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Implement optional printing of execution time for each test
This commit is contained in:
committed by
Shreyas Balakrishna
parent
05daf95d4e
commit
cc909efed3
@@ -32,6 +32,10 @@
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#include <limits.h>
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#endif
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#ifndef UNITY_EXCLUDE_TIME_H
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#include <time.h>
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#endif
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/*-------------------------------------------------------
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* Guess Widths If Not Specified
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*-------------------------------------------------------*/
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@@ -285,6 +289,44 @@ extern void UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION;
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#define UNITY_OUTPUT_COMPLETE()
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#endif
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#ifndef UNITY_EXEC_TIME_RESET
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#ifdef UNITY_INCLUDE_EXEC_TIME
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#define UNITY_EXEC_TIME_RESET()\
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Unity.CurrentTestStartTime = 0;\
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Unity.CurrentTestStopTime = 0;
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#else
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#define UNITY_EXEC_TIME_RESET()
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#endif
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#endif
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#ifndef UNITY_EXEC_TIME_START
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#ifdef UNITY_INCLUDE_EXEC_TIME
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#define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS();
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#else
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#define UNITY_EXEC_TIME_START()
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#endif
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#endif
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#ifndef UNITY_EXEC_TIME_START
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#ifdef UNITY_INCLUDE_EXEC_TIME
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#define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS();
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#else
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#define UNITY_EXEC_TIME_STOP()
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#endif
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#endif
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#ifndef UNITY_PRINT_EXEC_TIME
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#ifdef UNITY_INCLUDE_EXEC_TIME
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#define UNITY_PRINT_EXEC_TIME() \
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UnityPrint(" (");\
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UNITY_COUNTER_TYPE execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime);
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UnityPrintNumberUnsigned(execTimeMs);\
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UnityPrint(" ms)");
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#else
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#define UNITY_PRINT_EXEC_TIME()
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#endif
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#endif
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/*-------------------------------------------------------
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* Footprint
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*-------------------------------------------------------*/
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@@ -387,6 +429,10 @@ struct UNITY_STORAGE_T
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UNITY_COUNTER_TYPE TestIgnores;
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UNITY_COUNTER_TYPE CurrentTestFailed;
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UNITY_COUNTER_TYPE CurrentTestIgnored;
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#ifdef UNITY_INCLUDE_EXEC_TIME
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UNITY_COUNTER_TYPE CurrentTestStartTime;
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UNITY_COUNTER_TYPE CurrentTestStopTime;
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#endif
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#ifndef UNITY_EXCLUDE_SETJMP_H
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jmp_buf AbortFrame;
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#endif
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@@ -590,6 +636,12 @@ extern const char UnityStrErr64[];
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#define TEST_ABORT() return
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#endif
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#ifndef UNITY_EXCLUDE_TIME_H
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#define UNITY_CLOCK_MS() (UNITY_COUNTER_TYPE)((clock() * 1000) / CLOCKS_PER_SEC)
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#else
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#define UNITY_CLOCK_MS()
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#endif
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/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
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#ifndef RUN_TEST
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#ifdef __STDC_VERSION__
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