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Commit Graph

127 Commits

Author SHA1 Message Date
Mark VanderVoord
b5fd6005c2 further tweaks to negative printing 2014-09-02 20:24:11 -04:00
Mark VanderVoord
f48005148f A (hopefully) more universal fix for the signed max negative value printer 2014-09-01 18:20:56 -04:00
Mark VanderVoord
e2d5e1c632 Fixed printability of largest negative value (Thanks SigmaPic!) 2014-09-01 16:44:18 -04:00
Mark VanderVoord
14b074336b reenable results summary.
support tests named spec as well.
clean up UnityBegin to make us not have to dig inside it to inject the filename.
Add UNITY_OUTPUT_START() and UNITY_OUTPUT_COMPLETE() for future use.
2014-07-30 22:12:49 -04:00
Mark VanderVoord
bff1fc68cb rearranged project to centralize all self-test stuff under test directory. only pull in includes when required. 2014-07-30 10:14:02 -04:00
Mark VanderVoord
3ca172edbb moved things that should be in internals into internals. 2014-07-29 15:08:49 -04:00
Mark VanderVoord
b5050c6ed3 redirect UNITY_POINTER_WIDTH to define at last catchable moment. Update older gcc targets to be fully explicit. 2014-07-29 13:42:15 -04:00
Mark VanderVoord
16e560147c further refinement of auto-detecting integer types 2014-07-29 11:56:59 -04:00
Mark VanderVoord
93db16b6dc - add the rest of the WITHIN integer options (why were those missing? laziness?)
- rename the custom FLOAT_TRAIT type because the old name was poor
2014-07-22 13:43:06 -04:00
Mark VanderVoord
a568862a0c centralize strings for easier maintenance. 2014-07-21 18:52:35 -04:00
Mark VanderVoord
9fe750ba89 finish cleaning up floating point support
added macros for IS_DETERMINATE and IS_NOT_DETERMINATE
2014-07-21 16:37:18 -04:00
Mark VanderVoord
a8bd7b5af2 continue to streamline floating point support 2014-07-21 14:38:25 -04:00
Mark VanderVoord
96155881ed - rework to not bother with any of the ever-changing test frameworks in Ruby (sigh) for self-testing
- started working on cleaner floating point support. more coming.
2014-07-21 14:00:53 -04:00
Mark VanderVoord
39cc60ce56 - support "weak" function definitions when available with compiler. 2014-07-08 12:14:26 -04:00
Mark VanderVoord
e83439528b Make life easier for those creating their own runners:
* Add UNITY_BEGIN and UNITY_END macros to simplify usage
* Improve RUN_TEST to make line_num optional where possible
2014-07-01 10:13:45 -04:00
Mark VanderVoord
fe2c691e9d Clean up many warnings. add clang_strict target to help uncover warnings 2014-05-22 13:43:52 -04:00
Mark VanderVoord
8f6f34f98a fixed format tags for u/int assertions 2014-03-07 15:31:52 -05:00
Mark VanderVoord
f1c778e100 Fixed initialization of data structure by just doing it manually instead of statically (goodbye compiler warnings!) 2014-03-07 15:17:25 -05:00
Mark VanderVoord
291c2980e0 Merge pull request #62 from anthonyboorsma/master
fixed casts in UNITY_TEST_ASSERT_EQUAL_UINT*.  (Thanks Anthony)
2014-03-07 14:47:26 -05:00
Anthony Boorsma
9ddfa74a7e fixed casts in UNITY_TEST_ASSERT_EQUAL_UINT*. Was previously casting to signed variables and then sign extending the value before casting to final uint and was causing errorneous test failures when executed on arm target 2014-03-06 09:35:32 -05:00
Mark VanderVoord
701ee5101d fixed another double-float issue: make sure doubles are not both included and excluded. 2014-02-28 15:57:37 -05:00
Mark VanderVoord
bd0d5ecf29 more tweaks (cast to the right type) 2014-02-28 15:47:11 -05:00
Mark VanderVoord
60f0c1a8ae fixed double calls to actually use double handler instead of float handler 2014-02-28 15:25:02 -05:00
Jakob Holderbaum
5fbc23e856 Print an EOL before printing the TestResult while executing the spec
By printing this newline, the filepath of the failing assertion does not get
preceded by the dot which represents a running test.

This gives the advantage, that the complete output of unity can be used as it is
with a makefile in vim. Every error gets displayed in the quickfix and you can
jump appropiately.
2014-02-16 11:13:38 +01:00
Mark VanderVoord
3399bba27b - merged in changes by TheGreenDroid to reduce Lint and Compiler warnings 2013-09-22 12:10:42 -04:00
Mark VanderVoord
ff1339ca5a - Fixed a gcc warning when -Wall enabled. (Thanks gjcamann) 2013-09-22 10:58:36 -04:00
Antony Male
6dd44f23c9 Allow pointer types to have an attribute
Microchip's XC16 and friends, when used with dsPICs, require that all pointers
to memory which could possibly be in EDS space by adorned with __eds__, e.g.

