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C89 comment style changes only
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@@ -1,9 +1,9 @@
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//- Copyright (c) 2010 James Grenning and Contributed to Unity Project
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/* ==========================================
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Unity Project - A Test Framework for C
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Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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[Released under MIT License. Please refer to license.txt for details]
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========================================== */
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/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
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* ==========================================
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* Unity Project - A Test Framework for C
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* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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* [Released under MIT License. Please refer to license.txt for details]
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* ========================================== */
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#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
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#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
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@@ -11,20 +11,20 @@
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#include <stddef.h>
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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// Define this macro to remove the use of stdlib.h, malloc, and free.
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// Many embedded systems do not have a heap or malloc/free by default.
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// This internal unity_malloc() provides allocated memory deterministically from
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// the end of an array only, unity_free() only releases from end-of-array,
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// blocks are not coalesced, and memory not freed in LIFO order is stranded.
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/* Define this macro to remove the use of stdlib.h, malloc, and free.
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* Many embedded systems do not have a heap or malloc/free by default.
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* This internal unity_malloc() provides allocated memory deterministically from
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* the end of an array only, unity_free() only releases from end-of-array,
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* blocks are not coalesced, and memory not freed in LIFO order is stranded. */
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#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
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#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
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#endif
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#endif
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// These functions are used by the Unity Fixture to allocate and release memory
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// on the heap and can be overridden with platform-specific implementations.
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// For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
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// and UNITY_FIXTURE_FREE becomes vPortFree().
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/* These functions are used by the Unity Fixture to allocate and release memory
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* on the heap and can be overridden with platform-specific implementations.
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* For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
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* and UNITY_FIXTURE_FREE becomes vPortFree(). */
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#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE)
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#define UNITY_FIXTURE_MALLOC(size) malloc(size)
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#define UNITY_FIXTURE_FREE(ptr) free(ptr)
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