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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-23 00:15:58 +01:00

37 Commits

Author SHA1 Message Date
Mark VanderVoord
287e076962 Post release 2017-11-14 16:26:16 -05:00
Mark VanderVoord
774da10e00 Merge pull request #296 from jlindgren90/master
Allow suiteSetUp() and suiteTearDown() to be provided as normal C functions (Thanks @jlindgren90 )
2017-11-04 09:04:53 -04:00
John Lindgren
629b86d541 Merge unity_setup.h into unity.h. 2017-11-01 11:36:26 -04:00
Mark VanderVoord
0914d80121 Merge pull request #308 from codehearts/patch-1
Fix missing TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE -- Thanks @codehearts !
2017-10-30 21:00:47 -04:00
Kate Hart
5ee55fefda Fix missing TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE 2017-10-30 17:44:32 -07:00
Mark VanderVoord
38c387b76f Merge pull request #304 from VLambret/master
Color test results using ANSI escape codes (Thanks for the work, @VLambret !)
2017-10-24 15:08:50 -04:00
Victor Lambret
17d4ea92e1 Color test results using ANSI escape codes
Help error detection by adding specific colors for test results. This
behavior is activated only when unity if compiled with UNITY_COLOR flag.
2017-10-24 07:33:30 +02:00
Mark VanderVoord
031b1ba469 Merge pull request #300 from jsalling/bugfix/greater-than
Bugfix greater/less than asserts with unsigned int. (Thanks @jsalling! I can't express what a GREAT job you did with this.)
2017-10-19 16:17:43 -04:00
John Lindgren
df78aade4b Make weak symbol usage more portable:
- Enable support for Green Hills Software compiler
- Define weak implementations only once except on Windows
2017-10-09 11:39:48 -04:00
John Lindgren
a7e8797e0c Fix link errors with MinGW.
MinGW supports a limited form of weak symbols, with the restriction
that weak/default implementations need to be defined in the same
translation unit they are called from.  Strong/overriding symbols
may of course be specified in a different translation unit.
2017-10-09 10:49:58 -04:00
jsalling
94a3008a9d Update continuous integration to build 32-bit Unity 2017-09-21 21:24:41 -05:00
jsalling
b119919c4f Add 64-bit comparison asserts 2017-09-20 18:26:17 -05:00
jsalling
91bcbe186d Add 'greater/less or equal to' asserts on integers
Make all comparison operators on integers available
2017-09-20 18:24:23 -05:00
jsalling
8caade7e68 Fix bug in greater/less than asserts on unsigned int
Check for unsigned types, add 'or equal to' support
 Consolidate to one function to remove repeated code
2017-09-20 18:13:12 -05:00
John Lindgren
1381a1a4cb Update documentation. 2017-09-13 18:24:07 -04:00
John Lindgren
2593c31bb7 Allow suiteSetUp() and suiteTearDown() to be provided as normal C functions.
This is simpler and more flexible than embedding C code in the Ruby options
(:suite_setup and :suite_teardown).  However, support for :suite_setup and
:suite_teardown is kept for backwards compatibility.

Several configurations are possible:
1. :suite_setup and :suite_teardown options provided and used.
2. :suite_setup and :suite_teardown options not provided (nil):
  2a. Weak symbols not supported; suiteSetUp() and suiteTearDown() are not called.
      It would be simpler to make user-provided functions mandatory in this case,
      but it could break some pre-existing test suites.
  2b. Weak symbols are supported and the stub implementations of suiteSetUp() and
      suiteTearDown() are called if there are no user-provided functions.
  2c. Weak symbols are supported but overridden by user-provided suiteSetUp() and
      suiteTearDown() functions.
2017-09-13 18:12:23 -04:00
Mark VanderVoord
60def109a7 Update configuration docs 2017-09-13 09:39:52 -04:00
Mark VanderVoord
60b13f0685 Bump version in preparation of release. 2017-09-11 15:43:17 -04:00
Mark VanderVoord
f278c18fd9 Fix bug #288 - invalid line numbers on partial name matches 2017-09-11 15:39:17 -04:00
Mark VanderVoord
bdd4cb19d6 Merge pull request #294 from jlindgren90/master
Fix compiler warning due to reusing symbol 'exp'.
2017-09-11 10:48:36 -04:00
John Lindgren
fcd4883c5e Fix compiler warning due to reusing symbol 'exp'. 2017-09-11 10:06:04 -04:00
Mark VanderVoord
05daf95d4e Update to match Ruby style guide 2017-09-08 15:37:31 -04:00
Mark VanderVoord
7b2ad10c92 Merge pull request #285 from dpostorivo/gt_lt_asserts
Cleanup Greater than and Less than asserts from other PR (#264) (Thanks @dpostorivo and @Dommar92 !)
2017-09-08 13:27:22 -04:00
Mark VanderVoord
0547aab67e Merge pull request #291 from jlindgren90/master
Rewrite UnityPrintFloat to match printf("%.6g").
2017-08-25 16:59:45 -04:00
John Lindgren
2ae2bdb376 Make code C89-compliant. 2017-08-25 15:52:06 -04:00
John Lindgren
dbdd168e46 Fix test link error. 2017-08-25 15:47:40 -04:00
John Lindgren
0e7eb545b9 Rewrite UnityPrintFloat to match printf("%.6g").
The existing implementation was not very good:
 - It printed all very small values as "0.000000..."
 - It did not distinguish positive and negative zero
 - In some cases it printed extra garbage digits for single-precision values
   (e.g. 3.9e+30 was printed as 3.90000013+30)

Tests have been updated to check that we now match printf("%.6g") for
1,000,000 randomly chosen values, except for rounding of the 6th digit.
2017-08-25 14:27:37 -04:00
Mark VanderVoord
a868b2eb73 Merge pull request #286 from palaviv/fix-UNITY_OUTPUT_FLUSH
Allow specifying custom header declaration (Thanks!)
2017-08-04 08:56:35 -04:00
Aviv Palivoda
e56378e437 Add UNITY_OUTPUT_CHAR_HEADER_DECLARATION to fixture tests rakefile_helper.rb 2017-08-04 14:43:14 +03:00
Aviv Palivoda
ad373024f2 Add UNITY_OUTPUT_CHAR_HEADER_DECLARATION to tests rakefile_helper.rb 2017-08-04 14:40:34 +03:00
Aviv Palivoda
b3de931d69 Add UNITY_OUTPUT_CHAR_HEADER_DECLARATION to fixture tests Makefile defines 2017-08-01 23:36:13 +03:00
Aviv Palivoda
59182c4ea9 Add UNITY_OUTPUT_CHAR_HEADER_DECLARATION to tests Makefile defines 2017-08-01 22:56:52 +03:00
Aviv Palivoda
a07d07cd1a Allow specifying custom header declaration
The user can specify UNITY_OUTPUT_CHAR_HEADER_DECLARATION and
UNITY_OUTPUT_FLUSH_HEADER_DECLARATION when he would like to declare
UNITY_OUTPUT_CHAT or UNITY_OUTPUT_FLUSH respectivly
2017-08-01 22:43:58 +03:00
Mark VanderVoord
c1bc32dc58 - Generator will not change names by default
- Fixed some style issues.
2017-06-25 13:58:31 -04:00
Dom Postorivo
f2fdf1a133 Added Greater than and Less than asserts from other PR 2017-05-13 15:59:51 -04:00
Mark VanderVoord
3b69beaa58 Merge pull request #284 from rmja/patch-1
Fixed UNITY_TEST_ASSERT_EACH_EQUAL_*
2017-05-10 08:56:49 -04:00
Rasmus Melchior Jacobsen
aef36799d8 Fixed UNITY_TEST_ASSERT_EACH_EQUAL_*
Fixed copy-paste error for:
- UNITY_TEST_ASSERT_EACH_EQUAL_INT64
- UNITY_TEST_ASSERT_EACH_EQUAL_UINT64
- UNITY_TEST_ASSERT_EACH_EQUAL_HEX64