    __eds__ int* p_int

Adding the macro UNITY_PTR_ATTRIBUTE allows Unity's pointers to be decorated
with whatever ridiculous attributes the compiler requires.
2013-09-17 10:10:43 +01:00
Antony Male
07736afe63 Fix TEST_ASSERT_EQUAL_INT_ARRAY for int sizes other than 32 bits
This patch fixes testEqualIntArrays in the unity test suite on 16-bit
architectures.

TEST_ASSERT_EQUAL_INT_ARRAY calls UnityAssertEqualIntArray with 'style'
set to UNITY_DISPLAY_STYLE_INT.

UNITY_DISPLAY_STYLE_INT is defined as UNITY_DISPLAY_STYLE_AUTO +
UNITY_DISPLAY_STYLE_INT{16,32,64} (depending on the int width).

However, the switch statement in UnityAssertEqualIntArray has special
cases for the width-specific display styles, but these comparisons
are carried out without clearing the UNITY_DISPLAY_STYLE_AUTO flag.
This means that if 'style' is UNITY_DISPLAY_STYLE_INT, and the int
width is, say, 16, bits, the default case will be hit, and elements
compared as if they were 32 bits wide. Unsurprisingly this causes
a failure in the test named above.
2013-06-28 09:34:49 +01:00
Mark VanderVoord
af76099975 Merge pull request #32 from alejmrm/missing_defs4uf_ud
Fix missing #define when UNITY_EXCLUDE_FLOAT is used
2013-02-06 17:01:53 -08:00
James Hood
b8d47ff2a3 report correct (zero-based) index in string array equality mismatch 2013-02-06 09:58:21 -06:00
Alex Rodriguez
ef37c6bc60 fix missing #define when UNIT_EXCLUDE_FLOAT is used 2013-02-04 17:03:31 -07:00
Bryan A. Jones
bc251726b6 Add: Additional documentation for Unity configuration options. 2012-12-03 11:36:45 -06:00
Bryan A. Jones
5b1e9818e2 Fix: Clean up UINTY_xxx_WIDTH detection.
Document failing approach (sizeof).
2012-11-29 15:34:09 -06:00
Bryan A. Jones
f73c5fa606 Fix: - Modify tests to compile under MSVC++ EE 2008
- Change type of floating-point constants to single/double precision
       as appropriate.
2012-11-26 11:29:47 -06:00
Bryan A. Jones
c2737fc71c Fix: For floats, make sure all constants are single-precision floating point values.
For doubles, make sure all constants are double-precision.
2012-11-20 14:45:04 -06:00
Ross Ryles
2ab2fef60a Array comparisons of floating point types fail if any values are NaN or infinite. 2012-10-31 12:34:30 +00:00
Ross Ryles
5853e24e1a Added _MESSAGE versions of asserts for floating point specials. 2012-10-31 08:17:10 +00:00
Ross Ryles
b9b18bf547 Added new asserts to check for plus/minus infinity and NaN. 2012-10-30 17:08:43 +00:00
Ross Ryles
b14819bc79 Expanded NaN and Infinity handling to doubles. 2012-10-30 16:12:50 +00:00
Ross Ryles
899f2f2fab UnityAssertFloatsWithin now fails any test where either a NaN or Infinite value is passed as expected or actual. 2012-10-30 16:00:00 +00:00
Ross Ryles
5027763534 Fixed typo in comment. 2012-10-30 09:29:54 +00:00
Ross Ryles
83148364a5 Fix For Issue #10 - TEST_ASSERT_EQUAL_FLOAT doesn't fail if actual value is a NaN. 2012-10-30 09:00:45 +00:00
John Van Enk
aa78d0d500 Merge pull request 'expand_unity_initializer' 2012-10-03 14:37:15 -04:00
John Van Enk
3d1f3a5a00 Fully expand Unity struct. 2012-10-01 17:31:40 -04:00
Alex Rodriguez
e95f662683 Fix issue \#7 INTx_WITHIN_MESSAGE() macro
The reason that TEST_ASSERT_xyz_WITHIN_MESSAGE() family of functions
doesn't print any message is because is calling a re-use macro from the
TEST_ASSERT_xyz_WITHIN() family of functions. Due this two functions in
unity.h calls the same function from unity_internals.h, the message is
nullified at this point. The issue is fix by passing _message_ arg to
the 4th argument of *UnityAssertNumbersWithin()* function.
2012-08-28 15:06:09 -07:00
John Van Enk
b7d9d007ce Merge branch 'master' of github.com:ThrowTheSwitch/Unity
Conflicts:
	src/unity_internals.h
2012-06-20 20:03:36 -04:00
mvandervoord
91ea65ca12 - I've decided to automatically turn on 64-bit support if the pointers, ints, or longs require it.
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@142 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2012-05-28 01:07:35 +00:00
mvandervoord
c4f0537c0c - changed the default handling to always include stdint unless told to exclude it.
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@140 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2012-05-27 21:54:53 +00:00
mvandervoord
dbdc603024 - further fixes to pointer auto-detect
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@139 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2012-05-27 21:48:49 +00:00
mvandervoord
c1b954eb9d - added size auto-detection support from limits.h
- fixed error in _INT macro size guessing

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@138 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2012-05-27 20:29:33 +00:00