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libtins/include/tins/tcp_ip/stream.h
2016-02-13 20:24:15 -08:00

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11 KiB
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/*
* Copyright (c) 2016, Matias Fontanini
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef TINS_TCP_IP_STREAM_H
#define TINS_TCP_IP_STREAM_H
#include "../cxxstd.h"
// This classes use C++11 features
#if TINS_IS_CXX11
#include <vector>
#include <array>
#include <map>
#include <functional>
#include <chrono>
#include <stdint.h>
#include "../macros.h"
#include "../hw_address.h"
#include "flow.h"
namespace Tins {
class PDU;
class TCP;
class IPv4Address;
class IPv6Address;
namespace TCPIP {
/**
* \brief Represents a TCP stream
*
* A TCP stream is made out of 2 Flows, one in each direction, plus
* some other attributes and callbacks.
*
* This class works using callbacks. Whenever the stream is created, you should
* set at least the client/server callbacks so you are notified whenever the
* client/server has sent data. Note that setting these is not mandatory, so
* you can subscribe to just the callbacks you need.
*
* \sa Stream::auto_cleanup_payloads
*/
class TINS_API Stream {
public:
/**
* The type used to store payloads
*/
typedef Flow::payload_type payload_type;
/**
* The type used to represent timestamps
*/
typedef std::chrono::microseconds timestamp_type;
/**
* The type used for callbacks
*/
typedef std::function<void(Stream&)> stream_callback_type;
/**
* The type used for packet-triggered callbacks
*
* /sa Flow::buffering_callback
*/
typedef std::function<void(Stream&,
uint32_t,
const payload_type&)> stream_packet_callback_type;
/**
* The type used to store hardware addresses
*/
typedef HWAddress<6> hwaddress_type;
/**
* \brief Constructs a TCP stream using the provided packet.
*
* \param initial_packet The first packet of the stream
* \param ts The first packet's timestamp
*/
Stream(PDU& initial_packet, const timestamp_type& ts = timestamp_type());
/**
* \brief Processes this packet.
*
* This will forward the packet appropriately to the client
* or server flow.
*
* \param packet The packet to be processed
* \param ts The packet's timestamp
*/
void process_packet(PDU& packet, const timestamp_type& ts);
/**
* \brief Processes this packet.
*
* This will forward the packet appropriately to the client
* or server flow.
*
* \param packet The packet to be processed
*/
void process_packet(PDU& packet);
/**
* Getter for the client flow
*/
Flow& client_flow();
/**
* Getter for the client flow (const)
*/
const Flow& client_flow() const;
/**
* Getter for the server flow
*/
Flow& server_flow();
/**
* Getter for the server flow (const)
*/
const Flow& server_flow() const;
/**
* \brief Indicates whether this stream is finished.
*
* This stream is finished if either peer sent a packet with
* the RST flag on, or both peers sent a FIN.
*/
bool is_finished() const;
/**
* Indicates whether this packet uses IPv6 addresses
*/
bool is_v6() const;
/**
* \brief Retrieves the client's IPv4 address
*
* Note that it's only valid to call this method if is_v6() == false
*/
IPv4Address client_addr_v4() const;
/**
* \brief Retrieves the client's IPv6 address
*
* Note that it's only valid to call this method if is_v6() == true
*/
IPv6Address client_addr_v6() const;
/**
* \brief Retrieves the client's hardware address.
*
* Note that this is not the actual hardware address of the client, but
* just the address seen from packets coming from it. If the client
* is on another network, then this will be the address of the last
* device (switch, route, etc) the packet went through.
*/
const hwaddress_type& client_hw_addr() const;
/**
* \brief Retrieves the server's hardware address.
*
* Note that this is not the actual hardware address of the server, but
* just the address seen from packets coming from it. If the server
* is on another network, then this will be the address of the last
* device (switch, route, etc) the packet went through.
