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Added stricter error checks by the compiler, and adapted all impacted code.
Primarily - * Added "static" to static functions. * Added proper signature with "void" to functions without arguments. * Marked unused arguments with "(void)". * Removed entirely unused static functions. * Added "const" to preserve const-correctness. * Added function prototypes for external functions.
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@@ -7,14 +7,14 @@
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#include "unity_fixture.h"
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static void runAllTests()
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static void runAllTests(void)
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{
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RUN_TEST_GROUP(UnityFixture);
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RUN_TEST_GROUP(UnityCommandOptions);
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RUN_TEST_GROUP(LeakDetection)
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}
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int main(int argc, char* argv[])
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int main(int argc, const char* argv[])
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{
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return UnityMain(argc, argv, runAllTests);
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}
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