0());
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}
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```
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By specifying a return value sequence using the `SET_RETURN_SEQ` macro,
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the fake will return the values given in the parameter array in sequence. When
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the end of the sequence is reached the fake will continue to return the last
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value in the sequence indefinitely.
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## Custom Return Value Delegate
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You can specify your own function to provide the return value for the fake. This
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is done by setting the custom_fake member of the fake. Here's an example:
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```c
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#define MEANING_OF_LIFE 42
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long my_custom_value_fake(void)
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{
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return MEANING_OF_LIFE;
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}
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TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_return_value)
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{
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longfunc0_fake.custom_fake = my_custom_value_fake;
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long retval = longfunc0();
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ASSERT_EQ(MEANING_OF_LIFE, retval);
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}
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```
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## Custom Return Value Delegate Sequences
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Say you have a function with an out parameter, and you want it to have a different behaviour
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on the first three calls, for example: set the value 'x' to the out parameter on the first call,
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the value 'y' to the out parameter on the second call, and the value 'z' to the out parameter
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on the third call. You can specify a sequence of custom functions to a non-variadic function
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using the SET_CUSTOM_FAKE_SEQ macro. Here's an example:
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```c
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void voidfunc1outparam_custom_fake1(char *a)
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{
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*a = 'x';
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}
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void voidfunc1outparam_custom_fake2(char *a)
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{
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*a = 'y';
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}
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void voidfunc1outparam_custom_fake3(char *a)
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{
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*a = 'z';
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}
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TEST_F(FFFTestSuite, custom_fake_sequence_not_exausthed)
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{
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void (*custom_fakes[])(char *) = {voidfunc1outparam_custom_fake1,
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voidfunc1outparam_custom_fake2,
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voidfunc1outparam_custom_fake3};
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char a = 'a';
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SET_CUSTOM_FAKE_SEQ(voidfunc1outparam, custom_fakes, 3);
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voidfunc1outparam(&a);
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ASSERT_EQ('x', a);
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voidfunc1outparam(&a);
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ASSERT_EQ('y', a);
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voidfunc1outparam(&a);
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ASSERT_EQ('z', a);
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}
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```
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The fake will call your custom functions in the order specified by the SET_CUSTOM_FAKE_SEQ
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macro. When the last custom fake is reached the fake will keep calling the last custom
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fake in the sequence. This macro works much like the SET_RETURN_SEQ macro.
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## Return value history
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Say you have two functions f1 and f2. f2 must be called to release some resource
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allocated by f1, but only in the cases where f1 returns zero. f1 could be
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pthread_mutex_trylock and f2 could be pthread_mutex_unlock. <tt>fff</tt> will
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save the history of returned values so this can be easily checked, even when
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you use a sequence of custom fakes. Here's a simple example:
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TEST_F(FFFTestSuite, return_value_sequence_saved_in_history)
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{
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long myReturnVals[3] = { 3, 7, 9 };
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SET_RETURN_SEQ(longfunc0, myReturnVals, 3);
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longfunc0();
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longfunc0();
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longfunc0();
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ASSERT_EQ(myReturnVals[0], longfunc0_fake.return_val_history[0]);
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ASSERT_EQ(myReturnVals[1], longfunc0_fake.return_val_history[1]);
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ASSERT_EQ(myReturnVals[2], longfunc0_fake.return_val_history[2]);
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}
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You access the returned values in the <tt>return_val_history</tt> field.
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## Variadic Functions
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You can fake variadic functions using the macros <tt>FAKE_VALUE_FUNC_VARARG</tt>
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and <tt>FAKE_VOID_FUNC_VARARG</tt>. For instance:
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FAKE_VALUE_FUNC_VARARG(int, fprintf, FILE *, const char*, ...);
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In order to access the variadic parameters from a custom fake function, declare a
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<tt>va_list</tt> parameter. For instance, a custom fake for <tt>fprintf()</tt>
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could call the real <tt>fprintf()</tt> like this:
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int fprintf_custom(FILE *stream, const char *format, va_list ap) {
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if (fprintf0_fake.return_val < 0) // should we fail?