So that the comparison is done on the expected _value_ instead of the _array_.
2017-05-10 14:28:08 +02:00
19 changed files with 1129 additions and 341 deletions

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@@ -18,7 +18,9 @@ install:
script:
- cd test && rake ci
- make -s
- make -s DEBUG=-m32
- make -s DEBUG=-m32 #32-bit architecture with 64-bit support
- make -s DEBUG=-m32 UNITY_SUPPORT_64= #32-bit build without 64-bit types
- make -s UNITY_INCLUDE_DOUBLE= # without double
- cd ../extras/fixture/test && rake ci
- make -s default noStdlibMalloc
- make -s C89

View File

@@ -118,6 +118,17 @@ Another way of calling TEST_ASSERT_EQUAL_INT
Asserts that the actual value is within plus or minus delta of the expected value. This also comes in
size specific variants.
TEST_ASSERT_GREATER_THAN(threshold, actual)
Asserts that the actual value is greater than the threshold. This also comes in size specific variants.
TEST_ASSERT_LESS_THAN(threshold, actual)
Asserts that the actual value is less than the threshold. This also comes in size specific variants.
Arrays
------

View File

@@ -172,7 +172,7 @@ class UnityModuleGenerator
when 'camel' then part1
when 'snake' then part1.downcase
when 'caps' then part1.upcase
else part1.downcase
else part1
end
else
case (@options[:naming])
@@ -180,7 +180,7 @@ class UnityModuleGenerator
when 'camel' then part1 + part2
when 'snake' then part1.downcase + '_' + part2.downcase
when 'caps' then part1.upcase + '_' + part2.upcase
else part1.downcase + '_' + part2.downcase
else part1 + '_' + part2
end
end
end
@@ -290,7 +290,7 @@ if $0 == __FILE__
' -n"camel" sets the file naming convention.',
' bumpy - BumpyCaseFilenames.',
' camel - camelCaseFilenames.',
' snake - snake_case_filenames. (DEFAULT)',
' snake - snake_case_filenames.',
' caps - CAPS_CASE_FILENAMES.',
' -u update subversion too (requires subversion command line)',
' -y"my.yml" selects a different yaml config file for module generation',

View File

@@ -119,7 +119,7 @@ class UnityTestRunnerGenerator
source_index = 0
tests_and_line_numbers.size.times do |i|
source_lines[source_index..-1].each_with_index do |line, index|
next unless line =~ /#{tests_and_line_numbers[i][:test]}/
next unless line =~ /\s+#{tests_and_line_numbers[i][:test]}(?:\s|\()/
source_index += index
tests_and_line_numbers[i][:line_number] = source_index + 1
break
@@ -157,6 +157,9 @@ class UnityTestRunnerGenerator
output.puts('/* AUTOGENERATED FILE. DO NOT EDIT. */')
create_runtest(output, mocks)
output.puts("\n/*=======Automagically Detected Files To Include=====*/")
output.puts('#ifdef __WIN32__')
output.puts('#define UNITY_INCLUDE_SETUP_STUBS')
output.puts('#endif')
output.puts("#include \"#{@options[:framework]}.h\"")
output.puts('#include "cmock.h"') unless mocks.empty?
output.puts('#include <setjmp.h>')
@@ -235,22 +238,36 @@ class UnityTestRunnerGenerator
end
def create_suite_setup(output)
return if @options[:suite_setup].nil?
output.puts("\n/*=======Suite Setup=====*/")
output.puts('static void suite_setup(void)')
output.puts('{')
output.puts(@options[:suite_setup])
if @options[:suite_setup].nil?
# New style, call suiteSetUp() if we can use weak symbols
output.puts('#if defined(UNITY_WEAK_ATTRIBUTE) || defined(UNITY_WEAK_PRAGMA)')
output.puts(' suiteSetUp();')
output.puts('#endif')
else
# Old style, C code embedded in the :suite_setup option
output.puts(@options[:suite_setup])
end
output.puts('}')
end
def create_suite_teardown(output)
return if @options[:suite_teardown].nil?
output.puts("\n/*=======Suite Teardown=====*/")
output.puts('static int suite_teardown(int num_failures)')
output.puts('{')
output.puts(@options[:suite_teardown])
if @options[:suite_teardown].nil?
# New style, call suiteTearDown() if we can use weak symbols
output.puts('#if defined(UNITY_WEAK_ATTRIBUTE) || defined(UNITY_WEAK_PRAGMA)')
output.puts(' return suiteTearDown(num_failures);')
output.puts('#else')
output.puts(' return num_failures;')
output.puts('#endif')
else
# Old style, C code embedded in the :suite_teardown option
output.puts(@options[:suite_teardown])
end
output.puts('}')
end
@@ -342,7 +359,7 @@ class UnityTestRunnerGenerator
output.puts("int #{main_name}(void)")
output.puts('{')
end
output.puts(' suite_setup();') unless @options[:suite_setup].nil?
output.puts(' suite_setup();')
output.puts(" UnityBegin(\"#{filename.gsub(/\\/, '\\\\\\')}\");")
if @options[:use_param_tests]
tests.each do |test|
@@ -357,7 +374,7 @@ class UnityTestRunnerGenerator
end
output.puts
output.puts(' CMock_Guts_MemFreeFinal();') unless used_mocks.empty?
output.puts(" return #{@options[:suite_teardown].nil? ? '' : 'suite_teardown'}(UnityEnd());")
output.puts(" return suite_teardown(UnityEnd());")
output.puts('}')
end

0
auto/stylize_as_junit.rb Normal file → Executable file
View File

View File

@@ -290,6 +290,60 @@ Asserts the specified bit of the `actual` parameter is high.
Asserts the specified bit of the `actual` parameter is low.
### Integer Less Than / Greater Than
These assertions verify that the `actual` parameter is less than or greater
than `threshold` (exclusive). For example, if the threshold value is 0 for the
greater than assertion will fail if it is 0 or less.
##### `TEST_ASSERT_GREATER_THAN (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_INT32 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_UINT32 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX8 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX16 (threshold, actual)`
##### `TEST_ASSERT_GREATER_THAN_HEX32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_INT32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_UINT32 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX8 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX16 (threshold, actual)`
##### `TEST_ASSERT_LESS_THAN_HEX32 (threshold, actual)`
### Integer Ranges (of all sizes)

