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Add configuration option UNITY_EXCLUDE_STDLIB_MALLOC to Fixture
This feature removes the dependency on malloc/free for constrained embedded systems without a heap. It uses a static heap inside Unity Fixture. Setting UNITY_INTERNAL_HEAP_SIZE_BYTES sizes the heap. Add tests for new option, add targets to makefile for running tests. UNITY_FIXTURE_MALLOC for Fixture use only, remove from unity_output_Spy.c.
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@@ -22,7 +22,7 @@ void UnityOutputCharSpy_Create(int s)
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size = s;
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count = 0;
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spy_enable = 0;
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buffer = UNITY_FIXTURE_MALLOC(size);
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buffer = malloc(size);
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TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
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memset(buffer, 0, size);
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}
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@@ -30,7 +30,7 @@ void UnityOutputCharSpy_Create(int s)
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void UnityOutputCharSpy_Destroy(void)
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{
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size = 0;
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UNITY_FIXTURE_FREE(buffer);
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free(buffer);
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}
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int UnityOutputCharSpy_OutputChar(int c)
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