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Commit Graph

63 Commits

Author SHA1 Message Date
Koy Rehme
459d53a821 New command line options 2025-01-08 15:38:23 -07:00
Mark VanderVoord
1a29024cc7 It's a New Year 2025-01-01 11:46:30 -05:00
Mark VanderVoord
671f8d25f1 Update all the boilerplates 2024-03-16 23:15:00 -04:00
Lino Mastrodomenico
5c5773720f Implement an -h/--help flag for Unity Fixtures and add documentation 2019-12-09 00:25:28 +00:00
mvandervoord
fbded74349 Split memory from fixtures and make it's own addon 2019-10-30 07:52:07 -04:00
Alessio Centazzo
7df6cca794 Fix compiler warning
Fix compiler complaint about declaration after statement
2019-09-29 22:01:03 -07:00
Alessio Centazzo
75e88a9bc4 Fix MallocThenReallocGrowsMemoryInPlace
The realloc was not taking in account extra bytes needed for the the pointer proper alignment
2019-09-29 21:45:51 -07:00
Alessio Centazzo
fc14856321 Fix malloc alignment
Make sure the malloc alignment is always aligned to the architecture's pointer size
2019-09-29 15:08:48 -07:00
Mark VanderVoord
a54d58a8fd It doesn't seem like there is a time where setUp and tearDown aren't required in Fixture. 2019-07-05 19:29:21 -04:00
Dom Postorivo
01a907393a silent mode in unity fixture 2019-05-04 11:52:36 -04:00
Dom Postorivo
0bd6bf7b2b Use Pass string from unity.c in unity_fixture.c to garuntee colour behavior 2019-04-13 14:29:06 -04:00
balaksh
cc909efed3 Implement optional printing of execution time for each test 2017-09-10 13:00:09 +12:00
jsalling
97e4bd252a Ran Unity into a source code formatter, no code changes
Used clang-format, which produces noise on stuff you don't care about
and requires setting it up to match the existing code base. Kept the
potentially useful changes, discarded the rest, some manual tweaking
required. It did catch lots of pesky indentation mistakes.
2017-01-18 19:48:40 -06:00
Mark VanderVoord
6695e9e975 Merge pull request #242 from jsalling/feature/fixture-test-name
Fixture - Remove duplicate output of test name in verbose mode
2017-01-13 16:38:10 -05:00
jsalling
5f33721924 Remove duplicate output of test name, Fixture verbose mode
Remove UNITY_FIXTURES option, which was probably not doing what was
originally indended. It was suppressing the test name even in quiet mode.
2016-12-28 21:18:50 -06:00
jsalling
53bdb6897f Ability to set size of pointer list, smaller default size 2016-12-23 22:53:24 -06:00
Mark VanderVoord
8e31f5d869 Revised internal type naming scheme to better sandbox Unity away from everything else. Sure, short was nice, but not at the expense of naming collisions. 2016-11-29 08:38:51 -05:00
jsalling
3e30290367 Remove extra newline in verbose output format of fixture 2016-10-10 23:10:40 -05:00
jsalling
8beb9715be C89 comment style changes only 2016-08-23 23:10:05 -05:00
jsalling
06bae56d30 Revert "Merge pull request #205 from bryongloden/patch-2"
This reverts commit 783fcaea97
 The guard memory bytes should never be freed inside unity_malloc()
2016-08-09 00:51:38 -05:00
Bryon Gloden, CISSP®
4fd5f79f28 Update unity_fixture.c
Sorry @mvandervoord -- not your code, your repository 😁

Regarding the double free, cppcheck has a check for that too (just saying) 👍
2016-07-26 19:41:30 -04:00
Bryon Gloden, CISSP®
0737b4117f Update unity_fixture.c
Free guard if UNITY_EXCLUDE_STDLIB_MALLOC is not defined. 👍

Thanks @ for the hint.
2016-07-26 16:02:41 -04:00
Bryon Gloden, CISSP®
b1d8388ab8 Update unity_fixture.c
[../Unity-master/extras/fixture/src/unity_fixture.c:210]: (error) Memory leak: guard

