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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-24 08:51:36 +01:00
Files
Unity/src/unity.c
greg-williams cb1212f9e2 Added support for 16-bit processors via BUS_WIDTH=16 preprocessor define. Defaults to 32-bit if unspecified.
Updated iar_msp430.yml to use full IAR MSP430 edition and use new BUS-WIDTH define.

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@40 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
2009-08-31 01:33:47 +00:00

556 lines
14 KiB
C

#include "unity.h"
#include <stdio.h>
#include <string.h>
struct _Unity Unity =
{
NULL,
NULL,
0,
0,
0,
0,
0,
1e-4f,
{0},
};
void UnityPrintChar(const char ch)
{
putchar(ch);
}
void UnityPrint(const char* string)
{
unsigned char* pch = (unsigned char*)string;
if (pch != NULL)
{
while (*pch)
{
UnityPrintChar(*pch);
pch++;
}
}
}
void UnityPrintNumberByStyle(const long number, const UNITY_DISPLAY_STYLE_T style)
{
switch (style)
{
case UNITY_DISPLAY_STYLE_HEX8: UnityPrintNumberHex((unsigned long)number, 2); break;
case UNITY_DISPLAY_STYLE_HEX16: UnityPrintNumberHex((unsigned long)number, 4); break;
case UNITY_DISPLAY_STYLE_HEX32: UnityPrintNumberHex((unsigned long)number, 8); break;
case UNITY_DISPLAY_STYLE_UINT: UnityPrintNumberUnsigned((unsigned long)number); break;
default: UnityPrintNumber(number); break;
}
}
/// basically do an itoa using as little ram as possible
void UnityPrintNumber(const long number_to_print)
{
long divisor = 1;
long next_divisor;
long number = number_to_print;
if (number < 0)
{
UnityPrintChar('-');
number = -number;
}
// figure out initial divisor
while (number / divisor > 9)
{
next_divisor = divisor * 10;
if (next_divisor > divisor)
divisor = next_divisor;
else
break;
}
// now mod and print, then divide divisor
do
{
UnityPrintChar((char)('0' + (number / divisor % 10)));
divisor /= 10;
}
while (divisor > 0);
}
/// basically do an itoa using as little ram as possible
void UnityPrintNumberUnsigned(const unsigned long number)
{
unsigned long divisor = 1;
unsigned long next_divisor;
// figure out initial divisor
while (number / divisor > 9)
{
next_divisor = divisor * 10;
if (next_divisor > divisor)
divisor = next_divisor;
else
break;
}
// now mod and print, then divide divisor
do
{
UnityPrintChar((char)('0' + (number / divisor % 10)));
divisor /= 10;
}
while (divisor > 0);
}
void UnityPrintNumberHex(const unsigned long number, const char nibbles_to_print)
{
unsigned long nibble;
char nibbles = nibbles_to_print;
UnityPrint("0x");
while (nibbles > 0)
{
nibble = (number >> (--nibbles << 2)) & 0x0000000F;
if (nibble <= 9)
{
UnityPrintChar((char)('0' + nibble));
}
else
{
UnityPrintChar((char)('A' - 10 + nibble));
}
}
}
void UnityPrintMask(const unsigned long mask, const unsigned long number)
{
unsigned long bit = 0x00000001;
long i;
for (i = 0; i < 32; i++)
{
if (bit & mask)
{
if (bit & number)
{
UnityPrintChar('1');
}
else
{
UnityPrintChar('0');
}
}
else
{
UnityPrintChar('X');
}
bit = bit << 1;
}
}
void UnityTestResultsBegin(const long line)
{
UnityPrint(Unity.TestFile);
UnityPrintChar(':');
UnityPrintNumber(line);
UnityPrintChar(':');
UnityPrint(Unity.CurrentTestName);
UnityPrintChar(':');
}
void UnityConcludeTest()
{
if (Unity.CurrentTestIgnored)
{
Unity.TestIgnores++;
}
else if (!Unity.CurrentTestFailed)
{
UnityPrint(Unity.CurrentTestName);
UnityPrint("::: PASS\n");
}
else
{
Unity.TestFailures++;
}
Unity.CurrentTestFailed = 0;
Unity.CurrentTestIgnored = 0;
}
void UnityAssertBits(const long mask,
const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber)
{
if ((mask & expected) != (mask & actual))
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Expected ");
UnityPrintMask(mask, expected);
UnityPrint(" was ");
UnityPrintMask(mask, actual);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualNumber(const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
if (expected != actual)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Expected ");
UnityPrintNumberByStyle(expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualNumberUnsigned(const unsigned long expected,
const unsigned long actual,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
if (expected != actual)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Expected ");
UnityPrintNumberByStyle(expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualIntArray(const int* expected,
const int* actual,
const unsigned long num_elements,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
unsigned long elements = num_elements;
const int* ptr_expected = expected;
const int* ptr_actual = actual;
