mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-23 08:25:58 +01:00
Using sizeof() instead of constant 4, makes code less fragile to change Change name of 'guard' in Guard struct to 'guard_space'
Using sizeof() instead of constant 4, makes code less fragile to change Change name of 'guard' in Guard struct to 'guard_space'