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Bug fix - ignored tests were incorrectly counted when not selected for running.
Ignored tests are now correctly skipped if not selected by test name or by group name.
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@@ -25,7 +25,7 @@ void UnityTestRunner(unityfunction * setup,
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const char * name,
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const char * file, int line);
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void UnityIgnoreTest(const char * printableName);
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void UnityIgnoreTest(const char * printableName, const char * group, const char * name);
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void UnityMalloc_StartTest(void);
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void UnityMalloc_EndTest(void);
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int UnityFailureCount(void);
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