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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-27 02:11:36 +01:00

Added stricter error checks by the compiler, and adapted all impacted code.

Primarily -
* Added "static" to static functions.
* Added proper signature with "void" to functions without arguments.
* Marked unused arguments with "(void)".
* Removed entirely unused static functions.
* Added "const" to preserve const-correctness.
* Added function prototypes for external functions.
This commit is contained in:
nimrodz
2015-01-18 00:32:47 +02:00
parent af40e7901d
commit b389c71e71
20 changed files with 130 additions and 87 deletions

View File

@@ -29,7 +29,7 @@ void UnityIgnoreTest(const char * printableName);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
int UnityFailureCount(void);
int UnityGetCommandLineOptions(int argc, char* argv[]);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);
void UnityPointer_Set(void ** ptr, void * newValue);