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Examples projects, more complete documentation, and other beautification. It brings a tear to the eye.

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@4 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
mvandervoord
2008-10-29 00:00:30 +00:00
parent 158b172fd5
commit d1550d8494
14 changed files with 470 additions and 6 deletions

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#include "ProductionCode.h"
int Counter = 0;
int NumbersToFind[9] = { 0, 34, 55, 66, 32, 11, 1, 77, 888 }; //some obnoxious array to search that is 1-based indexing instead of 0.
// This function is supposed to search through NumbersToFind and find a particular number.
// If it finds it, the index is returned. Otherwise 0 is returned which sorta makes sense since
// NumbersToFind is indexed from 1. Unfortunately it's broken
// (and should therefore be caught by our tests)
int FindFunction_WhichIsBroken(int NumberToFind)
{
int i = 0;
while (i <= 8) //Notice I should have been in braces
i++;
if (NumbersToFind[i] == NumberToFind) //Yikes! I'm getting run after the loop finishes instead of during it!
return i;
return 0;
}
int FunctionWhichReturnsLocalVariable(void)
{
return Counter;
}

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int FindFunction_WhichIsBroken(int NumberToFind);
int FunctionWhichReturnsLocalVariable(void);

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#include "ProductionCode2.h"
char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction)
{
//Since There Are No Tests Yet, This Function Could Be Empty For All We Know.
// Which isn't terribly useful... but at least we put in a TEST_IGNORE so we won't forget
}

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char* ThisFunctionHasNotBeenTested(int Poor, char* LittleFunction);