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- revert last change until I figure out what I screwed up

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@102 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
mvandervoord
2010-11-10 15:35:57 +00:00
parent 953b55c7e3
commit 7ecafcbe5c
4 changed files with 27 additions and 50 deletions

View File

@@ -790,26 +790,6 @@ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
UNITY_IGNORE_AND_BAIL;
}
//-----------------------------------------------
void setUp(void);
void tearDown(void);
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
Unity.CurrentTestName = FuncName;
Unity.CurrentTestLineNumber = FuncLineNum;
Unity.NumberOfTests++;
if (TEST_PROTECT())
{
setUp();
Func();
}
if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
{
tearDown();
}
UnityConcludeTest();
}
//-----------------------------------------------
void UnityBegin(void)
{