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Compiling a source base / test with Wsign-compare enabled, gives
the following warning:
build/test/runners/test_system_runner.c: In function ‘run_test’:
build/test/runners/test_system_runner.c:62:35: warning: conversion to ‘UNITY_UINT’ {aka ‘long unsigned int’} from ‘int’ may change the sign of the result [-Wsign-conversion]
62 | Unity.CurrentTestLineNumber = line_num;
| ^~~~~~~~
Fix by updating the type in the function declaration.
Signed-off-by: André Draszik <git@andred.net>
38 lines
969 B
Plaintext
38 lines
969 B
Plaintext
/*=======Test Runner Used To Run Each Test=====*/
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static void run_test(UnityTestFunction func, const char* name, UNITY_LINE_TYPE line_num)
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{
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Unity.CurrentTestName = name;
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Unity.CurrentTestLineNumber = line_num;
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#ifdef UNITY_USE_COMMAND_LINE_ARGS
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if (!UnityTestMatches())
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return;
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#endif
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Unity.NumberOfTests++;
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UNITY_CLR_DETAILS();
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UNITY_EXEC_TIME_START();
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CMock_Init();
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if (TEST_PROTECT())
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{
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<% if @options[:plugins].include?(:cexception) %>
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CEXCEPTION_T e;
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Try {
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<%= @options[:setup_name] %>();
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func();
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} Catch(e) {
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TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, "Unhandled Exception!");
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}
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<% else %>
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<%= @options[:setup_name] %>();
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func();
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<% end %>
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}
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if (TEST_PROTECT())
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{
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<%= @options[:teardown_name] %>();
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CMock_Verify();
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}
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CMock_Destroy();
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UNITY_EXEC_TIME_STOP();
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UnityConcludeTest();
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}
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