mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-29 19:24:27 +01:00
Split memory from fixtures and make it's own addon
This commit is contained in:
@@ -5,17 +5,10 @@ endif
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#DEBUG = -O0 -g
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CFLAGS += -std=c99 -pedantic -Wall -Wextra -Werror
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CFLAGS += $(DEBUG)
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DEFINES = -D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar
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ifeq ($(OS),Windows_NT)
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DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar(int)
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else
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DEFINES += -D UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)
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endif
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SRC = ../src/unity_fixture.c \
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../../../src/unity.c \
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unity_fixture_Test.c \
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unity_fixture_TestRunner.c \
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unity_output_Spy.c \
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main/AllTests.c
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INC_DIR = -I../src -I../../../src/
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@@ -11,8 +11,6 @@ static void runAllTests(void)
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{
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RUN_TEST_GROUP(UnityFixture);
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RUN_TEST_GROUP(UnityCommandOptions);
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RUN_TEST_GROUP(LeakDetection);
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RUN_TEST_GROUP(InternalMalloc);
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}
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int main(int argc, const char* argv[])
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@@ -6,7 +6,6 @@
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* ========================================== */
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#include "unity_fixture.h"
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#include "unity_output_Spy.h"
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#include <stdlib.h>
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#include <string.h>
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@@ -44,71 +43,6 @@ TEST(UnityFixture, PointerSetting)
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TEST_ASSERT_POINTERS_EQUAL(pointer3, (int*)3);
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}
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TEST(UnityFixture, ForceMallocFail)
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{
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void* m;
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void* mfails;
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UnityMalloc_MakeMallocFailAfterCount(1);
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m = malloc(10);
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CHECK(m);
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mfails = malloc(10);
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TEST_ASSERT_POINTERS_EQUAL(0, mfails);
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free(m);
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}
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TEST(UnityFixture, ReallocSmallerIsUnchanged)
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{
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void* m1 = malloc(10);
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void* m2 = realloc(m1, 5);
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TEST_ASSERT_POINTERS_EQUAL(m1, m2);
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free(m2);
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}
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TEST(UnityFixture, ReallocSameIsUnchanged)
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{
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void* m1 = malloc(10);
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void* m2 = realloc(m1, 10);
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TEST_ASSERT_POINTERS_EQUAL(m1, m2);
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free(m2);
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}
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TEST(UnityFixture, ReallocLargerNeeded)
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{
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void* m1 = malloc(10);
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void* m2;
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CHECK(m1);
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strcpy((char*)m1, "123456789");
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m2 = realloc(m1, 15);
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/* CHECK(m1 != m2); //Depends on implementation */
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STRCMP_EQUAL("123456789", m2);
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free(m2);
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}
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TEST(UnityFixture, ReallocNullPointerIsLikeMalloc)
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{
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void* m = realloc(0, 15);
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CHECK(m != 0);
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free(m);
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}
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TEST(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer)
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{
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void* m1 = malloc(10);
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void* m2 = realloc(m1, 0);
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TEST_ASSERT_POINTERS_EQUAL(0, m2);
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}
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TEST(UnityFixture, CallocFillsWithZero)
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{
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void* m = calloc(3, sizeof(char));
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char* s = (char*)m;
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CHECK(m);
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TEST_ASSERT_BYTES_EQUAL(0, s[0]);
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TEST_ASSERT_BYTES_EQUAL(0, s[1]);
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TEST_ASSERT_BYTES_EQUAL(0, s[2]);
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free(m);
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}
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static char *p1;
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static char *p2;
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@@ -140,12 +74,10 @@ TEST(UnityFixture, ConcludeTestIncrementsFailCount)
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{
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UNITY_UINT savedFails = Unity.TestFailures;
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UNITY_UINT savedIgnores = Unity.TestIgnores;
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UnityOutputCharSpy_Enable(1);
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Unity.CurrentTestFailed = 1;
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UnityConcludeFixtureTest(); /* Resets TestFailed for this test to pass */
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Unity.CurrentTestIgnored = 1;
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UnityConcludeFixtureTest(); /* Resets TestIgnored */
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UnityOutputCharSpy_Enable(0);
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TEST_ASSERT_EQUAL(savedFails + 1, Unity.TestFailures);
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TEST_ASSERT_EQUAL(savedIgnores + 1, Unity.TestIgnores);
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Unity.TestFailures = savedFails;
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@@ -311,235 +243,3 @@ IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
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{
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TEST_FAIL_MESSAGE("This test should not run!");
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}
