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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-29 03:04:27 +01:00

Added stricter error checks by the compiler, and adapted all impacted code.

Primarily -
* Added "static" to static functions.
* Added proper signature with "void" to functions without arguments.
* Marked unused arguments with "(void)".
* Removed entirely unused static functions.
* Added "const" to preserve const-correctness.
* Added function prototypes for external functions.
This commit is contained in:
nimrodz
2015-01-18 00:32:47 +02:00
parent af40e7901d
commit b389c71e71
20 changed files with 130 additions and 87 deletions

View File

@@ -25,7 +25,7 @@ void UnityOutputCharSpy_Create(int s)
memset(buffer, 0, size);
}
void UnityOutputCharSpy_Destroy()
void UnityOutputCharSpy_Destroy(void)
{
size = 0;
free(buffer);
@@ -45,7 +45,7 @@ int UnityOutputCharSpy_OutputChar(int c)
return c;
}
const char * UnityOutputCharSpy_Get()
const char * UnityOutputCharSpy_Get(void)
{
return buffer;
}