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Update makefile to run tests. tweak broken tests.
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@@ -694,11 +694,6 @@ void testNotEqualFloatEachEqualLengthZero(void)
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#endif
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}
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#define TEST_ASSERT_EQUAL_PRINT_FLOATING(expected, actual) { \
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startPutcharSpy(); UnityPrintFloat((actual)); endPutcharSpy(); \
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TEST_ASSERT_EQUAL_STRING((expected), getBufferPutcharSpy()); \
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}
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void testFloatPrinting(void)
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{
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#if defined(UNITY_EXCLUDE_FLOAT_PRINT) || defined(UNITY_INCLUDE_DOUBLE) || !defined(USING_OUTPUT_SPY)
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