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Files
Unity/test/testdata/CException.h

12 lines
221 B
C

#ifndef CEXCEPTION_H
#define CEXCEPTION_H
#define CEXCEPTION_BEING_USED 1
#define CEXCEPTION_NONE 0
#define CEXCEPTION_T int e = 1; (void)
#define Try if (e)
#define Catch(a) if (!a)
#endif //CEXCEPTION_H