mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-23 00:15:58 +01:00
Refactored the test evaluation of the flushSpy
This commit is contained in:
@@ -3357,17 +3357,17 @@ void testFailureCountIncrementsAndIsReturnedAtEnd(void)
|
||||
UNITY_UINT savedFailures = Unity.TestFailures;
|
||||
Unity.CurrentTestFailed = 1;
|
||||
startPutcharSpy(); // Suppress output
|
||||
#ifdef USING_FLUSH_SPY
|
||||
startFlushSpy();
|
||||
TEST_ASSERT_EQUAL(0, getFlushSpyCalls());
|
||||
#endif
|
||||
UnityConcludeTest();
|
||||
endPutcharSpy();
|
||||
TEST_ASSERT_EQUAL(savedFailures + 1, Unity.TestFailures);
|
||||
#ifdef USING_FLUSH_SPY
|
||||
#if defined(UNITY_OUTPUT_FLUSH) && defined(UNITY_OUTPUT_FLUSH_HEADER_DECLARATION)
|
||||
TEST_ASSERT_EQUAL(1, getFlushSpyCalls());
|
||||
endFlushSpy();
|
||||
#else
|
||||
TEST_ASSERT_EQUAL(0, getFlushSpyCalls());
|
||||
#endif
|
||||
endFlushSpy();
|
||||
|
||||
startPutcharSpy(); // Suppress output
|
||||
int failures = UnityEnd();
|
||||
|
||||
Reference in New Issue
Block a user