mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-25 09:21:36 +01:00
reenable results summary.
support tests named spec as well. clean up UnityBegin to make us not have to dig inside it to inject the filename. Add UNITY_OUTPUT_START() and UNITY_OUTPUT_COMPLETE() for future use.
This commit is contained in:
@@ -1102,9 +1102,9 @@ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
void UnityBegin(void)
|
||||
void UnityBegin(const char* filename)
|
||||
{
|
||||
Unity.TestFile = NULL;
|
||||
Unity.TestFile = filename;
|
||||
Unity.CurrentTestName = NULL;
|
||||
Unity.CurrentTestLineNumber = 0;
|
||||
Unity.NumberOfTests = 0;
|
||||
@@ -1112,6 +1112,8 @@ void UnityBegin(void)
|
||||
Unity.TestIgnores = 0;
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.CurrentTestIgnored = 0;
|
||||
|
||||
UNITY_OUTPUT_START();
|
||||
}
|
||||
|
||||
//-----------------------------------------------
|
||||
@@ -1136,6 +1138,7 @@ int UnityEnd(void)
|
||||
UnityPrintFail();
|
||||
}
|
||||
UNITY_PRINT_EOL;
|
||||
UNITY_OUTPUT_COMPLETE();
|
||||
return (int)(Unity.TestFailures);
|
||||
}
|
||||
|
||||
|
||||
@@ -258,20 +258,23 @@ typedef UNITY_DOUBLE_TYPE _UD;
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
// Output Method
|
||||
// Output Method: stdout (DEFAULT)
|
||||
//-------------------------------------------------------
|
||||
|
||||
#ifndef UNITY_OUTPUT_CHAR
|
||||
|
||||
//Default to using putchar, which is defined in stdio.h
|
||||
#include <stdio.h>
|
||||
#define UNITY_OUTPUT_CHAR(a) putchar(a)
|
||||
|
||||
#else
|
||||
|
||||
//If defined as something else, make sure we declare it here so it's ready for use
|
||||
extern int UNITY_OUTPUT_CHAR(int);
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_OUTPUT_START
|
||||
#define UNITY_OUTPUT_START()
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_OUTPUT_COMPLETE
|
||||
#define UNITY_OUTPUT_COMPLETE()
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------
|
||||
@@ -388,7 +391,7 @@ extern struct _Unity Unity;
|
||||
// Test Suite Management
|
||||
//-------------------------------------------------------
|
||||
|
||||
void UnityBegin(void);
|
||||
void UnityBegin(const char* filename);
|
||||
int UnityEnd(void);
|
||||
void UnityConcludeTest(void);
|
||||
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
|
||||
@@ -544,7 +547,7 @@ extern const char* UnityStrErr64;
|
||||
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
|
||||
|
||||
#ifndef UNITY_BEGIN
|
||||
#define UNITY_BEGIN() {UnityBegin(); Unity.TestFile = __FILE__;}
|
||||
#define UNITY_BEGIN() UnityBegin(__FILE__)
|
||||
#endif
|
||||
|
||||
#ifndef UNITY_END
|
||||
|
||||
Reference in New Issue
Block a user