View File

@@ -79,18 +79,7 @@ _Example:_
#define UNITY_EXCLUDE_LIMITS_H
##### `UNITY_EXCLUDE_SIZEOF`
The third and final attempt to guess your types is to use the `sizeof()`
operator. Even if the first two options don't work, this one covers most cases.
There _is_ a rare compiler or two out there that doesn't support sizeof() in the
preprocessing stage, though. For these, you have the ability to disable this
feature as well.
_Example:_
#define UNITY_EXCLUDE_SIZEOF
If you've disabled all of the automatic options above, you're going to have to
If you've disabled both of the automatic options above, you're going to have to
do the configuration yourself. Don't worry. Even this isn't too bad... there are
just a handful of defines that you are going to specify if you don't like the
defaults.
@@ -127,7 +116,7 @@ _Example:_
#define UNITY_POINTER_WIDTH 64
##### `UNITY_INCLUDE_64`
##### `UNITY_SUPPORT_64`
Unity will automatically include 64-bit support if it auto-detects it, or if
your `int`, `long`, or pointer widths are greater than 32-bits. Define this to
@@ -136,7 +125,7 @@ can be a significant size and speed impact to enabling 64-bit support on small
targets, so don't define it if you don't need it.
_Example:_
#define UNITY_INCLUDE_64
#define UNITY_SUPPORT_64
### Floating Point Types
@@ -170,24 +159,20 @@ _Example:_
#define UNITY_INCLUDE_DOUBLE
##### `UNITY_FLOAT_VERBOSE`
##### `UNITY_DOUBLE_VERBOSE`
##### `UNITY_EXCLUDE_FLOAT_PRINT`
Unity aims for as small of a footprint as possible and avoids most standard
library calls (some embedded platforms don't have a standard library!). Because
library calls (some embedded platforms dont have a standard library!). Because
of this, its routines for printing integer values are minimalist and hand-coded.
To keep Unity universal, though, we chose to _not_ develop our own floating
point print routines. Instead, the display of floating point values during a
failure are optional. By default, Unity will not print the actual results of
floating point assertion failure. So a failed assertion will produce a message
like `"Values Not Within Delta"`. If you would like verbose failure messages for
floating point assertions, use these options to give more explicit failure
messages (e.g. `"Expected 4.56 Was 4.68"`). Note that this feature requires the
use of `sprintf` so might not be desirable in all cases.
Therefore, the display of floating point values during a failure are optional.
By default, Unity will print the actual results of floating point assertion
failure (e.g. ”Expected 4.56 Was 4.68”). To not include this extra support, you
can use this define to instead respond to a failed assertion with a message like
Values Not Within Delta. If you would like verbose failure messages for floating
point assertions, use these options to give more explicit failure messages.
_Example:_
#define UNITY_DOUBLE_VERBOSE
#define UNITY_EXCLUDE_FLOAT_PRINT
##### `UNITY_FLOAT_TYPE`
@@ -277,25 +262,32 @@ will declare an instance of your function by default. If you want to disable
this behavior, add `UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION`.
##### `UNITY_SUPPORT_WEAK`
##### `UNITY_WEAK_ATTRIBUTE`
For some targets, Unity can make the otherwise required `setUp()` and
`tearDown()` functions optional. This is a nice convenience for test writers
since `setUp` and `tearDown` don't often actually _do_ anything. If you're using
gcc or clang, this option is automatically defined for you. Other compilers can
also support this behavior, if they support a C feature called weak functions. A
weak function is a function that is compiled into your executable _unless_ a
non-weak version of the same function is defined elsewhere. If a non-weak
version is found, the weak version is ignored as if it never existed. If your
compiler supports this feature, you can let Unity know by defining
`UNITY_SUPPORT_WEAK` as the function attributes that would need to be applied to
identify a function as weak. If your compiler lacks support for weak functions,
you will always need to define `setUp` and `tearDown` functions (though they can
be and often will be just empty). The most common options for this feature are:
##### `UNITY_WEAK_PRAGMA`
##### `UNITY_NO_WEAK`
For some targets, Unity can make the otherwise required setUp() and tearDown()
functions optional. This is a nice convenience for test writers since setUp and
tearDown dont often actually do anything. If youre using gcc or clang, this
option is automatically defined for you. Other compilers can also support this
behavior, if they support a C feature called weak functions. A weak function is
a function that is compiled into your executable unless a non-weak version of
the same function is defined elsewhere. If a non-weak version is found, the weak
version is ignored as if it never existed. If your compiler supports this feature,
you can let Unity know by defining UNITY_WEAK_ATTRIBUTE or UNITY_WEAK_PRAGMA as
the function attributes that would need to be applied to identify a function as
weak. If your compiler lacks support for weak functions, you will always need to
define setUp and tearDown functions (though they can be and often will be just
empty). You can also force Unity to NOT use weak functions by defining
UNITY_NO_WEAK. The most common options for this feature are:
_Example:_
#define UNITY_SUPPORT_WEAK weak
#define UNITY_SUPPORT_WEAK __attribute__((weak))
#define UNITY_WEAK_ATTRIBUTE weak
#define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
#define UNITY_WEAK_PRAGMA
#define UNITY_NO_WEAK
##### `UNITY_PTR_ATTRIBUTE`
@@ -309,6 +301,51 @@ _Example:_
#define UNITY_PTR_ATTRIBUTE near
##### `UNITY_PRINT_EOL`
By default, Unity outputs \n at the end of each line of output. This is easy
to parse by the scripts, by Ceedling, etc, but it might not be ideal for YOUR
system. Feel free to override this and to make it whatever you wish.
_Example:_
#define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n') }
##### `UNITY_EXCLUDE_DETAILS`
This is an option for if you absolutely must squeeze every byte of memory out of
your system. Unity stores a set of internal scratchpads which are used to pass
extra detail information around. It's used by systems like CMock in order to
report which function or argument flagged an error. If you're not using CMock and
you're not using these details for other things, then you can exclude them.
_Example:_
#define UNITY_EXCLUDE_DETAILS
##### `UNITY_EXCLUDE_SETJMP`
If your embedded system doesn't support the standard library setjmp, you can
exclude Unity's reliance on this by using this define. This dropped dependence
comes at a price, though. You will be unable to use custom helper functions for
your tests, and you will be unable to use tools like CMock. Very likely, if your
compiler doesn't support setjmp, you wouldn't have had the memory space for those
things anyway, though... so this option exists for those situations.
_Example:_
#define UNITY_EXCLUDE_SETJMP
##### `UNITY_OUTPUT_COLOR`
If you want to add color using ANSI escape codes you can use this define.
t
_Example:_
#define UNITY_OUTPUT_COLOR
## Getting Into The Guts
There will be cases where the options above aren't quite going to get everything

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@@ -124,7 +124,7 @@ demonstrates using a Ruby hash.
##### `:includes`
This option specifies an array of file names to be ?#include?'d at the top of
This option specifies an array of file names to be `#include`'d at the top of
your runner C file. You might use it to reference custom types or anything else
universally needed in your generated runners.
@@ -133,11 +133,23 @@ universally needed in your generated runners.
Define this option with C code to be executed _before any_ test cases are run.
Alternatively, if your C compiler supports weak symbols, you can leave this
option unset and instead provide a `void suiteSetUp(void)` function in your test
suite. The linker will look for this symbol and fall back to a Unity-provided
stub if it is not found.
##### `:suite_teardown`
Define this option with C code to be executed ?after all?test cases have
finished.
Define this option with C code to be executed _after all_ test cases have
finished. An integer variable `num_failures` is available for diagnostics.
The code should end with a `return` statement; the value returned will become
the exit code of `main`. You can normally just return `num_failures`.
Alternatively, if your C compiler supports weak symbols, you can leave this
option unset and instead provide a `int suiteTearDown(int num_failures)`
function in your test suite. The linker will look for this symbol and fall
back to a Unity-provided stub if it is not found.
##### `:enforce_strict_ordering`

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@@ -201,10 +201,12 @@
* `stdout` option. You decide to route your test result output to a custom
* serial `RS232_putc()` function you wrote like thus:
*/
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
/* For some targets, Unity can make the otherwise required `setUp()` and
* `tearDown()` functions optional. This is a nice convenience for test writers

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@@ -53,7 +53,7 @@ module RakefileHelpers
defines = if $cfg['compiler']['defines']['items'].nil?
''
else
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'])
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])

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@@ -6,6 +6,7 @@ endif
CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)
SRC = ../src/unity_fixture.c \
../../../src/unity.c \
unity_fixture_Test.c \

