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Split memory from fixtures and make it's own addon
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56
extras/memory/test/unity_output_Spy.c
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56
extras/memory/test/unity_output_Spy.c
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/* ==========================================
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* Unity Project - A Test Framework for C
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* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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* [Released under MIT License. Please refer to license.txt for details]
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* ========================================== */
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#include "unity.h"
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#include "unity_output_Spy.h"
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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static int size;
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static int count;
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static char* buffer;
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static int spy_enable;
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void UnityOutputCharSpy_Create(int s)
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{
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size = (s > 0) ? s : 0;
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count = 0;
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spy_enable = 0;
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buffer = malloc((size_t)size);
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TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
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memset(buffer, 0, (size_t)size);
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}
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void UnityOutputCharSpy_Destroy(void)
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{
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size = 0;
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free(buffer);
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}
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void UnityOutputCharSpy_OutputChar(int c)
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{
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if (spy_enable)
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{
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if (count < (size-1))
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buffer[count++] = (char)c;
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}
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else
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{
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putchar(c);
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}
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}
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const char * UnityOutputCharSpy_Get(void)
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{
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return buffer;
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}
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void UnityOutputCharSpy_Enable(int enable)
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{
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spy_enable = enable;
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}
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