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libtins/include/packetsender.h

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2.3 KiB
C++

/*
* libtins is a net packet wrapper library for crafting and
* interpreting sniffed packets.
*
* Copyright (C) 2011 Nasel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __PACKET_SENDER_H
#define __PACKET_SENDER_H
#include <vector>
#include <stdint.h>
#include <map>
#ifndef WIN32
#include <netinet/in.h>
#endif
#include "pdu.h"
namespace Tins {
class PDU;
/**
* \brief Class that enables sending the created PDUs
*
* PacketSender class is responsible for sending the packets using the
* correct PDU layer. It is responsible for opening the raw sockets.
*/
class PacketSender {
public:
enum SocketType {
ETHER_SOCKET,
IP_SOCKET,
ARP_SOCKET,
ICMP_SOCKET,
SOCKETS_END
};
/**
* \brief Constructor for PacketSender objects.
*/
PacketSender();
/**
* \brief
*
*/
bool open_l2_socket();
bool open_l3_socket(SocketType type);
bool close_socket(uint32_t flag);
bool send(PDU* pdu);
PDU *send_recv(PDU *pdu);
bool send_l2(PDU *pdu, struct sockaddr* link_addr, uint32_t len_link_addr);
PDU *recv_l3(PDU *pdu, struct sockaddr *link_addr, uint32_t len_link_addr, SocketType type);
bool send_l3(PDU *pdu, struct sockaddr *link_addr, uint32_t len_link_addr, SocketType type);
private:
static const int INVALID_RAW_SOCKET;
typedef std::map<SocketType, int> SocketTypeMap;
int find_type(SocketType type);
std::vector<int> _sockets;
SocketTypeMap _types;
};
};
#endif