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https://github.com/meekrosoft/fff
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Merge pull request #38 from nabijaczleweli/master
Add syntax highlighting and remove inline HTML from README
This commit is contained in:
281
README.md
281
README.md
@@ -13,46 +13,54 @@ is too short to spend time hand-writing fake functions for testing.
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Say you are testing an embedded user interface and you have a function that
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you want to create a fake for:
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// UI.c
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...
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void DISPLAY_init();
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...
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```c
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// UI.c
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...
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void DISPLAY_init();
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...
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```
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Here's how you would define a fake function for this in your test suite:
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// test.c(pp)
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#include "fff.h"
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DEFINE_FFF_GLOBALS;
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FAKE_VOID_FUNC(DISPLAY_init);
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```c
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// test.c(pp)
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#include "fff.h"
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DEFINE_FFF_GLOBALS;
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FAKE_VOID_FUNC(DISPLAY_init);
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```
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And the unit test might look something like this:
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TEST_F(GreeterTests, init_initialises_display)
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{
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```c
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TEST_F(GreeterTests, init_initialises_display)
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{
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UI_init();
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ASSERT_EQ(DISPLAY_init_fake.call_count, 1);
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}
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}
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```
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So what has happened here? The first thing to note is that the framework is
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header only, all you need to do to use it is download <tt>fff.h</tt> and include
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header only, all you need to do to use it is download `fff.h` and include
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it in your test suite.
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The magic is in the <tt>FAKE_VOID_FUNC</tt>. This
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expands a macro that defines a function returning <tt>void</tt>
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The magic is in the `FAKE_VOID_FUNC`. This
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expands a macro that defines a function returning `void`
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which has zero arguments. It also defines a struct
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<tt>"function_name"_fake</tt> which contains all the information about the fake.
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For instance, <tt>DISPLAY_init_fake.call_count</tt>is incremented every time the faked
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`"function_name"_fake` which contains all the information about the fake.
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For instance, `DISPLAY_init_fake.call_count`is incremented every time the faked
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function is called.
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Under the hood it generates a struct that looks like this:
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typedef struct DISPLAY_init_Fake {
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```c
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typedef struct DISPLAY_init_Fake {
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unsigned int call_count;
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unsigned int arg_history_len;
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unsigned int arg_histories_dropped;
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void(*custom_fake)();
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} DISPLAY_init_Fake;
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DISPLAY_init_Fake DISPLAY_init_fake;
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} DISPLAY_init_Fake;
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DISPLAY_init_Fake DISPLAY_init_fake;
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```
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@@ -62,56 +70,67 @@ Under the hood it generates a struct that looks like this:
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Ok, enough with the toy examples. What about faking functions with arguments?
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// UI.c
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...
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void DISPLAY_output(char * message);
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...
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```c
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// UI.c
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...
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void DISPLAY_output(char * message);
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...
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```
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Here's how you would define a fake function for this in your test suite:
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FAKE_VOID_FUNC(DISPLAY_output, char *);
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```c
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FAKE_VOID_FUNC(DISPLAY_output, char *);
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```
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And the unit test might look something like this:
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TEST_F(UITests, write_line_outputs_lines_to_display)
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{
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```c
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TEST_F(UITests, write_line_outputs_lines_to_display)
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{
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char msg[] = "helloworld";
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UI_write_line(msg);
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ASSERT_EQ(DISPLAY_output_fake.call_count, 1);
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ASSERT_EQ(strncmp(DISPLAY_output_fake.arg0_val, msg, 26), 0);
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}
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}
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```
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There is no more magic here, the <tt>FAKE_VOID_FUNC</tt> works as in the
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There is no more magic here, the `FAKE_VOID_FUNC` works as in the
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previous example. The number of arguments that the function takes is calculated,
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and the macro arguments following the function name defines the argument
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type (a char pointer in this example).