Found by https://github.com/bryongloden/cppcheck
2016-07-26 14:19:41 -04:00
jsalling
f8d5f0eee6 Clean up Ignore Test function in Fixture
By removing the call to the Conclude function the code is simplified
  and doesn't depend on global state updates. Tests that are ignored
  after the testBody is called still output the right EOL.
2016-02-25 13:12:22 -06:00
jsalling
3faa143f21 Fix additional primitive type conversion warnings on Linux
Using gcc 4.8 on Ubuntu 14
2016-02-23 14:46:52 -06:00
jsalling
7b0f3cf986 Clean up conversion warnings in Fixture
Turn on -Wconversion in Makefile, fix all warnings
2016-02-17 22:17:05 -06:00
jsalling
5e7780fd60 Delete unused internals functions for failure, ignore, & test counts.
These wrapper functions should be in Unity core if warranted.
 Use the Unity struct directly for access, or consider macro functions
2016-02-09 10:55:07 -06:00
jsalling
943fef8a17 Fix printing the test line number for leak detection failures in Fixture
The old failure would print the line in unity_fixture.c, not very useful.
 Now using CurrentTestLineNumber, which is better.
2016-02-09 10:39:22 -06:00
jsalling
822a537d2e Remove opaque typedef from UnityFixture struct, as done in core Unity 2016-02-08 16:53:10 -06:00
jsalling
6b664fc803 Pass through correct line info on failures in Fixture pointer setting 2016-02-08 16:52:26 -06:00
jsalling
189085d03a Check for writes to guard space on malloc'd buffers in Fixture
There was already some space reserved as a guard, added check for writes
 before the beginning of the buffer. Did not change the 'overrun' message.
 Underrun buffer writes are likely to be a more rare case.
2016-02-05 21:31:38 -06:00
jsalling
955b221218 Add configuration option UNITY_EXCLUDE_STDLIB_MALLOC to Fixture
This feature removes the dependency on malloc/free for constrained
  embedded systems without a heap. It uses a static heap inside
  Unity Fixture. Setting UNITY_INTERNAL_HEAP_SIZE_BYTES sizes the heap.
 Add tests for new option, add targets to makefile for running tests.
 UNITY_FIXTURE_MALLOC for Fixture use only, remove from unity_output_Spy.c.
2016-02-01 23:54:06 -06:00
jsalling
ccb29e80c2 Add NULL safety checks to Fixture allocation functions
Consistent use of one-liners and NULL
2016-01-31 23:15:00 -06:00
jsalling
63a0b98faf Remove atoi() dependency, only need stdlib.h in Fixture for malloc
For redefinition of UNITY_FIXTURE_MALLOC/...FREE use both or replace both.
 Clean up whitespace, remaining void*, and comment.
2016-01-30 22:35:59 -06:00
jsalling
a7b60dfc88 Consistent use of * in types in the Fixture, whitespace only 2016-01-19 21:47:32 -06:00
jsalling
693417847b Remove unnecessary stdio.h dependency and clean up Fixture
Delete unused variables and empty functions
 Make setUp & tearDown (used in Unity core) optionally defined
  if 'weak' linking is present
2016-01-15 22:35:43 -06:00
jsalling
81cf5eb626 Do not add EOL after every ignored test using Unity Fixture
Revert part of commit 77af37ad, code looked like a temporary change
 The behavior is back to the original, printing "....!..." in quiet mode
 Added an ignored test to Fixture for visual inspection
2015-12-15 20:57:22 -06:00
jsalling
f75f489b6e Get rid of magic numbers and strlen call for 'end' string in Fixture
Using sizeof() instead of constant 4, makes code less fragile to change
 Change name of 'guard' in Guard struct to 'guard_space'
2015-12-15 12:05:38 -06:00
Mark VanderVoord
9aeaee26c9 - Cleaned up UnitPointer_Set (thanks Eric)
- Cleaned up a casting warning error
- Removed a couple semicolons from the end of macros SHAME!
2015-12-07 21:41:44 -05:00
jsalling
de7cf8335e Transform plain macro into a function macro, UNITY_PRINT_EOL()
This helps clarity and is more obvious, it looks like a print function
2015-11-23 21:03:46 -06:00
jsalling
d4353166d2 Replace all hard-coded '\n' with UNITY_PRINT_EOL macro in fixture
Delete the { ;} braces and semicolon from UNITY_PRINT_EOL to give it expected
  behavior: 1) requires a semicolon 2) works in one-liner if-else statements
If you need "\r\n" for EOL, define as the following to get the same behavior:
  do{UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n');}while(0)
2015-11-23 17:09:30 -06:00
Gergely Nagy
1affe544d2 unity_fixture: Make unity_free() NULL-safe
At the start of unity_free(), check mem for NULL, and return immediately
if it is, so we don't crash in this case. This mimics the behaviour of
most free() implementations. Closes #135.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2015-10-06 10:44:44 +02:00
Mark VanderVoord
6f119a8ebd Merge pull request #122 from trianglee/get_tests_counts
Added ability to get number of ignored tests and total number of tests.
2015-07-14 16:45:55 -04:00
Nimrod Zimerman
8a5e7cce24 Added ability to get number of ignored tests and total number of tests. 2015-07-14 19:49:09 +03:00
Nimrod Zimerman
9e9adc050c Bug fix - ignored tests were incorrectly counted when not selected for running.
Ignored tests are now correctly skipped if not selected by test name or
by group name.
2015-07-14 19:29:16 +03:00
Andrew Burks
7737fee444 Fixes #116: Allow overrides of the Unity Fixture's memory functions. This enables custom heap implementations to be used with the Unity Fixture. 2015-06-30 15:32:57 -07:00
ThingamaByte, LLC
77af37add0 - catch optional fixtures plugin up to mainline unity (somewhat. like fixing line endings) 2015-06-18 17:16:01 -04:00
@gageas
975e222aae Move announceTestRun() after UnityBegin() 2015-02-03 00:19:30 +09:00
@gageas
1c5986bd30 undef defined callc/realloc macros 2015-02-02 23:57:07 +09:00
nimrodz
b389c71e71 Added stricter error checks by the compiler, and adapted all impacted code.
Primarily -
* Added "static" to static functions.
* Added proper signature with "void" to functions without arguments.
* Marked unused arguments with "(void)".
* Removed entirely unused static functions.
* Added "const" to preserve const-correctness.
* Added function prototypes for external functions.
2015-01-18 00:39:05 +02:00