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Files
Unity/test/expectdata/testsample_mock_new2.c
2010-09-23 02:39:15 +00:00

73 lines
1.2 KiB
C

/* AUTOGENERATED FILE. DO NOT EDIT. */
#include "unity.h"
#include "cmock.h"
#include <setjmp.h>
#include <stdio.h>
#include "Mockstanky.h"
char MessageBuffer[50];
extern void setUp(void);
extern void tearDown(void);
extern void test_TheFirstThingToTest(void);
extern void test_TheSecondThingToTest(void);
static void CMock_Init(void)
{
Mockstanky_Init();
}
static void CMock_Verify(void)
{
Mockstanky_Verify();
}
static void CMock_Destroy(void)
{
Mockstanky_Destroy();
}
static int suite_setup(void)
{
a_custom_setup();
}
static int suite_teardown(int num_failures)
{
a_custom_teardown();
}
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
CMock_Init();
setUp();
test();
CMock_Verify();
}
CMock_Destroy();
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
void resetTest()
{
CMock_Verify();
CMock_Destroy();
tearDown();
CMock_Init();
setUp();
}
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/mocksample.c";
UnityBegin();
// RUN_TEST calls runTest
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);
return suite_teardown(UnityEnd());
}