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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-28 02:34:27 +01:00

Delete unused internals functions for failure, ignore, & test counts.

These wrapper functions should be in Unity core if warranted.
 Use the Unity struct directly for access, or consider macro functions
This commit is contained in:
jsalling
2016-02-05 22:11:20 -06:00
parent 943fef8a17
commit 5e7780fd60
2 changed files with 1 additions and 19 deletions

View File

@@ -28,9 +28,6 @@ void UnityTestRunner(unityfunction* setup,
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
void UnityMalloc_StartTest(void);
void UnityMalloc_EndTest(void);
UNITY_COUNTER_TYPE UnityFailureCount(void);
UNITY_COUNTER_TYPE UnityIgnoreCount(void);
UNITY_COUNTER_TYPE UnityTestsCount(void);
int UnityGetCommandLineOptions(int argc, const char* argv[]);
void UnityConcludeFixtureTest(void);