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mirror of https://github.com/ThrowTheSwitch/Unity.git synced 2026-01-25 01:11:36 +01:00

Merge branch 'master' into more-float

This commit is contained in:
Jonathan Reichelt Gjertsen
2021-12-03 18:23:22 +01:00
6 changed files with 96 additions and 64 deletions

View File

@@ -111,7 +111,7 @@ void verifyTest(void);
/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
* This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
#define TEST_PASS() TEST_ABORT()
#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while(0)
#define TEST_PASS_MESSAGE(message) do { UnityMessage((message), __LINE__); TEST_ABORT(); } while (0)
/* This macro does nothing, but it is useful for build tools (like Ceedling) to make use of this to figure out
* which files should be linked to in order to perform a test. Use it like TEST_FILE("sandwiches.c") */