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@@ -1,2 +1,2 @@
120
122

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@@ -1,2 +1,2 @@
2.4.1
2.4.3

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@@ -4,6 +4,7 @@
[Released under MIT License. Please refer to license.txt for details]
============================================================================ */
#define UNITY_INCLUDE_SETUP_STUBS
#include "unity.h"
#include <stddef.h>
@@ -19,14 +20,24 @@ void UNITY_OUTPUT_CHAR(int);
struct UNITY_STORAGE_T Unity;
#ifdef UNITY_OUTPUT_COLOR
static const char UnityStrOk[] = "\033[42mOK\033[00m";
static const char UnityStrPass[] = "\033[42mPASS\033[00m";
static const char UnityStrFail[] = "\033[41mFAIL\033[00m";
static const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
#else
static const char UnityStrOk[] = "OK";
static const char UnityStrPass[] = "PASS";
static const char UnityStrFail[] = "FAIL";
static const char UnityStrIgnore[] = "IGNORE";
#endif
static const char UnityStrNull[] = "NULL";
static const char UnityStrSpacer[] = ". ";
static const char UnityStrExpected[] = " Expected ";
static const char UnityStrWas[] = " Was ";
static const char UnityStrGt[] = " to be greater than ";
static const char UnityStrLt[] = " to be less than ";
static const char UnityStrOrEqual[] = "or equal to ";
static const char UnityStrElement[] = " Element ";
static const char UnityStrByte[] = " Byte ";
static const char UnityStrMemory[] = " Memory Mismatch.";
@@ -81,6 +92,18 @@ void UnityPrint(const char* string)
UNITY_OUTPUT_CHAR('\\');
UNITY_OUTPUT_CHAR('n');
}
#ifdef UNITY_OUTPUT_COLOR
/* print ANSI escape code */
else if (*pch == 27 && *(pch + 1) == '[')
{
while (*pch && *pch != 'm')
{
UNITY_OUTPUT_CHAR(*pch);
pch++;
}
UNITY_OUTPUT_CHAR('m');
}
#endif
/* unprintable characters are shown as codes */
else
{
@@ -235,95 +258,97 @@ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
/*-----------------------------------------------*/
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
{
UNITY_OUTPUT_CHAR('.');
while (divisor > 0)
{
UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
fraction_part %= divisor;
divisor /= 10;
if (fraction_part == 0) break; /* Truncate trailing 0's */
}
}
#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
/* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
#define ROUND_TIES_TO_EVEN(orig, num_int, num) \
if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
num_int -= 1 /* => a tie to round down to even */
#else
#define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
#endif
/* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
* systems, floats or doubles, and has a reasonable format. The key paper in this area,
* 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
* scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
* floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
* Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
* can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
* The old version required compiling in snprintf. For reference, with a similar format as now:
* char buf[19];
* if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
* else snprintf(buf, sizeof buf, "%.6f", number);
* UnityPrint(buf);
*/
/* This function prints a floating-point value in a format similar to
* printf("%.6g"). It can work with either single- or double-precision,
* but for simplicity, it prints only 6 significant digits in either case.
* Printing more than 6 digits accurately is hard (at least in the single-
* precision case) and isn't attempted here. */
void UnityPrintFloat(const UNITY_DOUBLE input_number)
{
UNITY_DOUBLE number;
UNITY_DOUBLE number = input_number;
if (input_number < 0)
/* print minus sign (including for negative zero) */
if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
{
UNITY_OUTPUT_CHAR('-');
number = -input_number;
} else
{
number = input_number;
number = -number;
}
if (isnan(number)) UnityPrint(UnityStrNaN);
else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
/* handle zero, NaN, and +/- infinity */
if (number == 0.0f) UnityPrint("0");
else if (isnan(number)) UnityPrint("nan");
else if (isinf(number)) UnityPrint("inf");
else
{
const UNITY_INT32 divisor = 1000000/10;
UNITY_UINT32 integer_part = (UNITY_UINT32)number;
UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
/* Double precision calculation gives best performance for six rounded decimal places */
ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
int exponent = 0;
int decimals, digits;
UNITY_INT32 n;
char buf[16];
if (fraction_part == 1000000) /* Carry across the decimal point */
/* scale up or down by powers of 10 */
while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
while (number < 100000.0f) { number *= 10.0f; exponent--; }
while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
while (number > 1000000.0f) { number /= 10.0f; exponent++; }
/* round to nearest integer */
n = ((UNITY_INT32)(number + number) + 1) / 2;
if (n > 999999)
{
fraction_part = 0;
integer_part += 1;
}
UnityPrintNumberUnsigned(integer_part);
UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
}
else /* Number is larger, use exponential format of 9 digits, "%.8e" */
{
const UNITY_INT32 divisor = 1000000000/10;
UNITY_INT32 integer_part;
UNITY_DOUBLE_TYPE divide = 10.0;
int exponent = 9;
while (number / divide >= 1000000000.0 - 0.5)
{
divide *= 10;
n = 100000;
exponent++;
}
integer_part = (UNITY_INT32)(number / divide + 0.5);
/* Double precision calculation required for float, to produce 9 rounded digits */
ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
UNITY_OUTPUT_CHAR('e');
UNITY_OUTPUT_CHAR('+');
if (exponent < 10) UNITY_OUTPUT_CHAR('0');
UnityPrintNumber(exponent);
/* determine where to place decimal point */
decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
exponent += decimals;
/* truncate trailing zeroes after decimal point */
while (decimals > 0 && n % 10 == 0)
{
n /= 10;
decimals--;
}
/* build up buffer in reverse order */
digits = 0;
while (n != 0 || digits < decimals + 1)
{
buf[digits++] = (char)('0' + n % 10);
n /= 10;
}
while (digits > 0)
{
if(digits == decimals) UNITY_OUTPUT_CHAR('.');
UNITY_OUTPUT_CHAR(buf[--digits]);
}
/* print exponent if needed */
if (exponent != 0)
{
UNITY_OUTPUT_CHAR('e');
if(exponent < 0)
{
UNITY_OUTPUT_CHAR('-');
exponent = -exponent;
}
else
{
UNITY_OUTPUT_CHAR('+');
}
digits = 0;
while (exponent != 0 || digits < 2)
{
buf[digits++] = (char)('0' + exponent % 10);
exponent /= 10;
}
while (digits > 0)
{
UNITY_OUTPUT_CHAR(buf[--digits]);
}
}
}
}
#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
@@ -526,6 +551,45 @@ void UnityAssertEqualNumber(const UNITY_INT expected,
}
}
/*-----------------------------------------------*/
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const UNITY_COMPARISON_T compare,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
int failed = 0;
RETURN_IF_FAIL_OR_IGNORE;
if (threshold == actual && compare & UNITY_EQUAL_TO) return;
if (threshold == actual) failed = 1;
if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
{
if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
}
else /* UINT or HEX */
{
if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
}
if (failed)
{
UnityTestResultsFailBegin(lineNumber);
UnityPrint(UnityStrExpected);
UnityPrintNumberByStyle(actual, style);
if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
if (compare & UNITY_EQUAL_TO) UnityPrint(UnityStrOrEqual);
UnityPrintNumberByStyle(threshold, style);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
}
#define UnityPrintPointlessAndBail() \
{ \
UnityTestResultsFailBegin(lineNumber); \
@@ -1025,7 +1089,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
{
UNITY_UINT32 i = 0;
UNITY_UINT32 j = 0;
const char* exp = NULL;
const char* expd = NULL;
const char* act = NULL;
RETURN_IF_FAIL_OR_IGNORE;
@@ -1048,7 +1112,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
if (flags != UNITY_ARRAY_TO_ARRAY)
{
exp = (const char*)expected;
expd = (const char*)expected;
}
do
@@ -1056,15 +1120,15 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
act = actual[j];
if (flags == UNITY_ARRAY_TO_ARRAY)
{
exp = ((const char* const*)expected)[j];
expd = ((const char* const*)expected)[j];
}
/* if both pointers not null compare the strings */
if (exp && act)
if (expd && act)
{
for (i = 0; exp[i] || act[i]; i++)
for (i = 0; expd[i] || act[i]; i++)
{
if (exp[i] != act[i])
if (expd[i] != act[i])
{
Unity.CurrentTestFailed = 1;
break;
@@ -1073,7 +1137,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
}
else
{ /* handle case of one pointers being null (if both null, test should pass) */
if (exp != act)
if (expd != act)
{
Unity.CurrentTestFailed = 1;
}
@@ -1087,7 +1151,7 @@ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
UnityPrint(UnityStrElement);
UnityPrintNumberUnsigned(j);
}
UnityPrintExpectedAndActualStrings(exp, act);
UnityPrintExpectedAndActualStrings(expd, act);
UnityAddMsgIfSpecified(msg);
UNITY_FAIL_AND_BAIL;
}
@@ -1262,17 +1326,6 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
UNITY_IGNORE_AND_BAIL;
}
/*-----------------------------------------------*/
#if defined(UNITY_WEAK_ATTRIBUTE)
UNITY_WEAK_ATTRIBUTE void setUp(void) { }
UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA)
#pragma weak setUp
void setUp(void) { }
#pragma weak tearDown
void tearDown(void) { }
#endif
/*-----------------------------------------------*/
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{

