Elliot Gawthrop
5db2a3dbd9
Add support for strings in TEST_CASE()
2018-12-10 20:53:27 +00:00
Fabian Zahn
5f67ac6ab2
Fixed copy and paste error, changed the signature from:
...
void flushSpy(int c) {}
to:
void flushSpy(void) {}
2018-02-18 16:32:04 +01:00
Fabian Zahn
456759296b
Added flushSpy
2018-02-18 14:23:26 +01:00
Mark VanderVoord
dce6d329ff
Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
2016-09-22 08:35:22 -04:00
Mark VanderVoord
c5c392b18a
update UNITY_OUTPUT_CHAR to not return a value (because we never check it anyway).
...
add UNITY_OUTPUT_FLUSH to make sure we get the output we need on aborted tests and whatnot.
2016-05-06 10:47:39 -04:00
jsalling
04adb2d2c9
Fix trailing whitespace CRLF, no code changes
...
Now that the project is using .gitattributes, get rid of CRLF in the repo.
2016-01-06 17:23:43 -06:00
jsalling
a3d81dfa41
Add tests for printing numbers using a compile time replacement spy
...
If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests
will run, otherwise they are ignored and print a message
Includes an implementation of putcharSpy, which allows checking the I/O
from Unity during a test. Follows closely from the Fixture spy
Tricky macros determine if putcharSpy is injected
2015-12-20 22:00:02 -06:00
Mark VanderVoord
bff1fc68cb
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
2014-07-30 10:14:02 -04:00