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Merge pull request #215 from jsalling/bugfix/inf-equals-inf

Bugfix Inf equals Inf
This commit is contained in:
Mark VanderVoord
2016-09-21 20:52:58 -04:00
committed by GitHub
4 changed files with 61 additions and 95 deletions

View File

@@ -189,11 +189,13 @@
typedef UNITY_FLOAT_TYPE _UF;
#ifndef isinf
#define isinf(n) (((1.0f / f_zero) == n) ? 1 : 0) || (((-1.0f / f_zero) == n) ? 1 : 0)
#define UNITY_FLOAT_NEEDS_ZERO
/* The value of Inf - Inf is NaN */
#define isinf(n) (isnan((n) - (n)) && !isnan(n))
#endif
#ifndef isnan
/* NaN is the only floating point value that does NOT equal itself.
* Therefore if n != n, then it is NaN. */
#define isnan(n) ((n != n) ? 1 : 0)
#endif
@@ -213,32 +215,38 @@ typedef UNITY_FLOAT_TYPE _UF;
/* unlike FLOAT, we DON'T include by default */
#ifndef UNITY_EXCLUDE_DOUBLE
#ifndef UNITY_INCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#endif
#ifndef UNITY_INCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#endif
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
/* No Floating Point Support */
#undef UNITY_DOUBLE_PRECISION
#undef UNITY_DOUBLE_TYPE
#undef UNITY_DOUBLE_VERBOSE
/* No Floating Point Support */
#undef UNITY_DOUBLE_PRECISION
#undef UNITY_DOUBLE_TYPE
#undef UNITY_DOUBLE_VERBOSE
#ifdef UNITY_INCLUDE_DOUBLE
#undef UNITY_INCLUDE_DOUBLE
#endif
#ifdef UNITY_INCLUDE_DOUBLE
#undef UNITY_INCLUDE_DOUBLE
#endif
#ifdef UNITY_FLOAT_VERBOSE
typedef _UF _UD;
/* For parameter in UnityPrintFloat, double promotion required */
#endif
#else
/* Double Floating Point Support */
#ifndef UNITY_DOUBLE_PRECISION
#define UNITY_DOUBLE_PRECISION (1e-12f)
#endif
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_DOUBLE_TYPE _UD;
/* Double Floating Point Support */
#ifndef UNITY_DOUBLE_PRECISION
#define UNITY_DOUBLE_PRECISION (1e-12f)
#endif
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_DOUBLE_TYPE _UD;
#endif
@@ -436,7 +444,7 @@ void UnityPrintNumberUnsigned(const _U_UINT number);
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
#ifdef UNITY_FLOAT_VERBOSE
void UnityPrintFloat(const _UF number);
void UnityPrintFloat(const _UD number);
#endif
/*-------------------------------------------------------