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Always run the tearDown() even if test is ignored
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@@ -276,7 +276,7 @@ class UnityTestRunnerGenerator
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output.puts(" TestFunc(#{va_args2}); \\")
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output.puts(" } Catch(e) { TEST_ASSERT_EQUAL_HEX32_MESSAGE(CEXCEPTION_NONE, e, \"Unhandled Exception!\"); } \\") if cexception
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output.puts(" } \\")
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output.puts(" if (TEST_PROTECT() && !TEST_IS_IGNORED) \\")
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output.puts(" if (TEST_PROTECT()) \\")
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output.puts(" { \\")
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output.puts(" #{@options[:teardown_name]}(); \\")
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output.puts(" CMock_Verify(); \\") unless (used_mocks.empty?)
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