1
0
mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-25 09:21:36 +01:00
Files
Unity/extras/fixture/src/unity_fixture_internals.h
Max Payne a8e799b066 Fix fixture using from C++ sources
Mangling issues, as always.
2016-09-25 22:25:32 +03:00

49 lines
1.4 KiB
C

/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
* ==========================================
* Unity Project - A Test Framework for C
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
* [Released under MIT License. Please refer to license.txt for details]
* ========================================== */
#ifndef UNITY_FIXTURE_INTERNALS_H_
#define UNITY_FIXTURE_INTERNALS_H_
#ifdef __cplusplus
extern "C"
{
#endif
struct _UnityFixture
{
int Verbose;
unsigned int RepeatCount;
const char* NameFilter;
const char* GroupFilter;
};
extern struct _UnityFixture UnityFixture;
typedef void unityfunction(void);
void UnityTestRunner(unityfunction* setup,
unityfunction* body,
unityfunction* teardown,
const char* printableName,
const char* group,
const char* name,
const char* file, unsigned int line);
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void** ptr, void* newValue, UNITY_LINE_TYPE line);
void UnityPointer_UndoAllSets(void);
void UnityPointer_Init(void);
#ifdef __cplusplus
}
#endif
#endif /* UNITY_FIXTURE_INTERNALS_H_ */