if (elements == 0)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("You asked me to compare 0 elements of an array, which was pointless.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
while (elements--)
{
if (*ptr_expected++ != *ptr_actual++)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Element ");
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(" Expected ");
UnityPrintNumberByStyle(*--ptr_expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(*--ptr_actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
}
}
void UnityAssertEqualUnsignedIntArray(const unsigned int* expected,
const unsigned int* actual,
const unsigned long num_elements,
const char* msg,
const unsigned short lineNumber,
const UNITY_DISPLAY_STYLE_T style)
{
unsigned long elements = num_elements;
const unsigned int* ptr_expected = expected;
const unsigned int* ptr_actual = actual;
if (elements == 0)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("You asked me to compare 0 elements of an array, which was pointless.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
while (elements--)
{
if (*ptr_expected++ != *ptr_actual++)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Element ");
UnityPrintNumberByStyle((num_elements - elements - 1), UNITY_DISPLAY_STYLE_UINT);
UnityPrint(" Expected ");
UnityPrintNumberByStyle(*--ptr_expected, style);
UnityPrint(" was ");
UnityPrintNumberByStyle(*--ptr_actual, style);
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
return;
}
}
}
void UnityAssertFloatsWithin(const float delta,
const float expected,
const float actual,
const char* msg,
const unsigned short lineNumber)
{
float diff = actual - expected;
if (diff < 0)
{
diff = -diff;
}
if (delta < diff)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Floats not within delta.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertNumbersWithin(const long delta,
const long expected,
const long actual,
const char* msg,
const unsigned short lineNumber)
{
int diff = actual - expected;
if (diff < 0)
{
diff = -diff;
}
if (delta < diff)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Values not within delta.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertNumbersUnsignedWithin(const unsigned long delta,
const unsigned long expected,
const unsigned long actual,
const char* msg,
const unsigned short lineNumber)
{
unsigned int diff = actual - expected;
if (delta < diff)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(lineNumber);
UnityPrint("Values not within delta.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualString(const char* expected,
const char* actual,
const char* msg,
const unsigned short lineNumber)
{
unsigned long i;
// if both pointers not null compare the strings
if (expected && actual)
{
for (i = 0; expected[i] || actual[i]; i++)
{
if (expected[i] != actual[i])
{
Unity.CurrentTestFailed = 1;
}
}
}
else
{ // handle case of one pointers being null (if both null, test should pass)
if (expected != actual)
{
Unity.CurrentTestFailed = 1;
}
}
if (Unity.CurrentTestFailed)
{
UnityTestResultsBegin(lineNumber);
UnityPrint("Expected '");
UnityPrint(expected);
UnityPrint("' was '");
UnityPrint(actual);
UnityPrintChar('\'');
UnityPrintChar('.');
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityAssertEqualMemory(const void* expected,
const void* actual,
unsigned long length,
const char* msg,
const unsigned short lineNumber)
{
if (length == 0)
return;
// if both pointers not null compare the memory
if (expected && actual)
{
if (memcmp(expected, actual, length) != 0)
{
Unity.CurrentTestFailed = 1;
}
}
else
{ // handle case of one pointers being null (if both null, test should pass)
if (expected != actual)
{
Unity.CurrentTestFailed = 1;
}
}
if (Unity.CurrentTestFailed)
{
UnityTestResultsBegin(lineNumber);
UnityPrint("Memory Mismatch.");
if (msg)
{
UnityPrintChar(' ');
UnityPrint(msg);
}
UnityPrintChar('\n');
}
}
void UnityFail(const char* message, const long line)
{
Unity.CurrentTestFailed = 1;
UnityTestResultsBegin(line);
UnityPrint(message);
UnityPrintChar('\n');
}
void UnityIgnore(const char* message, const long line)
{
Unity.CurrentTestIgnored = 1;
UnityTestResultsBegin(line);
UnityPrint(message);
UnityPrint(" IGNORED\n");
}
void UnityBegin()
{
Unity.NumberOfTests = 0;
}
void UnityEnd(void)
{
UnityPrintNumber(Unity.NumberOfTests);
UnityPrint(" Tests ");
UnityPrintNumber(Unity.TestFailures);
UnityPrint(" Failures ");
UnityPrintNumber(Unity.TestIgnores);
UnityPrint(" Ignored\n");
if (Unity.TestFailures == 0U)
{
UnityPrint("OK\n");
}
else
{
UnityPrint("FAIL\n");
}
}