View File

@@ -15,9 +15,43 @@ extern "C"
#include "unity_internals.h"
/*-------------------------------------------------------
* Test Setup / Teardown
*-------------------------------------------------------*/
/* These functions are intended to be called before and after each test. */
void setUp(void);
void tearDown(void);
/* These functions are intended to be called at the beginning and end of an
* entire test suite. suiteTearDown() is passed the number of tests that
* failed, and its return value becomes the exit code of main(). */
void suiteSetUp(void);
int suiteTearDown(int num_failures);
/* If the compiler supports it, the following block provides stub
* implementations of the above functions as weak symbols. Note that on
* some platforms (MinGW for example), weak function implementations need
* to be in the same translation unit they are called from. This can be
* achieved by defining UNITY_INCLUDE_SETUP_STUBS before including unity.h. */
#ifdef UNITY_INCLUDE_SETUP_STUBS
#ifdef UNITY_WEAK_ATTRIBUTE
UNITY_WEAK_ATTRIBUTE void setUp(void) { }
UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
UNITY_WEAK_ATTRIBUTE void suiteSetUp(void) { }
UNITY_WEAK_ATTRIBUTE int suiteTearDown(int num_failures) { return num_failures; }
#elif defined(UNITY_WEAK_PRAGMA)
#pragma weak setUp
void setUp(void) { }
#pragma weak tearDown
void tearDown(void) { }
#pragma weak suiteSetUp
void suiteSetUp(void) { }
#pragma weak suiteTearDown
int suiteTearDown(int num_failures) { return num_failures; }
#endif
#endif
/*-------------------------------------------------------
* Configuration Options
*-------------------------------------------------------
@@ -114,6 +148,71 @@ void tearDown(void);
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, NULL)
/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_THAN_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_INT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_UINT64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX8(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX16(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, NULL)
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64(threshold, actual) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, NULL)
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
@@ -241,6 +340,71 @@ void tearDown(void);
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((UNITY_UINT32)1 << (bit)), (UNITY_UINT32)(0), (actual), __LINE__, (message))
/* Integer Greater Than/ Less Than (of all sizes) */
#define TEST_ASSERT_GREATER_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_THAN_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_THAN_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_GREATER_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_INT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_UINT64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX8_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX16_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX32_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX32((threshold), (actual), __LINE__, (message))
#define TEST_ASSERT_LESS_OR_EQUAL_HEX64_MESSAGE(threshold, actual, message) UNITY_TEST_ASSERT_SMALLER_THAN_HEX64((threshold), (actual), __LINE__, (message))
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
@@ -295,7 +459,7 @@ void tearDown(void);
#define TEST_ASSERT_EACH_EQUAL_UINT16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT16((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_UINT64_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_UINT64((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX8_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX8((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX16_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX16((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EACH_EQUAL_HEX32_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EACH_EQUAL_HEX32((expected), (actual), (num_elements), __LINE__, (message))

View File

@@ -246,8 +246,8 @@ typedef UNITY_FLOAT_TYPE UNITY_FLOAT;
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR(int);
#ifdef UNITY_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR_HEADER_DECLARATION;
#endif
#endif
@@ -255,22 +255,22 @@ extern void UNITY_OUTPUT_CHAR(int);
#ifdef UNITY_USE_FLUSH_STDOUT
/* We want to use the stdout flush utility */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH (void)fflush(stdout)
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#else
/* We've specified nothing, therefore flush should just be ignored */
#define UNITY_OUTPUT_FLUSH
#define UNITY_OUTPUT_FLUSH()
#endif
#else
/* We've defined flush as something else, so make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OUTPUT_FLUSH(void);
#ifdef UNITY_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL()
#else
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH
#define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()
#endif
#ifndef UNITY_PRINT_EOL
@@ -301,7 +301,7 @@ extern void UNITY_OUTPUT_FLUSH(void);
* Language Features Available
*-------------------------------------------------------*/
#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
# ifdef __GNUC__ /* includes clang */
# if defined(__GNUC__) || defined(__ghs__) /* __GNUC__ includes clang */
# if !(defined(__WIN32__) && defined(__clang__)) && !defined(__TMS470__)
# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
# endif
@@ -352,6 +352,15 @@ UNITY_DISPLAY_STYLE_UINT = sizeof(unsigned) + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UNKNOWN
} UNITY_DISPLAY_STYLE_T;
typedef enum
{
UNITY_EQUAL_TO = 1,
UNITY_GREATER_THAN = 2,
UNITY_GREATER_OR_EQUAL = 2 + UNITY_EQUAL_TO,
UNITY_SMALLER_THAN = 4,
UNITY_SMALLER_OR_EQUAL = 4 + UNITY_EQUAL_TO
} UNITY_COMPARISON_T;
#ifndef UNITY_EXCLUDE_FLOAT
typedef enum UNITY_FLOAT_TRAIT
{
@@ -455,6 +464,13 @@ void UnityAssertEqualNumber(const UNITY_INT expected,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
const UNITY_INT actual,
const UNITY_COMPARISON_T compare,
const char *msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const UNITY_UINT32 num_elements,
@@ -652,6 +668,54 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((UNITY_INT)(mask), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_GREATER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT8 )(threshold), (UNITY_INT)(UNITY_INT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT16)(threshold), (UNITY_INT)(UNITY_INT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX8(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT8 )(threshold), (UNITY_INT)(UNITY_UINT8 )(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX16(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT16)(threshold), (UNITY_INT)(UNITY_UINT16)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX32(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_UINT32)(threshold), (UNITY_INT)(UNITY_UINT32)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT8 )(delta), (UNITY_INT)(UNITY_INT8 )(expected), (UNITY_INT)(UNITY_INT8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((UNITY_UINT16)(delta), (UNITY_INT)(UNITY_INT16)(expected), (UNITY_INT)(UNITY_INT16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
@@ -706,12 +770,24 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_ARRAY)
#define UNITY_TEST_ASSERT_EACH_EQUAL_INT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_UINT64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_UINT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_EACH_EQUAL_HEX64(expected, actual, num_elements, line, message) UnityAssertEqualIntArray(UnityNumToPtr((UNITY_INT)(UNITY_INT64)expected, 8), (UNITY_INTERNAL_PTR)(actual), (UNITY_UINT32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64, UNITY_ARRAY_TO_VAL)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (UNITY_INT)(expected), (UNITY_INT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_GREATER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_THAN, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(threshold), (UNITY_INT)(actual), UNITY_SMALLER_OR_EQUAL, (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#else
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
@@ -722,6 +798,18 @@ int UnityTestMatches(void);
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_GREATER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_THAN_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_INT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_UINT64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_SMALLER_OR_EQUAL_HEX64(threshold, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#endif
#ifdef UNITY_EXCLUDE_FLOAT

View File

@@ -14,7 +14,10 @@ CFLAGS += -Wbad-function-cast -Wcast-qual -Wold-style-definition -Wshadow -Wstri
#DEBUG = -O0 -g
CFLAGS += $(DEBUG)
DEFINES = -D UNITY_OUTPUT_CHAR=putcharSpy
DEFINES += -D UNITY_SUPPORT_64 -D UNITY_INCLUDE_DOUBLE
DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=putcharSpy\(int\)
DEFINES += $(UNITY_SUPPORT_64) $(UNITY_INCLUDE_DOUBLE)
UNITY_SUPPORT_64 = -D UNITY_SUPPORT_64
UNITY_INCLUDE_DOUBLE = -D UNITY_INCLUDE_DOUBLE
SRC = ../src/unity.c tests/testunity.c build/testunityRunner.c
INC_DIR = -I ../src
COV_FLAGS = -fprofile-arcs -ftest-coverage -I ../../src

View File

@@ -91,7 +91,7 @@ module RakefileHelpers
defines = if $cfg['compiler']['defines']['items'].nil?
''
else
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + inject_defines)
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=putcharSpy'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=putcharSpy\(int\)'] + inject_defines)
end
options = squash('', $cfg['compiler']['options'])
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])