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A variable is created for every argument in the form
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<tt>"function_name"fake.argN_val</tt>
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`"function_name"fake.argN_val`
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## Return values
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When you want to define a fake function that returns a value, you should use the
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<tt>FAKE_VALUE_FUNC</tt> macro. For instance:
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`FAKE_VALUE_FUNC` macro. For instance:
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// UI.c
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...
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unsigned int DISPLAY_get_line_capacity();
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unsigned int DISPLAY_get_line_insert_index();
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...
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```c
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// UI.c
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...
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unsigned int DISPLAY_get_line_capacity();
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unsigned int DISPLAY_get_line_insert_index();
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...
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```
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Here's how you would define fake functions for these in your test suite:
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_capacity);
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_insert_index);
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```c
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_capacity);
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FAKE_VALUE_FUNC(unsigned int, DISPLAY_get_line_insert_index);
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```
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And the unit test might look something like this:
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TEST_F(UITests, when_empty_lines_write_line_doesnt_clear_screen)
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{
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```c
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TEST_F(UITests, when_empty_lines_write_line_doesnt_clear_screen)
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{
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// given
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DISPLAY_get_line_insert_index_fake.return_val = 1;
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char msg[] = "helloworld";
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@@ -119,16 +138,21 @@ And the unit test might look something like this:
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UI_write_line(msg);
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// then
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ASSERT_EQ(DISPLAY_clear_fake.call_count, 0);
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}
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}
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```
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Of course you can mix and match these macros to define a value function with
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arguments, for instance to fake:
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double pow(double base, double exponent);
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```c
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double pow(double base, double exponent);
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```
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you would use a syntax like this:
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FAKE_VALUE_FUNC(double, pow, double, double);
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```c
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FAKE_VALUE_FUNC(double, pow, double, double);
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```
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@@ -139,19 +163,21 @@ unit test. All the fakes have a reset function to reset their arguments and
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call counts. It is good practice is to call the reset function for all the
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fakes in the setup function of your test suite.
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void setup()
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{
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```c
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void setup()
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{
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// Register resets
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RESET_FAKE(DISPLAY_init);
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RESET_FAKE(DISPLAY_clear);
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RESET_FAKE(DISPLAY_output_message);
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RESET_FAKE(DISPLAY_get_line_capacity);
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RESET_FAKE(DISPLAY_get_line_insert_index);
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}
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}
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```
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You might want to define a macro to do this:
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```
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```c
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/* List of fakes used by this unit tester */
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#define FFF_FAKES_LIST(FAKE) \
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FAKE(DISPLAY_init) \
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@@ -172,16 +198,17 @@ void setup()
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## Call history
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Say you want to test that a function calls functionA, then functionB, then
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functionA again, how would you do that? Well <tt>fff</tt> maintains a call
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functionA again, how would you do that? Well `fff` maintains a call
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history so that it is easy to assert these expectations.
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Here's how it works:
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FAKE_VOID_FUNC(voidfunc2, char, char);
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FAKE_VALUE_FUNC(long, longfunc0);
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```c
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FAKE_VOID_FUNC(voidfunc2, char, char);
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FAKE_VALUE_FUNC(long, longfunc0);
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TEST_F(FFFTestSuite, calls_in_correct_order)
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{
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TEST_F(FFFTestSuite, calls_in_correct_order)
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{
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longfunc0();
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voidfunc2();
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longfunc0();
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@@ -189,9 +216,10 @@ Here's how it works:
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ASSERT_EQ(fff.call_history[0], (void *)longfunc0);
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ASSERT_EQ(fff.call_history[1], (void *)voidfunc2);
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ASSERT_EQ(fff.call_history[2], (void *)longfunc0);
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}
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}
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```
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They are reset by calling <tt>FFF_RESET_HISTORY();</tt>
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They are reset by calling `FFF_RESET_HISTORY();`
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## Default Argument History
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@@ -199,21 +227,24 @@ They are reset by calling <tt>FFF_RESET_HISTORY();</tt>
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The framework will by default store the arguments for the last ten calls made
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to a fake function.
