mirror of
https://github.com/ThrowTheSwitch/Unity.git
synced 2026-01-26 09:51:36 +01:00
Revised internal type naming scheme to better sandbox Unity away from everything else. Sure, short was nice, but not at the expense of naming collisions.
This commit is contained in:
@@ -9,7 +9,7 @@
|
||||
#include "unity_fixture.h"
|
||||
#include "unity_internals.h"
|
||||
|
||||
struct _UnityFixture UnityFixture;
|
||||
struct UNITY_FIXTURE_T UnityFixture;
|
||||
|
||||
/* If you decide to use the function pointer approach.
|
||||
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
|
||||
|
||||
Reference in New Issue
Block a user