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Added ability to get number of ignored tests and total number of tests.
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@@ -311,11 +311,21 @@ void UnityPointer_UndoAllSets(void)
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}
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}
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int UnityFailureCount(void)
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UNITY_COUNTER_TYPE UnityFailureCount(void)
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{
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return Unity.TestFailures;
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}
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UNITY_COUNTER_TYPE UnityIgnoreCount(void)
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{
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return Unity.TestIgnores;
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}
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UNITY_COUNTER_TYPE UnityTestsCount(void)
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{
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return Unity.NumberOfTests;
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}
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int UnityGetCommandLineOptions(int argc, const char* argv[])
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{
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int i;
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