View File

@@ -764,8 +764,9 @@ void testNotEqualBitsLow(void)
EXPECT_ABORT_BEGIN
TEST_ASSERT_BITS_LOW(v0, v1);
VERIFY_FAILS_END
}
void testEqualShorts(void)
{
short v0, v1;
@@ -1305,6 +1306,415 @@ void testINT8sNotWithinDeltaAndCustomMessage(void)
VERIFY_FAILS_END
}
//-----------------
void testGreaterThan(void)
{
UNITY_INT v0, v1;
UNITY_INT *p0, *p1;
v0 = 0;
v1 = 1;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN(v0, v1);
TEST_ASSERT_GREATER_THAN(*p0, v1);
TEST_ASSERT_GREATER_THAN(v0, *p1);
TEST_ASSERT_GREATER_THAN(*p0, *p1);
}
void testGreaterThanINT(void)
{
UNITY_INT v0, v1;
UNITY_INT *p0, *p1;
v0 = 302;
v1 = 3334;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_INT(v0, v1);
TEST_ASSERT_GREATER_THAN_INT(*p0, v1);
TEST_ASSERT_GREATER_THAN_INT(v0, *p1);
TEST_ASSERT_GREATER_THAN_INT(*p0, *p1);
}
void testGreaterThanINT8(void)
{
UNITY_INT8 v0, v1;
UNITY_INT8 *p0, *p1;
v0 = -128;
v1 = 127;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_INT8(v0, v1);
TEST_ASSERT_GREATER_THAN_INT8(*p0, v1);
TEST_ASSERT_GREATER_THAN_INT8(v0, *p1);
TEST_ASSERT_GREATER_THAN_INT8(*p0, *p1);
}
void testGreaterThanINT16(void)
{
UNITY_INT16 v0, v1;
UNITY_INT16 *p0, *p1;
v0 = -32768;
v1 = 32767;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_INT16(v0, v1);
TEST_ASSERT_GREATER_THAN_INT16(*p0, v1);
TEST_ASSERT_GREATER_THAN_INT16(v0, *p1);
TEST_ASSERT_GREATER_THAN_INT16(*p0, *p1);
}
void testGreaterThanINT32(void)
{
UNITY_INT32 v0, v1;
UNITY_INT32 *p0, *p1;
v0 = -214783648;
v1 = 214783647;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_INT32(v0, v1);
TEST_ASSERT_GREATER_THAN_INT32(*p0, v1);
TEST_ASSERT_GREATER_THAN_INT32(v0, *p1);
TEST_ASSERT_GREATER_THAN_INT32(*p0, *p1);
}
void testGreaterThanUINT(void)
{
UNITY_UINT v0, v1;
UNITY_UINT *p0, *p1;
v0 = 0;
v1 = 1;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_UINT(v0, v1);
TEST_ASSERT_GREATER_THAN_UINT(*p0, v1);
TEST_ASSERT_GREATER_THAN_UINT(v0, *p1);
TEST_ASSERT_GREATER_THAN_UINT(*p0, *p1);
}
void testGreaterThanUINT8(void)
{
UNITY_UINT8 v0, v1;
UNITY_UINT8 *p0, *p1;
v0 = 0;
v1 = 255;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_UINT8(v0, v1);
TEST_ASSERT_GREATER_THAN_UINT8(*p0, v1);
TEST_ASSERT_GREATER_THAN_UINT8(v0, *p1);
TEST_ASSERT_GREATER_THAN_UINT8(*p0, *p1);
}
void testGreaterThanUINT16(void)
{
UNITY_UINT16 v0, v1;
UNITY_UINT16 *p0, *p1;
v0 = 0;
v1 = 65535;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_UINT16(v0, v1);
TEST_ASSERT_GREATER_THAN_UINT16(*p0, v1);
TEST_ASSERT_GREATER_THAN_UINT16(v0, *p1);
TEST_ASSERT_GREATER_THAN_UINT16(*p0, *p1);
}
void testGreaterThanUINT32(void)
{
UNITY_UINT32 v0, v1;
UNITY_UINT32 *p0, *p1;
v0 = 0;
v1 = 4294967295;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_UINT32(v0, v1);
TEST_ASSERT_GREATER_THAN_UINT32(*p0, v1);
TEST_ASSERT_GREATER_THAN_UINT32(v0, *p1);
TEST_ASSERT_GREATER_THAN_UINT32(*p0, *p1);
}
void testGreaterThanHEX8(void)
{
UNITY_UINT8 v0, v1;
UNITY_UINT8 *p0, *p1;
v0 = 0x00;
v1 = 0xFF;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_HEX8(v0, v1);
TEST_ASSERT_GREATER_THAN_HEX8(*p0, v1);
TEST_ASSERT_GREATER_THAN_HEX8(v0, *p1);
TEST_ASSERT_GREATER_THAN_HEX8(*p0, *p1);
}
void testGreaterThanHEX16(void)
{
UNITY_UINT16 v0, v1;
UNITY_UINT16 *p0, *p1;
v0 = 0x0000;
v1 = 0xFFFF;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_HEX16(v0, v1);
TEST_ASSERT_GREATER_THAN_HEX16(*p0, v1);
TEST_ASSERT_GREATER_THAN_HEX16(v0, *p1);
TEST_ASSERT_GREATER_THAN_HEX16(*p0, *p1);
}
void testGreaterThanHEX32(void)
{
UNITY_UINT32 v0, v1;
UNITY_UINT32 *p0, *p1;
v0 = 0x00000000;
v1 = 0xFFFFFFFF;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_GREATER_THAN_HEX32(v0, v1);
TEST_ASSERT_GREATER_THAN_HEX32(*p0, v1);
TEST_ASSERT_GREATER_THAN_HEX32(v0, *p1);
TEST_ASSERT_GREATER_THAN_HEX32(*p0, *p1);
}
void testNotGreaterThan(void)
{
EXPECT_ABORT_BEGIN
TEST_ASSERT_GREATER_THAN(0, -1);
VERIFY_FAILS_END
}
void testLessThan(void)
{
UNITY_INT v0, v1;
UNITY_INT *p0, *p1;
v0 = 0;
v1 = -1;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN(v0, v1);
TEST_ASSERT_LESS_THAN(*p0, v1);
TEST_ASSERT_LESS_THAN(v0, *p1);
TEST_ASSERT_LESS_THAN(*p0, *p1);
}
void testLessThanINT(void)
{
UNITY_INT v0, v1;
UNITY_INT *p0, *p1;
v0 = 3334;
v1 = 302;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_INT(v0, v1);
TEST_ASSERT_LESS_THAN_INT(*p0, v1);
TEST_ASSERT_LESS_THAN_INT(v0, *p1);
TEST_ASSERT_LESS_THAN_INT(*p0, *p1);
}
void testLessThanINT8(void)
{
UNITY_INT8 v0, v1;
UNITY_INT8 *p0, *p1;
v0 = 127;
v1 = -128;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_INT8(v0, v1);
TEST_ASSERT_LESS_THAN_INT8(*p0, v1);
TEST_ASSERT_LESS_THAN_INT8(v0, *p1);
TEST_ASSERT_LESS_THAN_INT8(*p0, *p1);
}
void testLessThanINT16(void)
{
UNITY_INT16 v0, v1;
UNITY_INT16 *p0, *p1;
v0 = 32767;
v1 = -32768;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_INT16(v0, v1);
TEST_ASSERT_LESS_THAN_INT16(*p0, v1);
TEST_ASSERT_LESS_THAN_INT16(v0, *p1);
TEST_ASSERT_LESS_THAN_INT16(*p0, *p1);
}
void testLessThanINT32(void)
{
UNITY_INT32 v0, v1;
UNITY_INT32 *p0, *p1;
v0 = 214783647;
v1 = -214783648;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_INT32(v0, v1);
TEST_ASSERT_LESS_THAN_INT32(*p0, v1);
TEST_ASSERT_LESS_THAN_INT32(v0, *p1);
TEST_ASSERT_LESS_THAN_INT32(*p0, *p1);
}
void testLessThanUINT(void)
{
UNITY_UINT v0, v1;
UNITY_UINT *p0, *p1;
v0 = 1;
v1 = 0;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_UINT(v0, v1);
TEST_ASSERT_LESS_THAN_UINT(*p0, v1);
TEST_ASSERT_LESS_THAN_UINT(v0, *p1);
TEST_ASSERT_LESS_THAN_UINT(*p0, *p1);
}
void testLessThanUINT8(void)
{
UNITY_UINT8 v0, v1;
UNITY_UINT8 *p0, *p1;
v0 = 255;
v1 = 0;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_UINT8(v0, v1);
TEST_ASSERT_LESS_THAN_UINT8(*p0, v1);
TEST_ASSERT_LESS_THAN_UINT8(v0, *p1);
TEST_ASSERT_LESS_THAN_UINT8(*p0, *p1);
}
void testLessThanUINT16(void)
{
UNITY_UINT16 v0, v1;
UNITY_UINT16 *p0, *p1;
v0 = 65535;
v1 = 0;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_UINT16(v0, v1);
TEST_ASSERT_LESS_THAN_UINT16(*p0, v1);
TEST_ASSERT_LESS_THAN_UINT16(v0, *p1);
TEST_ASSERT_LESS_THAN_UINT16(*p0, *p1);
}
void testLessThanUINT32(void)
{
UNITY_UINT32 v0, v1;
UNITY_UINT32 *p0, *p1;
v0 = 4294967295;
v1 = 0;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_UINT32(v0, v1);
TEST_ASSERT_LESS_THAN_UINT32(*p0, v1);
TEST_ASSERT_LESS_THAN_UINT32(v0, *p1);
TEST_ASSERT_LESS_THAN_UINT32(*p0, *p1);
}
void testLessThanHEX8(void)
{
UNITY_UINT8 v0, v1;
UNITY_UINT8 *p0, *p1;
v0 = 0xFF;
v1 = 0x00;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_HEX8(v0, v1);
TEST_ASSERT_LESS_THAN_HEX8(*p0, v1);
TEST_ASSERT_LESS_THAN_HEX8(v0, *p1);
TEST_ASSERT_LESS_THAN_HEX8(*p0, *p1);
}
void testLessThanHEX16(void)
{
UNITY_UINT16 v0, v1;
UNITY_UINT16 *p0, *p1;
v0 = 0xFFFF;
v1 = 0x0000;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_HEX16(v0, v1);
TEST_ASSERT_LESS_THAN_HEX16(*p0, v1);
TEST_ASSERT_LESS_THAN_HEX16(v0, *p1);
TEST_ASSERT_LESS_THAN_HEX16(*p0, *p1);
}
void testLessThanHEX32(void)
{
UNITY_UINT32 v0, v1;
UNITY_UINT32 *p0, *p1;
v0 = 0xFFFFFFFF;
v1 = 0x00000000;
p0 = &v0;
p1 = &v1;
TEST_ASSERT_LESS_THAN_HEX32(v0, v1);
TEST_ASSERT_LESS_THAN_HEX32(*p0, v1);
TEST_ASSERT_LESS_THAN_HEX32(v0, *p1);
TEST_ASSERT_LESS_THAN_HEX32(*p0, *p1);
}
void testNotLessThan(void)
{
EXPECT_ABORT_BEGIN
TEST_ASSERT_LESS_THAN(0, 1);
VERIFY_FAILS_END
}
//-----------------
void testEqualStrings(void)
{
const char *testString = "foo";
@@ -4056,61 +4466,46 @@ void testFloatPrinting(void)
