1
0
mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-27 10:14:28 +01:00

- caught up runner generator script tests

git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@105 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
This commit is contained in:
mvandervoord
2010-11-26 22:27:37 +00:00
parent 780c17d017
commit 962ce941df
18 changed files with 546 additions and 276 deletions

View File

@@ -1,32 +1,42 @@
/* AUTOGENERATED FILE. DO NOT EDIT. */
//=======Test Runner Used To Run Each Test Below=====
#define RUN_TEST(TestFunc, TestLineNum) \
{ \
Unity.CurrentTestName = #TestFunc; \
Unity.CurrentTestLineNumber = TestLineNum; \
Unity.NumberOfTests++; \
if (TEST_PROTECT()) \
{ \
setUp(); \
TestFunc(); \
} \
if (TEST_PROTECT() && !TEST_IS_IGNORED) \
{ \
tearDown(); \
} \
UnityConcludeTest(); \
}
//=======Automagically Detected Files To Include=====
#include "unity.h"
#include <setjmp.h>
#include <stdio.h>
char MessageBuffer[50];
//=======External Functions This Runner Calls=====
extern void setUp(void);
extern void tearDown(void);
extern void test_TheFirstThingToTest(void);
extern void test_TheSecondThingToTest(void);
//=======Suite Setup=====
static int suite_setup(void)
{
a_yaml_setup();
}
static void runTest(UnityTestFunction test)
{
if (TEST_PROTECT())
{
setUp();
test();
}
if (TEST_PROTECT() && !TEST_IS_IGNORED)
{
tearDown();
}
}
//=======Test Reset Option=====
void resetTest()
{
tearDown();
@@ -34,13 +44,12 @@ void resetTest()
}
//=======MAIN=====
int main(void)
{
suite_setup();
Unity.TestFile = "test/testdata/testsample.c";
UnityBegin();
// RUN_TEST calls runTest
RUN_TEST(test_TheFirstThingToTest, 21);
RUN_TEST(test_TheSecondThingToTest, 43);