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- updates to fixture in extras (submitted by James Grenning)
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@111 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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@@ -285,7 +285,6 @@ TEST(LeakDetection, DetectsLeak)
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UnityOutputCharSpy_Enable(1);
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EXPECT_ABORT_BEGIN
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UnityMalloc_EndTest();
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UnityPointer_UndoAllSets();
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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CHECK(strstr(UnityOutputCharSpy_Get(), "This test leaks!"));
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@@ -303,7 +302,6 @@ TEST(LeakDetection, BufferOverrunFoundDuringFree)
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free(m);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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UnityPointer_UndoAllSets();
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during free()"));
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Unity.CurrentTestFailed = 0;
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}
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@@ -318,8 +316,6 @@ TEST(LeakDetection, BufferOverrunFoundDuringRealloc)
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m = realloc(m, 100);
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EXPECT_ABORT_END
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UnityOutputCharSpy_Enable(0);
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UnityPointer_UndoAllSets();
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CHECK(strstr(UnityOutputCharSpy_Get(), "Buffer overrun detected during realloc()"));
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free(m);
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Unity.CurrentTestFailed = 0;
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}
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}
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