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/*------------------------------------------------------------ */
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TEST_GROUP(LeakDetection);
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TEST_SETUP(LeakDetection)
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{
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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UnityOutputCharSpy_Create(200);
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#else
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UnityOutputCharSpy_Create(1000);
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#endif
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}
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TEST_TEAR_DOWN(LeakDetection)
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{
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UnityOutputCharSpy_Destroy();
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}
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#define EXPECT_ABORT_BEGIN \
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{ \
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jmp_buf TestAbortFrame; \
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memcpy(TestAbortFrame, Unity.AbortFrame, sizeof(jmp_buf)); \
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if (TEST_PROTECT()) \
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{
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#define EXPECT_ABORT_END \
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} \
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memcpy(Unity.AbortFrame, TestAbortFrame, sizeof(jmp_buf)); \
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}
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/* This tricky set of defines lets us see if we are using the Spy, returns 1 if true */
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#ifdef __STDC_VERSION__
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#ifdef UNITY_SUPPORT_VARIADIC_MACROS
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#define USING_SPY_AS(a) EXPAND_AND_USE_2ND(ASSIGN_VALUE(a), 0)
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#define ASSIGN_VALUE(a) VAL_##a
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#define VAL_UnityOutputCharSpy_OutputChar 0, 1
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#define EXPAND_AND_USE_2ND(a, b) SECOND_PARAM(a, b, throwaway)
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#define SECOND_PARAM(a, b, ...) b
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#if USING_SPY_AS(UNITY_OUTPUT_CHAR)
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#define USING_OUTPUT_SPY /* UNITY_OUTPUT_CHAR = UnityOutputCharSpy_OutputChar */
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#endif
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#endif /* UNITY_SUPPORT_VARIADIC_MACROS */
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#else /* __STDC_VERSION__ else */
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#define UnityOutputCharSpy_OutputChar 42
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#if UNITY_OUTPUT_CHAR == UnityOutputCharSpy_OutputChar /* Works if no -Wundef -Werror */
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#define USING_OUTPUT_SPY
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#endif
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#undef UnityOutputCharSpy_OutputChar
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#endif /* __STDC_VERSION__ */
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TEST(LeakDetection, DetectsLeak)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE_MESSAGE("Build with '-D UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar' to enable tests");
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#else
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void* m = malloc(10);
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TEST_ASSERT_NOT_NULL(m);
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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UnityMalloc_EndTest();
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
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free(m);
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#endif
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}
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TEST(LeakDetection, BufferOverrunFoundDuringFree)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE();
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#else
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void* m = malloc(10);
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char* s = (char*)m;
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TEST_ASSERT_NOT_NULL(m);
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s[10] = (char)0xFF;
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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free(m);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
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#endif
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}
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TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE();
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#else
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void* m = malloc(10);
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char* s = (char*)m;
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TEST_ASSERT_NOT_NULL(m);
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s[10] = (char)0xFF;
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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m = realloc(m, 100);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
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#endif
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}
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TEST(LeakDetection, BufferGuardWriteFoundDuringFree)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE();
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#else
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void* m = malloc(10);
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char* s = (char*)m;
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TEST_ASSERT_NOT_NULL(m);
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s[-1] = (char)0x00; /* Will not detect 0 */
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s[-2] = (char)0x01;
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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free(m);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
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#endif
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}
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TEST(LeakDetection, BufferGuardWriteFoundDuringRealloc)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE();
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#else
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void* m = malloc(10);
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char* s = (char*)m;
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TEST_ASSERT_NOT_NULL(m);
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s[-1] = (char)0x0A;
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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m = realloc(m, 100);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
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#endif
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}
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TEST(LeakDetection, PointerSettingMax)
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{
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#ifndef USING_OUTPUT_SPY
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TEST_IGNORE();
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#else
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int i;
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for (i = 0; i < UNITY_MAX_POINTERS; i++) UT_PTR_SET(pointer1, &int1);
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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UT_PTR_SET(pointer1, &int1);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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Unity.CurrentTestFailed = 0;
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CHECK(strstr(UnityOutputCharSpy_Get(), "Too many pointers set"));
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#endif
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}
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/*------------------------------------------------------------ */
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TEST_GROUP(InternalMalloc);