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return fprintf0_fake.return_val;
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return vfprintf(stream, format, ap);
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}
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## How do I specify calling conventions for my fake functions?
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FFF has a limited capability for enabling specification of Microsoft's Visual C/C++ calling conventions, but this support must be enabled when generating FFF's header file `fff.h`.
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```bash
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ruby fakegen.rb --with-calling-conventions > fff.h
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```
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By enabling this support, all of FFF's fake function scaffolding will necessitate the specification of a calling convention, e.g. `__cdecl` for each VALUE or VOID fake.
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Here are some basic examples: take note that the placement of the calling convention being specified is different depending on whether the fake is a VOID or VALUE function.
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```c
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FAKE_VOID_FUNC(__cdecl, voidfunc1, int);
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FAKE_VALUE_FUNC(long, __cdecl, longfunc0);
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```
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## How do I fake a function that returns a value by reference?
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The basic mechanism that FFF provides you in this case is the custom_fake field described in the *Custom Return Value Delegate* example above.
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You need to create a custom function (e.g. getTime_custom_fake) to produce the output optionally by use of a helper variable (e.g. getTime_custom_now) to retrieve that output from. Then some creativity to tie it all together. The most important part (IMHO) is to keep your test case readable and maintainable.
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In case your project uses a C compiler that supports nested functions (e.g. GCC) you can even combine all this in a single unit test function so you can easily oversee all details of the test.
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```c
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/* The time structure */
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typedef struct {
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int hour, min;
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} Time;
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/* Our fake function */
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FAKE_VOID_FUNC(getTime, Time*);
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/* A test using the getTime fake function */
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TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_output)
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{
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Time t;
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Time getTime_custom_now;
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void getTime_custom_fake(Time *now) {
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*now = getTime_custom_now;
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}
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getTime_fake.custom_fake = getTime_custom_fake;
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/* given a specific time */
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getTime_custom_now.hour = 13;
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getTime_custom_now.min = 05;
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/* when getTime is called */
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getTime(&t);
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/* then the specific time must be produced */
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ASSERT_EQ(t.hour, 13);
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ASSERT_EQ(t.min, 05);
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}
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```
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## How do I fake a function with a function pointer parameter?
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Using FFF to stub functions that have function pointer parameter can cause problems when trying to stub them. Presented here is an example how to deal with this situation.
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If you need to stub a function that has a function pointer parameter, e.g. something like:
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```c
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/* timer.h */
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typedef int timer_handle;
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extern int timer_start(timer_handle handle, long delay, void (*cb_function) (int arg), int arg);
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```
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Then creating a fake like below will horribly fail when trying to compile because the FFF macro will internally expand into an illegal variable ```int (*)(int) arg2_val```.
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```c
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/* The fake, attempt one */
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FAKE_VALUE_FUNC(int,
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timer_start,
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timer_handle,
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long,
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void (*) (int argument),
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int);
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```
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The solution to this problem is to create a bridging type that needs only to be visible in the unit tester. The fake will use that intermediate type. This way the compiler will not complain because the types match.
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```c
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/* Additional type needed to be able to use callback in FFF */
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typedef void (*timer_cb) (int argument);
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/* The fake, attempt two */
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FAKE_VALUE_FUNC(int,
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timer_start,
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timer_handle,
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long,
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timer_cb,
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int);
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```
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Here are some ideas how to create a test case with callbacks.
