mirror of
https://github.com/mfontanini/libtins
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184 lines
6.8 KiB
C++
184 lines
6.8 KiB
C++
/*
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* libtins is a net packet wrapper library for crafting and
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* interpreting sniffed packets.
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*
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* Copyright (C) 2011 Nasel
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef TINS_PACKET_SENDER_H
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#define TINS_PACKET_SENDER_H
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#include <vector>
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#include <stdint.h>
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#include <map>
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#ifndef WIN32
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#include <netinet/in.h>
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#include <sys/time.h>
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#endif
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#include "pdu.h"
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namespace Tins {
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class PDU;
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/**
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* \brief Class that enables sending the created PDUs
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*
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* PacketSender class is responsible for sending the packets using the
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* correct PDU layer. It is responsible for opening the raw sockets.
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*/
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class PacketSender {
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public:
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/** \brief The default timeout for receive actions.
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*/
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static const uint32_t DEFAULT_TIMEOUT;
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/** \brief Flags to indicate the socket type.
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*/
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enum SocketType {
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ETHER_SOCKET,
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IP_SOCKET,
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ARP_SOCKET,
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ICMP_SOCKET,
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SOCKETS_END
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};
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/**
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* \brief Constructor for PacketSender objects.
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*
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* \param recv_timeout The timeout which will be used when receiving responses.
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*/
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PacketSender(uint32_t recv_timeout = DEFAULT_TIMEOUT, uint32_t usec = 0);
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/** \brief PacketSender destructor.
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*
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* This gracefully closes all open sockets.
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*/
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~PacketSender();
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/** \brief Opens a layer y socket.
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*
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* \return Returns true if the socket was open successfully, false otherwise.
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*/
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bool open_l2_socket();
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/** \brief Opens a layer 3 socket, using the corresponding protocol
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* for the given flag.
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*
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* \param type The type of socket which will be used to pick the protocol flag
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* for this socket.
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* \return Returns true if the socket was open successfully, false otherwise.
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*/
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bool open_l3_socket(SocketType type);
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/** \brief Closes the socket associated with the given flag.
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*
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* \param flag
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* \return Returns true if the socket was closed successfully, false otherwise.
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*/
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bool close_socket(uint32_t flag);
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/** \brief Sends a PDU.
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*
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* This method is used to send PDUs. It opens the required socket(if it's not open yet).
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*
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* \param pdu The PDU to send.
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* \return Returns true if the PDU is sent successfully, false otherwise.
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*/
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bool send(PDU* pdu);
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/** \brief Sends a PDU and waits for its response.
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*
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* This method is used to send PDUs and receive their response.
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* It opens the required socket(if it's not open yet). This can be used
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* to expect responses for ICMP, ARP, and such packets that are normally
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* answered by the host that receives the packet.
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*
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* \param pdu The PDU to send.
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* \return Returns the response PDU, 0 if not response was received.
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*/
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PDU *send_recv(PDU *pdu);
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/** \brief Receives a layer 2 PDU response to a previously sent PDU.
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*
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* This PacketSender will receive data from a raw socket, open using the corresponding flag,
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* according to the given type of protocol, until a match for the given PDU is received.
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*
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* \param pdu The PDU which will try to match the responses.
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* \param link_addr The sockaddr struct which will be used to receive the PDU.
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* \param len_addr The sockaddr struct length.
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* \return Returns the response PDU. If no response is received, then 0 is returned.
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*/
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PDU *recv_l2(PDU *pdu, struct sockaddr *link_addr, uint32_t len_addr);
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/** \brief Sends a level 2 PDU.
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*
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* This method sends a layer 2 PDU, using a raw socket, open using the corresponding flag,
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* according to the given type of protocol.
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*
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* \param pdu The PDU to send.
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* \param link_addr The sockaddr struct which will be used to send the PDU.
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* \param len_addr The sockaddr struct length.
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* \return Returns true if the PDU was successfully sent, false otherwise.
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*/
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bool send_l2(PDU *pdu, struct sockaddr* link_addr, uint32_t len_addr);
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/** \brief Receives a layer 3 PDU response to a previously sent PDU.
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*
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* This PacketSender will receive data from a raw socket, open using the corresponding flag,
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* according to the given type of protocol, until a match for the given PDU is received.
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*
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* \param pdu The PDU which will try to match the responses.
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* \param link_addr The sockaddr struct which will be used to receive the PDU.
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* \param len_addr The sockaddr struct length.
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* \param type The socket protocol type.
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* \return Returns the response PDU. If no response is received, then 0 is returned.
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*/
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PDU *recv_l3(PDU *pdu, struct sockaddr *link_addr, uint32_t len_addr, SocketType type);
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/** \brief Sends a level 3 PDU.
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*
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* This method sends a layer 3 PDU, using a raw socket, open using the corresponding flag,
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* according to the given type of protocol.
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*
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* \param pdu The PDU to send.
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* \param link_addr The sockaddr struct which will be used to send the PDU.
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* \param len_addr The sockaddr struct length.
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* \param type The socket protocol type.
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* \return Returns true if the PDU was successfully sent, false otherwise.
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*/
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bool send_l3(PDU *pdu, struct sockaddr *link_addr, uint32_t len_addr, SocketType type);
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private:
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static const int INVALID_RAW_SOCKET;
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typedef std::map<SocketType, int> SocketTypeMap;
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int find_type(SocketType type);
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int timeval_subtract (struct timeval *result, struct timeval *x, struct timeval *y);
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PDU *recv_match_loop(int sock, PDU *pdu, struct sockaddr* link_addr, socklen_t addrlen);
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std::vector<int> _sockets;
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SocketTypeMap _types;
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uint32_t _timeout, _timeout_usec;
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};
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};
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#endif // TINS_PACKET_SENDER_H
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