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#define TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(first_mem_ptr, ptr) \
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ptr = malloc(10); free(ptr); \
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TEST_ASSERT_EQUAL_PTR_MESSAGE(first_mem_ptr, ptr, "Memory was stranded, free in LIFO order");
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TEST_SETUP(InternalMalloc) { }
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TEST_TEAR_DOWN(InternalMalloc) { }
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TEST(InternalMalloc, MallocPastBufferFails)
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{
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
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void* n = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
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free(m);
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TEST_ASSERT_NOT_NULL(m);
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TEST_ASSERT_NULL(n);
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TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
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#endif
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}
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TEST(InternalMalloc, CallocPastBufferFails)
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{
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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void* m = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
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void* n = calloc(1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
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free(m);
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TEST_ASSERT_NOT_NULL(m);
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TEST_ASSERT_NULL(n);
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TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
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#endif
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}
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TEST(InternalMalloc, MallocThenReallocGrowsMemoryInPlace)
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{
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
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void* n = realloc(m, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 9);
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free(n);
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TEST_ASSERT_NOT_NULL(m);
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TEST_ASSERT_EQUAL(m, n);
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TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n);
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#endif
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}
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TEST(InternalMalloc, ReallocFailDoesNotFreeMem)
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{
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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void* m = malloc(UNITY_INTERNAL_HEAP_SIZE_BYTES/2);
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void* n1 = malloc(10);
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void* out_of_mem = realloc(n1, UNITY_INTERNAL_HEAP_SIZE_BYTES/2 + 1);
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void* n2 = malloc(10);
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free(n2);
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if (out_of_mem == NULL) free(n1);
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free(m);
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TEST_ASSERT_NOT_NULL(m); /* Got a real memory location */
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TEST_ASSERT_NULL(out_of_mem); /* The realloc should have failed */
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TEST_ASSERT_NOT_EQUAL(n2, n1); /* If n1 != n2 then realloc did not free n1 */
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TEST_ASSERT_MEMORY_ALL_FREE_LIFO_ORDER(m, n2);
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#endif
|
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}
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@@ -10,13 +10,6 @@
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TEST_GROUP_RUNNER(UnityFixture)
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{
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RUN_TEST_CASE(UnityFixture, PointerSetting);
|
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RUN_TEST_CASE(UnityFixture, ForceMallocFail);
|
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RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged);
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RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged);
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RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded);
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RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc);
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RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer);
|
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RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
|
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RUN_TEST_CASE(UnityFixture, PointerSet);
|
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RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
|
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RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
|
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@@ -37,21 +30,3 @@ TEST_GROUP_RUNNER(UnityCommandOptions)
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RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
|
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RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
|
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}
|
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|
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TEST_GROUP_RUNNER(LeakDetection)
|
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{
|
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RUN_TEST_CASE(LeakDetection, DetectsLeak);
|
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RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree);
|
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RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc);
|
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RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringFree);
|
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RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringRealloc);
|
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RUN_TEST_CASE(LeakDetection, PointerSettingMax);
|
||||
}
|
||||
|
||||
TEST_GROUP_RUNNER(InternalMalloc)
|
||||
{
|
||||
RUN_TEST_CASE(InternalMalloc, MallocPastBufferFails);
|
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RUN_TEST_CASE(InternalMalloc, CallocPastBufferFails);
|
||||
RUN_TEST_CASE(InternalMalloc, MallocThenReallocGrowsMemoryInPlace);
|
||||
RUN_TEST_CASE(InternalMalloc, ReallocFailDoesNotFreeMem);
|
||||
}
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
|
||||
#include "unity_output_Spy.h"
|
||||
#include "unity_fixture.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
static int size;
|
||||
static int count;
|
||||
static char* buffer;
|
||||
static int spy_enable;
|
||||
|
||||
void UnityOutputCharSpy_Create(int s)
|
||||
{
|
||||
size = (s > 0) ? s : 0;
|
||||
count = 0;
|
||||
spy_enable = 0;
|
||||
buffer = malloc((size_t)size);
|
||||
TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
|
||||
memset(buffer, 0, (size_t)size);
|
||||
}
|
||||
|
||||
void UnityOutputCharSpy_Destroy(void)
|
||||
{
|
||||
size = 0;
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
void UnityOutputCharSpy_OutputChar(int c)
|
||||
{
|
||||
if (spy_enable)
|
||||
{
|
||||
if (count < (size-1))
|
||||
buffer[count++] = (char)c;
|
||||
}
|
||||
else
|
||||
{
|
||||
putchar(c);
|
||||
}
|
||||
}
|
||||
|
||||
const char * UnityOutputCharSpy_Get(void)
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void UnityOutputCharSpy_Enable(int enable)
|
||||
{
|
||||
spy_enable = enable;
|
||||
}
|
||||
@@ -1,17 +0,0 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
#ifndef D_unity_output_Spy_H
|
||||
#define D_unity_output_Spy_H
|
||||
|
||||
void UnityOutputCharSpy_Create(int s);
|
||||
void UnityOutputCharSpy_Destroy(void);
|
||||
void UnityOutputCharSpy_OutputChar(int c);
|
||||
const char * UnityOutputCharSpy_Get(void);
|
||||
void UnityOutputCharSpy_Enable(int enable);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user