*/
const hwaddress_type& server_hw_addr() const;
/**
* \brief Retrieves the server's IPv4 address
*
* Note that it's only valid to call this method if is_v6() == false
*/
IPv4Address server_addr_v4() const;
/**
* \brief Retrieves the server's IPv6 address
*
* Note that it's only valid to call this method if is_v6() == true
*/
IPv6Address server_addr_v6() const;
/**
* Getter for the client's port
*/
uint16_t client_port() const;
/**
* Getter for the server's port
*/
uint16_t server_port() const;
/**
* Getter for the client's payload (const)
*/
const payload_type& client_payload() const;
/**
* Getter for the client's payload
*/
payload_type& client_payload();
/**
* Getter for the server's payload (const)
*/
const payload_type& server_payload() const;
/**
* Getter for the server's payload
*/
payload_type& server_payload();
/**
* Getter for the creation time of this stream
*/
const timestamp_type& create_time() const;
/**
* Getter for the last seen time of this stream
*/
const timestamp_type& last_seen() const;
/**
* \brief Sets the callback to be executed when the stream is closed
*
* \param callback The callback to be set
*/
void stream_closed_callback(const stream_callback_type& callback);
/**
* \brief Sets the callback to be executed when there's client data
*
* \sa Flow::data_callback
* \param callback The callback to be set
*/
void client_data_callback(const stream_callback_type& callback);
/**
* \brief Sets the callback to be executed when there's server data
*
* \sa Flow::data_callback
* \param callback The callback to be set
*/
void server_data_callback(const stream_callback_type& callback);
/**
* \brief Sets the callback to be executed when there's new buffered
* client data
*
* \sa Flow::buffering_callback
* \param callback The callback to be set
*/
void client_out_of_order_callback(const stream_packet_callback_type& callback);
/**
* \brief Sets the callback to be executed when there's new buffered
* client data
*
* \sa Flow::buffering_callback
* \param callback The callback to be set
*/
void server_out_of_order_callback(const stream_packet_callback_type& callback);
/**
* \brief Indicates that the data packets sent by the client should be
* ignored
*
* \sa Flow::ignore_data_packets
*/
void ignore_client_data();
/**
* \brief Indicates that the data packets sent by the server should be
* ignored
*
* \sa Flow::ignore_data_packets
*/
void ignore_server_data();
/**
* \brief Sets the internal callbacks.
*
* This shouldn't normally need to be called except if you're constructing
* this object and then moving it around before persisting it somewhere.
*/
void setup_flows_callbacks();
/**
* \brief Indicates whether each flow's payloads should be automatically
* erased.
*
* If this property is true, then whenever there's new data for a stream,
* the appropriate callback will be executed and then the payload will be
* erased.
*
* If this property is false, then the payload <b>will not</b> be erased
* and the user is responsible for clearing the payload vector.
*
* Setting this property to false is useful if it's desired to hold all
* of the data sent on the stream before processing it. Note that this
* can lead to the memory growing a lot.
*
* This property is true by default.
*
* \param value The value to be set for this property
*/
void auto_cleanup_payloads(bool value);
/**
* Enables tracking of acknowledged segments
*
* \sa Flow::enable_ack_tracking
*/
void enable_ack_tracking();
/**
* \brief Indicates whether ACK number tracking is enabled for this stream
*/
bool ack_tracking_enabled() const;
private:
static Flow extract_client_flow(const PDU& packet);
static Flow extract_server_flow(const PDU& packet);
void on_client_flow_data(const Flow& flow);
void on_server_flow_data(const Flow& flow);
void on_client_out_of_order(const Flow& flow,
uint32_t seq,
const payload_type& payload);
void on_server_out_of_order(const Flow& flow,
uint32_t seq,
const payload_type& payload);
Flow client_flow_;
Flow server_flow_;
stream_callback_type on_stream_closed_;
stream_callback_type on_client_data_callback_;
stream_callback_type on_server_data_callback_;
stream_packet_callback_type on_client_out_of_order_callback_;
stream_packet_callback_type on_server_out_of_order_callback_;
hwaddress_type client_hw_addr_;
hwaddress_type server_hw_addr_;
timestamp_type create_time_;
timestamp_type last_seen_;
bool auto_cleanup_;
};
} // TCPIP
} // Tins
#endif // TINS_IS_CXX11
#endif // TINS_TCP_IP_STREAM_H