From 9760c4f14fdf4b0089991cccc30b414c12480a57 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Andr=C3=A9=20Draszik?= Date: Mon, 25 May 2020 07:48:16 +0100 Subject: [PATCH] unity: fix Wswitch-enum warning MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Compiling a source base / test with Wswitch-enum enabled, gives the following warning: ../src/unity.c: In function ‘UnityAssertFloatSpecial’: ../src/unity.c:1092:5: warning: enumeration value ‘UNITY_FLOAT_INVALID_TRAIT’ not handled in switch [-Wswitch-enum] 1092 | switch (style) | ^~~~~~ Fix by adding the missing value to the default (unhandled) case. Signed-off-by: André Draszik --- src/unity.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/unity.c b/src/unity.c index ffa5cf0..be6eaf7 100644 --- a/src/unity.c +++ b/src/unity.c @@ -1001,6 +1001,7 @@ void UnityAssertFloatSpecial(const UNITY_FLOAT actual, is_trait = !isinf(actual) && !isnan(actual); break; + case UNITY_FLOAT_INVALID_TRAIT: default: trait_index = 0; trait_names[0] = UnityStrInvalidFloatTrait; @@ -1141,6 +1142,7 @@ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, is_trait = !isinf(actual) && !isnan(actual); break; + case UNITY_FLOAT_INVALID_TRAIT: default: trait_index = 0; trait_names[0] = UnityStrInvalidFloatTrait;