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Do not add EOL after every ignored test using Unity Fixture
Revert part of commit 77af37ad, code looked like a temporary change
The behavior is back to the original, printing "....!..." in quiet mode
Added an ignored test to Fixture for visual inspection
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@@ -277,6 +277,10 @@ TEST(UnityCommandOptions, UnknownCommandIsIgnored)
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TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount);
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}
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IGNORE_TEST(UnityCommandOptions, TestShouldBeIgnored)
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{
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TEST_FAIL_MESSAGE("This test should not run!");
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}
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//------------------------------------------------------------
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