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TEST_F(FFFTestSuite, when_fake_func_called_then_arguments_captured_in_history)
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{
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```c
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TEST_F(FFFTestSuite, when_fake_func_called_then_arguments_captured_in_history)
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{
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voidfunc2('g', 'h');
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voidfunc2('i', 'j');
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ASSERT_EQ('g', voidfunc2_fake.arg0_history[0]);
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ASSERT_EQ('h', voidfunc2_fake.arg1_history[0]);
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ASSERT_EQ('i', voidfunc2_fake.arg0_history[1]);
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ASSERT_EQ('j', voidfunc2_fake.arg1_history[1]);
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}
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}
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```
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There are two ways to find out if calls have been dropped. The first is to
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check the dropped histories counter:
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TEST_F(FFFTestSuite, when_fake_func_called_max_times_plus_one_then_one_argument_history_dropped)
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{
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```c
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TEST_F(FFFTestSuite, when_fake_func_called_max_times_plus_one_then_one_argument_history_dropped)
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{
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int i;
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for(i = 0; i < 10; i++)
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{
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@@ -221,11 +252,14 @@ check the dropped histories counter:
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}
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voidfunc2('1', '2');
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ASSERT_EQ(1u, voidfunc2_fake.arg_histories_dropped);
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}
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}
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```
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The other is to check if the call count is greater than the history size:
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ASSERT(voidfunc2_fake.arg_history_len < voidfunc2_fake.call_count);
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```c
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ASSERT(voidfunc2_fake.arg_history_len < voidfunc2_fake.call_count);
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```
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The argument histories for a fake function are reset when the RESET_FAKE
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function is called
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@@ -233,14 +267,16 @@ function is called
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## User Defined Argument History
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If you wish to control how many calls to capture for argument history you can
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override the default by defining it before include the <tt>fff.h</tt> like this:
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override the default by defining it before include the `fff.h` like this:
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// Want to keep the argument history for 13 calls
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#define FFF_ARG_HISTORY_LEN 13
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// Want to keep the call sequence history for 17 function calls
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#define FFF_CALL_HISTORY_LEN 17
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```c
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// Want to keep the argument history for 13 calls
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#define FFF_ARG_HISTORY_LEN 13
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// Want to keep the call sequence history for 17 function calls
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#define FFF_CALL_HISTORY_LEN 17
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#include "../fff.h"
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#include "../fff.h"
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```
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## Function Return Value Sequences
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@@ -249,11 +285,12 @@ Often in testing we would like to test the behaviour of sequence of function cal
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events. One way to do this with fff is to specify a sequence of return values
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with for the fake function. It is probably easier to describe with an example:
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// faking "long longfunc();"
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FAKE_VALUE_FUNC(long, longfunc0);
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```c
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// faking "long longfunc();"
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FAKE_VALUE_FUNC(long, longfunc0);
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TEST_F(FFFTestSuite, return_value_sequences_exhausted)
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{
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TEST_F(FFFTestSuite, return_value_sequences_exhausted)
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{
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long myReturnVals[3] = { 3, 7, 9 };
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SET_RETURN_SEQ(longfunc0, myReturnVals, 3);
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ASSERT_EQ(myReturnVals[0], longfunc0());
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@@ -261,9 +298,10 @@ with for the fake function. It is probably easier to describe with an example:
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ASSERT_EQ(myReturnVals[2], longfunc0());
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ASSERT_EQ(myReturnVals[2], longfunc0());
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ASSERT_EQ(myReturnVals[2], longfunc0());
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}
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}
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```
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By specifying a return value sequence using the <tt>SET_RETURN_SEQ</tt> macro,
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By specifying a return value sequence using the `SET_RETURN_SEQ` macro,
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the fake will return the values given in the parameter array in sequence. When
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the end of the sequence is reached the fake will continue to return the last
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value in the sequence indefinitely.
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@@ -273,17 +311,19 @@ value in the sequence indefinitely.
