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This feature removes the dependency on malloc/free for constrained embedded systems without a heap. It uses a static heap inside Unity Fixture. Setting UNITY_INTERNAL_HEAP_SIZE_BYTES sizes the heap. Add tests for new option, add targets to makefile for running tests. UNITY_FIXTURE_MALLOC for Fixture use only, remove from unity_output_Spy.c.
47 lines
1.8 KiB
C
47 lines
1.8 KiB
C
//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
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/* ==========================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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========================================== */
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#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
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#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
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#include <stddef.h>
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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// Define this macro to remove the use of stdlib.h, malloc, and free.
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// Many embedded systems do not have a heap or malloc/free by default.
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// This internal unity_malloc() provides allocated memory deterministically from
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// the end of an array only, unity_free() only releases from end-of-array,
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// blocks are not coalesced, and memory not freed in LIFO order is stranded.
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#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
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#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
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#endif
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#endif
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// These functions are used by the Unity Fixture to allocate and release memory
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// on the heap and can be overridden with platform-specific implementations.
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// For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
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// and UNITY_FIXTURE_FREE becomes vPortFree().
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#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE)
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#define UNITY_FIXTURE_MALLOC(size) malloc(size)
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#define UNITY_FIXTURE_FREE(ptr) free(ptr)
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#else
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extern void* UNITY_FIXTURE_MALLOC(size_t size);
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extern void UNITY_FIXTURE_FREE(void* ptr);
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#endif
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#define malloc unity_malloc
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#define calloc unity_calloc
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#define realloc unity_realloc
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#define free unity_free
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void* unity_malloc(size_t size);
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void* unity_calloc(size_t num, size_t size);
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void* unity_realloc(void * oldMem, size_t size);
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void unity_free(void * mem);
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#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */
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