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```c
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/* Unit test */
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TEST_F(FFFTestSuite, test_fake_with_function_pointer)
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{
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int cb_timeout_called = 0;
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int result = 0;
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void cb_timeout(int argument)
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{
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cb_timeout_called++;
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}
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int timer_start_custom_fake(timer_handle handle,
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long delay,
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void (*cb_function) (int arg),
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int arg)
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{
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if (cb_function) cb_function(arg);
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return timer_start_fake.return_val;
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}
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/* given the custom fake for timer_start */
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timer_start_fake.return_val = 33;
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timer_start_fake.custom_fake = timer_start_custom_fake;
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/* when timer_start is called
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* (actually you would call your own function-under-test
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* that would then call the fake function)
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|
*/
|
|
result = timer_start(10, 100, cb_timeout, 55);
|
|
|
|
/* then the timer_start fake must have been called correctly */
|
|
ASSERT_EQ(result, 33);
|
|
ASSERT_EQ(timer_start_fake.call_count, 1);
|
|
ASSERT_EQ(timer_start_fake.arg0_val, 10);
|
|
ASSERT_EQ(timer_start_fake.arg1_val, 100);
|
|
ASSERT_EQ(timer_start_fake.arg2_val, cb_timeout); /* callback provided by unit tester */
|
|
ASSERT_EQ(timer_start_fake.arg3_val, 55);
|
|
|
|
/* and ofcourse our custom fake correctly calls the registered callback */
|
|
ASSERT_EQ(cb_timeout_called, 1);
|
|
}
|
|
```
|
|
## How do I reuse a fake across multiple test-suites?
|
|
FFF functions like FAKE_VALUE_FUNC will perform both the declaration AND the definition of the fake function and the corresponding data structs. This cannot be placed in a header, since it will lead to multiple definitions of the fake functions.
|
|
|
|
The solution is to separate declaration and definition of the fakes, and place the declaration into a public header file, and the definition into a private source file.
|
|
|
|
Here is an example of how it could be done:
|
|
|
|
```c
|
|
/* Public header file */
|
|
#include "fff.h"
|
|
|
|
DECLARE_FAKE_VALUE_FUNC(int, value_function, int, int);
|
|
DECLARE_FAKE_VOID_FUNC(void_function, int, int);
|
|
DECLARE_FAKE_VALUE_FUNC_VARARG(int, value_function_vargs, const char *, int, ...);
|
|
DECLARE_FAKE_VOID_FUNC_VARARG(void_function_vargs, const char *, int, ...);
|
|
|
|
|
|
/* Private source file file */
|
|
#include "public_header.h"
|
|
|
|
DEFINE_FAKE_VALUE_FUNC(int, value_function, int, int);
|
|
DEFINE_FAKE_VOID_FUNC(void_function, int, int);
|
|
DEFINE_FAKE_VALUE_FUNC_VARARG(int, value_function_vargs, const char *, int, ...);
|
|
DEFINE_FAKE_VOID_FUNC_VARARG(void_function_vargs, const char *, int, ...);
|
|
|
|
```
|
|
|
|
## Find out more...
|
|
|
|
Look under the examples directory for full length examples in both C and C++.
|
|
There is also a test suite for the framework under the test directory.
|
|
|
|
-------------------------
|
|
|
|
## Benefits
|
|
So whats the point?
|
|
|
|
* To make it easy to create fake functions for testing C code.
|
|
* It is simple - just include a header file and you are good to go.
|
|
* To work in both C and C++ test environments
|
|
|
|
|
|
## Under the hood:
|
|
* The fff.h header file is generated by a ruby script
|
|
* There are tests under src/test
|
|
* There is an example for testing an embedded UI and a hardware driver under src/examples
|
|
|
|
|
|
## Cheat Sheet
|
|
| Macro | Description | Example |
|
|
|-------|-------------|---------|
|
|
| FAKE_VOID_FUNC(fn [,arg_types*]); | Define a fake function named fn returning void with n arguments | FAKE_VOID_FUNC(DISPLAY_output_message, const char*); |
|
|
| FAKE_VALUE_FUNC(return_type, fn [,arg_types*]); | Define a fake function returning a value with type return_type taking n arguments | FAKE_VALUE_FUNC(int, DISPLAY_get_line_insert_index); |
|
|
| RESET_FAKE(fn); | Reset the state of fake function called fn | RESET_FAKE(DISPLAY_init); |
|