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You can specify your own function to provide the return value for the fake. This
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is done by setting the custom_fake member of the fake. Here's an example:
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#define MEANING_OF_LIFE 42
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long my_custom_value_fake(void)
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{
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```c
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#define MEANING_OF_LIFE 42
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long my_custom_value_fake(void)
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{
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return MEANING_OF_LIFE;
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}
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TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_return_value)
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{
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}
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TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_return_value)
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{
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longfunc0_fake.custom_fake = my_custom_value_fake;
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long retval = longfunc0();
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ASSERT_EQ(MEANING_OF_LIFE, retval);
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}
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}
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||||
```
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||||
## Custom Return Value Delegate Sequences
|
||||
|
||||
@@ -293,23 +333,24 @@ the value 'y' to the out parameter on the second call, and the value 'z' to the
|
||||
on the third call. You can specify a sequence of custom functions to a non-variadic function
|
||||
using the SET_CUSTOM_FAKE_SEQ macro. Here's an example:
|
||||
|
||||
void voidfunc1outparam_custom_fake1(char *a)
|
||||
{
|
||||
```c
|
||||
void voidfunc1outparam_custom_fake1(char *a)
|
||||
{
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||||
*a = 'x';
|
||||
}
|
||||
}
|
||||
|
||||
void voidfunc1outparam_custom_fake2(char *a)
|
||||
{
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void voidfunc1outparam_custom_fake2(char *a)
|
||||
{
|
||||
*a = 'y';
|
||||
}
|
||||
}
|
||||
|
||||
void voidfunc1outparam_custom_fake3(char *a)
|
||||
{
|
||||
void voidfunc1outparam_custom_fake3(char *a)
|
||||
{
|
||||
*a = 'z';
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(FFFTestSuite, custom_fake_sequence_not_exausthed)
|
||||
{
|
||||
TEST_F(FFFTestSuite, custom_fake_sequence_not_exausthed)
|
||||
{
|
||||
void (*custom_fakes[])(char *) = {voidfunc1outparam_custom_fake1,
|
||||
voidfunc1outparam_custom_fake2,
|
||||
voidfunc1outparam_custom_fake3};
|
||||
@@ -323,7 +364,8 @@ using the SET_CUSTOM_FAKE_SEQ macro. Here's an example:
|
||||
ASSERT_EQ('y', a);
|
||||
voidfunc1outparam(&a);
|
||||
ASSERT_EQ('z', a);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
The fake will call your custom functions in the order specified by the SET_CUSTOM_FAKE_SEQ
|
||||
macro. When the last custom fake is reached the fake will keep calling the last custom
|
||||
@@ -336,17 +378,18 @@ You need to create a custom function (e.g. getTime_custom_fake) to produce the o
|
||||
|
||||
In case your project uses a C99 compliant C compiler you can even combine all this in a single unit test function so you can easily oversee all details of the test. See the example below.
|
||||
|
||||
/* The time structure */
|
||||
typedef struct {
|
||||
```c
|
||||
/* The time structure */
|
||||
typedef struct {
|
||||
int hour, min;
|
||||
} Time;
|
||||
} Time;
|
||||
|
||||
/* Our fake function */
|
||||
FAKE_VOID_FUNC(getTime, Time*);
|
||||
/* Our fake function */
|
||||
FAKE_VOID_FUNC(getTime, Time*);
|
||||
|
||||
/* A test using the getTime fake function */
|
||||
TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_output)
|
||||
{
|
||||
/* A test using the getTime fake function */
|
||||
TEST_F(FFFTestSuite, when_value_custom_fake_called_THEN_it_returns_custom_output)
|
||||
{
|
||||
Time t;
|
||||
Time getTime_custom_now;
|
||||
void getTime_custom_fake(Time *now) {
|
||||
@@ -364,14 +407,15 @@ In case your project uses a C99 compliant C compiler you can even combine all th
|
||||
/* then the specific time must be produced */
|
||||
ASSERT_EQ(t.hour, 13);
|
||||
ASSERT_EQ(t.min, 05);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## How do I fake a function with a function pointer parameter?