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.0", 0.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.000000...", 0.000000499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.000001", 0.00000050000005f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.100469", 0.100469499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0", 0.9999995f); /*Rounding to int place*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0", 1.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.25", 1.25f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("7.999999", 7.999999f); /*Not rounding*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.000002", 16.000002f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.000004", 16.000004f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.000006", 16.000006f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4294967040.0", 4294967040.0f); /*Last full print integer*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("0", 0.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.99e-07", 0.000000499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("5e-07", 0.00000050000005f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.100469", 0.100469499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1", 0.9999995f); /*Rounding to int place*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("1", 1.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.25", 1.25f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("7.99999", 7.99999f); /*Not rounding*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.0002", 16.0002f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.0004", 16.0004f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("16.0006", 16.0006f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("999999", 999999.0f); /*Last full print integer*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.0", -0.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.000000...",-0.000000499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.000001", -0.00000050000005f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.100469", -0.100469499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1.0", -0.9999995f); /*Rounding to int place*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1.0", -1.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1.25", -1.25f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-7.999999", -7.999999f); /*Not rounding*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.000002", -16.000002f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.000004", -16.000004f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.000006", -16.000006f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4294967040.0",-4294967040.0f); /*Last full print integer*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0", -0.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4.99e-07", -0.000000499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-5e-07", -0.00000050000005f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.100469", -0.100469499f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1", -0.9999995f); /*Rounding to int place*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1", -1.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1.25", -1.25f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-7.99999", -7.99999f); /*Not rounding*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.0002", -16.0002f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.0004", -16.0004f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-16.0006", -16.0006f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-999999", -999999.0f); /*Last full print integer*/
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.2949673e+09", 4294967296.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("5.0e+09", 5000000000.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("8.0e+09", 8.0e+09f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("8.3099991e+09", 8309999104.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0e+10", 1.0e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0e+10", 10000000000.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.29497e+09", 4294967296.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("5e+09", 5000000000.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("8e+09", 8.0e+09f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("8.31e+09", 8309999104.0f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1e+10", 1.0e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1e+10", 10000000000.0f);
/* Some compilers have trouble with inexact float constants, a float cast works generally */
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.00005499e+10", (float)1.000055e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.10000006e+38", (float)1.10000005e+38f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.63529943e+10", 1.63529943e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("3.40282347e+38", 3.40282346638e38f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.00005e+10", (float)1.000054e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.1e+38", (float)1.10000005e+38f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.6353e+10", 1.63529943e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("3.40282e+38", 3.40282346638e38f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1.0e+10", -1.0e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-3.40282347e+38",-3.40282346638e38f);
#endif
}
void testFloatPrintingRoundTiesToEven(void)
{
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
#ifdef UNITY_ROUND_TIES_AWAY_FROM_ZERO
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.007813", 0.0078125f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.976563", 0.9765625f);
#else /* Default to Round ties to even */
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.007182", 0.0071825f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.976562", 0.9765625f);
#endif
TEST_ASSERT_EQUAL_PRINT_FLOATING("-1e+10", -1.0e+10f);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-3.40282e+38", -3.40282346638e38f);
#endif
}
@@ -4119,105 +4514,69 @@ void testFloatPrintingInfinityAndNaN(void)
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
TEST_ASSERT_EQUAL_PRINT_FLOATING("Inf", 1.0f / f_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-Inf", -1.0f / f_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("inf", 1.0f / f_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-inf", -1.0f / f_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("NaN", 0.0f / f_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("nan", 0.0f / f_zero);
#endif
}
#if defined(UNITY_TEST_ALL_FLOATS_PRINT_OK) && defined(USING_OUTPUT_SPY)
static void AllFloatPrinting_LessThan32Bits(void)
static void printFloatValue(float f)
{
char expected[18];
union { float f_value; int32_t int_value; } u;
/* Float representations are laid out in integer order, walk up the list */
for (u.f_value = 0.00000050000005f; u.f_value <= 4294967040.0f; u.int_value += 1)
char expected_lower[18];
char expected_higher[18];
startPutcharSpy();
UnityPrintFloat(f);
sprintf(expected, "%.6g", f);
/* We print all NaN's as "nan", not "-nan" */
if(strcmp(expected, "-nan") == 0) strcpy(expected, "nan");
/* Allow for rounding differences in last digit */
double lower = (double)f * 0.9999995;
double higher = (double)f * 1.0000005;
if (isfinite(lower)) sprintf(expected_lower, "%.6g", lower); else strcpy(expected_lower, expected);
if (isfinite(higher)) sprintf(expected_higher, "%.6g", higher); else strcpy(expected_higher, expected);
if (strcmp(expected, getBufferPutcharSpy()) != 0 &&