|
||||
Using FFF to stub functions that have function pointer parameter can cause problems when trying to stub them. Presented here is an example how to deal with this situation.
|
||||
|
||||
If you need to stub a function that has a function pointer parameter, e.g. something like:
|
||||
|
||||
```
|
||||
```c
|
||||
/* timer.h */
|
||||
typedef int timer_handle;
|
||||
extern int timer_start(timer_handle handle, long delay, void (*cb_function) (int arg), int arg);
|
||||
@@ -379,7 +423,7 @@ extern int timer_start(timer_handle handle, long delay, void (*cb_function) (int
|
||||
|
||||
Then creating a fake like below will horribly fail when trying to compile because the FFF macro will internally expand into an illegal variable ```int (*)(int) arg2_val```.
|
||||
|
||||
```
|
||||
```c
|
||||
/* The fake, attempt one */
|
||||
FAKE_VALUE_FUNC(int,
|
||||
timer_start,
|
||||
@@ -391,7 +435,7 @@ FAKE_VALUE_FUNC(int,
|
||||
|
||||
The solution to this problem is to create a bridging type that needs only to be visible in the unit tester. The fake will use that intermediate type. This way the compiler will not complain because the types match.
|
||||
|
||||
```
|
||||
```c
|
||||
/* Additional type needed to be able to use callback in FFF */
|
||||
typedef void (*timer_cb) (int argument);
|
||||
|
||||
@@ -406,7 +450,7 @@ FAKE_VALUE_FUNC(int,
|
||||
|
||||
Here are some ideas how to create a test case with callbacks.
|
||||
|
||||
```
|
||||
```c
|
||||
/* Unit test */
|
||||
TEST_F(FFFTestSuite, test_fake_with_function_pointer)
|
||||
{
|
||||
@@ -456,7 +500,7 @@ The solution is to separate declaration and definition of the fakes, and place t
|
||||
|
||||
Here is an example of how it could be done:
|
||||
|
||||
```
|
||||
```c
|
||||
/* Public header file */
|
||||
#include "fff.h"
|
||||
|
||||
@@ -498,25 +542,8 @@ So whats the point?
|
||||
|
||||
|
||||
## Cheat Sheet
|
||||
<table>
|
||||
<tr>
|
||||
<th>Macro</th>
|
||||
<th>Description</th>
|
||||
<th>Example</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>FAKE_VOID_FUNC(fn [,arg_types*]);</td>
|
||||
<td>Define a fake function named fn returning void with n arguments</td>
|
||||
<td>FAKE_VOID_FUNC(DISPLAY_output_message, const char*);</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>FAKE_VALUE_FUNC(return_type, fn [,arg_types*]);</td>
|
||||
<td>Define a fake function returning a value with type return_type taking n arguments</td>
|
||||
<td>FAKE_VALUE_FUNC(int, DISPLAY_get_line_insert_index);</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>RESET_FAKE(fn);</td>
|
||||
<td>Reset the state of fake function called fn</td>
|
||||
<td>RESET_FAKE(DISPLAY_init);</td>
|
||||
</tr>
|
||||
</table>
|
||||
| Macro | Description | Example |
|
||||
|-------|-------------|---------|
|
||||
| FAKE_VOID_FUNC(fn [,arg_types*]); | Define a fake function named fn returning void with n arguments | FAKE_VOID_FUNC(DISPLAY_output_message, const char*); |
|
||||
| FAKE_VALUE_FUNC(return_type, fn [,arg_types*]); | Define a fake function returning a value with type return_type taking n arguments | FAKE_VALUE_FUNC(int, DISPLAY_get_line_insert_index); |
|
||||
| RESET_FAKE(fn); | Reset the state of fake function called fn | RESET_FAKE(DISPLAY_init); |
|
||||
|
||||
Reference in New Issue
Block a user