strcmp(expected_lower, getBufferPutcharSpy()) != 0 &&
strcmp(expected_higher, getBufferPutcharSpy()) != 0)
{
startPutcharSpy();
UnityPrintFloat(u.f_value); /*1.5x as fast as sprintf 5e-7f - 0.01f, 20s vs 30s*/
int len = sprintf(expected, "%.6f", u.f_value);
while (expected[len - 1] == '0' && expected[len - 2] != '.') { len--; }
expected[len] = '\0'; /* delete trailing 0's */
if (strcmp(expected, getBufferPutcharSpy()) != 0)
{
double six_digits = ((double)u.f_value - (uint32_t)u.f_value)*1000000.0;
/* Not a tie (remainder != 0.5) => Can't explain the different strings */
if (six_digits - (uint32_t)six_digits != 0.5)
{
/* Fail with diagnostic printing */
TEST_ASSERT_EQUAL_PRINT_FLOATING(expected, u.f_value);
}
}
}
}
/* Compared to perfect, floats are occasionally rounded wrong. It doesn't affect
* correctness, though. Two examples (of 13 total found during testing):
* Printed: 6.19256349e+20, Exact: 619256348499999981568.0f <= Eliminated by ROUND_TIES_TO_EVEN
* Printed: 2.19012272e+35, Exact: 219012271499999993621766990196637696.0f */
static void AllFloatPrinting_Larger(const float start, const float end)
{
unsigned int wrong = 0;
char expected[18];
union { float f_value; int32_t int_value; } u;
for (u.f_value = start; u.f_value <= end; u.int_value += 1)
{
startPutcharSpy();
UnityPrintFloat(u.f_value); /*Twice as fast as sprintf 2**32-1e12, 10s vs 21s*/
sprintf(expected, "%.8e", u.f_value);
int len = 11 - 1; /* 11th char is 'e' in exponential format */
while (expected[len - 1] == '0' && expected[len - 2] != '.') { len --; }
if (expected[14] != '\0') memmove(&expected[12], &expected[13], 3); /* Two char exponent */
memmove(&expected[len], &expected[11 - 1], sizeof "e+09"); /* 5 char length */
if (strcmp(expected, getBufferPutcharSpy()) != 0)
{
wrong++;
/* endPutcharSpy(); UnityPrint("Expected "); UnityPrint(expected);
UnityPrint(" Was "); UnityPrint(getBufferPutcharSpy()); UNITY_OUTPUT_CHAR('\n'); */
if (wrong > 10 || (wrong > 3 && end <= 1e25f))
TEST_ASSERT_EQUAL_PRINT_FLOATING(expected, u.f_value);
/* Empirical values from the current routine, don't be worse when making changes */
}
/* Fail with diagnostic printing */
TEST_ASSERT_EQUAL_PRINT_FLOATING(expected, f);
}
}
#endif
/* Exhaustive testing of all float values we differentiate when printing. Doubles
* are not explored here -- too many. These tests confirm that the routine works
* for all floats > 5e-7, positives only. Off by default due to test time.
* Compares Unity's routine to your sprintf() C lib, tested to pass on 3 platforms.
* Part1 takes a long time, around 3 minutes compiled with -O2
* Runs through all floats from 0.000001 - 2**32, ~300 million values */
void testAllFloatPrintingPart1_LessThan32Bits(void)
void testFloatPrintingRandomSamples(void)
{
#if defined(UNITY_TEST_ALL_FLOATS_PRINT_OK) && defined(USING_OUTPUT_SPY)
AllFloatPrinting_LessThan32Bits();
#if !defined(UNITY_TEST_ALL_FLOATS_PRINT_OK) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
TEST_IGNORE(); /* Ignore one of three */
#endif
}
union { float f_value; uint32_t int_value; } u;
/* Test takes a long time, around 3.5 minutes compiled with -O2, try ~500 million values */
void testAllFloatPrintingPart2_Larger(void)
{
#if defined(UNITY_TEST_ALL_FLOATS_PRINT_OK) && defined(USING_OUTPUT_SPY)
AllFloatPrinting_Larger(4294967296.0f, 1e25f);
#endif
}
/* These values are not covered by the MINSTD generator */
u.int_value = 0x00000000; printFloatValue(u.f_value);
u.int_value = 0x80000000; printFloatValue(u.f_value);
u.int_value = 0x7fffffff; printFloatValue(u.f_value);
u.int_value = 0xffffffff; printFloatValue(u.f_value);
/* Test takes a long time, around 3.5 minutes compiled with -O2, try ~500 million values */
void testAllFloatPrintingPart3_LargerStill(void)
{
#if defined(UNITY_TEST_ALL_FLOATS_PRINT_OK) && defined(USING_OUTPUT_SPY)
AllFloatPrinting_Larger(1e25f, 3.40282347e+38f);
uint32_t a = 1;
for(int num_tested = 0; num_tested < 1000000; num_tested++)
{
/* MINSTD pseudo-random number generator */
a = (uint32_t)(((uint64_t)a * 48271u) % 2147483647u);
/* MINSTD does not set the highest bit; test both possibilities */
u.int_value = a; printFloatValue(u.f_value);
u.int_value = a | 0x80000000; printFloatValue(u.f_value);
}
#endif
}
@@ -4893,35 +5252,20 @@ void testDoublePrinting(void)
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || defined(UNITY_EXCLUDE_DOUBLE) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.100469", 0.10046949999999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4294967295.999999", 4294967295.999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.2949673e+09", 4294967295.9999995);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.2949673e+09", 4294967296.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0e+10", 9999999995.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.00719925e+15", 9007199254740990.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("7.0e+100", 7.0e+100);
TEST_ASSERT_EQUAL_PRINT_FLOATING("3.0e+200", 3.0e+200);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.23456789e+300", 9.23456789e+300);
TEST_ASSERT_EQUAL_PRINT_FLOATING("0.100469", 0.10046949999999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.29497e+09", 4294967295.999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.29497e+09", 4294967295.9999995);
TEST_ASSERT_EQUAL_PRINT_FLOATING("4.29497e+09", 4294967296.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("1e+10", 9999999995.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.0072e+15", 9007199254740990.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("7e+100", 7.0e+100);
TEST_ASSERT_EQUAL_PRINT_FLOATING("3e+200", 3.0e+200);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.23457e+300", 9.23456789e+300);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.100469", -0.10046949999999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4294967295.999999", -4294967295.999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4.2949673e+09", -4294967295.9999995);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-7.0e+100", -7.0e+100);
#endif
}
void testDoublePrintingRoundTiesToEven(void)
{
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || defined(UNITY_EXCLUDE_DOUBLE) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
#ifdef UNITY_ROUND_TIES_AWAY_FROM_ZERO
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.00000001e+10", 10000000050.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.00719925e+15", 9007199245000000.0);
#else /* Default to Round ties to even */
TEST_ASSERT_EQUAL_PRINT_FLOATING("1.0e+10", 10000000050.0);
TEST_ASSERT_EQUAL_PRINT_FLOATING("9.00719924e+15", 9007199245000000.0);
#endif
TEST_ASSERT_EQUAL_PRINT_FLOATING("-0.100469", -0.10046949999999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4.29497e+09", -4294967295.999999);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-4.29497e+09", -4294967295.9999995);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-7e+100", -7.0e+100);
#endif
}
@@ -4930,10 +5274,10 @@ void testDoublePrintingInfinityAndNaN(void)
#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || defined(UNITY_EXCLUDE_DOUBLE) || !defined(USING_OUTPUT_SPY)
TEST_IGNORE();
#else
TEST_ASSERT_EQUAL_PRINT_FLOATING("Inf", 1.0 / d_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-Inf", -1.0 / d_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("inf", 1.0 / d_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("-inf", -1.0 / d_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("NaN", 0.0 / d_zero);
TEST_ASSERT_EQUAL_PRINT_FLOATING("nan", 0.0 / d_zero);
#endif
}